MordorOrchid Level 1 of the Dungeon (2, 4, D:1) a +0 robe (9, 35, D:1) a +0 dagger (13, 9, D:1) a +0 club (16, 33, D:1) a +0 whip (29, 2, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (4, 6, D:2) a +0 club a +0 robe (15, 17, D:2) a +5 antimagic scythe a +0 robe (18, -2, D:2) a +0 club (27, 7, D:2) a +0 dagger (27, 25, D:2) a +0 club (32, -3, D:2) a +0 dagger (34, -6, D:2) a +0 dagger (37, 21, D:2) a +0 club (38, -3, D:2) a +0 large shield (39, -5, D:2) a +0 dagger (40, 12, D:2) a +0 club (42, -16, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (7, -25, D:3) a +0 club (24, 0, D:3) a +0 leather armour (25, -33, D:3) a scarf of resistance (29, -28, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +2 leather armour of poison resistance a +0 club (16, -10, D:4) a +0 giant club (20, 12, D:4) a cursed +0 robe (21, 12, D:4) a +0 giant club (24, 17, D:4) a +0 giant club (35, 19, D:4) a +0 buckler (37, 28, D:4) a +0 giant club (38, 2, D:4) a +0 mace (39, 8, D:4) a cursed +0 leather armour a +0 flail Level 5 of the Dungeon [Shop] Vakhearu's Jewellery Shop an uncursed amulet of the acrobat (450 gold) the amulet of Enechopn {Reflect rElec rC+ Int-3 Dex+3 SH+5} (933 gold) [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (-3). It affects your dexterity (+3). It protects you from cold. It insulates you from electricity. It affects your SH (+5). an uncursed ring of positive energy (300 gold) an uncursed amulet of magic regeneration (450 gold) a +2 ring of dexterity (112 gold) an uncursed ring of see invisible (225 gold) an uncursed ring of flight (262 gold) a +3 ring of protection (315 gold) a +3 ring of protection (315 gold) a cursed +5 ring of evasion (780 gold) a +3 ring of dexterity (235 gold) [Shop] Tasimeot's Armour Shop a +1 plate armour of fire resistance (525 gold) a +0 cloak (67 gold) a +1 plate armour of poison resistance (480 gold) a +1 hat (165 gold) a +0 leather armour (30 gold) a +1 pair of gloves of strength (247 gold) a +0 leather armour (30 gold) a +2 cloak of invisibility (322 gold) a +0 ring mail (60 gold) a cursed +0 leather armour (1 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) the cursed +0 ring mail "Gureqir" {Str+2 Int+3 Stlth-} (256 gold) It affects your strength (+2). It affects your intelligence (+3). It makes you less stealthy. It has a curse placed upon it. (0, 0, D:5) a +0 giant spiked club (4, -13, D:5) a +0 glaive (18, 0, D:5) a potion of degeneration (23, -7, D:5) a +0 whip (25, -9, D:5) a +0 giant spiked club (27, 37, D:5) a +0 robe (36, 35, D:5) a +0 rapier (39, -11, D:5) a cursed +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 robe (11, -29, D:6) a +0 leather armour (22, -15, D:6) a potion of degeneration (23, -35, D:6) a +0 giant spiked club (34, -24, D:6) the +0 robe of Broken Taboos {Stlth+} It makes you more stealthy. (36, -1, D:6) a +0 mace (41, -47, D:6) a +0 helmet (45, -31, D:6) a +2 pair of boots (54, -19, D:6) a +0 rapier Level 7 of the Dungeon (0, 0, D:7) a +0 club (8, -1, D:7) a hound corpse (skeletalised by now) (12, 13, D:7) a +0 shortbow (14, 8, D:7) a +0 buckler (17, 13, D:7) a +0 flail (33, -3, D:7) a +0 war axe (unseen) (36, 15, D:7) a +0 long sword (40, 14, D:7) a +0 plate armour the Ecumenical Temple