MordorOrchid the Dungeon (0, 0, D) a +2 scythe of venom (1, -24, D) (unseen) (1, -8, D) a +1 flail of distortion (2, -28, D) a +2 robe of the Archmagi (2, -27, D) the Tome of Pathos Spells Type Level a - Apportation Translocation 1 b - Sublimation of Blood Necromancy 2 c - Portal Projectile Hexes/Translocation 3 d - Animate Dead Necromancy 4 e - Controlled Blink Translocation 8 (2, -26, D) a +2 vampiric halberd (2, -9, D) a +2 morningstar of draining (2, -8, D) a book of Ice (3, -46, D) a cursed staff of poison (3, -45, D) a +0 rapier of draining (3, -44, D) a +5 long sword of slicing (3, -28, D) +1 fire dragon scales (3, -27, D) an uncursed staff of death (3, -26, D) a fan of gales (3, -9, D) a +2 short sword of electrocution (3, -8, D) a scroll of brand weapon (4, -58, D) a +5 triple sword a +5 great sword a +5 double sword (4, -57, D) a +5 lajatang (4, -56, D) 1000 sling bullets (unseen) (4, -46, D) the +3 robe of Proximity {MR++ Dex-2} It affects your dexterity (-2). It affects your resistance to hostile enchantments. (4, -45, D) a +2 long sword of protection (4, -44, D) a cursed amulet of inaccuracy (4, -28, D) a +5 quarterstaff of protection (4, -27, D) a book of Unlife (4, -26, D) a book of Party Tricks (4, -21, D) a +0 short sword of draining (4, -20, D) the +14 obsidian axe {chop, +Fly SInv *Curse} It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. the +10 dagger "Murmur" {pierce, Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). (4, -10, D) a +4 hand axe of chopping (4, -9, D) a +1 scale mail of cold resistance (4, -8, D) the ring of Iguhauwnat {MP+9 Slay+3} [ring of magical power] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). (5, -58, D) a +5 rapier a +5 dagger (5, -57, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (5, -56, D) a +5 bardiche (unseen) (5, -55, D) a +5 executioner's axe (unseen) (5, -53, D) a +3 large shield (unseen) (5, -52, D) a +5 crystal plate armour (unseen) (5, -45, D) the +11 falchion "Hineg" {pain, Str+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+4). (5, -44, D) a +3 ring mail of fire resistance (5, -28, D) an uncursed staff of earth (5, -27, D) the ring of the Trout {+Blink rC+ MR- Str-4 Dex+8} [ring of protection from cold] It affects your strength (-4). It affects your dexterity (+8). It protects you from cold. It affects your resistance to hostile enchantments. It lets you blink. (5, -26, D) a +2 pair of gloves of archery (5, -9, D) an uncursed amulet of guardian spirit (5, -8, D) a +4 rapier of freezing (5, -4, D) a shadow dragon corpse (skeletalised by now) (6, -46, D) a +2 flail of crushing (6, -44, D) a +1 scale mail of fire resistance (6, -28, D) an uncursed staff of air (6, -26, D) a fan of gales (6, -10, D) a Grand Grimoire (6, -6, D) a ghoul corpse (skeletalised by now) (7, -46, D) an uncursed staff of wizardry (7, -45, D) a book of Callings (7, -44, D) +1 swamp dragon scales (7, -28, D) an uncursed ring of see invisible (7, -26, D) a +1 ring mail of cold resistance (7, -10, D) an uncursed staff of air (7, -9, D) a +2 scale mail of poison resistance (7, -8, D) a +0 pair of gloves of strength (7, -7, D) +0 shadow dragon scales a shadow dragon corpse (skeletalised by now) (7, -5, D) a +0 short sword a +0 robe (8, -46, D) a +4 hand crossbow of freezing (8, -45, D) the Incunabulum of the Arsonist and Darkness Spells Type Level a - Pain Necromancy 1 b - Sticky Flame Conjuration/Fire 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Simulacrum Ice/Necromancy 6 (8, -44, D) +0 shadow dragon scales (8, -41, D) a cursed -3 flail a +0 plate armour of fire resistance +0 shadow dragon scales (8, -28, D) the ring "Wumoo" {-Tele rElec rF+ Str+2} [ring of protection from fire] It affects your strength (+2). It protects you from fire. It insulates you from electricity. It prevents most forms of teleportation. (8, -27, D) the Almanac of the Boosting Snowflakes Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Spectral Weapon Hexes/Charms 3 c - Metabolic Englaciation Hexes/Ice 5 (8, -26, D) a cursed -3 ring of evasion (8, -10, D) the brooch of Shielding {Reflect SH+8} [amulet of reflection] It shields you and reflects attacks. It affects your SH (+8). a +2 falchion of holy wrath (8, -9, D) a book of the Warp (8, -8, D) the cursed +0 scimitar "Transmigrator" {vamp, *Corrode