MordorOrchid the Dungeon [Shop] Lolett's Magic Scroll Boutique a scroll of magic mapping (52 gold) a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of vulnerability (112 gold) [Shop] Botyt's Distillery a potion of degeneration (15 gold) [Shop] Waajull's Book Shop a book of Battle (640 gold) a book of the Dragon (1440 gold) a manual of Shields (1766 gold) a book of Summonings (1120 gold) a book of Misfortune (320 gold) the Compendium of the Ashen Blaze (1200 gold) Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Statue Form Transmutation/Earth 6 a Fen Folio (1200 gold) Rothruilo's Volume of Darkness and the Rocks (932 gold) Spells Type Level a - Sandblast Earth 1 b - Pain Necromancy 1 c - Leda's Liquefaction Hexes/Earth 4 d - Animate Dead Necromancy 4 e - Lee's Rapid Deconstruction Earth 5 f - Dispel Undead Necromancy 5 Dirgh's Catalogue of Snow and the Traveller (1012 gold) Spells Type Level a - Apportation Translocation 1 b - Throw Frost Conjuration/Ice 2 c - Recall Summoning/Translocation 3 d - Force Lance Conjuration/Translocation 4 e - Passage of Golubria Translocation 4 f - Ozocubu's Refrigeration Ice 6 the Grimoire of Damaging Sinister Arts (960 gold) Spells Type Level a - Animate Skeleton Necromancy 1 b - Throw Flame Conjuration/Fire 2 c - Sublimation of Blood Necromancy 2 d - Dazzling Spray Conjuration/Hexes 3 e - Throw Icicle Conjuration/Ice 4 f - Bolt of Fire Conjuration/Fire 6 [Shop] Kiqoumoo's Antique Armour Shop +1 storm dragon scales (2262 gold) a +2 scale mail of fire resistance (546 gold) a +2 robe of magic resistance (460 gold) a +4 ring mail of fire resistance (806 gold) a +4 ring mail of poison resistance (728 gold) a +4 scale mail of magic resistance (806 gold) a +1 scale mail of cold resistance (416 gold) [Shop] Pesm's Weapon Shop a +2 glaive of protection (257 gold) a +5 blowgun (383 gold) a +0 great sword of electrocution (236 gold) a +2 dire flail of venom (218 gold) a +1 bardiche of chopping (266 gold) a +1 glaive of venom (192 gold) 8 stones (10 gold) a +2 vampiric spear (273 gold) 23 stones (29 gold) a +2 long sword of holy wrath (237 gold) the +10 scythe "Hyomun" {antimagic, rF- rN+ Str+3} (903 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It makes you vulnerable to fire. It protects you from negative energy. the cursed +2 executioner's axe of Purpose {freeze, +Fly rF- Int+4} (461 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). It makes you vulnerable to fire. It lets you fly. It has a curse placed upon it. a +2 short sword of flaming (226 gold) [Shop] Jagguolo's Armour Shoppe the +2 robe of Vines {NoPotionHeal Regen+7} (1120 gold) It increases your rate of regeneration. the cursed +1 ring mail of Beogh's Condemnation {SInv} (240 gold) It lets you see invisible. It has a curse placed upon it. a +3 leather armour of magic resistance (336 gold) a +4 ring mail of poison resistance (392 gold) the +3 warlock's mirror {reflect} (560 gold) the +3 scale mail of Grace {MR+ Slay+3} (618 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. a +2 buckler of protection (301 gold) the +0 leather armour of Zubb {Str+3 Stlth+} (253 gold) It affects your strength (+3). It makes you more stealthy. [Shop] Harul's General Store a lamp of fire (720 gold) the ring of Suoluq {Int+5 Dex+4} (1018 gold) [ring of intelligence] It affects your intelligence (+5). It affects your dexterity (+4). 12 stones (21 gold) the +6 shortbow of Exhibitionism {speed, rPois rC++ Str+4} (1369 gold) Attacks with this weapon are significantly faster. It affects your strength (+4). It greatly protects you from cold. It protects you from poison. the ring of the Shrike {Wiz MP-9 Str+9} (666 gold) [ring of wizardry] It improves your spell success rate. It affects your strength (+9). It affects your magic capacity (-9). a +5 flail of protection (561 gold) a +4 war axe of flaming (509 gold) [Shop] Judukh's General Store 27 arrows (97 gold) a +6 blowgun (621 gold) 11 stones (19 gold) a +3 plate armour of cold resistance (810 gold) 24 sling bullets (216 gold) [Shop] Juhakoch's Antique Weapon Emporium the +8 great sword of Bankruptcy {freeze, +Blink rC+ Dex-2} (2740 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (-2). It protects you from cold. It lets you blink. a +4 glaive of venom (1192 gold) a +0 scimitar of slicing (320 gold) a +3 flail of holy wrath (932 gold) a +1 dagger of electrocution (480 gold) a +3 spear of pain (980 gold) a +4 short sword of venom (1024 gold) a +2 hunting sling of velocity (568 gold) a +2 trident of flaming (732 gold) a +0 lajatang of speed (1880 gold) a +1 arbalest of velocity (548 gold) [Shop] Raytzol's Armour Emporium a +0 leather armour of fire resistance (135 gold) a +2 scale mail of poison resistance (270 gold) a +2 scale mail of fire resistance (315 gold) the cursed +1 ring mail "Hyajefog" {*Contam MR+ Dex+6} (384 gold) It affects your dexterity (+6). