MordorOrchid the Dungeon [Shop] Wyosomn's Food Boutique a bread ration (60 gold) 3 fruits (54 gold) [Shop] Luufy's Gadget Shop a disc of storms (240 gold) a fan of gales (480 gold) a wand of acid (8/15) (288 gold) a wand of polymorph (13/24) (180 gold) a wand of iceblast (7/15) (132 gold) a fan of gales (480 gold) a disc of storms (240 gold) a wand of flame (19/48) (126 gold) [Shop] Fugikkou's Food Boutique a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) a bread ration (60 gold) [Shop] Agoviv's Antique Armour Shop a +0 chain mail (103 gold) a +0 leather armour (46 gold) a +0 robe (16 gold) a +0 ring mail (92 gold) a +0 robe (16 gold) a +2 plate armour of cold resistance (920 gold) a +2 plate armour of cold resistance (920 gold) a +0 plate armour (529 gold) (0, 0, D) the +6 sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a potion of flight (0, 3, D) the +4 staff of Dispater (0, 32, D) a +8 rapier of speed (4, 53, D) a +4 antimagic long sword (4, 54, D) a +4 antimagic falchion (4, 58, D) the +10 eveningstar "Wuimur" {venom, +Blink rF+} It poisons the flesh of those it strikes. It protects you from fire. It lets you blink. (4, 60, D) a +4 antimagic dagger (6, 63, D) a +3 short sword of flaming (8, 23, D) an arrow (8, 26, D) a +0 dagger (8, 27, D) a +0 long sword (8, 28, D) a +0 leather armour 25 arrows a +0 longbow (8, 33, D) a +0 long sword a +0 leather armour a +0 long sword a +0 shortbow 14 arrows (8, 34, D) a +0 rapier a +0 leather armour a +0 rapier a +0 leather armour 20 arrows a +0 longbow (8, 35, D) a +1 rapier of venom a cursed -1 short sword a +0 leather armour a +0 rapier a +2 short sword of venom (8, 36, D) a +0 rapier a +0 rapier a +0 leather armour a +2 rapier of venom a +0 scale mail a +0 long sword a +0 short sword a +4 dagger of protection (8, 38, D) a +0 dagger a +0 robe (8, 49, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +4 dagger a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 50, D) a +4 antimagic dagger 6 steel tomahawks (8, 60, D) a +0 plate armour a +0 broad axe a +0 plate armour a +0 great mace (8, 62, D) a +0 plate armour a +0 great mace a +0 plate armour a +0 battleaxe a +1 antimagic dagger (8, 63, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 war axe (12, 2, D) a +5 dagger of venom (12, 19, D) a +2 falchion of holy wrath (12, 36, D) a +4 short sword of speed 8 poisoned tomahawks (12, 42, D) a +0 battleaxe a +2 cloak (12, 43, D) a +1 antimagic morningstar the +5 demon blade "Puczin" {flame, *Noise rElec MR+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It insulates you from electricity. It affects your resistance to hostile enchantments. It may make noises in combat. (12, 50, D) a +3 rapier of venom (12, 54, D) a +2 greatsling of flaming (16, 10, D) a +0 trident (16, 12, D) a +0 cloak (16, 15, D) the +8 falchion of the Rat {flame, rElec rF+ MR- Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+7). It protects you from fire. It insulates you from electricity. It affects your resistance to hostile enchantments. (16, 16, D) a +0 cloak a +0 long sword a +0 flail (16, 17, D) a +0 long sword a +2 dire flail of venom a +0 cloak a +0 long sword (16, 18, D) a +4 quarterstaff of crushing a +2 antimagic dagger (16, 19, D) a cursed +0 cloak a +0 rapier (16, 20, D) a +0 cloak (16, 28, D) a +0 trident (16, 29, D) a cursed -3 hand axe a +0 cloak a +0 cloak (16, 30, D) a +2 greatsling of freezing (16, 32, D) a +0 cloak a +0 whip (16, 33, D) a +0 glaive a +0 hand axe a +1 antimagic rapier (16, 34, D) a +0 cloak a +0 halberd (16, 35, D) a +0 trident a +6 short sword of draining (16, 37, D) a +2 cloak a +0 trident (16, 44, D) a +0 scimitar (16, 47, D) a +0 glaive (16, 52, D) a +5 antimagic quarterstaff (16, 