MordorOrchid the Dungeon (3, 2, D) a +5 triple sword (unseen) (3, 3, D) a +5 lajatang (3, 4, D) 1000 sling bullets a +5 fustibalus a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest a +5 hand crossbow (4, 2, D) a +5 dagger (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (10, 1, D) the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It provides partial protection from all sources of acid and corrosion. the +18 shield of the Gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 5, D) a +6 ring of dexterity an uncursed ring of flight (10, 6, D) a crystal ball of energy (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (59, 37, D) an uncursed staff of cold (60, 37, D) an uncursed amulet of faith (61, 0, D) a +0 helmet of intelligence (61, 8, D) a +2 chain mail of magic resistance (61, 26, D) a +0 rapier (unseen) (61, 37, D) a +3 rapier of venom (61, 41, D) a +0 trident (62, 1, D) an uncursed ring of see invisible (62, 8, D) a +0 club a +0 dagger a draconian corpse (skeletalised by now) (62, 9, D) a +0 dagger a draconian corpse (skeletalised by now) (62, 17, D) a +3 leather armour of fire resistance (62, 27, D) a +0 robe a +0 dagger (62, 37, D) a book of Conjurations (62, 38, D) a necrophage corpse (63, 0, D) a +4 hunting sling of freezing (63, 8, D) a +0 hand axe an uncursed staff of air (63, 16, D) a +2 dagger of venom (63, 17, D) a +2 arbalest of freezing (63, 20, D) a death scarab corpse (63, 26, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. a +0 spear a spriggan corpse (63, 27, D) an uncursed staff of conjuration (63, 37, D) a lightning rod (4/4) (64, 16, D) a +1 flail of holy wrath (64, 17, D) the +8 plate armour of Bitterness {*Drain rC++ Dex+5} It affects your dexterity (+5). It greatly protects you from cold. It causes draining when unequipped. (64, 26, D) a +1 trident of piercing a +0 spear a hornet corpse (64, 27, D) a +0 dagger (unseen) (65, 26, D) a black bear corpse (68, 0, D) a +3 hand axe of venom (69, 0, D) a +0 dagger (still there?) a book of Death (still there?) (69, 2, D) a wolf corpse (skeletalised by now) (69, 36, D) the +5 dire flail of Lies {crush, rElec Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. (70, 8, D) an uncursed staff of air (70, 9, D) an uncursed amulet of regeneration (70, 29, D) a +0 robe a +0 short sword (70, 37, D) a +2 mace of protection (71, 8, D) the +8 chain mail "Cecs" {rF+ rN+ MP+9 Slay-4} It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from fire. It protects you from negative energy. It affects your magic capacity (+9). (71, 11, D) a tarantella corpse (71, 16, D) a +3 leather armour of cold resistance (71, 17, D) a +2 whip of distortion (71, 30, D) a wolf corpse (71, 37, D) an uncursed staff of summoning (72, 8, D) a +0 leather armour of poison resistance (72, 15, D) a +6 ring of dexterity a +6 ring of strength a +0 robe (72, 16, D) a +1 plate armour of fire resistance (72, 30, D) a +0 spear a wolf corpse a spriggan corpse (72, 32, D) a +4 quarterstaff of protection (73, 1, D) a +0 trident a +0 shortbow of flaming (73, 26, D) the +7 dire flail "Spiderbane" {drain, rElec rPois rN+ MP+9} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). (73, 27, D) a +0 spear (73, 30, D) a +0 short sword a +0 robe (74, 0, D) a +0 trident