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It has a curse placed upon it. the +4 scale mail of Xukhlic {*Contam MR+ Int+7} (685 gold) It affects your intelligence (+7). It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. the +10 plate armour of Nale Ami {rC+ Regen+ Str+6} (1494 gold) It affects your strength (+6). It protects you from cold. It increases your rate of regeneration. a +4 chain mail of cold resistance (472 gold) the +4 leather armour of the Lost Orbs {rF+ Int+2} (603 gold) It affects your intelligence (+2). It protects you from fire. a +0 crystal plate armour (1200 gold) [Shop] Qiefe's Distillery a potion of berserk rage (85 gold) a potion of flight (51 gold) a potion of degeneration (17 gold) a potion of degeneration (17 gold) (0, 51, D) a lamp of fire (0, 52, D) 17 bolts a +0 arbalest (1, 32, D) a +2 halberd of chopping (1, 33, D) a book of Misfortune (1, 50, D) a +0 shortbow (1, 51, D) 20 bolts a +0 arbalest the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. a +4 hand axe of freezing (1, 52, D) 4 large rocks (2, 14, D) an uncursed ring of flight (2, 15, D) a +2 hand crossbow (2, 16, D) a +4 halberd of protection (2, 32, D) a scroll of brand weapon (2, 34, D) an uncursed staff of cold (2, 50, D) a +2 shortbow of freezing a +0 long sword of distortion (2, 51, D) a +0 leather armour a +0 longbow the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (2, 52, D) 20 bolts a +0 arbalest a javelin an uncursed staff of wizardry (2, 53, D) a +0 leather armour 14 javelins a +1 spear of freezing (3, 2, D) a +5 triple sword a +5 great sword a +5 double sword (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (3, 14, D) an uncursed ring of protection from magic (3, 15, D) an uncursed staff of fire a wand of disintegration (7) (3, 16, D) a +4 ring of evasion (3, 32, D) a cursed staff of poison (3, 33, D) an uncursed staff of fire (3, 35, D) a +6 ring of intelligence (3, 49, D) a +0 shortbow a scroll of brand weapon (3, 50, D) a +1 trident of venom (3, 51, D) a +0 shortbow an uncursed staff of poison (3, 52, D) a cursed +0 leather armour 17 javelins a +0 spear of venom a book of Misfortune (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (4, 15, D) an uncursed staff of poison (4, 32, D) a book of Ice (4, 33, D) a lightning rod (4/4) (4, 34, D) a cursed ring of attention (4, 50, D) 3 large rocks (4, 51, D) 29 bolts a +0 arbalest the ring of Bonupehi {MR+ AC+2} [ring of protection] It affects your AC (+2). It affects your resistance to hostile enchantments. (4, 52, D) a scarf of resistance (4, 53, D) 3 large rocks (4, 54, D) 4 large rocks (5, 15, D) a +2 glaive of protection (5, 16, D) a manual of Slings (5, 32, D) an uncursed staff of conjuration (5, 33, D) an uncursed staff of wizardry (5, 34, D) a cursed -3 ring of evasion (5, 39, D) the ring of Xom's Malicious Joy {rN+ Str-4 Int+4} [ring of positive energy] It affects your strength (-4). It affects your intelligence (+4). It protects you from negative energy. (5, 50, D) a +0 shortbow the +4 spear of Success {pain, Str+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+5). (5, 51, D) a +0 longbow an uncursed staff of air (5, 52, D) 10 bolts a +0 arbalest a fan of gales (5, 54, D) 10 bolts a +0 arbalest (5, 55, D) a large rock (6, 14, D) a lightning rod (4/4) (6, 15, D) a +2 whip of electrocution (6, 16, D) a fan of gales (6, 32, D) a +4 great sword of holy wrath (6, 33, D) the ring "Puamox" {rC+ Dex+6} [ring of protection from cold] It affects your dexterity (+6). It protects you from cold. (6, 34, D) an uncursed ring of protection from magic (6, 50, D) 20 bolts a +4 arbalest an uncursed amulet of faith (6, 51, D) 3 large rocks (6, 52, D) 4 large rocks a +1 chain mail of cold resistance (6, 54, D) a large rock (7, 14, D) a +4 longbow of flaming (7, 16, D) a +5 scimitar of distortion (7, 32, D) a +2 robe of fire resistance (7, 33, D) an uncursed staff of conjuration (7, 50, D) 25 bolts a +0 arbalest an uncursed amulet of rage a +5 quick blade 1617 arrows the ring "Maym Lui" {rPois MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It protects you from poison. It affects your magic capacity (+9). (7, 51, D) 18 bolts a cursed -2 arbalest an uncursed staff of death (7, 52, D) 4 large rocks a manual of Staves (7, 53, D) a large rock (7, 57, D) a bolt (7, 59, D) a large rock (8, 14, D) an uncursed staff of poison (8, 15, D) a book of Summonings (8, 16, D) a +6 giant club (8, 32, D) a +5 giant spiked club (8, 33, D) an uncursed staff of power (8, 34, D) a +0 halberd of pain (8, 35, D) an uncursed staff of death (8, 51, D) a +0 longbow a book of the Sky (8, 52, D) the +8 spear of the Feather {venom, Str+4 Dex+3} It poisons the flesh of those it strikes. It affects your strength (+4). It affects your dexterity (+3). 