MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 mace (27, 45, D:1) 8 gold pieces (27, 46, D:1) 2 potions of might (27, 47, D:1) a +0 pair of boots (28, 45, D:1) a scroll of identify (28, 46, D:1) a +0 club (28, 47, D:1) a +2 ring mail of fire resistance (29, 45, D:1) 28 stones (29, 46, D:1) a scroll of identify (29, 47, D:1) a scroll of remove curse Level 2 of the Dungeon (0, 0, D:2) a cursed -1 whip (29, 15, D:2) a +0 ring mail a +0 animal skin (37, -7, D:2) a cursed -2 club (53, -11, D:2) a +0 dagger (53, -5, D:2) a cursed -2 club Level 3 of the Dungeon (0, 0, D:3) a +0 trident a +0 leather armour (9, 50, D:3) a +0 short sword (10, 23, D:3) a +0 ring mail (16, 47, D:3) a +0 dagger a +0 scale mail (29, 20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 whip (14, -3, D:4) a +0 leather armour (16, -23, D:4) a +0 dagger (17, 4, D:4) a +0 whip (21, -23, D:4) a +0 robe (26, -28, D:4) a +0 chain mail (32, -1, D:4) a +0 leather armour (45, -28, D:4) a +0 falchion (46, -28, D:4) a +0 hand axe a +0 whip Level 5 of the Dungeon (0, 0, D:5) a +0 whip (3, -1, D:5) a +0 whip (6, -1, D:5) a +0 blowgun a +0 blowgun a +0 whip (7, -19, D:5) a +0 dagger (14, 8, D:5) a cursed -2 giant club (26, -11, D:5) a +0 leather armour a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (11, -22, D:6) a +0 giant club (12, -22, D:6) a +0 mace (13, -22, D:6) a +0 rapier a +0 hand axe (14, -22, D:6) a +0 mace (15, -22, D:6) a +0 hand axe (16, -22, D:6) a +0 hand axe a +0 leather armour (37, 4, D:6) a +0 robe (49, -11, D:6) a +0 hand axe a +0 shield Level 7 of the Dungeon (0, 0, D:7) a +2 flail (unseen) (3, -19, D:7) a +1 great sword a +0 robe (6, -8, D:7) a +0 robe (28, 2, D:7) a +0 robe a +0 robe (29, 2, D:7) a +0 short sword a +0 robe (33, -29, D:7) a +0 robe a +3 great sword an uncursed amulet of magic regeneration (46, -26, D:7) a +0 falchion (46, -25, D:7) a +0 hand axe a +0 scale mail (48, -26, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (58, 3, D:7) a +0 mace (60, 2, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Yla Tieri's Jewellery Shoppe an uncursed amulet of magic regeneration (330 gold) an uncursed amulet of faith (440 gold) an uncursed ring of magical power (220 gold) the ring "Ogebual" {-Tele rPois rF+++ Str+5 Dex-4} (807 gold) [ring of strength] It affects your strength (+5). It affects your dexterity (-4). It renders you almost immune to fire. It protects you from poison. It prevents most forms of teleportation. an uncursed ring of protection from magic (275 gold) a +2 ring of dexterity (82 gold) an uncursed amulet of regeneration (330 gold) an uncursed ring of fire (275 gold) (0, 0, D:8) a cursed amulet of inaccuracy (17, 27, D:8) a +0 leather armour (19, 14, D:8) a +0 leather armour a +0 dagger a +0 scale mail a cursed -3 club a +0 plate armour a +0 glaive (23, 5, D:8) a +0 great mace a +0 leather armour (25, 2, D:8) a +0 robe a +0 spear (27, 2, D:8) a +0 giant club a +0 giant club (29, 17, D:8) a +0 robe a cursed +0 short sword (30, 16, D:8) a +0 robe a cursed +2 halberd a cursed +0 robe (43, 26, D:8) a +0 shortbow 97 arrows (52, 32, D:8) a cursed -2 leather armour Level 9 of the Dungeon (0, 0, D:9) a +0 flail (3, 33, D:9) a +0 leather armour of magic resistance a +0 plate armour a +0 ring mail of fire resistance a +0 troll leather armour {Purgy} a +0 chain mail (5, -3, D:9) a +0 giant spiked club (6, -1, D:9) a +0 dagger a +0 dagger a +0 short sword (6, 26, D:9) a +0 leather armour a +0 flail (7, -1, D:9) a +0 short sword a +0 dagger a +0 club a +0 dagger (7, 26, D:9) 10 arrows a +0 shortbow a +0 dagger a +0 robe (7, 27, D:9) a +0 dagger (8, 26, D:9) a +0 hand axe (13, 21, D:9) a +0 hand axe (14, 21, D:9) a +0 club (14, 22, D:9) a +0 leather armour a +0 flail (19, 13, D:9) a +0 giant spiked club a +0 robe (22, 26, D:9) a +0 giant spiked club (29, 5, D:9) a +0 leather armour a +0 quarterstaff (32, 26, D:9) a wand of random effects (23) (32, 28, D:9) a wand of iceblast (3) (33, -17, D:9) a +0 hand axe a +0 whip a +0 scale mail a +0 trident a +0 chain mail (33, -16, D:9) a +0 mace of protection a +0 hand axe a +0 scale mail (33, -12, D:9) a +0 falchion (35, -17, D:9) a +0 hand axe a +0 giant club a +0 hand axe a +0 leather armour a +0 short sword a +0 whip a +0 giant spiked club a +0 giant club a +0 chain mail a +0 trident a +0 chain mail a +0 spear a +0 giant club (35, -16, D:9) a cursed -2 dagger (39, 0, D:9) a +0 robe (42, 26, D:9) a potion of cancellation (42, 27, D:9) the +4 flail of Day {elec, rC+ MR+ Dex+3} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It protects you from cold. It affects your resistance to hostile enchantments. (42, 28, D:9) a book of Minor Magic (43, 26, D:9) 14 gold pieces (43, 28, D:9) 11 gold pieces (46, 1, D:9) a +0 long sword a +0 ring mail a +0 long sword a +0 ring mail (46, 8, D:9) a +0 shortbow 12 arrows Level 10 of the Dungeon (19, 8, D:10) a +0 giant club a +0 giant club (32, 15, D:10) a cursed -1 mace (32, 31, D:10) a +0 robe (38, 4, D:10) 26 arrows (50, -7, D:10) a +1 long sword (51, -17, D:10) a +0 shortbow (57, 25, D:10) a +0 trident (58, 2, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) an uncursed staff of wizardry (0, 31, D:11) a +0 whip (5, 30, D:11) a +0 dagger a +0 dagger (15, 1, D:11) a +0 morningstar (18, -3, D:11) a +0 dire flail a +0 giant spiked club (25, -3, D:11) a +0 dagger (26, 12, D:11) a +0 war axe (29, -3, D:11) a +0 ring mail (30, -2, D:11) a +2 robe of cold resistance (30, 19, D:11) a +0 club (31, -2, D:11) a +0 hand axe (32, -2, D:11) a +0 giant spiked club a +0 giant spiked club (33, -2, D:11) a +0 rapier a +0 shortbow a +0 giant spiked club a cursed -2 giant spiked club a +0 giant spiked club (34, -4, D:11) a +0 flail (34, -2, D:11) a +0 giant spiked club a +0 giant spiked club a +0 robe a +0 flail (36, 10, D:11) a +0 robe a +0 dagger a +0 plate armour a +0 long sword (36, 12, D:11) a +0 leather armour a +0 mace (37, 13, D:11) a +0 robe a +0 dagger (39, -1, D:11) a +0 chain mail (41, 9, D:11) a +0 short sword (51, 5, D:11) a +0 giant spiked club a +0 giant club Level 12 of the Dungeon (0, 0, D:12) 15 bolts (1, -6, D:12) 17 arrows (4, 10, D:12) a +0 leather armour a +0 long sword (5, 7, D:12) a +1 long sword of protection (8, 11, D:12) a cursed -2 great sword a +0 leather armour a +0 mace a +0 dagger a +0 ring mail (8, 12, D:12) a +0 trident a +0 robe (9, 11, D:12) a +0 mace (11, 12, D:12) a +0 robe a cursed +0 long sword (19, 12, D:12) a cursed +0 scale mail (22, -2, D:12) a +0 leather armour (22, 12, D:12) a +0 long sword (23, -35, D:12) a +4 mace of protection a +0 hand axe a +0 flail a +0 short sword a +1 vampiric short sword (23, -33, D:12) a +0 mace (24, -38, D:12) a +0 mace (24, -32, D:12) a +0 short sword (24, 12, D:12) a +0 long sword (27, -12, D:12) a +0 dagger a +0 robe (34, 1, D:12) a +0 chain mail a +0 battleaxe Level 13 of the Dungeon [Shop] Beme's Antique Weapon Shop a +0 demon blade (375 gold) a +0 scimitar (100 gold) a +0 trident (87 gold) a +3 spear of piercing (537 gold) a +0 battleaxe (162 gold) a +0 arbalest (112 gold) a +0 fustibalus (375 gold) a +0 club (25 gold) a +0 spear (75 gold) a +1 whip of venom (250 gold) a +5 giant club (717 gold) a +0 spear (75 gold) (0, 0, D:13) 22 bolts (5, 5, D:13) a +0 shortbow 6 arrows (7, 42, D:13) 24 stones (14, 25, D:13) a +0 robe a +0 dagger (16, 23, D:13) a +0 robe a +2 dagger of venom (17, 26, D:13) a +0 long sword (19, 35, D:13) an arrow a stone (20, 35, D:13) 16 stones a cursed +0 battleaxe a +0 leather armour a +0 battleaxe a +0 shortbow 15 arrows a +0 arbalest 44 bolts a +0 flail a cursed +2 dagger of freezing a cursed -2 giant club a +0 robe (21, 35, D:13) 4 large rocks (22, 11, D:13) 3 large rocks (22, 21, D:13) a +0 short sword (27, 24, D:13) a +0 leather armour (38, -6, D:13) a +0 glaive a +0 ring mail (39, 37, D:13) an uncursed ring of positive energy 6 potions of brilliance the ring of Pyromania {Int+3 Stlth+} [ring of stealth] It affects your intelligence (+3). It makes you more stealthy. 2 scrolls of enchant armour a +2 scimitar of protection a potion of flight the Compendium of the Oath and Cold Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Slow Hexes 2 c - Leda's Liquefaction Hexes/Earth 4 d - Invisibility Hexes 6 e - Simulacrum Ice/Necromancy 6 Trog disapproves of the use of such an item. a book of Cantrips a +3 ring of strength (40, 24, D:13) a +0 mace (43, 31, D:13) 13 stones (49, 21, D:13) a +0 robe a +0 dagger (51, -6, D:13) 18 arrows (56, 8, D:13) 19 stones (57, -6, D:13) 13 bolts (57, 14, D:13) a +0 hunting sling Level 14 of the Dungeon (0, 0, D:14) a +0 robe (8, 37, D:14) an uncursed ring of flight (9, 11, D:14) a +0 leather armour (17, 7, D:14) 2 scrolls of amnesia (19, -1, D:14) a +0 long sword (20, 4, D:14) 21 stones (25, -5, D:14) a +0 giant spiked club a +0 giant spiked club (26, 15, D:14) a crystal ball of energy (32, 2, D:14) a +0 ring mail (39, 0, D:14) a +0 long sword (41, 2, D:14) 20 poisoned needles (55, 26, D:14) a +0 chain mail (61, 47, D:14) 18 stones Level 15 of the Dungeon (0, 2, D:15) an uncursed staff of wizardry (1, 2, D:15) the amulet of the Louse {Harm *Drain rC+} [amulet of harm] It increases damage dealt and taken. It protects you from cold. It causes draining when unequipped. (8, -1, D:15) a +0 shortbow 28 arrows (9, 34, D:15) a +0 war axe (12, 27, D:15) a +0 giant club a +0 giant club (14, 25, D:15) a +0 spear a +0 robe a +0 flail of draining a +0 robe (15, 0, D:15) an arrow (17, 24, D:15) a +0 robe (17, 33, D:15) a +0 ring mail a +0 shield 2 large rocks (17, 35, D:15) 2 large rocks (20, 0, D:15) 14 stones (21, 26, D:15) a +0 morningstar (22, 17, D:15) a scroll of random uselessness (22, 29, D:15) 19 arrows (22, 35, D:15) 19 stones (23, 15, D:15) 3 large rocks (23, 16, D:15) a +0 chain mail a +1 scimitar of flaming (36, 10, D:15) a +0 chain mail (40, 26, D:15) a +0 chain mail a +0 hand axe (43, 28, D:15) a potion of degeneration (45, -9, D:15) a +0 quarterstaff (45, 17, D:15) a +0 robe (48, -2, D:15) 2 potions of degeneration (52, 9, D:15) a +0 buckler (64, 12, D:15) a +0 long sword Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 leather armour a +0 club (0, 1, Orc:1) a +0 flail a cursed +0 leather armour a +0 dagger (0, 2, Orc:1) a +0 ring mail a cursed +0 club (0, 3, Orc:1) a +0 dagger a +0 flail a +0 dagger (1, 1, Orc:1) a +0 chain mail a cursed -1 hand axe a +0 leather armour a +0 trident (1, 3, Orc:1) a +0 plate armour a +0 trident a +0 hand axe a +0 robe a +0 dagger (2, 1, Orc:1) a +0 giant club (2, 3, Orc:1) a +0 chain mail a +0 hand axe a +0 leather armour (2, 5, Orc:1) a +0 hand axe (3, 4, Orc:1) a +0 club a +0 morningstar of freezing (19, 13, Orc:1) the +10 large shield of Ignorance {rN+ Int-4} It affects your intelligence (-4). It protects you from negative energy. (22, 10, Orc:1) 2 gold pieces (22, 24, Orc:1) a large rock (23, 8, Orc:1) a large rock (23, 18, Orc:1) a large rock (24, 8, Orc:1) a large rock (24, 11, Orc:1) a large rock (24, 13, Orc:1) a large rock (24, 16, Orc:1) a large rock (24, 17, Orc:1) a large rock Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (23, 3, Lair:1) a +0 ring mail (23, 12, Lair:1) a +1 war axe of holy wrath a +0 rapier of flaming a +1 battleaxe of freezing (24, 11, Lair:1) the +9 shortbow "Fexaym" {freeze, Str+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+2). (24, 12, Lair:1) a +0 arbalest of flaming a +6 longbow of freezing a +2 arbalest of freezing (24, 13, Lair:1) a book of Air (24, 14, Lair:1) 8 scrolls of enchant weapon (25, 12, Lair:1) an uncursed amulet of rage 309 stones 6 needles of sleeping 138 bolts (25, 13, Lair:1) the +1 chain mail of Charity {rC+} It protects you from cold. a +1 helmet of intelligence (25, 14, Lair:1) an uncursed ring of ice an uncursed ring of flight (26, -12, Lair:1) an uncursed ring of flight (26, 9, Lair:1) a +0 leather armour (50, 24, Lair:1) a +0 robe (54, 17, Lair:1) 17 arrows (61, 22, Lair:1) a +0 helmet Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 flail (5, -15, Lair:2) a poisoned needle (14, -44, Lair:2) 3 large rocks (21, -23, Lair:2) 23 arrows (22, -40, Lair:2) a +0 dagger (31, -29, Lair:2) a +0 plate armour (42, -12, Lair:2) 25 arrows (55, -19, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (15, 19, Lair:3) a +0 scale mail of magic resistance a +2 dagger of protection a +2 great sword of flaming (31, -10, Lair:3) a +0 hunting sling (47, -1, Lair:3) 11 arrows (47, 12, Lair:3) 19 arrows (63, -24, Lair:3) a +0 shortbow of flaming a +3 short sword a potion of berserk rage 2 scrolls of amnesia 16 arrows +0 steam dragon scales 4 potions of mutation Level 4 of the Lair of Beasts (0, 0, Lair:4) 17 bolts (6, 5, Lair:4) 31 arrows (7, 22, Lair:4) 17 stones (10, 19, Lair:4) 20 arrows (18, 23, Lair:4) a +0 trident (24, 29, Lair:4) 22 stones (30, -3, Lair:4) a +0 dagger (35, -4, Lair:4) 20 arrows (42, -4, Lair:4) a stone (48, -22, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 leather armour (33, 10, Lair:5) a +0 chain mail (44, 14, Lair:5) a +0 plate armour Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of random uselessness (2, 18, Lair:6) a +0 flail (6, -37, Lair:6) a cursed -3 club (6, -14, Lair:6) 21 arrows (9, 10, Lair:6) a +0 chain mail (11, -34, Lair:6) a poisoned needle (24, -7, Lair:6) a cursed +0 scale mail (25, -32, Lair:6) a +0 hand axe (27, 2, Lair:6) 20 stones (31, -39, Lair:6) an uncursed ring of flight