rElec Str+5 Int+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+5). It affects your intelligence (+4). It insulates you from electricity. It may corrode you when you take damage. It has a curse placed upon it. (9, -46, D) a +2 arbalest of flaming (9, -45, D) a +3 scale mail of magic resistance (9, -44, D) Sif Muna's Collected Works on the Torrid Voyage Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Teleport Other Translocation 3 c - Dispersal Translocation 6 d - Disjunction Translocation 8 (9, -28, D) the Grimoire of the Poisonous Arsonist Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Inner Flame Hexes/Fire 3 c - Olgreb's Toxic Radiance Poison 4 d - Ring of Flames Charms/Fire 7 (9, -26, D) an uncursed staff of death (9, -10, D) a +1 spear of piercing (9, -9, D) a cursed ring of wizardry (9, -8, D) an uncursed staff of air (10, -46, D) the amulet "Waq Axza" {Reflect rF+ Str+3 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+3). It protects you from fire. It affects your SH (+4). (10, -45, D) the cursed +2 short sword "Geshrulufy" {freeze, rElec Str-3 Dex+4 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-3). It affects your dexterity (+4). It insulates you from electricity. It makes you more stealthy. It has a curse placed upon it. (10, -44, D) a +1 dagger of speed (10, -42, D) +0 shadow dragon scales (10, -28, D) a +4 hand crossbow of freezing (10, -27, D) the +5 dagger of Ekaubloi {venom, rElec Str+2 Int+4 Dex+4} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. (10, -26, D) a lamp of fire (10, -10, D) a +1 short sword of speed (10, -9, D) a +2 great sword of flaming (10, -8, D) a book of Spatial Translocations (11, -59, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (11, -55, D) an uncursed ring of flight (11, -54, D) a crystal ball of energy (11, -46, D) an uncursed staff of summoning (11, -45, D) a +2 buckler of positive energy (11, -44, D) a +0 scimitar of holy wrath (11, -28, D) the Tome of Aerial Fire Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Inner Flame Hexes/Fire 3 (11, -26, D) a +2 trident of freezing (11, -10, D) the ring of Igiwustri {rElec EV+3} [ring of evasion] It affects your evasion (+3). It insulates you from electricity. an uncursed amulet of magic regeneration the ring of Disaster {rElec MR+ Int+2} [ring of intelligence] It affects your intelligence (+2). It insulates you from electricity. It affects your resistance to hostile enchantments. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. an uncursed ring of protection from cold (11, -9, D) a +4 spear of piercing (11, -8, D) the +1 scale mail of the Invisible Hand {*Contam MR+ Regen+ Stlth+} It affects your resistance to hostile enchantments. It causes magical contamination when unequipped. It increases your rate of regeneration. It makes you more stealthy. (12, -59, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (12, -46, D) a fan of gales (12, -45, D) an uncursed amulet of guardian spirit (12, -44, D) an uncursed ring of fire (12, -28, D) the Volume of the Beggar Spells Type Level a - Corona Hexes 1 b - Slow Hexes 2 c - Portal Projectile Hexes/Translocation 3 d - Confuse Hexes 3 e - Cause Fear Hexes 4 f - Yara's Violent Unravelling Hexes/Transmutation 5 (12, -27, D) a +2 trident of flaming (12, -26, D) an uncursed staff of power (12, -10, D) an uncursed staff of conjuration (12, -9, D) a +1 scimitar of slicing (12, -8, D) a book of the Sky (13, -44, D) an uncursed staff of air (13, -28, D) a lamp of fire (13, -27, D) the cursed +0 war axe of the Everdark {flame, Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It has a curse placed upon it. (13, -26, D) an uncursed staff of wizardry (13, -10, D) a +0 scimitar of electrocution (13, -9, D) a +1 flail of holy wrath (13, -8, D) a +1 quarterstaff of protection (14, -28, D) a +3 short sword of draining (14, -26, D) an uncursed ring of ice (14, -10, D) the +1 scale mail of the Demon Prince {rElec Int+3} It affects your intelligence (+3). It insulates you from electricity. (14, -9, D) an uncursed staff of conjuration (14, -8, D) a +0 spear of venom (15, -10, D) the +10 plate armour of the Untouchables {+Inv} It lets you turn invisible. (15, -9, D) a +4 ring mail of poison resistance (15, -8, D) a book of the Tempests (19, -12, D) the ring of Ungeuwn {rPois rN+ Dex+4} [ring