Dungeon Sprint DCSS version 0.23-a0-837-ga3e6480 (webtiles) character file. 4 MordorOrchid the Magician (level 1, -1/15 HPs) Began as a Mummy Fire Elementalist on Jan 24, 2019. Slain by an ogre ... wielding a cursed +0 giant club (16 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:06 (112 turns). MordorOrchid the Magician (Mummy Fire Elementalist) Turns: 112, Time: 00:01:06 Health: -1/15 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 7/8 levels left rFire x . . SeeInvis . (no weapon) rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... NoTele + (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: very slightly contaminated A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: * Level 1.6 Fighting - Level 1.5 Dodging - Level 1.5 Stealth * Level 4.0 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 10% 1 N/A Your spell library contained the following spells: Spells Type Power Failure Level Hunger Throw Flame Conj/Fire #..... 16% 2 N/A Conjure Flame Conj/Fire #....... 30% 3 N/A Inner Flame Hex/Fire #....... 34% 3 N/A Sticky Flame Conj/Fire #....... 69% 4 N/A Fireball Conj/Fire #......... 95% 5 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can survive without breathing. Message History The ogre closely misses you. The shadow imp shouts, "Escape, thou errant high-strung joithead!" Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) You miscast Flame Tongue. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Flame Tongue (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Flame Tongue (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (heavily wounded) The flame tongue hits the ogre. The ogre is heavily wounded. The ogre hits you with a cursed +0 giant club! Ouch! That really hurt! You die... ▓+▓ ▓.▓ ▓.▓ ▓5▓ ▓l▓ ▓a▓ ▓o▓ ▓O▓ ▓@▓ ▓.▓ ▓.▓ ▓†▓ ▓'▓ ▓†▓ ▓.▓ ▓.▓ ▓<▓ You could see an ogre, a worker ant, an orc wizard, a shadow imp and a frilled lizard. Vanquished Creatures 2 goblins (D) A kobold (D) 2 rats (D) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | MordorOrchid the Mummy Fire Elementalist began the quest | for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 4/4 5 | D | Reached skill level 3 in Spellcasting 29 | D | Reached skill level 1 in Fighting 85 | D | Reached skill level 4 in Spellcasting 106 | D | Noticed a worker ant 106 | D | Noticed an orc wizard 106 | D | Noticed an ogre 112 | D | Slain by an ogre Vault maps used: D: linesprint Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.0 Fighting | 1 | 1.6 Dodging | | 1.5 Stealth | | 1.5 Conjurations | | 0.7 Fire Magic | | 2.4 Action || total -------------------------++------- Cast: Flame Tongue || 12 Dodge: Dodged || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+------- D | 0 | 6 | 100.0 | 0 | 5 | 100.0 +---------+---------+-------+---------+---------+-------