53, D) a +0 trident (16, 54, D) a cursed +0 glaive a +0 dire flail a +1 antimagic rapier (16, 55, D) a cursed -1 glaive 3 exploding tomahawks (16, 58, D) 5 large rocks a +0 leather armour a +0 broad axe a +2 shield (16, 59, D) a +0 dire flail a +0 dire flail (16, 60, D) a +0 dire flail a +0 dire flail a cursed +0 dire flail a +0 dire flail (16, 61, D) a +2 antimagic short sword (16, 62, D) a +0 animal skin a +0 flail (18, 29, D) a +0 chain mail a +0 dire flail (18, 36, D) a +0 robe a +1 demon whip of venom (20, 5, D) a crystal ball of energy (20, 8, D) 4 potions of magic (20, 17, D) a +4 quarterstaff of draining (20, 22, D) a +4 ring of protection (20, 28, D) a +2 pair of gloves (20, 29, D) the +4 plate armour of Qoufoici {+Fly Dex-4 Stlth+} It affects your dexterity (-4). It lets you fly. It makes you more stealthy. (20, 30, D) a +0 cloak of poison resistance (20, 31, D) a +2 hat (20, 32, D) a +5 storm dragon armour (20, 33, D) a +4 robe of resistance (20, 34, D) a +6 chain mail (20, 35, D) the +8 dagger of Lodiucex {vamp, rF+ rN+ Dex+2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+2). It protects you from fire. It protects you from negative energy. (20, 38, D) a +5 triple sword of protection (20, 39, D) a +5 vampiric bardiche (20, 40, D) a +5 broad axe of freezing (20, 41, D) the +11 scythe "Spiderslayer" {flame, +Blink Int-5 SInv Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-5). It lets you see invisible. It lets you blink. It makes you more stealthy. (20, 42, D) a +5 triple crossbow of freezing (20, 43, D) the +5 executioner's axe of Demonkind {freeze, rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. (20, 44, D) a +0 demon whip a +0 scale mail a +0 shield a +5 triple crossbow of freezing (20, 50, D) the ring of Omuxawk {Ice rPois MR+ Int+4 Dex+7} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+4). It affects your dexterity (+7). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. (20, 54, D) a +6 ring of intelligence an uncursed ring of protection from magic an uncursed ring of poison resistance the amulet of Zuunaku {Faith *Drain rElec Str+4 Int+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+4). It affects your intelligence (+3). It insulates you from electricity. It causes draining when unequipped. (22, 31, D) a +0 ring mail (22, 49, D) a +0 ring mail a +1 battleaxe of venom (24, 1, D) a +2 war axe of freezing (24, 5, D) a +4 scimitar of flaming the +4 falchion of Gluttony {antimagic, +Inv} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It lets you turn invisible. (24, 6, D) 8 bolts a +0 arbalest a +0 hand axe of freezing (24, 8, D) a +6 dagger of venom (24, 12, D) a +3 chain mail (24, 13, D) a +0 leather armour a +0 flail a +0 plate armour (24, 15, D) 17 bolts a +0 arbalest a +0 dire flail a cursed -1 dire flail (24, 16, D) a +4 antimagic short sword (24, 17, D) a +2 antimagic long sword (24, 20, D) 2 exploding tomahawks a bread ration (24, 21, D) a +0 trident a +0 ring mail (24, 22, D) a +0 demon whip an uncursed staff of death (24, 26, D) a +0 chain mail a +3 morningstar 8 sling bullets (24, 27, D) 13 bolts a +0 arbalest a +0 robe a +0 leather armour a +0 great mace 2 large rocks a +0 battleaxe of freezing a +0 robe a +0 whip a scroll of amnesia (24, 28, D) 6 large rocks a +3 short sword of protection a +5 antimagic short sword (24, 30, D) a +3 antimagic dagger a +0 chain mail a +0 great mace (24, 31, D) a +0 trident (24, 33, D) a large rock (24, 39, D) a +0 plate armour a +0 battleaxe (24, 40, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great mace a +0 plate armour a +0 battleaxe a +0 plate armour a +0 long sword (24, 41, D) a +0 plate armour a +0 glaive a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 