5 large rocks (8, 59, D) a bolt (9, 15, D) an uncursed staff of summoning (9, 16, D) a book of Maledictions (9, 32, D) the +9 battleaxe "Somm" {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+5). (9, 33, D) a book of the Sky (9, 34, D) an uncursed staff of poison (9, 50, D) 5 large rocks the +5 spear of Baciel {freeze, Str+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It lets you see invisible. (9, 51, D) a +0 leather armour 14 poisoned javelins a +1 spear of piercing a +6 ring of protection (9, 52, D) a +0 leather armour a +0 longbow an uncursed amulet of harm (9, 53, D) 22 bolts a +0 arbalest (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (10, 14, D) a +1 short sword of draining (10, 15, D) an uncursed ring of fire (10, 16, D) an uncursed staff of wizardry (10, 33, D) an uncursed staff of earth (10, 34, D) a lightning rod (4/4) (10, 50, D) 3 large rocks a phial of floods (10, 51, D) 4 large rocks an uncursed staff of summoning (10, 52, D) a +2 ring mail of fire resistance (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (11, 14, D) a lightning rod (4/4) (11, 15, D) a +5 glaive of protection (11, 16, D) a lamp of fire (11, 32, D) the cursed +1 chain mail of Jaqis {+Inv rC- Dex+9} It affects your dexterity (+9). It makes you vulnerable to cold. It lets you turn invisible. It has a curse placed upon it. (11, 50, D) 4 large rocks the +8 autumn katana {slice, Clar} It inflicts extra damage upon your enemies. It protects you against confusion. (11, 51, D) 5 large rocks the +9 arbalest of Qomiezid {freeze, MR- Int+2 Dex+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your intelligence (+2). It affects your dexterity (+6). It affects your resistance to hostile enchantments. (11, 52, D) a +0 shortbow a +0 plate armour of fire resistance (12, 14, D) an uncursed staff of wizardry (12, 15, D) the cursed +3 hand crossbow "Dragonslayer" {velocity, Str+5} Any bolt fired from it inflicts extra damage. It affects your strength (+5). It has a curse placed upon it. (12, 16, D) a +5 ring of dexterity (12, 32, D) a +4 scale mail of poison resistance (12, 33, D) an uncursed staff of summoning (12, 50, D) a cursed +0 leather armour a +0 longbow a crystal ball of energy (12, 51, D) a +0 leather armour a +0 longbow a scroll of brand weapon (12, 52, D) 14 bolts a +0 arbalest a +1 whip of electrocution (12, 53, D) 3 large rocks (13, 32, D) a +6 blowgun (13, 33, D) a +2 short sword of draining (13, 34, D) an uncursed ring of poison resistance (13, 50, D) a lightning rod (4/4) (13, 51, D) a +0 longbow a lightning rod (4/4) (13, 52, D) a +0 leather armour a +0 longbow a crystal ball of energy (14, 50, D) a +0 longbow the ring of Puodityc {rC+ MP+9 Dex+3} [ring of magical power] It affects your dexterity (+3). It protects you from cold. It affects your magic capacity (+9). (14, 51, D) 4 large rocks a +0 pair of boots of running (14, 52, D) a +1 longbow of flaming 4 large rocks (18, 48, D) a +2 pair of gloves of dexterity (18, 49, D) a +0 shortbow of velocity (18, 50, D) a book of Minor Magic (19, 0, D) the +8 plate armour of Filth {rC+ Dex+3} It affects your dexterity (+3). It protects you from cold. (19, 1, D) a +4 long sword of freezing (19, 16, D) a +1 trident of protection (19, 17, D) a +2 rapier of flaming (19, 32, D) the +1 ring mail of Zin's Hatred {rC+ rN+} It protects you from cold. It protects you from negative energy. (19, 33, D) a +3 lajatang of speed (19, 34, D) 12 bolts a +0 arbalest (19, 50, D) an uncursed ring of fire (20, 0, D) the Volume of Vitriolic Bewitchment Spells Type Level a - Sting Conjuration/Poison 1 b - Slow Hexes 2 c - Mephitic Cloud Conjuration/Poison/Air 3 d - Fulminant Prism Conjuration/Hexes 4 e - Olgreb's Toxic Radiance Poison 4 f - Invisibility Hexes 6 (20, 1, D) a cursed staff of wizardry (20, 16, D) a +1 great sword of protection (20, 17, D) a +2 leather armour of poison resistance (20, 32, D) an uncursed staff of conjuration (20, 33, D) a +3 ring mail of magic resistance (20, 35, D) a +0 leather armour 17 bolts a +0 spear 17 javelins a +0 arbalest (20, 48, D) a +0 scimitar (21, 0, D) the +1 leather armour "Roikac" {-Cast Int+4} It affects your intelligence (+4). It prevents spellcasting. (21, 16, D) the cursed +0 hand crossbow of the Pit {elec, Int+4} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+4). It has a curse placed upon it. (21, 17, D) a book of Enchantments (21, 32, D) a lamp of fire (21, 33, D) an uncursed staff of summoning (21, 34, D) a +3 glaive of venom (21, 35, D) 4 large rocks (21, 48, D) a +0 robe (21, 50, D) an uncursed staff of poison (21, 60, D) an uncursed staff of death a cursed -2 ring of intelligence (22, 0, D) a +0 longbow of flaming (22, 16, D) the Volume of the Frostbite and Evil Spells Type Level a - Animate Skeleton Necromancy 1 b - Ensorcelled Hibernation Hexes/Ice 2 c - Vampiric Draining Necromancy 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 (22, 17, D) an uncursed staff of cold (22, 33, D) a +0 arbalest of freezing a large rock (22, 34, D) 5 large rocks (22, 35, D) a bolt (22, 39, D) a large rock (22, 