MordorOrchid the Dungeon [Shop] Fowuawi's Distillery 2 potions of lignification (78 gold) [Shop] Coxkaock's Armour Shop a +0 ring mail (48 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +2 plate armour of fire resistance (480 gold) a +0 ring mail (48 gold) a +2 plate armour of cold resistance (480 gold) a +0 buckler (54 gold) a quicksilver dragon armour (720 gold) [Shop] Waza's Jewellery Boutique an uncursed ring of see invisible (180 gold) an uncursed ring of positive energy (240 gold) a +3 ring of intelligence (188 gold) an uncursed amulet of dismissal (360 gold) an uncursed ring of poison resistance (240 gold) a cursed amulet of inaccuracy (24 gold) an uncursed ring of positive energy (240 gold) [Shop] Ruuf Hau's Assorted Antiques a potion of berserk rage (85 gold) a +5 halberd of venom (540 gold) a +0 dagger (34 gold) a scroll of recharging (161 gold) a cursed +0 hunting sling (1 gold) a book of Battle (680 gold) (0, 12, D) the +7 Sceptre of Asmodeus (0, 13, D) a +2 quarterstaff of protection (0, 18, D) the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (2, 67, D) a +4 swamp dragon armour a +7 quick blade a +4 ring of evasion a +2 robe of cold resistance (4, 36, D) a +5 antimagic broad axe (4, 64, D) a +1 antimagic rapier (5, 67, D) a +7 demon blade of flaming (8, 11, D) a scroll of enchant armour a +1 short sword of freezing (8, 27, D) a +0 long sword (8, 29, D) a +2 antimagic short sword (8, 33, D) a +0 short sword (8, 34, D) a +0 long sword a +0 leather armour a +0 dagger a +0 chain mail (8, 36, D) a +0 short sword a +0 short sword a +0 leather armour a +0 long sword a +0 leather armour (8, 37, D) a +0 short sword a +0 longbow 19 arrows a +0 leather armour (8, 38, D) a +4 short sword of holy wrath a +0 long sword a +0 leather armour a +2 short sword of holy wrath a +0 short sword a +0 leather armour a +0 short sword (8, 39, D) a +0 longbow 53 arrows a +0 leather armour a +0 rapier a +0 rapier a +0 leather armour a cursed +0 dagger (8, 41, D) a +4 antimagic short sword (8, 47, D) a +4 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (8, 48, D) a +2 short sword of protection a +0 dagger a +0 robe (8, 49, D) a +0 dagger a +0 robe (8, 50, D) a +0 dagger a cursed -1 robe (8, 51, D) a +0 dagger a +0 robe (8, 61, D) a +0 great mace a +2 plate armour of cold resistance (8, 65, D) a +2 vampiric short sword a +0 war axe a +0 plate armour (8, 66, D) a +0 battleaxe a +0 plate armour (9, 67, D) a cursed +0 broad axe a +0 chain mail (10, 61, D) a +0 dire flail a +0 chain mail a +0 dire flail a +0 plate armour (10, 63, D) a +5 antimagic broad axe (12, 9, D) the +9 war axe of Orb Guardian's Peril {chop, *Rage Str+7 Dex+8} It inflicts extra damage upon your enemies. It affects your strength (+7). It affects your dexterity (+8). It may make you go berserk in combat. an ornate deck of wonders {drawn: 1} (12, 11, D) a +2 broad axe of chopping (12, 25, D) a +3 antimagic rapier (12, 28, D) a +0 battleaxe (12, 30, D) a gold dragon hide (12, 42, D) a +0 battleaxe (12, 45, D) a +1 vampiric trident (12, 49, D) a +0 cloak a +0 long sword (12, 61, D) a +3 antimagic short sword (16, 22, D) a +0 great mace a +2 cloak (16, 23, D) a +0 rapier a +0 cloak a +0 long sword a +2 cloak a +3 antimagic dagger (16, 24, D) a cursed +0 halberd a +1 dagger of holy wrath (16, 25, D) a +0 shield a +0 cloak (16, 27, D) a +0 cloak a +0 cloak a +0 whip a +0 scimitar (16, 31, D) a storm dragon hide (16, 32, D) a +2 dagger of holy wrath a +4 antimagic short sword (16, 40, D) a +0 cloak a cursed -2 long sword a +3 antimagic dagger (16, 42, D) a +0 trident a +0 cloak (16, 43, D) a +0 trident (16, 44, D) a +0 trident a +1 dire flail of protection a +0 antimagic trident (16, 45, D) a +4 antimagic short sword (16, 48, D) a +0 hand axe a +0 cloak a +0 rapier (16, 55, D) a +0 dire flail a gold dragon hide a +1 scimitar of draining (16, 57, D) a +0 plate armour a +0 flail a +0 short sword a +0 short sword a +0 glaive (16, 60, D) a +0 plate armour a +0 short sword (16, 61, D) the +7 dagger "Tousa" {freeze, rC- Str+5 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+5). It makes you vulnerable to cold. It lets you see invisible. a +8 antimagic rapier (16, 63, D) a +0 mace (16, 65, D) a +5 short sword of draining (18, 16, D) a +0 robe a +4 demon whip of electrocution (18, 33, D) a +4 scimitar of flaming (20, 8, D) a crystal ball of energy (20, 10, D) a +5 dagger of holy wrath (20, 24, D) a potion of brilliance (20, 27, D) an uncursed ring of ice (20, 31, D) a +4 naga barding (20, 33, D) a +0 cloak a +3 large shield of protection (20, 34, D) a +0 hat (20, 35, D) a +0 helmet of see invisible (20, 38, D) a +1 fire dragon armour a +0 swamp dragon armour (20, 41, D) the +5 lajatang of a Hundred Curses {slice, MP+9} It inflicts extra damage upon your enemies. It affects your magic capacity (+9). (20, 42, D) the +9 Sword of Zonguldrok {reap, *Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. (20, 43, D) a +5 triple sword of flaming (20, 44, D) a +5 giant spiked club (20, 45, D) the +5 double sword of Ascent {flame, rPois rC+ Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+4). It protects you from cold. It protects you from poison. (20, 46, D) the +5 demon blade "Carod" {venom, Int+3 Stlth+} It poisons the flesh of those it strikes. It affects your intelligence (+3). It makes you more stealthy. (20, 47, D) a +5 double sword of slicing (20, 52, D) the amulet "Ygyn" {*Confuse +Rage rElec Dex+3 SInv} [amulet of rage] It affects your dexterity (+3). It insulates you from electricity. It lets you see invisible. It lets you go berserk. It may confuse you when you take damage. (20, 54, D) the amulet of Harmony {rElec MR- Regen+ Int+5} [amulet of regeneration] It affects your intelligence (+5). It insulates you from electricity. It affects your resistance to hostile enchantments. It increases your rate of regeneration. (20, 55, D) the ring of Robra {Fragile rPois Str+3 Int+2 SInv} [ring of strength] It affects your strength (+3). It affects your intelligence (+2). It protects you from poison. It lets you see invisible. It will be destroyed if unequipped. (20, 56, D) an uncursed ring of fire (22, 8, D) a +5 scimitar of holy wrath a +0 large shield (22, 47, D) a +0 ring mail a +0 short sword (24, 4, D) a +0 chain mail (24, 6, D) an uncursed ring of see invisible (24, 8, D) a +1 antimagic scimitar (24, 9, D) a +0 dire flail a +2 pair of boots of running a +2 chain mail of cold resistance (24, 10, D) 5 large rocks (24, 11, D) a shadow dragon hide (24, 12, D) a +1 antimagic broad axe (24, 