MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 rapier a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche (unseen) (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +9 sword of Zonguldrok {reap} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. the cursed +13 scythe of Curses {drain, *Curse} A truly terrible weapon, it drains the life of those it strikes. It curses itself when equipped. It has a curse placed upon it. the +0 sword of Power the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (59, 37, D) an uncursed amulet of magic regeneration (60, 37, D) the ring of Suspicion {MR+ AC+3 Str+5 Dex+4} [ring of protection] It affects your AC (+3). It affects your strength (+5). It affects your dexterity (+4). It affects your resistance to hostile enchantments. (60, 39, D) a +0 mace (unseen) (61, 0, D) a crystal ball of energy (61, 37, D) a lightning rod (4/4) (62, 1, D) a cursed ring of attention (62, 8, D) the +4 glaive of Etivoefe {chop, rC+ MR+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from cold. It affects your resistance to hostile enchantments. (62, 9, D) a +2 leather armour of cold resistance (62, 17, D) a +2 robe (62, 26, D) the +3 giant club "Skullcrusher" {speed, Str+7} Attacks with this weapon are significantly faster. It affects your strength (+7). (62, 27, D) an uncursed amulet of rage (62, 37, D) the ring "Lotireuf" {*Corrode rF+ rC+ Int+8 Stlth+} [ring of protection from fire] It affects your intelligence (+8). It protects you from fire. It protects you from cold. It may corrode you when you take damage. It makes you more stealthy. (62, 38, D) a +2 mace (unseen) (62, 39, D) a +2 dagger (unseen) (63, 8, D) a +6 ring of dexterity (63, 17, D) a +0 shortbow (63, 19, D) a +0 shortbow a +0 trident (63, 21, D) a +0 trident (63, 23, D) 3 arrows 3 silver tomahawks (63, 27, D) a +0 club a +0 scale mail a +0 flail a +0 plate armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (63, 28, D) a +0 whip (63, 29, D) a +0 leather armour (63, 37, D) a book of the Sky (64, 17, D) an uncursed staff of earth a +0 shortbow a lightning rod (4/4) (64, 18, D) a +0 shortbow a +1 quarterstaff of protection (64, 27, D) a +0 dagger a +0 robe a +2 mace of draining a +0 dagger (65, 26, D) a +0 club (65, 28, D) the +1 great sword of Disarray {protect, +Rage} It protects the one who uses it against injury (+AC on strike). It lets you go berserk. a +0 ring mail (67, 0, D) a scroll of brand weapon (68, 0, D) a +0 rapier (still there?) an uncursed ring of protection from magic (still there?) (69, 37, D) 4 large rocks (70, 2, D) a +2 halberd of chopping (70, 8, D) a +2 antimagic battleaxe (70, 9, D) an uncursed staff of summoning (70, 31, D) 2 arrows (70, 40, D) a +0 trident a merfolk corpse (skeletalised by now) (71, 8, D) a +2 chain mail of poison resistance (71, 16, D) a +0 hunting sling of freezing (71, 17, D) an uncursed staff of air (71, 19, D) a +0 short sword a +0 robe (71, 33, D) 3 arrows (71, 36, D) a +6 ring of strength an uncursed staff of earth (71, 37, D) an uncursed ring of stealth a hippogriff skeleton (71, 39, D) a cursed -2 trident (71, 40, D) a +0 trident 3 tomahawks a merfolk corpse (skeletalised by now) (71, 41, D) a +0 trident (71, 43, D) a tomahawk (72, 16, D) an uncursed staff of fire (72, 17, D) +0 acid dragon scales (72, 19, D) a +0 dagger a +0 robe (72, 26, D) the +8 chain mail "Pepsito" {rElec Str+3 Int-2} It affects your strength (+3). It affects your intelligence (-2). It insulates you from electricity. (72, 27, D) a +0 shortbow a +0 shortbow a +4 chain mail of fire resistance (72, 28, D) a cursed +0 shortbow (72, 29, D) a +0 shortbow (72, 33, D) 2 arrows (72, 36, D) an uncursed staff of air (72, 39, D) a +0 shortbow a centaur corpse (skeletalised by now) (73, 1, D) a lightning rod (4/4) (73, 16, D) a +1 chain mail of cold resistance (73, 17, D) an uncursed staff of summoning (73, 20, D) a +0 rapier a +0 robe (73, 26, D) a cursed -2 ring of dexterity (73, 27, D) a +0 rapier of distortion (73, 28, D) a +0 trident a +0 shortbow (73, 37, D) an uncursed staff of earth (74, 31, D) 2 arrows (75, 1, D) a lightning rod (4/4) (75, 27, D) an arrow (75, 28, D) an arrow