49, D) a +1 longbow of flaming (22, 50, D) an uncursed staff of cold (22, 51, D) a +0 robe a +0 dagger a +2 buckler of fire resistance (23, 0, D) a +0 dagger of speed (23, 1, D) the +4 war axe of Untruth {elec, rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. (23, 16, D) a +1 shortbow of flaming (23, 17, D) Qiung's Compendium of Bile Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Sticky Flame Conjuration/Fire 4 c - Ice Form Ice/Transmutation 4 d - Alistair's Intoxication Transmutation/Poison 5 e - Bolt of Fire Conjuration/Fire 6 (23, 18, D) a +3 eveningstar of venom (23, 32, D) the +1 dagger of the Purse {speed, MR+} Attacks with this weapon are significantly faster. It affects your resistance to hostile enchantments. an uncursed ring of poison resistance (23, 33, D) a +0 shortbow 5 large rocks (23, 34, D) an uncursed staff of cold (23, 36, D) 14 bolts a +0 arbalest (23, 37, D) a bolt (23, 48, D) a crystal ball of energy (23, 50, D) a +0 dagger (23, 51, D) a +0 scimitar a +0 robe (23, 54, D) a cursed +0 robe a +0 dagger (23, 65, D) a cursed +1 dire flail a cursed +0 robe (23, 66, D) a +0 war axe a +1 leather armour of cold resistance an uncursed ring of see invisible (24, 0, D) an uncursed staff of wizardry (24, 1, D) a +4 short sword of venom (24, 16, D) the cursed +1 trident of Exquisite Death {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. It has a curse placed upon it. (24, 18, D) a +2 quarterstaff of protection (24, 32, D) an uncursed amulet of the acrobat the +0 scale mail of Xom's Benevolence {Dex+3 Stlth+} It affects your dexterity (+3). It makes you more stealthy. the +3 leather armour of the Comet {Int+3 Dex+2} It affects your intelligence (+3). It affects your dexterity (+2). the cursed +1 ring mail "Fuzurar" {Int+2} It affects your intelligence (+2). It has a curse placed upon it. the +1 scale mail "Oddelece" {MR+ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. (24, 33, D) 14 bolts a +0 shortbow a +0 arbalest 3 large rocks the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (24, 34, D) a +0 shortbow the +5 dagger of Etrineol {drain, rF- Str+7 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+7). It affects your intelligence (+3). It makes you vulnerable to fire. (24, 35, D) 23 bolts a +0 shortbow a +0 arbalest a +0 shortbow (24, 48, D) a +0 dagger (24, 50, D) a +4 longbow of flaming (24, 53, D) a +0 flail a +2 robe of the Archmagi (24, 64, D) a +2 whip of flaming a +0 chain mail (25, 0, D) an uncursed staff of power (25, 1, D) an uncursed staff of conjuration (25, 16, D) a +1 quarterstaff of distortion (25, 18, D) an uncursed staff of earth (25, 32, D) a +0 shortbow of flaming an uncursed staff of power (25, 33, D) an uncursed staff of summoning 3 large rocks (25, 34, D) a +0 leather armour a +0 longbow a cursed -3 shortbow the ring "Akhlaaj" {*Drain rN++ EV+3 Dex+2} [ring of evasion] It affects your evasion (+3). It affects your dexterity (+2). It greatly protects you from negative energy. It causes draining when unequipped. (25, 35, D) a cursed +0 leather armour a +1 spear of distortion 9 steel javelins 5 large rocks (25, 36, D) a +0 longbow 10 bolts a +0 arbalest 4 steel javelins (25, 37, D) 20 bolts a +0 arbalest (25, 39, D) a steel javelin (25, 42, D) a steel javelin (25, 48, D) the +2 helmet of Generosity {Regen+} It increases your rate of regeneration. (25, 50, D) a +0 dagger a +0 scale mail of poison resistance a +4 short sword (25, 51, D) a +0 robe a +4 morningstar of crushing (25, 52, D) a +0 robe a cursed +0 battleaxe (26, 0, D) a +2 robe of magic resistance (26, 1, D) the +9 great sword of the Reaper {holy, *Contam rPois rC+ Int+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+3). It protects you from cold. It protects you from poison. It causes magical contamination when unequipped. (26, 16, D) an uncursed amulet of faith (26, 17, D) a +3 ring of dexterity (26, 31, D) a large rock (26, 32, D) a Grand Grimoire (26, 33, D) an uncursed staff of cold a bolt (26, 34, D) a crystal ball of energy (26, 35, D) a +0 leather armour 14 javelins a +4 spear of venom a +0 shortbow (26, 50, D) an uncursed staff of fire (26, 51, D) a +0 robe a +1 war axe of flaming (26, 57, D) a cursed -2 battleaxe a +3 chain mail (27, 16, D) a +2 buckler of reflection (27, 17, D) the amulet of Fuimeter {Faith MR- Str+8} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It affects your resistance to hostile enchantments. (27, 32, D) the +5 pair of quick blades "Gyre" and "Gimble" {pierce, Dex-3} It inflicts extra damage upon your enemies. It affects your dexterity (-3). (27, 33, D) a +0 longbow a large rock a +0 robe of magic resistance (27, 34, D) an uncursed staff of fire (27, 35, D) a cursed -2 longbow (27, 40, D) a bolt (27, 48, D) the +2 helmet of Trog's Envy {rElec Str-5 Dex+5 Stlth+} It affects your strength (-5). It affects your dexterity (+5). It insulates you from electricity. It makes you