of positive energy] It affects your dexterity (+4). It protects you from poison. It protects you from negative energy. (19, -11, D) a +4 hunting sling of flaming (19, -10, D) a book of Cantrips (20, -59, D) a +0 great mace (still there?) a +2 hunting sling of flaming (still there?) (20, -58, D) a +0 arbalest (unseen) (20, -44, D) an uncursed staff of conjuration (20, -43, D) +1 ice dragon scales (20, -41, D) 2 large rocks (20, -28, D) a phial of floods (20, -27, D) an uncursed staff of energy (20, -12, D) the Volume of the Icy Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Call Imp Summoning 2 c - Summon Demon Summoning 5 d - Freezing Cloud Conjuration/Ice/Air 6 e - Bolt of Cold Conjuration/Ice 6 (20, -11, D) an uncursed ring of resist corrosion (20, -10, D) a +2 scale mail of fire resistance (21, -59, D) a +0 hand axe (still there?) a +0 glaive (still there?) (21, -44, D) a +1 great sword of flaming (21, -43, D) a crystal ball of energy (21, -42, D) 4 large rocks (21, -40, D) a large rock (21, -28, D) a +1 whip of electrocution (21, -12, D) a +2 quarterstaff of draining (21, -11, D) the Catalogue of Translocation and the Volcanoes Spells Type Level a - Ignite Poison Fire/Transmutation/Poison 3 b - Inner Flame Hexes/Fire 3 c - Lesser Beckoning Translocation 3 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Bolt of Fire Conjuration/Fire 6 (21, -10, D) the Handbook of Conjuration Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Bolt of Cold Conjuration/Ice 6 c - Freezing Cloud Conjuration/Ice/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (22, -60, D) a cursed amulet of inaccuracy (22, -59, D) a +0 battleaxe a +0 plate armour 7 tomahawks an uncursed staff of fire (22, -58, D) a +3 great sword (unseen) (22, -44, D) an uncursed staff of fire (22, -43, D) an uncursed staff of earth (22, -42, D) a cursed +0 dire flail a +0 dire flail (22, -28, D) the ring of Wulebeuxaat {Fire Stlth+} [ring of fire] It enhances your fire magic. It protects you from fire. It makes you vulnerable to cold. It makes you more stealthy. (22, -27, D) a +4 spear (22, -26, D) a +3 scale mail of cold resistance (22, -12, D) a +5 halberd of protection (22, -11, D) a book of Clouds (22, -10, D) a scroll of brand weapon (23, -60, D) a +2 flail of holy wrath a +0 club (23, -59, D) a +0 flail a +0 plate armour a +3 ring mail of poison resistance (23, -58, D) a +0 dagger (unseen) (23, -44, D) an uncursed staff of wizardry (23, -43, D) a +0 dire flail a +0 dire flail of crushing the +12 quarterstaff "Nexus" {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (23, -41, D) a +0 dire flail a +0 dire flail (23, -40, D) a +0 battleaxe of freezing (23, -37, D) a large rock (23, -36, D) a large rock (23, -27, D) a +4 scale mail of cold resistance (23, -26, D) the +8 war axe "Won Zekkuot" {freeze, rN+ Str-2 Int+7} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It affects your intelligence (+7). It protects you from negative energy. (23, -12, D) a phial of floods (23, -11, D) a +7 blowgun (23, -10, D) a +7 blowgun (24, -60, D) a +4 trident of venom a +0 chain mail a +0 mace (24, -59, D) the +6 long sword of the Rat {slice, +Fly rF++} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you fly. (24, -58, D) a +0 halberd (unseen) (24, -43, D) 6 large rocks (24, -42, D) 4 large rocks (still there?) a +3 arbalest of freezing (still there?) (24, -41, D) 2 large rocks (24, -40, D) a large rock (24, -39, D) a large rock (24, -26, D) a +1 leather armour of fire resistance (24, -12, D) the +4 ring mail of Words of Power {Str+2 Int+5 Dex-2} It affects your strength (+2). It affects your intelligence (+5). It affects your dexterity (-2). (24, -11, D) a book of Maledictions (24, -10, D) the ring "Qiyg" {rC+ Int+3 Dex+4 SInv Stlth-} [ring of protection from cold] It affects your intelligence (+3). It affects your dexterity (+4). It protects you from cold. It lets you see invisible. It makes you less stealthy. (25, -60, D) a +1 battleaxe of electrocution a cursed +0 chain mail a +1 spear of freezing (25, -59, D) the cursed +0 plate armour of Zuthre {-Cast +Blink +Inv} It lets you turn invisible. It lets you blink. It prevents spellcasting. It has a curse placed upon it. (25, -58, D) a +0 short sword of draining (unseen) (25, -43, D) a +3 plate armour of cold resistance (25, -42, D) a +4 shortbow (25, -41, D) a +1 battleaxe of freezing (25, -38, D) a large rock (25, -28, D) an uncursed ring of magical power the ring of Wafyzuf {rElec Slay+3 Stlth+} [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (+3). It insulates you from electricity. It makes you more stealthy. the +5 short sword of Objectivity {drain, *Contam rElec Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It insulates you from electricity. It causes magical contamination when unequipped. (25, -27, D) the +4 broad axe "Puokah" {venom, rPois SInv} It poisons the flesh of those it strikes. It protects you from poison. It lets you see invisible. (25, -26, D) the ring of Ypimyn Saym {Ice +Inv rN+ Int+5 Dex-5} [ring of ice] It enhances your ice magic. It affects your intelligence (+5). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It protects you from negative energy. It lets you turn invisible. a book of Beasts (25, -12, D) an uncursed staff of power (25, -11, D) an uncursed staff of earth (25, -10, D) a +1 rapier of venom (26, -60, D) an uncursed staff of conjuration (26, -59, D) a +0 glaive a +0 chain mail a +0 dire flail of protection (26, -58, D) a cursed -3 halberd (unseen) (26, -56, D) a +0 bardiche a +2 plate armour of magic resistance (26, -44, D) a +1 chain mail of fire resistance (26, -43, D) a cursed staff of fire (26, -42, D) a crystal ball of energy (26, -41, D) a +2 great sword of flaming (26, -40, D) a large rock (unseen) (26, -28, D) a +3 hand axe of chopping (26, -26, D) the +7 broad axe of the Reaper {freeze, rF++ Str+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It greatly protects you from fire. (26, -12, D) a +1 ring of evasion (26, -11, D) the +7 morningstar of Dawn {holy, SInv} It has been blessed by the Shining One to cause great damage to the undead and demons. It lets you see invisible. (26, -10, D) an uncursed staff of energy (27, -60, D) a +2 falchion of venom (27, -59, D) a +6 blowgun (27, -57, D) a +0 hand axe a +0 plate armour (27, -44, D) a book of Dreams (27, -43, D) a +0 whip of electrocution (27, -42, D) 4 large rocks (unseen) (27, -41, D) 4 large rocks (27, -39, D) a +1 battleaxe of freezing (unseen) (27, -28, D) a +6 ring of intelligence a +6 ring of intelligence (27, -27, D) a +3 ring mail of magic resistance (27, -12, D) a +2 crystal plate armour (27, -11, D) a +0 scythe of distortion (27, -10, D) an uncursed staff of power (28, -60, D) an uncursed staff of earth (28, -59, D) a book of Callings (28, -44, D) a +3 scale mail of cold resistance (28, -43, D) an uncursed staff of energy (28, -42, D) 3 large rocks (28, -40, D) a +2 battleaxe of freezing (still there?) a +1 battleaxe of freezing (still there?) (28, -27, D) the ring "Uhuohas" {Ice rElec MR+ Int+2 Dex+4} [ring of ice] It enhances your ice magic. It affects your intelligence (+2). It affects your dexterity (+4). It makes you vulnerable to fire. It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (28, -26, D) Sif Muna's Compendium of the Spatial Birds Spells Type Level a - Shock Conjuration/Air 1 b - Lesser Beckoning Translocation 3 c - Lightning Bolt Conjuration/Air 5 d - Freezing Cloud Conjuration/Ice/Air 6 (28, -12, D) a +2 hand axe of freezing (28, -11, D) the +1 pair of boots "Vugiakhoq" {rC+++} It renders you almost immune to cold. (28, -10, D) an uncursed staff of wizardry (29, -60, D) a +0 glaive (29, -42, D) a cursed -2 dire flail (unseen) (29, -28, D) an uncursed staff of cold (29, -27, D) an uncursed amulet of the gourmand (29, -12, D) an uncursed amulet of magic regeneration (29, -11, D) a +2 ring mail of positive energy (29, -10, D) the ring "Opnouh" {Fire *Slow rPois Int+5} [ring of fire] It enhances your fire magic. It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from poison. It may slow you when you take damage. (30, -60, D) a +0 mace a +0 plate armour a +0 spear of freezing (30, -59, D) a +0 giant spiked club (30, -44, D) an uncursed amulet of magic regeneration (30, -42, D) 2 large rocks (30, -28, D) a +1 battleaxe of venom (30, -12, D) an uncursed staff of poison (30, -11, D) a lamp of fire (30, -10, D) the amulet of Zorhiere {Reflect rPois rF+ Int+2 SH+3} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+2). It protects you from fire. It protects you from poison. It affects your SH (+3). (31, -12, D) an