MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 2, D) a +5 quick blade (unseen) (4, 3, D) a +5 giant spiked club (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (7, 6, D) a scroll of holy word (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +0 short sword of draining (61, 8, D) a +0 trident (61, 16, D) the +9 executioner's axe "Death Rattle" {chop, rN+} It inflicts extra damage upon your enemies. It protects you from negative energy. (62, 1, D) an uncursed amulet of harm (62, 9, D) a +1 scimitar of freezing (62, 16, D) an uncursed ring of ice (62, 17, D) the +5 trident of Arbitration {drain, MP-9 Dex+5} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+5). It affects your magic capacity (-9). (63, 0, D) a +0 spear of piercing (63, 8, D) the +6 war axe of the Thing {chop, rElec Int+6 Dex-4 Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It affects your dexterity (-4). It insulates you from electricity. It makes you more stealthy. (63, 16, D) the +9 long sword "Uxkoef" {elec, rElec rPois rC+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from cold. It insulates you from electricity. It protects you from poison. (63, 17, D) a +2 broad axe of venom (64, 16, D) the ring of Midwinter {+Blink rF+ Dex+5} [ring of protection from fire] It affects your dexterity (+5). It protects you from fire. It lets you blink. (64, 17, D) the amulet of the Air {Inacc +Fly rElec EV+5 RMsl} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your evasion (+5). It insulates you from electricity. It lets you fly. It protects you from missiles. (67, 0, D) the +7 hand axe of the Lumpy Dances {chop, MR+ Dex+4 SInv} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It lets you see invisible. (68, 0, D) an uncursed ring of ice (68, 2, D) a +0 dagger a +0 robe a +0 buckler (70, 8, D) the +3 sling "Punk" {acid, rCorr} It provides partial protection from all sources of acid and corrosion. (70, 9, D) an uncursed staff of fire (71, 8, D) the +7 broad axe of Untimely Demise {elec, *Noise rC+ Str+3 Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+3). It affects your dexterity (+3). It protects you from cold. It may make noises in combat. (71, 26, D) an uncursed ring of stealth (71, 27, D) a +6 spear of freezing a +2 plate armour of fire resistance (72, 9, D) a +2 vampiric spear (72, 16, D) the cursed +1 ring mail of the Prince of Darkness {Str+3 Stlth+} It affects your strength (+3). It makes you more stealthy. It has a curse placed upon it. (72, 26, D) a +6 ring of dexterity a +6 ring of dexterity a +0 scimitar (72, 27, D) a cursed -3 long sword a +0 ring mail the +7 mace "Darume" {holy, +Blink SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you see invisible. It lets you blink. (73, 1, D) a +3 leather armour of fire resistance (73, 16, D) an uncursed staff of conjuration (73, 17, D) the +9 ring mail of the Okapi {rCorr Str+5 Int-4} It affects your strength (+5). It affects your intelligence (-4). It provides partial protection from all sources of acid and corrosion. (73, 18, D) a +0 glaive (73, 26, D) a +0 short sword (73, 27, D) a +0 longbow a +0 dagger a +0 leather armour (73, 29, D) a +0 flail of holy wrath a +0 ring mail (75, 1, D) an uncursed ring of ice