more stealthy. (27, 49, D) a crystal ball of energy (27, 50, D) a book of Alchemy (27, 51, D) a +0 battleaxe the ring of the Curious People {EV+1 Str+7 Stlth-} [ring of evasion] It affects your evasion (+1). It affects your strength (+7). It makes you less stealthy. (27, 52, D) a +0 dagger the +0 robe "Nanyist" {+Fly MR- rCorr Int+4} It affects your intelligence (+4). It affects your resistance to hostile enchantments. It lets you fly. It provides partial protection from all sources of acid and corrosion. an uncursed amulet of guardian spirit a +2 flail of crushing a +0 robe (27, 53, D) a +0 glaive a +3 whip of freezing (27, 57, D) a +3 scimitar of slicing a +0 robe (27, 59, D) a +0 long sword a +0 robe a +4 ring of dexterity (27, 62, D) a +0 great sword a +0 plate armour (27, 63, D) a +4 glaive of chopping a +0 robe (28, 0, D) a +7 blowgun (28, 16, D) the +4 moon troll leather armour {Spirit, Regen++ MP+5} It affects your magic capacity (+5). It increases your rate of regeneration. (28, 17, D) the +4 dagger "Morg" {pain, MR+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It affects your resistance to hostile enchantments. (28, 32, D) an uncursed staff of conjuration (28, 33, D) a +7 triple crossbow of velocity (28, 53, D) a +0 dire flail a +0 chain mail of positive energy (28, 61, D) a +0 battleaxe a +0 plate armour an uncursed ring of flight (29, 0, D) the Collected Works on Clay Spells Type Level a - Sandblast Earth 1 b - Stone Arrow Conjuration/Earth 3 c - Petrify Transmutation/Earth 4 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Iron Shot Conjuration/Earth 6 (29, 1, D) the amulet "Teogajeb" {Acrobat rF+ Slay+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. (29, 16, D) an uncursed amulet of regeneration (29, 17, D) a +2 battleaxe of flaming (29, 31, D) a steel javelin (29, 32, D) a phial of floods (29, 33, D) a book of Conjurations (29, 48, D) a +0 dagger (29, 50, D) an uncursed ring of resist corrosion (29, 51, D) a +0 robe an uncursed staff of air (30, 48, D) a +0 robe (30, 53, D) a +0 robe a +0 short sword of venom an uncursed ring of flight (30, 65, D) a +4 glaive a +0 plate armour (31, 48, D) a +2 cloak (31, 50, D) a scarf of repulsion (31, 62, D) a cursed +3 scimitar of freezing the cursed +1 leather armour of Lod Xoguma {Int+4 Dex-5} It affects your intelligence (+4). It affects your dexterity (-5). It has a curse placed upon it. (31, 64, D) a +2 quarterstaff of protection a +0 robe (32, 48, D) a crystal ball of energy (33, 49, D) a +0 dagger (33, 50, D) an uncursed ring of positive energy (34, 4, D) a +0 leather armour a -2 shortbow a +2 war axe of flaming (35, 0, D) a +0 short sword (35, 6, D) an arrow (35, 28, D) the amulet of Pituelex {Gourm Int+4 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It lets you see invisible. (35, 29, D) a +2 hand crossbow of flaming (36, 1, D) the ring "Suitaf" {Fire Slay+3} [ring of fire] It enhances your fire magic. It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from fire. It makes you vulnerable to cold. (36, 14, D) the +1 great mace of Nemelex Xobeh's Scorn {holy, rElec rPois} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It protects you from poison. (36, 15, D) an uncursed staff of poison (36, 28, D) an uncursed amulet of magic regeneration (36, 35, D) a +2 demon trident of draining a +0 robe (37, 1, D) an uncursed amulet of regeneration (37, 3, D) a +2 antimagic lajatang (37, 5, D) a +0 long sword a +0 longbow a +0 leather armour an uncursed ring of flight (37, 14, D) an uncursed staff of cold (37, 15, D) the +6 arbalest of Prudence {penet, rElec rF+ rC+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It protects you from fire. It protects you from cold. It insulates you from electricity. (37, 28, D) an uncursed staff of conjuration (37, 29, D) a Grand Grimoire (37, 33, D) a +0 rapier a +0 robe a +4 trident 2 scrolls of brand weapon (37, 34, D) a +5 demon trident of electrocution a +0 robe (37, 61, D) a +0 ring mail (38, 0, D) a +0 buckler a +0 dagger (38, 1, D) a +3 great sword of freezing (38, 3, D) a +0 leather armour the cursed +0 battleaxe of Indignation {chop, +Fly} It inflicts extra damage upon your enemies. It lets you fly. It has a curse placed upon it. (38, 4, D) a +0 rapier a +0 long sword a +0 scimitar a +0 leather armour a +0 buckler (38, 5, D) a +0 leather armour a +0 rapier a +2 ring of dexterity (38, 14, D) a +4 blowgun (38, 28, D) a book of Misfortune (38, 29, D) a manual of Axes the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (38, 33, D) a +0 rapier a +0 robe (38, 34, D) a +1 battleaxe of chopping a +0 leather armour a +0 spear a +0 leather armour (38, 35, D) a +2 spear of freezing a +0 leather armour (38, 48, D) the Papyrus of the Fiery Rocks Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Passwall Transmutation/Earth 2 c - Stone Arrow Conjuration/Earth 3 d - Borgnjor's Vile Clutch Necromancy/Earth 5 e - Shatter Earth 9 (38, 49, D) a +4 great sword of holy wrath (38, 50, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (38, 64, D) a +2 scythe of protection (39, 0, D) 2 potions of degeneration a +4 blowgun (39, 3, D) a +0 leather armour a +0 dire flail (39, 14, D) a lamp of fire (39, 15, D) a +2 scimitar of electrocution (39, 28, D) 6 steel javelins 42 javelins a cursed -2 ring of intelligence (39, 29, D) an uncursed staff of earth (39, 32, D) a +0 trident (39, 33, D) a +0 trident a +0 leather armour a +3 spear of venom a +0 leather armour an uncursed amulet of magic regeneration (39, 48, D) an uncursed amulet of faith (39, 49, D) a book of Burglary (39, 50, D) a crystal ball of energy (40, 3, D) a +0 long sword (40, 14, D) a +4 chain mail of positive energy (40, 28, D) a book of Battle (40, 29, D) a +4 spear of piercing (40, 48, D) a +5 hunting sling of freezing (40, 49, D) a phial of floods (40, 50, D) a +1 scimitar of slicing (40, 61, D) a +2 scythe of freezing (41, 0, D) a +0 long sword (41, 1, D) an uncursed staff of wizardry (41, 3, D) a +0 rapier (41, 15, D) a crystal ball of energy (41, 28, D) the amulet of Equivalence {Acrobat rElec rPois Dex+2} [amulet of the acrobat] It helps you evade while moving and waiting. It affects your dexterity (+2). It insulates you from electricity. It protects you from poison. (41, 29, D) an uncursed ring of protection from fire (41, 34, D) a +2 trident of piercing a +0 robe (41, 48, D) a +1 scale mail of cold resistance (41, 49, D) a +0 hand axe of distortion (41, 50, D) a +0 quarterstaff of crushing (42, 0, D) a book of Annihilations (42, 1, D) a +0 glaive of venom (42, 14, D) a +0 halberd of chopping (42, 15, D) a phial of floods (42, 28, D) a +2 triple sword of holy wrath (42, 29, D) a +1 glaive of protection (42, 48, D) a lightning rod (4/4) (42, 50, D) a fan of gales (43, 14, D) the Compendium of Hurtful Heat Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Draining Conjuration/Necromancy 5 c - Ring of Flames Charms/Fire 7 (43, 15, D) a +2 ring of dexterity (43, 48, D) a crystal ball of energy (43, 49, D) a +2 robe of magic resistance (43, 50, D) a lightning rod (4/4) (44, 28, D) a cursed staff of conjuration (44, 48, D) a +5 longbow of freezing (44, 50, D) the amulet of Jouppo Qone {Reflect Int+4 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+4). It affects your SH (+3). (45, 48, D) the +7 fustibalus of the Moon {freeze, *Slow rPois Str+3 Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+6). It protects you from poison. It may slow you when you take damage. (45, 49, D) the +8 flail of Obsession {venom, Str+8} It poisons the flesh of those it strikes. It affects your strength (+8). (45, 50, D) a +0 plate armour a +0 great sword (45, 51, D) a scroll of brand weapon (46, 48, D) 2 potions of magic a potion of ambrosia a +1 leather armour of poison resistance (46, 49, D) the +3 leather armour "Cetzanuv" {MR+ Slay+3} It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. (46, 50, D) a +1 ring of protection (46, 51, D) an uncursed staff of earth (47, 48, D) the amulet "Esapro" {Gourm -Tele Int+4 SInv} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+4). It lets you see invisible. It prevents most forms of teleportation. (47, 49, D) a +4 scale mail of fire resistance (47, 50, D) a +0 hand axe of venom (47, 51, D) an uncursed staff of fire (47, 58, D) a +0 scale mail (48, 48, D) a +1 ring mail of magic resistance (48, 49, D) a +2 morningstar of freezing (48, 50, D) an uncursed staff of summoning (48, 51, D) a +2 chain mail of positive energy (49, 0, D) an uncursed staff of fire (49, 1, D) a +2 dagger of venom (49, 12, D) a +3 quarterstaff of protection (49, 23, D) an uncursed ring of fire (49, 24, D) a +2 vampiric rapier (49, 36, D) a book of Misfortune (49, 48, D) a cursed staff of air (49, 49, D) a book of Dreams (49, 50, D) a +2 falchion of flaming (50, 0, D) a +1 great sword of holy wrath (50, 1, D) a +6 blowgun (50, 13, D) a +3 mace of draining (50, 19, D) a +3 quarterstaff of chaos (50, 25, D) a +0 hand crossbow of freezing (50, 37, D) +2 pearl dragon scales (50, 48, D) a +2 pair of gloves of archery (50, 49, D) a cursed -3 ring of evasion (50, 50, D) a +3 short sword of protection (51, 13, D) a +3 falchion of freezing (51, 24, D) a +5 shortbow of velocity (51, 25, D) the +7 hunting sling "Yximunie" {flame, rElec rF+ rN+ Int-3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-3). It protects you from fire. It insulates you from electricity. It protects you from negative energy. (51, 36, D) a lamp of fire (51, 37, D) an uncursed ring of see invisible (51, 48, D) a +0 long sword of holy wrath (51, 49, D) a +1 hunting sling of freezing (51, 50, D) a book of Party Tricks (52, 0, D) a +0 great sword of distortion (52, 1, D) an uncursed staff of conjuration (52, 13, D) the cursed +1 plate armour of Magic {rElec rN+} It insulates you from electricity. It protects