uncursed staff of conjuration (31, -11, D) a +1 great sword of holy wrath (31, -10, D) a +2 shield of protection (32, -12, D) a +0 hand axe of electrocution (32, -11, D) a book of Maledictions (32, -10, D) the +4 rapier "Gentotoi" {pierce, Str+6 Int-5 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your intelligence (-5). It affects your dexterity (+4). (33, -12, D) a +1 great sword of slicing (33, -11, D) a scroll of brand weapon a +5 vampiric demon blade (33, -10, D) a box of beasts (34, -12, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (34, -11, D) a Grand Grimoire (35, -32, D) the +5 hand crossbow of Hell's Wrath {elec, +Blink MP-9 Int+7} It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your intelligence (+7). It affects your magic capacity (-9). It lets you blink. (35, -12, D) the Collected Works on Shape Shifting and Calling Spells Type Level a - Beastly Appendage Transmutation 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Summon Ice Beast Ice/Summoning 4 (35, -10, D) a book of the Sky (36, -60, D) a +4 dagger of electrocution (36, -46, D) a cursed -2 mace (unseen) (36, -45, D) an uncursed staff of cold (36, -31, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (37, -60, D) a +1 ring of protection (37, -59, D) a +4 plate armour of poison resistance (37, -46, D) a +1 vampiric hand axe (37, -45, D) the +8 demon blade "Leech" {vamp, rN+ AC-3 EV-3} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your AC (-3). It affects your evasion (-3). It protects you from negative energy. (37, -32, D) a book of Party Tricks (38, -59, D) the +1 leather armour of Fyuxehax {rElec Dex+2 SInv} It affects your dexterity (+2). It insulates you from electricity. It lets you see invisible. (38, -46, D) a crystal ball of energy (38, -45, D) a +0 dagger (still there?) a ring of the Octopus King {rN+ AC+1 EV+1 Str+1 Int+1 Dex+1} (still there?) [ring of positive energy] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It protects you from negative energy. (38, -32, D) an uncursed staff of air (39, -60, D) the ring "Sapeleli" {*Drain rN+ Dex+5 SInv} [ring of see invisible] It affects your dexterity (+5). It protects you from negative energy. It lets you see invisible. It causes draining when unequipped. (39, -57, D) a +0 battleaxe a +0 robe a +0 dagger a +0 robe (39, -56, D) a +0 dagger a cursed +0 robe (39, -46, D) the +9 spear of Okawaru's Hatred {speed, Str+3} Attacks with this weapon are significantly faster. It affects your strength (+3). (39, -45, D) a +3 dagger (still there?) a fan of gales (still there?) (39, -32, D) a +1 great sword of flaming (39, -31, D) a +0 short sword of venom (39, -12, D) an uncursed ring of resist corrosion (39, -11, D) a Necronomicon (39, -10, D) a +1 spear of venom (40, -60, D) the ring "Jaeluf" {*Slow rElec rN+ AC+1 SInv} [ring of protection] It affects your AC (+1). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. It may slow you when you take damage. (40, -59, D) a +2 mace of venom (40, -53, D) a +0 dagger a +0 robe (40, -46, D) a +2 robe of positive energy (40, -45, D) an uncursed staff of earth (40, -32, D) an uncursed ring of protection from magic (40, -31, D) a fan of gales (40, -12, D) the amulet "Zuheup" {Harm *Drain rN+ Dex+7 Stlth-} [amulet of harm] It increases damage dealt and taken. It affects your dexterity (+7). It protects you from negative energy. It causes draining when unequipped. It makes you less stealthy. (40, -11, D) an uncursed amulet of rage (40, -10, D) a fan of gales (40, -3, D) a +0 hand axe (41, -53, D) a +0 dagger a +0 robe (41, -52, D) a +0 dagger a +0 robe (41, -46, D) a +1 hand crossbow of flaming (41, -45, D) a +0 dagger a cursed +0 robe (41, -32, D) a +2 trident of freezing (41, -31, D) a lamp of fire (41, -12, D) a +4 ring mail of fire resistance (41, -11, D) a +3 vampiric halberd (41, -10, D) a +6 blowgun (42, -60, D) the cursed +0 scimitar of Cheibriados {drain, rN+ Int+5} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+5). It protects you from negative energy. It has a curse placed upon it. (42, -54, D) a +0 dagger a cursed +0 robe (42, -46, D) a +1 dire flail a +0 robe (42, -45, D) a cursed +3 scimitar of freezing a +0 robe the cursed +3 war axe of Impeachment {chop, +Rage rF+ rC+ Dex-4} It inflicts extra damage upon your enemies. It affects