14, D) a +0 hand axe (24, 15, D) 16 bolts a +0 arbalest a +0 chain mail a +1 broad axe (24, 16, D) a +0 leather armour (24, 17, D) a wand of iceblast (5/15) (24, 18, D) a +2 antimagic war axe (24, 24, D) 24 stones (24, 25, D) a +2 plate armour of magic resistance (24, 26, D) an arrow (24, 27, D) a +0 leather armour 25 arrows a +0 dagger a +0 shortbow (24, 28, D) 13 bolts a +0 arbalest a +0 shield a +0 plate armour a cursed -3 long sword (24, 30, D) a +1 great sword of flaming a +0 leather armour a +0 mace 16 stones (24, 31, D) 32 bolts a +0 arbalest (24, 32, D) a +0 leather armour a +0 flail a +3 antimagic quarterstaff a +0 hand crossbow (24, 33, D) a stone a +6 quick blade (24, 34, D) a +0 plate armour a +2 great sword of flaming (24, 35, D) a +1 shield of positive energy (24, 36, D) a bolt (24, 37, D) 2 stones (24, 39, D) a +0 plate armour a +0 long sword 2 large rocks (24, 40, D) a +4 dagger of holy wrath (24, 42, D) a +0 plate armour a +0 great sword (24, 44, D) a +0 chain mail a +0 war axe (24, 45, D) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great sword a +0 plate armour a +2 bardiche of protection a +0 plate armour a +0 war axe a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe (24, 46, D) a +0 chain mail a +0 great mace (24, 48, D) a +0 shield a +0 plate armour a +0 long sword a +0 chain mail a +0 battleaxe (24, 51, D) a +0 shield a +0 chain mail a +0 long sword a +0 buckler a +0 ring mail a +0 broad axe a +1 dagger of venom (24, 53, D) a +0 shield a +0 chain mail a +0 war axe (24, 55, D) a +0 plate armour a +0 battleaxe a +0 chain mail a +0 war axe (24, 58, D) a +0 plate armour a +0 halberd a +0 shield a +0 chain mail a cursed +0 war axe (24, 59, D) a +0 chain mail a +0 long sword (24, 60, D) a +0 shield a cursed +0 chain mail a +0 long sword a +0 plate armour a +0 long sword (24, 62, D) a +0 large shield a +0 plate armour a +1 long sword of distortion (24, 65, D) a +0 chain mail a cursed -3 battleaxe (26, 16, D) a +1 great sword (26, 30, D) a fire dragon hide {Xtahua} (28, 5, D) a +0 leather armour a +2 vampiric trident (28, 6, D) a +0 antimagic short sword (28, 12, D) a +1 antimagic rapier (28, 14, D) a +0 robe a +0 trident a +0 robe a +0 rapier a +0 robe a +1 rapier of protection a +0 robe a +1 rapier of electrocution (28, 15, D) a +0 leather armour 15 javelins of penetration a +3 spear of piercing (28, 16, D) a +0 trident a +0 robe a +0 rapier (28, 17, D) a +0 robe a +0 trident (28, 19, D) a +0 robe a +4 trident of freezing a +0 leather armour a +1 spear of freezing 18 silver javelins (28, 20, D) an uncursed ring of protection from magic an uncursed ring of poison resistance (28, 21, D) a +0 robe a +2 rapier of flaming (28, 22, D) a silver javelin (28, 25, D) a +1 antimagic short sword (28, 33, D) a +0 club (28, 38, D) a +3 greatsling of freezing (28, 41, D) a +0 robe a +0 club (28, 42, D) a +0 club a +0 scimitar (28, 44, D) a cursed +0 shield a +0 long sword (28, 45, D) a cursed -2 dire flail (28, 46, D) a +0 robe a +0 club a +0 robe a +0 club a +0 robe a +0 flail a +0 robe a +0 club (28, 47, D) a +0 robe a +0 battleaxe a +5 short sword of draining a +3 dagger of venom a +2 robe of magic resistance 5 poisoned needles (28, 48, D) a +2 dagger of holy wrath (28, 49, D) a cursed +0 robe a +0 flail (28, 