you from negative energy. It has a curse placed upon it. (52, 20, D) a cursed +0 great mace a +4 plate armour of fire resistance an uncursed ring of resist corrosion (52, 24, D) an uncursed staff of death (52, 36, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (52, 37, D) an uncursed staff of energy (52, 48, D) an uncursed staff of cold (52, 49, D) an uncursed amulet of harm (53, 1, D) a +1 leather armour of poison resistance (53, 12, D) a +4 demon trident of electrocution (53, 13, D) a book of the Dragon (53, 16, D) a +1 scimitar of flaming (still there?) a +0 robe (still there?) a +7 morningstar of protection (still there?) a +0 chain mail (still there?) a +0 robe (still there?) (53, 17, D) the +8 large shield of Knowledge {rC++ rCorr Str-4 SInv} It affects your strength (-4). It greatly protects you from cold. It lets you see invisible. It provides partial protection from all sources of acid and corrosion. a +0 robe a +1 eveningstar of flaming a +0 plate armour a +0 giant spiked club a steel javelin (53, 48, D) a crystal ball of energy (53, 50, D) a +2 leather armour of fire resistance (54, 0, D) a +0 whip of flaming (54, 1, D) the +6 scimitar "Pelloorch" {slice, +Fly MP+9 Int-5 Dex+6} It inflicts extra damage upon your enemies. It affects your intelligence (-5). It affects your dexterity (+6). It affects your magic capacity (+9). It lets you fly. (54, 12, D) a crystal ball of energy (54, 13, D) an uncursed staff of energy (54, 16, D) a +0 scale mail a +1 falchion of slicing the ring of Xegececul {Int+3 SInv Stlth+} [ring of intelligence] It affects your intelligence (+3). It lets you see invisible. It makes you more stealthy. (54, 17, D) a +0 robe a +0 scimitar (54, 24, D) a +0 lajatang of protection (54, 36, D) a +3 ring of evasion (54, 48, D) a +0 plate armour of fire resistance (54, 49, D) a +0 ring mail of fire resistance (54, 50, D) a lamp of fire (55, 1, D) an uncursed staff of fire an uncursed staff of earth the +8 flail "Inwiekaist" {flame, rC++ SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from cold. It lets you see invisible. (55, 18, D) a +0 leather armour a +0 robe a +2 antimagic short sword a +0 dagger (58, 48, D) a +0 rapier (58, 49, D) a fan of gales (59, 36, D) the ring "Pojufawn" {Ice -Tele +Fly rElec Int+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. (59, 37, D) an uncursed staff of death (59, 39, D) a +3 scythe of protection (59, 47, D) a +0 leather armour (59, 48, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (59, 49, D) 63 gold pieces (still there?) 63 gold pieces (still there?) (59, 50, D) 54 gold pieces (unseen) (60, 0, D) a +0 dagger a +0 robe (60, 36, D) a +1 chain mail of fire resistance (60, 37, D) a lightning rod (4/4) (60, 41, D) a +0 hand axe (60, 47, D) a Necronomicon (60, 48, D) a book of Spatial Translocations (60, 49, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (61, 0, D) the +1 chain mail of the Saviour {Dex+4 Stlth+} It affects your dexterity (+4). It makes you more stealthy. (61, 8, D) a +1 glaive of freezing (61, 36, D) a +6 ring of intelligence (61, 40, D) a +2 scythe of protection a +3 dagger a +0 robe (61, 48, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (61, 49, D) 63 gold pieces (unseen) (61, 50, D) 54 gold pieces (unseen) (61, 51, D) 27 gold pieces (unseen) (62, 2, D) a +0 dagger a +0 robe a +0 whip a +0 club (62, 17, D) an uncursed staff of air (62, 18, D) a +0 robe a +0 short sword (62, 26, D) a +5 demon whip of venom (62, 27, D) a +6 vampiric trident (62, 28, D) a +0 mace (62, 36, D) a +0 hunting sling of flaming (62, 37, D) a crystal ball of energy (62, 47, D) a sack of spiders (62, 48, D) 99 gold pieces (unseen) (62, 49, D) 135 gold pieces (still there?) 135 gold pieces (still there?) (62, 50, D) 45 gold pieces (unseen) (62, 51, D) 63 gold pieces (unseen) (63, 8, D) a fan of gales (63, 16, D) a +3 plate armour of fire resistance (63, 17, D) a +0 robe a +0 rapier (63, 21, D) a +0 buckler a +0 spear (63, 25, D) a +0 hand axe (63, 27, D) a cursed -3 dagger a +0 robe a +3 lajatang of electrocution (63, 28, D) a +0 dagger a +0 robe a +0 glaive of chopping a +0 chain mail (63, 36, D) a lamp of fire (63, 40, D) a +3 scythe of venom (63, 47, D) the +6 scythe "Dasiogh" {antimagic, +Blink rElec Str+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+4). It insulates you from electricity. It lets you blink. (63, 48, D) 54 gold pieces a +0 long sword a +0 ring mail a book of Burglary (63, 49, D) 180 gold pieces (still there?) 180 gold pieces (still there?) (63, 50, D) 225 gold pieces (still there?) 225 gold pieces (still there?) (64, 17, D) a +0 trident of protection (64, 26, D) a +3 scale mail of fire resistance (64, 27, D) a +0 dagger a +0 robe a +2 robe (64, 28, D) a +0 long sword a +0 plate armour a +0 mace a cursed +0 ring mail (64, 48, D) 63 gold pieces a +0 dagger a +0 leather armour the ring "Ymepn" {rC- rN+ Int+2 Stlth+} [ring of positive energy] It affects your intelligence (+2). It makes you vulnerable to cold. It protects you from negative energy. It makes you more stealthy. (64, 49, D) 54 gold pieces (still there?) 