your dexterity (-4). It protects you from fire. It protects you from cold. It lets you go berserk. It has a curse placed upon it. (42, -32, D) the +0 leather armour of Honour {Int+4} It affects your intelligence (+4). (42, -31, D) the +9 plate armour of Hairiness {Str+4} It affects your strength (+4). (42, -12, D) an uncursed amulet of harm (42, -11, D) a +1 quarterstaff of holy wrath (42, -10, D) an uncursed staff of fire (42, -6, D) a +1 scythe of protection (43, -53, D) a +0 mace (43, -46, D) a +3 morningstar a cursed +0 robe a fan of gales (43, -45, D) a cursed +2 battleaxe a +0 robe a +1 helmet of intelligence (43, -32, D) a +0 helmet of intelligence (43, -12, D) an uncursed staff of death (43, -11, D) an uncursed staff of conjuration (43, -10, D) an uncursed amulet of the gourmand (43, -7, D) a +0 trident an uncursed ring of wizardry (44, -45, D) the cursed +3 mace of Illizam {venom, +Fly rF- rN++ Dex-3} It poisons the flesh of those it strikes. It affects your dexterity (-3). It makes you vulnerable to fire. It greatly protects you from negative energy. It lets you fly. It has a curse placed upon it. (44, -31, D) a +2 chain mail of poison resistance (44, -8, D) a +2 scythe of freezing (45, -12, D) a +1 mace of venom (45, -11, D) a +0 flail (45, -10, D) a +4 flail of draining (45, -9, D) an uncursed staff of cold (46, -12, D) the Collected Works on Malediction Spells Type Level a - Corona Hexes 1 b - Fulminant Prism Conjuration/Hexes 4 c - Metabolic Englaciation Hexes/Ice 5 d - Summon Mana Viper Hexes/Summoning 5 e - Silence Hexes/Air 5 (46, -11, D) an uncursed ring of flight (46, -10, D) the +10 falchion "Gurhoupt" {slice, +Blink rPois Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It protects you from poison. It lets you blink. an uncursed ring of see invisible the Volume of Supportive Curses Spells Type Level a - Summon Butterflies Summoning 1 b - Slow Hexes 2 c - Portal Projectile Hexes/Translocation 3 d - Summon Guardian Golem Hexes/Summoning 3 e - Fulminant Prism Conjuration/Hexes 4 f - Summon Hydra Summoning 7 (46, -9, D) the +6 war axe of Plague {protect, *Noise rPois MR+ Str+3} It protects the one who uses it against injury (+AC on strike). It affects your strength (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. (46, -7, D) a +2 vampiric scythe (47, -12, D) an uncursed staff of air (47, -9, D) the +0 hand axe of Discomfort {freeze, rF+++ MR+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It renders you almost immune to fire. It affects your resistance to hostile enchantments. (48, -12, D) a phial of floods (48, -10, D) a crystal ball of energy (48, -9, D) a +6 mace of protection (48, -6, D) a shard shrike skeleton (49, -12, D) the +9 staff of Olgreb {rPois} It protects you from poison. (49, -11, D) an uncursed ring of wizardry (49, -10, D) a +4 flail of distortion (49, -9, D) a +5 scythe of flaming an uncursed staff of wizardry (50, -59, D) a +3 great mace of protection (50, -48, D) a +1 leather armour of fire resistance (50, -23, D) 5 large rocks a lightning rod (4/4) (50, -12, D) an uncursed ring of protection from magic (50, -11, D) the +7 trident of Distant Shores {pierce, rN+ Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). It protects you from negative energy. (50, -10, D) an uncursed ring of ice (51, -48, D) an uncursed ring of stealth (51, -47, D) a +1 chain mail of positive energy (51, -35, D) an uncursed staff of earth (51, -24, D) the +1 morningstar "Concordance" {venom, rC+ Int+5} It poisons the flesh of those it strikes. It affects your intelligence (+5). It protects you from cold. (51, -23, D) a large rock a +0 giant spiked club a +0 giant club a +2 leather armour of positive energy (51, -22, D) a large rock (51, -12, D) the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (51, -11, D) a +1 hand axe of freezing (51, -10, D) a +3 plate armour of fire resistance (52, -59, D) an uncursed amulet of the gourmand (52, -48, D) a +2 robe of resistance (52, -47, D) a book of Air (52, -35, D) the +6 dagger of Xamem {venom, rN+ MR- Str+3 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+3). It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. (52, -23, D) an uncursed staff of earth (52, -22, D) 3 large rocks (52, -21, D) a +0 giant club a +0 giant spiked club (52, -20, D) a +0 giant