50, D) a +5 rapier of venom (28, 61, D) a +3 quarterstaff of protection (30, 14, D) a +0 robe a +0 lajatang (30, 53, D) a +0 pair of gloves a +0 cloak a +3 rapier of electrocution (32, 5, D) a +0 long sword a +0 chain mail a +0 shield (32, 31, D) a +3 large shield (32, 33, D) a +3 ice dragon armour (32, 34, D) a +2 chain mail of fire resistance (32, 35, D) a +0 pair of gloves of archery (32, 36, D) a +5 chain mail (32, 40, D) a +0 triple crossbow of freezing (32, 41, D) a +1 demon trident of electrocution (32, 42, D) the +3 longbow of Valiance {venom, MP+9 Int+4 Stlth-} It poisons the ammo it fires. It affects your intelligence (+4). It affects your magic capacity (+9). It makes you less stealthy. (32, 43, D) a +1 great mace of protection (32, 44, D) a +4 battleaxe (32, 45, D) a +2 glaive of chopping (32, 49, D) a +6 ring of intelligence (32, 50, D) a +3 ring of strength (32, 51, D) a +6 ring of intelligence (32, 52, D) a +6 ring of intelligence (32, 53, D) a +6 ring of intelligence (33, 67, D) 9 tomahawks (34, 16, D) a +1 robe of the Archmagi (36, 11, D) 17 arrows a +0 longbow (36, 17, D) a +0 ring mail a +1 flail of holy wrath (36, 25, D) a +0 great sword of flaming a +0 ring mail a +0 mace (36, 26, D) a +3 rapier of venom (36, 28, D) a +0 chain mail a +0 dire flail (36, 29, D) a +0 leather armour a cursed -3 flail a +0 chain mail a +0 great sword a +0 scale mail a +0 great mace (36, 30, D) a +0 leather armour 18 arrows a +0 long sword a +0 shortbow a +5 antimagic rapier (36, 33, D) a +0 scale mail a +0 mace (36, 34, D) a +2 battleaxe of freezing (36, 35, D) a +2 antimagic rapier (36, 42, D) a +0 buckler a +0 short sword (36, 43, D) a +6 dagger of protection (36, 44, D) a +3 scale mail of cold resistance a +0 great sword of slicing (36, 45, D) a +0 dire flail a +0 dire flail (36, 46, D) a +0 plate armour a +0 long sword (36, 48, D) a +1 great sword of flaming a +2 ring mail of fire resistance a +0 great mace a +0 robe (36, 49, D) a +5 arbalest of evasion (36, 51, D) a +0 robe a +0 halberd (36, 53, D) a +0 arbalest 14 bolts (36, 54, D) a +5 vampiric dagger (36, 56, D) the +2 quarterstaff of Hydra's Regret {freeze, -Tele MR+ Int+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+6). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (36, 59, D) a +3 great sword of flaming (36, 60, D) a bolt (38, 3, D) a +2 robe of magic resistance a +0 shortbow 119 arrows (38, 5, D) a +3 antimagic dagger (38, 6, D) a +0 dagger (38, 54, D) a +0 dire flail a +0 scale mail (40, 16, D) a +0 buckler a +0 spear (40, 32, D) a +2 antimagic dagger (40, 33, D) a +1 antimagic quarterstaff (40, 38, D) a +0 robe a +0 halberd (40, 39, D) a +0 leather armour 15 javelins of penetration a +0 spear a cursed +0 rapier (40, 41, D) a +0 spear a +3 antimagic short sword (40, 46, D) 2 javelins of penetration (40, 60, D) a +0 trident a +0 robe a +3 rapier (42, 13, D) a +0 demon trident (42, 24, D) a +0 trident (42, 58, D) a +1 trident of protection a +0 robe (42, 60, D) a +3 rapier of speed a +1 antimagic dagger (44, 20, D) a +0 robe a +0 dagger (44, 21, D) 3 large rocks (44, 23, D) a +0 giant spiked club (44, 24, D) a +0 shortbow a +0 robe a +0 trident (44, 26, D) a scroll of amnesia (44, 34, D) a +1 rapier of distortion a +1 antimagic rapier (44, 35, D) a +0 