Dungeon Sprint DCSS version 0.23-a0-860-g8ff03fb (webtiles) character file. 2895 MordorOrchid the Grappler (level 9, -6/84 HPs) Began as a Troll Wizard on Jan 27, 2019. Hit by a javelin thrown by a merfolk javelineer (25 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint") on Jan 28, 2019. The game lasted 00:12:56 (273 turns). MordorOrchid the Grappler (Troll Wizard) Turns: 273, Time: 00:12:57 Health: -6/84 AC: 6 Str: 29 XL: 9 Next: 49% Magic: 2/11 EV: 7 Int: 17 God: Gold: 0 SH: 30 Dex: 8 Spells: 2/12 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Gourm + B - +18 shield of the Gong {rElec rN+ MR+ EV-5} rNeg + . . Faith . a - +0 robe rPois . Spirit . b - +0 hat rElec + Reflect . (no cloak) rCorr . Harm . (gloves unavailable) MR +.... NoTele + (boots unavailable) Stlth +......... (no amulet) HPRegen 0.64/turn x - +6 ring of strength MPRegen 0.12/turn y - +6 ring of strength @: very slightly contaminated, studying Unarmed Combat A: large, unfitting armour, claws 3, fast metabolism 3, gourmand, regeneration 1, shaggy fur 1, tough skin 3 a: no special abilities You were in the Dungeon. You were very full. You visited 1 branch Inventory: Hand Weapons A - the +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. C - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. Armour a - a +0 robe (worn) b - a +0 hat (worn) B - the +18 shield of the Gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. J - +5 fire dragon scales K - +5 gold dragon scales N - a +0 cloak of magic resistance V - a +2 robe of positive energy Magical Staves s - an uncursed staff of energy S - an uncursed staff of fire Jewellery m - the ring "Lorogourch" {rC- rN+ MR- Int+7 Stlth-} (You found it in the Dungeon) [ring of attention] It affects your intelligence (+7). It makes you vulnerable to cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you less stealthy. v - a +6 ring of intelligence w - a +6 ring of intelligence x - a +6 ring of strength (left claw) y - a +6 ring of strength (right claw) O - an uncursed ring of protection from fire P - the amulet "Kiuqamum" {Acrobat +Fly rPois Int-3 Dex-5} (You found it in the Dungeon) [amulet of the acrobat] It helps you evade while moving and waiting. It affects your intelligence (-3). It affects your dexterity (-5). It protects you from poison. It lets you fly. R - the ring "Miumuuz" {Str+4 Stlth+} (You found it in the Dungeon) [ring of stealth] It affects your strength (+4). It makes you more stealthy. T - an uncursed ring of wizardry Wands k - a wand of random effects (12) p - a wand of disintegration (7) q - a wand of iceblast (7) r - a wand of acid (7) Scrolls j - 4 scrolls of blinking D - 4 scrolls of amnesia E - 6 scrolls of fog F - a scroll of holy word G - 5 scrolls of identify H - 4 scrolls of remove curse I - 2 scrolls of fear Potions c - 2 potions of brilliance e - 10 potions of curing f - 10 potions of heal wounds g - 7 potions of haste h - 7 potions of magic i - 3 potions of berserk rage l - 4 potions of resistance n - 3 potions of agility o - 3 potions of might Books L - a manual of Unarmed Combat Miscellaneous z - a lightning rod (3/4) M - 3 phantom mirrors W - a box of beasts Comestibles d - 8 rations Q - 3 chunks of flesh Skills: - Level 3.6 Fighting + Level 7.8 Dodging - Level 1.0 Stealth * Level 10.8 Shields * Level 12.8 Unarmed Combat - Level 2.0 Spellcasting - Level 5.0 Conjurations Level 0.6 Summonings * Level 3.4 Translocations * Level 6.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj ###. 2% 1 #...... c - Conjure Flame Conj/Fire ###..... 6% 3 ###.... e - Sticky Flame Conj/Fire ###..... 21% 4 #####.. x - Blink Tloc N/A 7% 2 ###.... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Searing Ray Conj ###... 3% 2 ###.... Animate Skeleton Necr N/A 19% 1 #...... Freeze Ice #... 19% 1 #...... Pain Necr #... 19% 1 #...... Call Imp Summ #....... 22% 2 ###.... Slow Hex #....... 28% 2 ###.... Inner Flame Hex/Fire ##...... 17% 3 ###.... Dazzling Spray Conj/Hex ##.... 21% 3 ###.... Iskenderun's Mystic Bla Conj ###..... 