club a +0 giant club a +0 giant club (52, -19, D) 2 large rocks a +2 battleaxe of freezing (52, -17, D) a +0 great sword of flaming (52, -12, D) a +1 rapier of flaming (52, -11, D) a crystal ball of energy (53, -48, D) a lightning rod (4/4) (53, -47, D) a +3 war axe of freezing (53, -36, D) an uncursed amulet of guardian spirit (53, -35, D) the +6 short sword "Lekleck" {freeze, *Rage rF+ MR+ Dex+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It may make you go berserk in combat. (53, -24, D) a +1 battleaxe of flaming (53, -23, D) 5 large rocks a +3 antimagic morningstar (53, -21, D) 5 large rocks (53, -12, D) a +3 great mace of protection (53, -11, D) a +2 great sword of electrocution (53, -10, D) the ring "Futraneu" {rCorr rElec Dex+4} [ring of resist corrosion] It affects your dexterity (+4). It insulates you from electricity. (54, -60, D) a +2 flail of venom (54, -59, D) the +2 ring mail "Gemihu" {rF+++ MR- Int+7} It affects your intelligence (+7). It renders you almost immune to fire. It affects your resistance to hostile enchantments. (54, -48, D) the +7 lajatang "Bagrug" {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (54, -47, D) a +1 pair of gloves of archery (54, -35, D) a +3 demon trident of draining (54, -24, D) a +0 morningstar of crushing (54, -12, D) a +2 dire flail of draining (54, -11, D) a +6 ring of intelligence (54, -10, D) a +3 leather armour of cold resistance (55, -60, D) the +3 hunting sling of the Fox {venom, rC+ rN+} It poisons the ammo it fires. It protects you from cold. It protects you from negative energy. (55, -48, D) an uncursed staff of earth (55, -47, D) a fan of gales (55, -24, D) +0 shadow dragon scales (55, -12, D) an uncursed ring of see invisible (55, -11, D) a +0 chain mail of magic resistance (55, -10, D) the +6 lightning scales {run, rElec} It insulates you from electricity. (56, -60, D) an uncursed ring of flight (56, -59, D) an uncursed ring of positive energy (56, -48, D) a +1 scimitar of slicing (56, -36, D) an uncursed ring of resist corrosion (59, -13, D) a +3 hand axe (59, -12, D) a book of Necromancy (59, -11, D) the ring "Doutiu" {+Fly rF+ rC- rN+ Int+5} [ring of positive energy] It affects your intelligence (+5). It protects you from fire. It makes you vulnerable to cold. It protects you from negative energy. It lets you fly. (60, -24, D) the +1 halberd of Distraction {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (60, -13, D) a lamp of fire (60, -12, D) a phial of floods (60, -11, D) an uncursed staff of summoning (61, -24, D) a crystal ball of energy (61, -23, D) a +4 plate armour of fire resistance (61, -13, D) a fan of gales (61, -12, D) an uncursed staff of wizardry (61, -11, D) a +1 plate armour of fire resistance (62, -44, D) a +0 club (62, -41, D) a +3 antimagic spear (62, -34, D) a +4 spear (62, -23, D) a cursed -2 ring of protection (62, -13, D) an uncursed staff of cold (62, -12, D) a +4 war axe of venom (62, -11, D) the ring "Fion" {rC+++ MP-9 Str-3 Dex+8 Stlth-} [ring of attention] It affects your strength (-3). It affects your dexterity (+8). It renders you almost immune to cold. It affects your magic capacity (-9). It makes you less stealthy. (62, -9, D) a redback corpse (63, -60, D) a +3 chain mail of cold resistance (63, -59, D) the +7 spear "Peagy" {pierce, rF+++ rC- Int+6} It inflicts extra damage upon your enemies. It affects your intelligence (+6). It renders you almost immune to fire. It makes you vulnerable to cold. (63, -52, D) a +0 short sword of protection (63, -51, D) a phial of floods (63, -44, D) a +2 plate armour of fire resistance (63, -43, D) a +5 hunting sling of velocity (63, -38, D) a +0 flail (63, -34, D) the +5 scythe "Finisher" {speed, eviscerate} Attacks with this weapon are significantly faster. (63, -33, D) the cursed +1 fire dragon scales of the Snail {-Cast rF++ rC- MP-9 Slay+5 SInv} It affects your accuracy and damage with ranged weapons and melee attacks (+5). It greatly protects you from fire. It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you see invisible. It prevents spellcasting. It has a curse placed upon it. (63, -24, D) a +5 arbalest (63, -17, D) +0 steam dragon scales (63, -12, D) a Necronomicon (63, -11, D) a book of the Sky (63, -10, D) a hornet corpse (63, -9, D) the cursed +2 short sword "Murmur" {pierce, *Corrode