MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (61, 8, D) a +0 helmet of intelligence (61, 9, D) a +0 mace of crushing a +0 scale mail (62, 0, D) a +0 short sword an elf corpse (62, 1, D) a +0 short sword (62, 2, D) a +0 rapier (62, 5, D) a +0 shortbow (unseen) (62, 9, D) a +9 plate armour of ponderousness (62, 10, D) a +0 dagger a +0 robe a +0 club a +0 ring mail an orc skeleton (63, 0, D) a +0 dagger of venom (63, 10, D) a +0 dagger a +0 robe an orc skeleton (67, 0, D) a ball python corpse (68, 0, D) a ball python corpse (69, 0, D) a +4 hand crossbow of flaming (70, 9, D) the +3 robe of Clouds {+Thunder rCloud rElec} It insulates you from electricity. (71, 8, D) an uncursed staff of cold (71, 16, D) a scroll of brand weapon (71, 18, D) a +0 hand axe (unseen) (71, 19, D) a +0 dagger (unseen) (71, 26, D) a scroll of brand weapon (71, 27, D) a cursed -1 short sword (still there?) a box of beasts (still there?) (71, 28, D) a +0 club (unseen) (72, 8, D) a +4 scimitar (still there?) a book of the Warp (still there?) (72, 9, D) the cursed +1 chain mail "Ybas" {MP+9 Dex+2 Slay+2} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your magic capacity (+9). It has a curse placed upon it. (72, 17, D) a +2 battleaxe of flaming (72, 19, D) a +0 dagger of venom a +0 robe a +0 long sword a +0 chain mail an orc corpse (72, 26, D) a +4 morningstar of venom (72, 27, D) a +2 robe of magic resistance (72, 28, D) Sif Muna's Papyrus of Darkness and Clay Spells Type Level a - Animate Skeleton Necromancy 1 b - Petrify Transmutation/Earth 4 c - Death Channel Necromancy 6 (72, 29, D) a +0 dire flail (unseen) (73, 1, D) an uncursed staff of fire (73, 17, D) a crystal ball of energy (73, 26, D) the Reference Book on Floating Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Airstrike Air 4 c - Deflect Missiles Charms/Air 6 d - Orb of Destruction Conjuration 7 (73, 27, D) a +2 short sword of freezing (73, 28, D) a +0 whip (unseen)