MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -13, D:1) a +0 dagger (17, -11, D:1) a +0 short sword (18, -31, D:1) a +0 dagger (21, -18, D:1) a +0 whip (25, -3, D:1) a +0 spear (30, -8, D:1) a +0 short sword (47, -17, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 25, D:2) a +0 short sword (5, 38, D:2) a +0 whip (6, -2, D:2) a +0 plate armour (14, 34, D:2) a +0 ring mail (27, -11, D:2) a +0 robe (29, -7, D:2) an uncursed amulet of guardian spirit (35, 3, D:2) a +0 robe (44, -10, D:2) a +0 helmet Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, -4, D:3) a +0 dagger (2, 16, D:3) a +0 rapier a +0 ring mail (6, 4, D:3) a +0 spear (10, -19, D:3) a -1 dagger (11, 23, D:3) a +0 war axe (17, 19, D:3) a +0 spear (18, 17, D:3) a +0 quarterstaff (19, -13, D:3) a +0 club (37, -2, D:3) a +0 trident (38, 9, D:3) a +0 dagger (41, 28, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -27, D:4) a +0 halberd (10, 1, D:4) a +0 club (17, 3, D:4) a +0 dagger (18, 3, D:4) a +0 club a +0 animal skin a +0 helmet (19, -2, D:4) a +0 club (20, 0, D:4) a +0 club (20, 1, D:4) a +0 club (20, 3, D:4) a +0 dagger (23, -9, D:4) a +0 robe (31, -20, D:4) a +0 spear (34, -25, D:4) a +0 halberd (36, -19, D:4) a +0 hand axe (37, -30, D:4) a +0 ring mail (40, -4, D:4) a +0 halberd a +0 robe Level 5 of the Dungeon (0, 0, D:5) a potion of degeneration (6, 5, D:5) a cursed -2 war axe (10, -10, D:5) a +0 club (15, 21, D:5) a +0 ring mail (17, 21, D:5) a +0 hand axe (27, -1, D:5) a +0 giant club (27, 48, D:5) a +0 ring mail (28, 32, D:5) a +0 leather armour Level 6 of the Dungeon (12, 17, D:6) a +0 chain mail (13, 14, D:6) a +0 club (13, 16, D:6) a +0 leather armour (19, -5, D:6) a +0 short sword (25, -24, D:6) a +0 robe (30, -22, D:6) a +0 cloak Level 7 of the Dungeon [Shop] Feapnu's Antique Weapon Shop a +0 long sword (66 gold) a +3 lajatang of pain (1035 gold) the +4 morningstar "Xefynago" {crush, Str+3} (746 gold) It inflicts extra damage upon your enemies. It affects your strength (+3). a +0 war axe (66 gold) a +1 hunting sling of freezing (184 gold) a +0 dagger (38 gold) the cursed +3 quarterstaff of the Shark {freeze, rF- rN+ Str+4} (604 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you vulnerable to fire. It protects you from negative energy. It has a curse placed upon it. a +0 morningstar (76 gold) a +5 short sword of electrocution (655 gold) (0, 0, D:7) a +0 leather armour (11, 2, D:7) a +0 mace (12, 31, D:7) a +0 mace (15, 28, D:7) a +0 plate armour (18, 11, D:7) a +0 short sword (18, 31, D:7) a +0 robe a cursed +0 dagger (19, 30, D:7) a +0 robe a +0 dagger (20, 12, D:7) a +0 short sword a +0 dagger a +0 shortbow (21, 12, D:7) a +0 whip (30, 12, D:7) a +0 scale mail a +0 battleaxe a +0 chain mail (31, 11, D:7) a +0 leather armour a +0 trident (39, -11, D:7) a +0 club (41, -5, D:7) a +0 trident (41, -4, D:7) a +0 mace (42, -3, D:7) a +0 dagger a +0 robe (50, 20, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 giant club (2, -17, D:8) a +3 dagger of distortion (2, -16, D:8) a cursed +0 robe (3, -18, D:8) a +0 giant spiked club a cursed -3 giant club (6, -40, D:8) a +0 short sword a +0 flail a +0 ring mail (7, -40, D:8) a +0 mace (7, -32, D:8) a +0 short sword (10, -40, D:8) a +0 leather armour (13, -43, D:8) a +0 leather armour (14, -5, D:8) a +4 mace of crushing (21, -38, D:8) a +0 dagger a +0 robe a +0 glaive a +0 plate armour (22, -38, D:8) a +0 falchion (22, -6, D:8) a +0 scale mail (46, -31, D:8) a +0 dagger (46, -30, D:8) a +0 dagger a +0 blowgun (49, -24, D:8) a cursed +0 blowgun Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -4, D:9) a +0 war axe (2, 27, D:9) a +0 shortbow (6, 6, D:9) a +0 robe a +3 hand axe a +4 hand axe a +0 robe a +2 short sword a +0 robe (7, -1, D:9) a +0 robe (7, 25, D:9) a potion of degeneration (22, 7, D:9) a cursed -3 whip (23, 20, D:9) a +0 dagger a +0 robe (51, -2, D:9) a +0 club (53, 18, D:9) a +0 troll leather armour (54, 1, D:9) a +0 dagger (55, 16, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (7, 1, D:10) a +0 flail (16, -31, D:10) a +0 bardiche a +0 ring mail (21, -11, D:10) a +0 leather armour an uncursed ring of fire Level 11 of the Dungeon (0, 0, D:11) a +0 robe a +0 war axe (1, 1, D:11) a +0 robe (1, 2, D:11) a +0 robe a +0 spear (2, -3, D:11) a +0 short sword (2, -1, D:11) a +0 robe a +0 falchion (9, 29, D:11) a +0 giant club (10, 31, D:11) a +0 hand