24% 4 #####.. Ignite Poison Fire/Tmut/Pois #....... 26% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 28% 3 ###.... Force Lance Conj/Tloc ###..... 34% 4 #####.. Regeneration Chrm/Necr #......... 50% 3 ###.... Vampiric Draining Necr #......... 50% 3 ###.... Fireball Conj/Fire ###....... 50% 5 ######. Fulminant Prism Conj/Hex ##........ 56% 4 #####.. Summon Ice Beast Ice/Summ #....... 86% 4 #####.. Animate Dead Necr N/A 88% 4 #####.. Ice Form Ice/Tmut #....... 88% 4 #####.. Bolt of Fire Conj/Fire ###....... 97% 6 ####### Metabolic Englaciation Hex/Ice #......... 99% 5 ######. Simulacrum Ice/Necr #......... 100% 6 ####### Ring of Flames Chrm/Fire ##........ 100% 7 ####### Ignition Fire ###....... 100% 8 ####### Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have claws for hands. Your metabolism is lightning-fast. You like to eat raw meat. Your natural rate of healing is unusually fast. You are covered in fur. (AC +1) You have extremely tough skin. (AC +3) Message History The merfolk aquamancer hits you with a +5 rapier of venom. * * * LOW HITPOINT WARNING * * * The cyclops throws a large rock. The large rock hits your soul eater! Unknown command. Unknown command. You closely miss the merfolk javelineer. The merfolk javelineer is almost dead. The centaur shoots an arrow. SHROANNG! You block the arrow. You block the merfolk javelineer's attack. GONNNNG! The merfolk hits you with a +0 triple sword of flaming. * * * LOW HITPOINT WARNING * * * The merfolk burns you. * * * LOW HITPOINT WARNING * * * Your soul eater completely misses the merfolk javelineer. The merfolk javelineer throws a javelin. The javelin hits you!! You die... ▓...8©8...▓ .=)[|≈≈.▓...[=)=..▓ ▓≈."=)|≈..▓.........▓ ▓≈.m...≈..▓.........▓ ▓..§§§≈..≈▓.........▓ ▓§§§§§≈≈.≈▓.........▓ ▓§§§Hm...≈▓.........▓ ▓§Cmmmc.≈≈▓.▓.....▓.▓ ▓§§3@§§..(▓....©....▓ ▓§§§§§(...▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓▓▓▓▓▓▓▓▓ You could see 2 merfolk javelineers, a merfolk aquamancer, a merfolk, a manticore, a cyclops, a centaur and a friendly soul eater. Vanquished Creatures A merfolk aquamancer (D) A sea snake (D) A black mamba (D) A polar bear (D) A naga (D) Duvessa (D) An orc warrior (D) 2 necrophages (D) Blork the orc (D) Dowan (D) A wight (D) 2 crimson imps (D) A quasit (D) A small abomination (D) 2 orc priests (D) Crazy Yiuf (D) An iron imp (D) 3 orc wizards (D) Jessica (D) An adder (D) 3 shadow imps (D) A white imp (D) An ufetubus (D) 2 adder skeletons (D) An adder simulacrum (D) 3 orcs (D) A ball python (D) 2 bat zombies (D) A giant cockroach zombie (D) A leopard gecko zombie (D) 41 creatures vanquished. Vanquished Creatures (collateral kills) Sigmund (D) A naga (D) A hell hound (D) A water moccasin (D) A crimson imp (D) A quasit (D) An iron imp (D) An orc wizard (D) A white imp (D) 2 ufetubi (D) An adder skeleton (D) An orc (D) A bat zombie (D) A quokka zombie (D) 15 creatures vanquished. Vanquished Creatures (others) A sea snake (D) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | MordorOrchid the Troll Wizard began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 2/2 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 17 | D | Found the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} 17 | D | Found the +10 dark maul {crush} 17 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 17 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 17 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 19 | D | Found the +6 shillelagh "Devastator" {shatter} 19 | D | Found the +11 plutonium sword {*Contam Stlth-} 19 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 19 | D | Found the +9 sword of Zonguldrok {reap} 19 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 19 | D | Found the +0 sword of Power 19 | D | Found the +7 mace of Variability {chain chaos} 19 | D | Found the +7 Singing Sword {slice, sonic wave} 19 | D | Found the +7 longbow "Piercer" {penet, EV-2} 22 | D | Found an opulent altar of Gozag. 