war axe a +0 shield a +0 chain mail a +4 long sword a +1 chain mail of cold resistance (24, 42, D) a cursed +0 plate armour a +0 dire flail a +0 large shield a +0 chain mail a +0 war axe a +5 dagger of venom (24, 46, D) a +0 shield a +0 chain mail a +0 war axe a +0 plate armour a +0 broad axe a +0 chain mail a +0 great sword a +0 large shield a +0 plate armour a +0 long sword a +0 chain mail a +0 dire flail a +2 shield (24, 47, D) a +0 chain mail a +0 battleaxe a +4 antimagic dagger (24, 48, D) a +0 chain mail a +0 bardiche (24, 49, D) a +0 chain mail a +0 great sword (24, 50, D) a +0 large shield a +0 plate armour a +0 war axe (24, 51, D) a +0 plate armour a +0 long sword (24, 52, D) a +0 plate armour a +0 glaive a +1 dagger of protection (24, 53, D) a +0 chain mail a cursed +0 great mace (24, 55, D) the +11 dagger of Plog {freeze, *Drain rElec rN+ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It insulates you from electricity. It protects you from negative energy. It causes draining when unequipped. (26, 16, D) a +4 chain mail of cold resistance a +1 glaive of freezing a potion of flight (26, 23, D) a +2 demon whip of venom a +0 scale mail (26, 37, D) a +0 trident (26, 48, D) a +2 vampiric dagger (28, 4, D) a +0 leather armour a +2 demon trident of venom (28, 5, D) a +3 antimagic rapier (28, 6, D) a +0 leather armour 17 javelins a +4 spear of pain (28, 7, D) 2 javelins (28, 8, D) a +0 robe a +7 rapier of draining (28, 9, D) a +0 leather armour 22 javelins of returning a +1 spear of freezing a javelin (28, 10, D) a +0 leather armour 18 poisoned javelins a +0 spear of flaming a +0 leather armour 9 javelins a +0 spear a +0 robe a +0 rapier (28, 11, D) a +0 leather armour a +0 trident 2 javelins (28, 12, D) a +0 robe a +0 rapier a javelin a +5 short sword of draining (28, 13, D) a cursed -2 leather armour 19 javelins a +2 spear of pain a +0 robe a +2 trident of freezing (28, 14, D) a +0 leather armour 18 javelins a +0 spear (28, 17, D) 2 poisoned javelins (28, 19, D) a +4 antimagic short sword (28, 28, D) a +4 short sword of speed (28, 39, D) a +0 robe a +0 spear a +0 robe a +0 spear (28, 40, D) a cursed +0 robe (28, 41, D) a cursed +0 robe a +0 robe a +0 spear (28, 42, D) a +0 robe a +0 spear a +0 robe a +0 flail a +0 mace a +0 robe a +0 robe a +0 flail a +2 antimagic short sword (28, 44, D) 5 poisoned needles 4 tomahawks (28, 50, D) a +3 antimagic quarterstaff (28, 55, D) a potion of berserk rage (30, -3, D) a +0 scale mail of positive energy a +2 great sword of holy wrath (30, -1, D) a +4 antimagic rapier (30, 0, D) a +2 ring mail of fire resistance a +3 bardiche of flaming (30, 11, D) a +4 scale mail of magic resistance a +0 battleaxe (30, 60, D) a +1 antimagic quarterstaff (32, 20, D) a +3 rapier of venom an uncursed ring of protection from magic a +2 rapier of draining (32, 28, D) a +0 swamp dragon armour a +0 helmet (32, 29, D) a +0 pair of boots a +0 mottled dragon armour (32, 31, D) the +1 robe of Whack-A-Mole {Int+4 Dex+3} It affects your intelligence (+4). It affects your dexterity (+3). a +0 pair of gloves (32, 32, D) an uncursed ring of see invisible (32, 33, D) a +0 large shield of protection (32, 37, D) a +3 longbow of velocity (32, 38, D) a +4 double sword (32, 39, D) a +4 lajatang (32, 40, D) the +0 bardiche "Uwitok" {freeze, +Fly MP+9 Dex+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your magic capacity (+9). It lets you fly. (32, 41, D) a +0 triple sword of slicing (32, 42, D) a +4 great sword (32, 48, D) a +3 ring of intelligence (32, 49, D) an uncursed amulet of the gourmand (34, 3, D) a +2 robe of fire resistance (34, 37, D) a +0 robe a +2 lajatang of venom (36, 26, D) a +0 robe a +0 flail (36, 27, D) a +0 giant club a cursed -2 chain mail a cursed -3 glaive (36, 28, D) a +0 robe a +0 halberd 3 large rocks a +0 robe (36, 29, D) a +0 ring mail a +0 falchion a +0 scale mail a +0 dire flail a +0 chain mail a +1 war axe of venom a +3 dagger of electrocution (36, 30, D) 4 large rocks a +0 ring mail a cursed -3 flail a +0 chain mail a +0 broad axe an ice dragon hide (36, 31, D) 14 arrows a +1 shortbow of flaming a +1 short sword of flaming (36, 32, D) 4 large rocks (36, 34, D) an arrow (36, 38, D) a +0 robe a +0 trident (36, 39, D) a +0 chain mail a +1 vampiric battleaxe an arrow a +1 short sword of venom (36, 40, D) a +0 robe a +0 dagger (36, 41, D) 14 bolts a +0 arbalest a +5 greatsling (36, 42, D) a +2 great sword of flaming (36, 43, D) a +1 battleaxe of freezing a +2 battleaxe of freezing a bolt (36, 44, D) a +3 antimagic dagger (36, 45, D) 3 large rocks a +6 antimagic broad axe (36, 46, D) a +2 battleaxe of freezing (36, 48, D) a bolt (36, 50, D) a +0 trident (36, 52, D) 6 exploding tomahawks (36, 53, D) a +0 antimagic demon whip (36, 60, D) a +0 trident (38, 9, D) 4 needles of paralysis (38, 10, D) 2 needles of confusion (still there?) a needle of confusion (still there?) (38, 11, D) 4 needles of paralysis (38, 12, D) a needle of paralysis (38, 13, D) 2 needles of confusion a needle of paralysis (38, 14, D) 2 needles of paralysis (still there?) a needle of paralysis (still there?) a +2 robe of magic resistance (still there?) (38, 19, D) a needle of confusion (38, 50, D) a +0 animal skin a -2 spear a +4 dagger of holy wrath (38, 62, D) a +3 rapier of electrocution (39, -3, D) a +0 robe (40, -2, D) a +3 antimagic quarterstaff (40, 1, D) a +2 whip of holy wrath (40, 17, D) a +1 antimagic short sword (40, 20, D) the +2 short sword "Ystiameri" {pierce, Dex+3} It inflicts extra damage upon your enemies. It affects your dexterity (+3). (40, 24, D) a +0 spear (40, 25, D) a cursed +0 robe a +1 scimitar of venom a +0 shield a +0 robe a +0 scimitar a +0 robe (40, 26, D) a +0 trident a +2 dagger of electrocution (40, 27, D) 16 bolts a +0 morningstar a +0 arbalest (40, 32, D) a +0 spear (40, 33, D) a +4 antimagic short sword (40, 36, D) a +0 robe a +1 demon trident of venom (40, 37, D) 4 tomahawks a +0 trident (40, 38, D) a +0 trident (40, 46, D) a +2 rapier of venom (40, 54, D) a +3 whip of holy wrath a +0 robe (42, 1, D) the +10 quarterstaff of Tender Mercy {venom, rElec Str+2 Stlth+} It poisons the flesh of those it strikes. It affects your strength (+2). It insulates you from electricity. It makes you more stealthy. (42, 11, D) a +0 trident (42, 16, D) a +0 scale mail a +0 halberd (42, 26, D) an arrow (42, 28, D) a +0 longbow a +2 scimitar of flaming 17 arrows a +0 robe (42, 29, D) a +4 short sword of electrocution a +8 great sword of flaming a +0 pearl dragon armour (42, 32, D) a +0 hunting sling a +0 flail of flaming 12 stones a +0 robe a +0 buckler (42, 34, D) a stone (44, 7, D) a +0 robe a +0 trident (44, 16, D) 5 large rocks an ice dragon hide (44, 19, D) 11 arrows a +0 shortbow (44, 20, D) a +1 hunting sling of freezing a troll hide (44, 21, D) a +3 ring of dexterity a +0 swamp dragon armour a +2 rapier of speed a +2 leather armour of magic resistance (44, 30, D) a +0 robe a +0 dagger (44, 34, D) a +1 large shield (44, 35, D) a +2 ring mail (44, 37, D) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (44, 38, D) a +1 fire dragon armour (44, 39, D) a +2 ring mail (44, 40, D) a +1 centaur barding (44, 42, D) a +1 great mace (44, 43, D) a +0 broad axe of chopping (44, 44, D) a +0 blowgun (44, 45, D) a +0 great sword of holy wrath (44, 46, D) a +1 glaive (44, 47, D) a +3 quick blade (44, 48, D) a +0 executioner's axe (44, 49, D) a +2 demon blade of flaming a +3 scale mail a +0 shield the +6 war axe of Blood-Lust {chop, Dex+6} It inflicts extra damage upon your enemies. It affects your dexterity (+6). (44, 54, D) a +1 great sword of flaming (44, 56, D) a +10 antimagic trident (46, 13, D) a +0 leather armour a +0 rapier (46, 23, D) a +0 ring mail a +0 glaive (46, 38, D) a +3 spear of venom (46, 59, D) a +5 double sword of slicing a +0 chain mail a +1 large shield of resistance (46, 62, D) a +0 ring mail (48, 12, D) a +0 cloak 37 arrows a +0 shortbow a +2 dagger a +2 robe a +0 cloak (48, 22, D) a +0 long sword a +0 leather armour a +0 flail (48, 23, D) a +1 long sword of holy wrath a +0 large shield a +0 scale mail a +0 battleaxe a +0 scimitar (48, 25, D) a +3 antimagic short sword a +0 hand axe (48, 29, D) a +0 leather armour a +0 halberd (48, 30, D) a +0 chain mail a +0 great sword (48, 34, D) a +0 robe a +0 dagger (48, 35, D) a +0 plate armour a +0 battleaxe of holy wrath a +0 chain mail a +0 battleaxe a +0 leather armour a +0 long sword a +3 short sword of draining (48, 36, D) a +0 plate armour a cursed -2 flail a +0 chain mail a +0 war axe (48, 38, D) a +0 whip (48, 39, D) a +0 leather armour a +0 hand axe (48, 40, D) a +0 ring mail (48, 42, D) a +0 chain mail a +0 battleaxe (48, 43, D) a cursed +0 plate armour a +0 halberd a +0 plate armour a +0 scimitar (48, 44, D) a +2 antimagic dagger (48, 49, D) a +0 leather armour (48, 50, D) a +0 dagger a +0 leather armour a +0 scimitar a +0 mace (48, 52, D) a +0 chain mail a +0 hand axe a +2 falchion of freezing a +0 falchion of electrocution (48, 54, D) a +2 antimagic falchion a +0 club (48, 55, D) a +0 chain mail a +0 great mace (48, 56, D) a +0 leather armour a +0 robe a +0 dagger (48, 57, D) a +1 antimagic quarterstaff (48, 61, D) a +0 plate armour a +0 great mace (49, 64, D) a +0 dagger a +0 mace a +0 plate armour a +0 long sword (50, -1, D) a +0 antimagic long sword (50, 2, D) a +2 vampiric demon whip (50, 12, D) a +2 dagger of chaos (50, 24, D) a +0 robe a +0 dagger (50, 35, D) a +0 dagger of draining a +0 blowgun (50, 63, D) a +0 chain mail a +0 war axe (50, 64, D) a +0 plate armour a +0 chain mail a +0 halberd a +0 hand axe a +0 chain mail a +0 whip (52, 5, D) a +0 helmet (52, 7, D) a +0 helmet (52, 9, D) 40 fruits 12 bread rations (52, 11, D) a +0 hunting sling (52, 13, D) a +0 plate armour (52, 14, D) a cursed -3 mace (52, 35, D) a +0 scale mail a +0 shield (52, 39, D) a +0 dagger a +0 robe a putrid demonspawn corpse (skeletalised by now) (52, 44, D) a +1 scale mail a +0 robe (52, 49, D) a potion of degeneration (52, 50, D) a +0 robe (52, 55, D) a +3 antimagic dagger (52, 57, D) a +1 scythe of flaming (52, 63, D) a +4 vampiric scimitar (54, 8, D) a +0 mace a +0 ring mail a +0 glaive a +0 chain mail an infernal demonspawn corpse (54, 12, D) a +0 trident (54, 13, D) the +8 demon blade of the Establishment {freeze, *Confuse rPois SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It lets you see invisible. It may confuse you when you take damage. a +2 trident of pain (54, 19, D) a +1 scimitar of flaming (54, 20, D) a +3 antimagic quarterstaff (54, 40, D) a hell hog corpse a hell hog corpse a hell hog corpse (56, 5, D) a +0 shortbow a +0 flail (56, 8, D) a +1 demon trident of draining a +0 scale mail (56, 9, D) a +0 giant club (56, 11, D) a +0 giant club (56, 12, D) a +6 antimagic scimitar a +0 plate armour a +0 dire flail (56, 13, D) a +0 scale mail a +0 morningstar a +0 chain mail a +0 great sword a +0 plate armour a monstrous demonspawn corpse (56, 19, D) a +2 scimitar of flaming a +0 lajatang a +2 halberd of protection a +2 morningstar of crushing a +3 war axe of chopping (56, 20, D) an uncursed staff of energy (56, 21, D) 2 scrolls of amnesia (56, 62, D) a +0 leather armour a +0 flail