crossbow (33, 24, D:11) a cursed -2 shortbow a +1 vampiric short sword (34, 25, D:11) a +0 ring mail a +0 club a +0 chain mail (36, 34, D:11) a +0 shortbow (37, 34, D:11) a +0 shortbow (39, 34, D:11) a cursed -3 shortbow (41, 5, D:11) a +0 robe (47, -7, D:11) 3 large rocks (48, 19, D:11) a +0 ring mail a +0 robe Level 12 of the Dungeon (0, 0, D:12) a +3 ring of protection (9, -32, D:12) a +0 long sword (12, -3, D:12) a +0 chain mail a +0 battleaxe (13, -25, D:12) a +0 pair of boots (13, -3, D:12) a cursed +0 plate armour (13, -1, D:12) a +0 long sword a +0 plate armour a +0 giant club a +0 giant club (14, -20, D:12) a +0 mace (14, -3, D:12) a +0 robe a +0 dagger (14, -2, D:12) a +0 longbow a +0 morningstar (15, -1, D:12) a +0 leather armour a cursed -2 short sword (16, -25, D:12) an uncursed staff of death (16, 8, D:12) a +0 troll leather armour (20, -33, D:12) a cursed +0 ring mail (20, -26, D:12) a +0 scale mail (22, 9, D:12) a +0 shortbow (22, 10, D:12) a +0 shortbow (23, 10, D:12) a +0 shortbow (28, -7, D:12) a +0 flail (37, -33, D:12) a +0 war axe (38, -34, D:12) a +0 short sword a +0 chain mail (38, -33, D:12) a +0 dagger a +0 robe (39, -18, D:12) a +2 dagger the +6 hunting sling of Pillell {venom, *Drain rC++} It poisons the ammo it fires. It greatly protects you from cold. It causes draining when unequipped. 4 needles of sleeping the +0 leather armour of Space {-Cast rElec rPois rC+} It protects you from cold. It insulates you from electricity. It protects you from poison. It prevents spellcasting. a +0 hunting sling a +0 scale mail 85 bolts 83 sling bullets (41, -30, D:12) a +0 mace Level 13 of the Dungeon [Shop] Gufar's Book Emporium a book of the Earth (975 gold) a book of Spatial Translocations (975 gold) a book of Dreams (1125 gold) a manual of Crossbows (1656 gold) a book of the Dragon (1350 gold) a book of Conjurations (450 gold) a book of Beasts (825 gold) a book of Fire (975 gold) the Guide on Quantum Beguiling (3135 gold) Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Confuse Hexes 3 c - Force Lance Conjuration/Translocation 4 d - Leda's Liquefaction Hexes/Earth 4 e - Malign Gateway Summoning/Translocation 7 (0, 0, D:13) a +0 giant spiked club (0, 3, D:13) a +0 quarterstaff (21, 29, D:13) a +0 plate armour (22, -10, D:13) a +0 mace (22, -8, D:13) a +0 short sword (22, -6, D:13) a cursed -1 flail (22, -5, D:13) a +0 flail a +0 robe a +2 dagger of venom (22, -4, D:13) a +0 club (23, -4, D:13) a +0 leather armour a +0 hand axe (31, 34, D:13) a +0 robe a +0 long sword (33, 33, D:13) a +0 robe a cursed -3 hand axe (34, 33, D:13) a +0 robe a +0 war axe (36, 14, D:13) a +0 scale mail a +0 dagger (38, -15, D:13) a +0 plate armour a +1 war axe a +0 chain mail a +2 battleaxe (38, -14, D:13) a +0 chain mail a +0 battleaxe (38, -11, D:13) a +0 rapier a +0 club a +0 leather armour a +0 hand axe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 ring mail (0, 1, Lair:1) 13 gold pieces (0, 2, Lair:1) 14 gold pieces (10, -15, Lair:1) 2 potions of mutation 2 scrolls of enchant armour an uncursed ring of magical power (48, 10, Lair:1) 9 sling bullets (49, -14, Lair:1) a +0 quarterstaff (52, 17, Lair:1) a +0 helmet (53, 17, Lair:1) a +0 dagger of venom a +0 leather armour of magic resistance 463 stones a +3 long sword (62, -12, Lair:1) a cursed +0 club (62, -3, Lair:1) 21 stones (62, 10, Lair:1) a +1 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club (6, -37, Lair:2) 29 sling bullets (18, -20, Lair:2) a +0 halberd (26, -23, Lair:2) an uncursed ring of see invisible (30, -24, Lair:2) 13 sling bullets (32, -14, Lair:2) a +0 battleaxe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 quarterstaff (1, 39, Lair:3) 26 stones (3, 15, Lair:3) a +0 chain mail (12, 38, Lair:3) a +1 flail of holy wrath (33, -9, Lair:3) 18 bolts (40, 20, Lair:3) a potion of degeneration (51, -10, Lair:3) 17 bolts Level 4 of the Lair of Beasts (0, 0, Lair:4) a cursed -3 flail (2, 22, Lair:4) a +0 trident (9, 5, Lair:4) a cursed amulet of inaccuracy (26, 7, Lair:4) a +0 leather armour (47, 1, Lair:4) 17 sling bullets (48, -2, Lair:4) a +1 hat Level 5 of the Lair of Beasts (0, 0, Lair:5) 14 bolts (1, 50, Lair:5) 24 stones (18, 19, Lair:5) a +0 robe (18, 47, Lair:5) a +0 chain mail (38, 37, Lair:5) a +0 rapier Level 6 of the Lair of Beasts (0, 0, Lair:6) 14 gold pieces (2, -4, Lair:6) 11 stones (14, 3, Lair:6) a +0 flail