43 | D | Reached XP level 2. HP: 24/24 MP: 4/4 53 | D | Learned a level 2 spell: Blink 59 | D | Entered arena 2. 59 | D | Found a transporter. 65 | D | Got the ring "Lorogourch" {rC- rN+ MR- Int+7 Stlth-} 68 | D | Entered arena 3. 68 | D | Noticed a polar bear 68 | D | Found a transporter. 73 | D | Reached skill level 1 in Unarmed Combat 76 | D | Killed a polar bear 76 | D | Reached skill level 4 in Unarmed Combat 76 | D | Reached XP level 3. HP: 39/39 MP: 5/5 76 | D | Reached XP level 4. HP: 48/48 MP: 6/6 76 | D | Reached XP level 5. HP: 54/54 MP: 7/7 81 | D | Entered arena 4. 81 | D | Found a transporter. 84 | D | Reached skill level 5 in Unarmed Combat 85 | D | Reached skill level 6 in Unarmed Combat 85 | D | Reached XP level 6. HP: 62/62 MP: 8/8 86 | D | Reached skill level 5 in Dodging 91 | D | Got Riyczicu's Catalogue of Heat 98 | D | Learned a level 3 spell: Conjure Flame 99 | D | Entered arena 5. 99 | D | Found a transporter. 102 | D | Reached skill level 7 in Unarmed Combat 102 | D | Reached skill level 1 in Conjurations 104 | D | Reached skill level 1 in Fire Magic 126 | D | Entered arena 6. 126 | D | Found a transporter. 132 | D | Reached skill level 8 in Unarmed Combat 132 | D | Reached XP level 7. HP: 68/68 MP: 9/9 136 | D | Got the Handbook of the Glacier 139 | D | Entered arena 7. 139 | D | Noticed Sigmund 139 | D | Noticed Jessica 139 | D | Noticed Blork the orc 139 | D | Noticed Crazy Yiuf 139 | D | Noticed Dowan 139 | D | Noticed Duvessa 141 | D | Found a transporter. 145 | D | Killed Dowan 145 | D | Reached skill level 9 in Unarmed Combat 146 | D | Killed Jessica 146 | D | Killed Crazy Yiuf 148 | D | Killed Duvessa 148 | D | Killed Blork the orc 148 | D | Killed Sigmund 148 | D | Reached skill level 10 in Unarmed Combat 155 | D | Entered arena 8. 155 | D | Noticed a black mamba 156 | D | Found a transporter. 162 | D | Killed a black mamba 162 | D | Reached XP level 8. HP: 78/78 MP: 6/10 162 | D | Reached skill level 11 in Unarmed Combat 164 | D | Reached skill level 5 in Conjurations 167 | D | Got the amulet "Kiuqamum" {Acrobat +Fly rPois Int-3 Dex-5} 169 | D | Entered arena 9. 170 | D | Found a transporter. 173 | D | Reached skill level 1 in Translocations 202 | D | Got the ring "Miumuuz" {Str+4 Stlth+} 211 | D | Learned a level 4 spell: Sticky Flame 214 | D | Entered arena 10. 215 | D | Found a transporter. 217 | D | Reached skill level 5 in Fire Magic 228 | D | Entered arena 11. 230 | D | Found a transporter. 255 | D | Entered arena 12. 255 | D | Noticed a merfolk javelineer 255 | D | Noticed a sea snake 255 | D | Noticed a manticore 255 | D | Noticed a merfolk aquamancer 255 | D | Noticed a merfolk javelineer 255 | D | Noticed a sea snake 257 | D | Noticed a merfolk 257 | D | Noticed a cyclops 257 | D | Noticed a merfolk aquamancer 259 | D | Killed a sea snake 259 | D | Reached skill level 10 in Shields 259 | D | Reached skill level 12 in Unarmed Combat 259 | D | Reached XP level 9. HP: 75/84 MP: 1/11 265 | D | Killed a merfolk aquamancer 266 | D | Killed a sea snake 273 | D | Hit by a javelin thrown by a merfolk javelineer Vault maps used: D: sprint_v Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Shields | 6 7 8 9 10 | 10.8 Dodging | 4 5 6 7 | 7.8 Unarmed Combat | 4 6 8 10 12 | 12.8 Fighting | 3 | 3.6 Conjurations | 2 4 5 | 5.0 Fire Magic | 2 4 5 6 | 6.0 Translocations | 2 3 | 3.4 Stealth | | 1.0 Spellcasting | | 2.0 Summonings | | 0.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | 7 | 11 | 18 || 36 Unarmed | | | 11 || 11 Cast: Blink | | | 5 || 5 Evoke: Lightning rod | | | 1 || 1 Phantom mirror | | | 1 || 1 Use: Potion | 5 | 4 | 1 || 10 Scroll | | | 2 || 2 Stab: Sleeping | 2 | | || 2 Invisible | | 2 | 3 || 5 Eat: Chunk | | 4 | 3 || 7 Armor: Robe | 1 | 1 | 5 || 7 Dodge: Dodged | | 2 | 6 || 8 Block: Shield | 6 | 7 | 48 || 61 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 4124 | 100.0 | 0 | 57 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 4124 | 100.0 | 0 | 57 | 100.0 +---------+---------+-------+---------+---------+-------