shortbow (44, 36, D) a +3 scale mail (44, 37, D) a +0 robe a +0 long sword a +0 storm dragon armour (44, 38, D) a +4 chain mail of fire resistance (44, 39, D) a +1 large shield (44, 40, D) a +2 ring mail of cold resistance (44, 41, D) a +2 plate armour (44, 45, D) a +0 robe a +0 club a +3 quick blade (44, 46, D) a +1 giant spiked club (44, 47, D) the +6 trident "Zecs" {drain, *Rage rPois Dex+7 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+7). It protects you from poison. It lets you see invisible. It may make you go berserk in combat. (44, 48, D) a +1 scimitar of holy wrath (44, 49, D) a +2 rapier of holy wrath (44, 50, D) a +1 glaive (44, 51, D) a +1 great mace (44, 52, D) a +1 longbow (44, 56, D) an uncursed ring of see invisible (46, 23, D) a +0 ring mail a +0 glaive (46, 47, D) a +3 demon whip (48, 14, D) a +0 robe a +0 club (48, 17, D) a +3 ring of dexterity (48, 23, D) a +1 antimagic short sword (48, 24, D) a +3 war axe of freezing (48, 27, D) a cursed -1 trident (48, 30, D) a +0 plate armour a +0 short sword a +0 robe (48, 31, D) a troll hide (48, 32, D) a +0 giant club (48, 35, D) a +0 chain mail a +0 broad axe (48, 36, D) a +0 chain mail a +0 dire flail (48, 37, D) a +0 chain mail a +0 trident a +0 plate armour a +0 bardiche (48, 38, D) a +0 chain mail a +0 war axe a +0 dagger (48, 39, D) a +0 plate armour a +0 mace (48, 44, D) a +0 plate armour a +0 long sword (48, 45, D) a +0 whip a +0 robe a +0 dagger (48, 46, D) a +0 chain mail a cursed +0 battleaxe (48, 50, D) a +0 chain mail a +0 scimitar (48, 51, D) a +0 plate armour a +0 trident (48, 52, D) a +0 leather armour a +0 hand axe (48, 53, D) a cursed +0 scale mail a +0 flail a +4 antimagic quarterstaff (48, 55, D) a +0 robe a +0 dagger (48, 65, D) a +0 leather armour a +0 flail a +0 robe a +0 dagger a +2 dagger (48, 67, D) a +0 leather armour a +0 dagger (49, 67, D) a +0 leather armour a +0 falchion a +0 robe a cursed +0 dagger a +0 plate armour a +0 long sword a +0 leather armour a +0 mace (50, 8, D) a +0 ring mail 32 sling bullets a +3 quarterstaff of speed a +4 hunting sling of freezing (50, 22, D) a +0 demon whip of venom a +0 cloak a +0 short sword (50, 36, D) a +4 arbalest of flaming (50, 37, D) a +0 leather armour a +0 rapier (50, 42, D) a cursed -2 animal skin a -1 glaive (50, 50, D) a +0 scale mail 7 javelins a +1 war axe of chopping (52, 7, D) a +0 pair of boots (52, 8, D) a +0 helmet (52, 9, D) a +0 pair of boots (52, 10, D) a +0 cloak (52, 12, D) 12 meat rations (52, 14, D) a +0 war axe (54, 19, D) a +1 antimagic scimitar (54, 41, D) a +5 greatsling of flaming (54, 52, D) a +3 scimitar of flaming (56, 6, D) a +0 trident (56, 7, D) a +2 demon trident of venom (56, 8, D) a +0 demon whip (56, 9, D) a +1 trident of freezing a +0 shortbow (56, 17, D) a +0 shortbow a +0 leather armour a +0 whip (56, 21, D) a +1 scale mail (56, 22, D) a +0 pair of boots (56, 23, D) a +0 pair of gloves (56, 24, D) a +2 scimitar of flaming a +4 quarterstaff of speed a +2 halberd of protection a +2 dire flail of protection (56, 25, D) an uncursed staff of energy (56, 26, D) 2 scrolls of amnesia (56, 39, D) a +0 leather armour a +0 club (56, 50, D) a +0 giant club a +0 giant club a +0 shortbow (56, 52, D) a +0 giant club (56, 62, D) a cursed -3 club (56, 64, D) a +0 club