rElec Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It insulates you from electricity. It lets you see invisible. It may corrode you when you take damage. It has a curse placed upon it. (63, -7, D) a redback corpse (64, -60, D) a +1 whip of freezing (64, -44, D) an uncursed staff of air (64, -43, D) an uncursed ring of fire a +6 ring of strength a +6 ring of strength a +6 ring of dexterity a +6 ring of dexterity (64, -40, D) a +0 war axe (64, -39, D) a +0 trident (64, -38, D) a +0 dagger (64, -34, D) a +3 plate armour of cold resistance (64, -33, D) a +2 robe of cold resistance (64, -24, D) the cursed +1 hunting sling "Ubriadot" {velocity, rN+ Int+4 Dex+2} Any stone fired from it inflicts extra damage. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from negative energy. It has a curse placed upon it. (64, -23, D) an uncursed amulet of guardian spirit (64, -13, D) an uncursed ring of positive energy (64, -12, D) an uncursed ring of magical power (64, -11, D) a crystal ball of energy a wolf spider corpse (64, -10, D) the +7 glaive "Ujucup" {antimagic, rF+ MR+ Str+5 Dex-5} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+5). It affects your dexterity (-5). It protects you from fire. It affects your resistance to hostile enchantments. (65, -44, D) an uncursed staff of death (65, -43, D) a +4 long sword of holy wrath (65, -33, D) an uncursed staff of power (65, -13, D) an uncursed staff of earth (65, -12, D) a +2 amulet of reflection (65, -10, D) a +3 ring mail of fire resistance (65, -9, D) an orb spider corpse (66, -12, D) an uncursed staff of fire (66, -11, D) a crystal ball of energy a ghost moth corpse (66, -10, D) an uncursed amulet of faith (66, -9, D) a hornet corpse (66, -7, D) a wolf spider corpse (67, -12, D) a +2 robe (67, -11, D) a book of the Dragon a hornet corpse (67, -10, D) a +1 cloak of poison resistance a hornet corpse (67, -9, D) a book of the Tempests a ghost moth corpse (67, -8, D) a wolf spider corpse (still there?) a demonic crawler corpse (still there?) (68, -12, D) an uncursed ring of magical power (68, -11, D) a book of the Tempests a hornet corpse (68, -10, D) a +1 pair of boots of running (68, -9, D) a wolf spider corpse (69, -60, D) a book of Maledictions (69, -13, D) a cursed staff of conjuration (69, -12, D) a +1 robe of magic resistance (69, -11, D) a +0 triple sword of slicing a jumping spider corpse (69, -9, D) a +2 rapier of venom (70, -60, D) a +1 glaive of freezing (70, -13, D) quicksilver dragon scales (70, -12, D) a +2 glaive of protection (70, -11, D) a +0 morningstar of draining (70, -8, D) a demonic crawler corpse (71, -52, D) the cursed +1 leather armour "Foliexil" {rElec MP+9 Str+4} It affects your strength (+4). It insulates you from electricity. It affects your magic capacity (+9). It has a curse placed upon it. (71, -24, D) an uncursed staff of summoning (71, -23, D) an uncursed staff of cold (71, -13, D) a fan of gales (71, -11, D) a cursed staff of poison (71, -10, D) a hornet corpse (72, -52, D) a +8 battleaxe of chopping (72, -44, D) a +5 long sword of slicing (72, -33, D) a +2 arbalest of velocity (72, -23, D) a +2 whip of flaming (72, -13, D) a phial of floods (72, -11, D) a lamp of fire (72, -9, D) a demonic crawler corpse (72, -8, D) a redback corpse (73, -52, D) an uncursed staff of cold (73, -43, D) a crystal ball of energy (73, -34, D) a crystal ball of energy (73, -33, D) a +0 flail a fan of gales (73, -23, D) a +2 battleaxe of flaming (73, -13, D) a cursed staff of fire (73, -11, D) an uncursed ring of protection from cold (73, -9, D) a wolf spider corpse (74, -59, D) a -1 dagger (still there?) a scroll of brand weapon (still there?) (74, -44, D) a +4 plate armour of magic resistance (74, -43, D) an uncursed staff of death (74, -34, D) a book of Debilitation (74, -23, D) a +2 broad axe of electrocution (74, -13, D) a cursed staff of energy (74, -12, D) a fan of gales (74, -11, D) a book of Beasts (75, -59, D) a +2 glaive of protection (75, -13, D) a +1 cloak of invisibility (75, -11, D) a +2 scale mail of fire resistance (76, -13, D) a cursed staff of power (76, -12, D) the +3 dire flail of Secosias {venom, rF+ Str+4} It poisons the flesh of those it strikes. It affects your strength (+4). It protects you from fire. (76, -11, D) an uncursed staff of conjuration