54 gold pieces (still there?) (64, 50, D) a +4 lajatang of electrocution (64, 52, D) 189 gold pieces (64, 53, D) 144 gold pieces (65, 47, D) a +1 robe of positive energy (65, 48, D) a +1 great sword of flaming (65, 49, D) 27 gold pieces a +0 longbow 50 arrows the cursed +0 leather armour of Coantuge {rCorr Int-5 Stlth+} It affects your intelligence (-5). It provides partial protection from all sources of acid and corrosion. It makes you more stealthy. It has a curse placed upon it. (65, 50, D) 45 gold pieces a +0 long sword a cursed ring of attention Kontiewk's Disquisition on the Rocks and Attacks Spells Type Level a - Sandblast Earth 1 b - Searing Ray Conjuration 2 c - Dazzling Spray Conjuration/Hexes 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Iron Shot Conjuration/Earth 6 (65, 51, D) 45 gold pieces a +0 rapier a +0 rapier a +0 leather armour (65, 52, D) 54 gold pieces (unseen) (65, 53, D) 63 gold pieces (unseen) (66, 48, D) 63 gold pieces a +0 long sword an uncursed staff of fire (66, 49, D) 72 gold pieces (still there?) 72 gold pieces (still there?) (66, 51, D) 144 gold pieces a scroll of brand weapon (66, 52, D) 45 gold pieces (unseen) (67, 47, D) a +6 shortbow of freezing (67, 48, D) 63 gold pieces a +0 longbow 32 arrows a +0 leather armour a book of Geomancy (67, 49, D) an uncursed staff of poison (67, 50, D) 63 gold pieces (still there?) 63 gold pieces (still there?) (67, 51, D) 63 gold pieces (unseen) (67, 54, D) 27 gold pieces (68, 0, D) a +3 scale mail of fire resistance (68, 47, D) 153 gold pieces (still there?) 153 gold pieces (still there?) (68, 49, D) 117 gold pieces (still there?) 54 gold pieces (still there?) (68, 50, D) a crystal ball of energy (68, 51, D) 54 gold pieces (unseen) (68, 53, D) 72 gold pieces (unseen) (68, 54, D) 171 gold pieces a +0 long sword (69, 0, D) a +0 halberd of flaming (69, 38, D) 4 large rocks (69, 39, D) a +2 trident of venom a throwing net (69, 47, D) 63 gold pieces (unseen) (69, 48, D) 108 gold pieces (unseen) (69, 49, D) 72 gold pieces (still there?) 72 gold pieces (still there?) (69, 50, D) 36 gold pieces (still there?) 36 gold pieces (still there?) (69, 52, D) 45 gold pieces (70, 9, D) a +5 blowgun (70, 36, D) a +2 plate armour of fire resistance (70, 37, D) an uncursed staff of earth (70, 47, D) an uncursed staff of earth (70, 48, D) 72 gold pieces (still there?) 72 gold pieces (still there?) (70, 49, D) the Grimoire of Lethal Shape Shifting Spells Type Level a - Ice Form Ice/Transmutation 4 b - Animate Dead Necromancy 4 c - Alistair's Intoxication Transmutation/Poison 5 d - Dragon Form Transmutation 7 (70, 50, D) 81 gold pieces (still there?) 81 gold pieces (still there?) (70, 52, D) 171 gold pieces (70, 53, D) 54 gold pieces (71, 17, D) an uncursed amulet of faith (71, 36, D) an uncursed staff of summoning (71, 37, D) a +2 trident of piercing (71, 43, D) a large rock (71, 47, D) 63 gold pieces (still there?) 63 gold pieces (still there?) (71, 48, D) 72 gold pieces (unseen) (71, 49, D) 234 gold pieces (still there?) 54 gold pieces (still there?) (71, 52, D) 54 gold pieces (72, 8, D) the +1 scale mail of Somewhere Else {rElec MR+ Str-3 Int+2} It affects your strength (-3). It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. (72, 9, D) a fan of gales (72, 16, D) a +1 trident of flaming (72, 17, D) a +0 short sword a +3 blowgun (72, 27, D) 3 large rocks (72, 37, D) a +0 trident (72, 39, D) a +0 trident a +0 fustibalus of freezing 4 tomahawks (72, 40, D) a +2 quarterstaff of draining (72, 47, D) a crystal ball of energy (72, 48, D) 72 gold pieces (still there?) 72 gold pieces (still there?) (72, 49, D) 126 gold pieces (still there?) 45 gold pieces (still there?) (73, 1, D) an uncursed staff of death (73, 17, D) a +0 long sword (73, 18, D) a +0 dagger a +0 leather armour (73, 26, D) the ring of Eguosh {Int+2 Dex+3} [ring of dexterity] It affects your intelligence (+2). It affects your dexterity (+3). a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (73, 27, D) a +3 shortbow of flaming (73, 28, D) 3 large rocks a +0 giant spiked club (73, 39, D) a +0 trident a +0 shortbow (73, 40, D) 3 large rocks (73, 47, D) a cursed staff of earth (73, 48, D) 63 gold pieces (still there?) 63 gold pieces (still there?) (73, 49, D) an uncursed ring of positive energy (74, 18, D) a +0 dagger (74, 47, D) a +0 ring mail of cold resistance (74, 48, D) 63 gold pieces (unseen) (74, 49, D) a box of beasts (75, 1, D) a +1 leather armour of cold resistance (75, 47, D) the +5 hunting sling of Ethaedy {speed, rC+ rN+ Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). It protects you from cold. It protects you from negative energy. (75, 48, D) a lightning rod (4/4) (75, 49, D) a crystal ball of energy