Dungeon Sprint DCSS version 0.23-a0-839-g6d2b917 (webtiles) character file. 7 MordorOrchid the Vexing (level 2, -3/24 HPs) Began as a Gnoll Arcane Marksman on Jan 25, 2019. Was an Initiate of Makhleb. Slain by an orc knight ... wielding a cursed +0 war axe (27 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:02:09 (70 turns). MordorOrchid the Vexing (Gnoll Arcane Marksman) Turns: 70, Time: 00:02:09 Health: -3/24 AC: 13 Str: 17 XL: 2 Next: 0% Magic: 6/6 EV: 18 Int: 15 God: Makhleb [......] Gold: 0 SH: 0 Dex: 23 Spells: 7/8 levels left rFire + + . SeeInvis . j - +8 triple crossbow of the Apocalypse {flame, Dex+3} rCold x . . Gourm . (shield currently unavailable) rNeg . . . Faith . n - +5 fire dragon scales rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, agile, very slightly contaminated, hasted, invisible, very quick A: distributed training, fangs 1, strong nose a: Renounce Religion You were in the Dungeon. You worshipped Makhleb. Makhleb was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons a - a +5 quick blade j - the +8 triple crossbow of the Apocalypse (weapon) {flame, Dex+3} (You found it in the Dungeon) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). B - the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} (You found it in the Dungeon) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). C - the cursed +14 obsidian axe {chop, +Fly SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It lets you see invisible. It lets you fly. It curses itself when equipped. It has a curse placed upon it. F - the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} (You found it in the Dungeon) It affects your AC (+3). It protects you from fire. It protects you from cold. It protects you from poison. M - a +5 hand crossbow N - a +5 demon blade Missiles d - 1016 bolts (quivered) Armour l - a +0 robe n - +5 fire dragon scales (worn) E - the +18 shield of the Gong {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. Magical Staves x - an uncursed staff of energy Jewellery t - a +6 ring of dexterity u - a +6 ring of dexterity v - a +6 ring of intelligence w - a +6 ring of intelligence y - a +6 ring of strength z - a +6 ring of strength Wands q - a wand of disintegration (7) r - a wand of iceblast (7) s - a wand of acid (7) Scrolls k - 4 scrolls of blinking G - 4 scrolls of amnesia H - 7 scrolls of fog I - a scroll of holy word J - 5 scrolls of identify K - 5 scrolls of remove curse L - 2 scrolls of fear Potions b - 2 potions of brilliance c - a potion of invisibility e - 10 potions of curing g - 10 potions of heal wounds h - 5 potions of haste i - 7 potions of magic m - 4 potions of resistance o - 4 potions of agility p - 4 potions of might D - 3 potions of berserk rage Miscellaneous A - a lightning rod (4/4) Comestibles f - 7 rations Skills: + Level 3.5 Fighting + Level 2.3 Short Blades + Level 2.3 Long Blades + Level 2.3 Axes + Level 2.3 Maces & Flails + Level 2.3 Polearms + Level 2.3 Staves + Level 2.3 Slings + Level 2.3 Bows + Level 5.1 Crossbows + Level 2.3 Throwing + Level 2.3 Armour + Level 5.1 Dodging + Level 2.3 Stealth + Level 2.3 Shields + Level 2.3 Unarmed Combat + Level 3.6 Spellcasting + Level 1.8 Conjurations + Level 5.8 Hexes + Level 1.8 Charms + Level 1.8 Summonings + Level 1.8 Necromancy + Level 1.8 Translocations + Level 1.8 Transmutations + Level 1.8 Fire Magic + Level 1.8 Ice Magic + Level 1.8 Air Magic + Level 1.8 Earth Magic + Level 1.8 Poison Magic + Level 2.5 Invocations + Level 2.3 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Corona Hex ###.... 8% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Slow Hex ###..... 12% 2 ##..... Inner Flame Hex/Fire ##...... 45% 3 ###.... Portal Projectile Hex/Tloc ##.... 45% 3 ###.... Cause Fear Hex ###....... 58% 4 ####... Leda's Liquefaction Hex/Erth ##........ 86% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Annotations: D 1 transporter Innate Abilities, Weirdness & Mutations Your experience applies equally to all skills. You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Message History Aim: a green ugly thing (lightly wounded, hasn't noticed you) You shoot a bolt. The bolt hits the green ugly thing! The bolt burns the green ugly thing. The green ugly thing is moderately wounded. Firing (i - inventory) d - 1018 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (moderately wounded, hasn't noticed you) You shoot a bolt. The bolt hits the green ugly thing! The bolt burns the green ugly thing. The green ugly thing is severely wounded. The green ugly thing barely misses you. x2 Firing (i - inventory) d - 1017 bolts (quivered) Press: ? - help, Shift-Dir - straight line, f/p - green ugly thing Aim: a green ugly thing (severely wounded) You shoot a bolt. The bolt hits the green ugly thing. The bolt burns the green ugly thing. The green ugly thing is severely wounded. The orc knight hits you with a cursed +0 war axe!! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓ ▓.8©8.▓ ∆∆∆ ▓.....▓ ▓.(.:.▓ ▓(....▓ ▓.uo..▓ ▓..@..▓ ▓▓▓▓▓▓▓ ∆∆∆ ∆ ∆ You could see an orc knight and a green ugly thing. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | Found the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} 0 | D | Found the +7 great mace "Firestarter" {inner flame, rF++} 0 | D | MordorOrchid the Gnoll Arcane Marksman began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 17/17 MP: 4/4 0 | D | Found a deep blue altar of Sif Muna. 0 | D | Found a sacrificial altar of Ru. 0 | D | Found a bloodstained altar of Trog. 0 | D | Found a stormy altar of Qazlal. 0 | D | Found an iron altar of Okawaru. 0 | D | Found a sparkling altar of Nemelex Xobeh. 0 | D | Found a blossoming altar of Fedhas. 6 | D | Found a corrupted altar of Lugonu. 6 | D | Found an ancient bone altar of Kikubaaqudgha. 6 | D | Found a burning altar of Makhleb. 6 | D | Found a transporter. 6 | D | Found a viscous altar of Jiyva. 6 | D | Found a hazy altar of Hepliaklqana. 15 | D | Found the +10 dark maul {crush} 15 | D | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | MR+ rCorr} 15 | D | Found the +18 shield of the Gong {rElec rN+ MR+ EV-5} 15 | D | Found the cursed +14 obsidian axe {chop, +Fly SInv *Curse} 15 | D | Got the +8 triple crossbow of the Apocalypse {flame, Dex+3} 17 | D | Found the +6 shillelagh "Devastator" {shatter} 17 | D | Found the +11 plutonium sword {*Contam Stlth-} 17 | D | Found the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ | AC+3} 17 | D | Found the +9 sword of Zonguldrok {reap} 17 | D | Found the cursed +13 scythe of Curses {drain, *Curse} 17 | D | Found the +0 sword of Power 17 | D | Found the +7 mace of Variability {chain chaos} 17 | D | Found the +7 Singing Sword {slice, sonic wave} 17 | D | Found the +7 longbow "Piercer" {penet, EV-2} 20 | D | Became a worshipper of Makhleb the Destroyer 25 | D | Found an opulent altar of Gozag. 30 | D | Reached skill level 5 in Crossbows 30 | D | Reached skill level 5 in Dodging 30 | D | Reached skill level 1 in Conjurations 30 | D | Reached skill level 1 in Charms 30 | D | Reached skill level 1 in Summonings 30 | D | Reached skill level 1 in Necromancy 30 | D | Reached skill level 1 in Translocations 30 | D | Reached skill level 1 in Transmutations 30 | D | Reached skill level 1 in Fire Magic 30 | D | Reached skill level 1 in Ice Magic 30 | D | Reached skill level 1 in Air Magic 30 | D | Reached skill level 1 in Earth Magic 30 | D | Reached skill level 1 in Poison Magic 30 | D | Reached XP level 2. HP: 24/24 MP: 4/6 66 | D | Entered arena 2. 66 | D | Noticed a green ugly thing 66 | D | Noticed an orc knight 66 | D | Found a transporter. 70 | D | Slain by an orc knight Vault maps used: D: sprint_v Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.5 Short Blades | 2 | 2.3 Long Blades | 2 | 2.3 Axes | 2 | 2.3 Maces & Flails | 2 | 2.3 Polearms | 2 | 2.3 Staves | 2 | 2.3 Slings | 2 | 2.3 Bows | 2 | 2.3 Crossbows | 5 | 5.1 Throwing | 2 | 2.3 Armour | 2 | 2.3 Dodging | 5 | 5.1 Stealth | 2 | 2.3 Shields | 2 | 2.3 Unarmed Combat | 2 | 2.3 Spellcasting | 3 | 3.6 Conjurations | 1 | 1.8 Charms | 1 | 1.8 Summonings | 1 | 1.8 Necromancy | 1 | 1.8 Translocations | 1 | 1.8 Transmutations | 1 | 1.8 Fire Magic | 1 | 1.8 Ice Magic | 1 | 1.8 Air Magic | 1 | 1.8 Earth Magic | 1 | 1.8 Poison Magic | 1 | 1.8 Invocations | 2 | 2.5 Evocations | 2 | 2.3 Hexes | | 5.8 Action || total -------------------------++------- Fire: Triple crossbow || 4 Use: Potion || 5 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+-------