MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +9 heavy crossbow "Sniper" {velocity, Acc+∞ SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword {slice, sonic wave} It inflicts extra damage upon your enemies. the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (49, 36, D) a +0 leather armour (49, 37, D) a lamp of fire (50, 36, D) an uncursed staff of summoning (50, 37, D) a book of Misfortune (51, 36, D) a phantom mirror (51, 37, D) a +3 flail of holy wrath (51, 44, D) an arrow (unseen) (52, 36, D) a +5 eveningstar of protection (52, 37, D) a fan of gales (52, 42, D) a +0 long sword (unseen) (52, 43, D) 6 arrows (52, 44, D) an arrow (53, 36, D) a book of Death (53, 37, D) the ring of Deups {MR+ Str+4} [ring of protection from magic] It affects your strength (+4). It affects your resistance to hostile enchantments. (53, 43, D) 2 arrows (54, 36, D) a +0 short sword (59, 37, D) an uncursed staff of air (60, 37, D) a +3 scale mail of fire resistance (61, 8, D) a +0 dagger (still there?) a +1 broad axe of venom (still there?) (61, 16, D) an uncursed staff of poison (61, 27, D) a +0 arbalest (61, 36, D) an uncursed staff of air (61, 37, D) a +1 antimagic glaive (62, 0, D) the amulet "Vaettiaf" {Harm *Drain rN+} [amulet of harm] It increases damage dealt and taken. It protects you from negative energy. It causes draining when unequipped. (62, 1, D) an uncursed staff of power (62, 8, D) a +0 whip (still there?) an uncursed staff of death (still there?) (62, 9, D) a +0 dagger a +0 robe an uncursed staff of air (62, 16, D) a +1 hand crossbow of velocity (62, 17, D) a +0 rapier (still there?) a +2 halberd of venom (still there?) (62, 26, D) an uncursed staff of fire (62, 27, D) a +0 dire flail of protection a +0 chain mail (62, 28, D) a +0 great mace a +0 ring mail (62, 37, D) a +0 quarterstaff (62, 41, D) a +0 mace of draining a +0 robe (62, 42, D) a +2 antimagic broad axe a +0 animal skin (63, 0, D) a +0 flail of pain (63, 8, D) a +0 dagger a +0 robe (63, 17, D) a +2 short sword of protection a +4 flail of crushing a +0 rapier a +3 arbalest of freezing (63, 21, D) a +0 dagger (unseen) (63, 26, D) the +12 glaive of Prune {chop} It inflicts extra damage upon your enemies. (63, 27, D) a +0 arbalest (63, 33, D) 2 bolts (63, 41, D) a +0 broad axe a +0 animal skin (64, 17, D) a +0 long sword (still there?) a book of Unlife (still there?) (64, 18, D) a +0 short sword (unseen) (64, 27, D) a +0 halberd a +0 chain mail a +0 arbalest a +0 long sword a +0 plate armour a +0 large shield (64, 28, D) a +2 battleaxe a +0 chain mail (64, 39, D) a +0 morningstar of draining a +0 robe (64, 41, D) a +0 flail a +0 animal skin (67, 0, D) the +5 chain mail of Peek-a-Boo {rF+ Str+2} It affects your strength (+2). It protects you from fire. (68, 0, D) a +0 club (still there?) a +2 pair of boots of running (still there?) (69, 0, D) a +0 falchion a +2 chain mail of magic resistance (69, 36, D) a +2 plate armour of magic resistance (70, 8, D) a +2 rapier of electrocution (70, 9, D) a +3 ring mail of magic resistance (70, 36, D) a +1 ring of protection (70, 37, D) a lightning rod (4/4) (70, 40, D) 2 bolts (70, 41, D) a cursed -1 arbalest (70, 42, D) a +0 arbalest (71, 8, D) a fan of gales (71, 16, D) a +1 short sword of venom (71, 17, D) an uncursed staff of cold (71, 26, D) a manual of Bows (71, 27, D) a +0 morningstar (still there?) the cursed +2 double sword of Drought {drain, rF+ Int-4 Dex+4} (still there?) A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It has a curse placed upon it. (71, 41, D) a +1 long sword of freezing a +0 chain mail a +0 shield (71, 43, D) a bolt (72, 8, D) an uncursed staff of death (72, 17, D) a lightning rod (4/4) (72, 26, D) a cursed ring of attention (72, 36, D) an uncursed staff of cold (72, 37, D) a +2 quarterstaff of crushing (72, 41, D) a +0 great mace a +0 leather armour a human corpse (skeletalised by now) (72, 42, D) a +0 war axe the +8 shortbow "Kire" {velocity, +Inv Str-2 Int+3 Stlth+} Any arrow fired from it inflicts extra damage. It affects your strength (-2). It affects your intelligence (+3). It lets you turn invisible. It makes you more stealthy. a +0 chain mail a +0 dire flail a +0 plate armour (72, 43, D) a +0 broad axe a +0 chain mail (73, 16, D) an uncursed ring of stealth (73, 17, D) an uncursed staff of earth (73, 26, D) an uncursed staff of energy (73, 27, D) a +0 spear (73, 36, D) a +0 trident of holy wrath (73, 37, D) a +3 plate armour of magic resistance