MordorOrchid the Dungeon (0, 0, D) a +3 ring of slaying (0, 1, D) an uncursed ring of loudness (0, 31, D) a bolt (0, 35, D) a +0 robe a +0 dagger (0, 36, D) a +0 robe a +0 dagger a bolt (0, 39, D) a +0 dagger (1, 0, D) a +6 ring of strength (1, 1, D) an uncursed ring of wizardry (1, 4, D) a +0 mace a large rock (1, 8, D) a +0 mace (1, 28, D) 2 bolts (1, 39, D) a +0 chain mail 12 bolts a +0 bardiche a +0 arbalest (2, 1, D) a +6 ring of protection (2, 9, D) a +0 short sword a cursed -1 flail a +0 robe (3, 8, D) a +0 long sword a +1 plate armour of fire resistance a +0 spear a +0 robe (3, 9, D) a +0 short sword a +0 robe a +0 scimitar (3, 13, D) a +0 scale mail of magic resistance (3, 28, D) a +2 flail of holy wrath (3, 41, D) a +0 shortbow (4, 5, D) a +0 great mace the +7 arbalest of Dim Light {freeze, MP+9 Stlth+} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your magic capacity (+9). It makes you more stealthy. a +0 chain mail (4, 17, D) 20 sling bullets (4, 18, D) a beef jerky (4, 19, D) a meat ration (4, 42, D) a +2 scimitar of flaming (5, -2, D) the +7 short sword "Qigonog" {holy, +Inv rElec MR+} It has been blessed by the Shining One to cause great damage to the undead and demons. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you turn invisible. (5, 14, D) a +0 chain mail (5, 15, D) an uncursed staff of death (5, 16, D) 15 sling bullets (5, 34, D) a +0 club (5, 36, D) a +2 plate armour (5, 37, D) a +3 ring mail (6, 8, D) an uncursed staff of cold a +0 leather armour a +0 great sword a +0 plate armour a cursed -1 broad axe a +0 plate armour (6, 13, D) a plain deck of summoning (6, 14, D) a +0 centaur barding of flying (6, 16, D) a plain deck of wonders (6, 18, D) a +0 robe (6, 19, D) a +0 ring mail (6, 28, D) a +0 spear (6, 36, D) a +1 long sword of flaming (6, 37, D) a +1 quarterstaff of speed (7, 7, D) a large rock (7, 8, D) a +0 glaive (7, 9, D) a legendary deck of defence (7, 12, D) a +2 pair of gloves of strength (7, 17, D) a meat ration (7, 28, D) a +0 flail (7, 30, D) a +0 short sword (8, 12, D) a fan of gales (8, 15, D) a book of Callings (8, 16, D) a +0 robe (8, 18, D) 24 stones (8, 19, D) a scroll of enchant armour (8, 25, D) 7 meat rations (8, 26, D) 2 scrolls of vulnerability 5 scrolls of amnesia (8, 28, D) a +0 spear (8, 36, D) a +2 hand axe of chopping (8, 37, D) a +2 mace of crushing (9, 4, D) a +0 chain mail a +0 long sword a +0 halberd a +0 robe (9, 19, D) a wand of polymorph (11/24) (9, 26, D) an uncursed staff of energy (9, 28, D) a +0 robe a +0 whip a +0 leather armour a +0 whip (10, 3, D) a +0 hand axe (10, 7, D) a large rock (10, 9, D) a +0 quarterstaff (11, -9, D) a +0 dagger (11, 2, D) a +3 antimagic rapier (11, 3, D) a bolt (11, 4, D) a +0 long sword a +0 leather armour (11, 7, D) a +0 dire flail a +0 dire flail (12, 4, D) a bolt (12, 7, D) a +0 battleaxe of freezing (12, 9, D) a manual of Unarmed Combat (13, -11, D) a +2 dagger of draining (13, 0, D) a gold dragon hide (13, 3, D) 22 bolts a +0 arbalest (13, 8, D) a +3 antimagic short sword (13, 9, D) a book of the Earth (13, 15, D) a +0 war axe (14, 3, D) 27 bolts a +0 arbalest (14, 9, D) a +2 dagger of venom (14, 21, D) a cursed -1 short sword a +0 scale mail (14, 28, D) a +0 robe a +0 rapier (15, -17, D) a +0 whip (15, -1, D) a +0 robe a +0 long sword (15, 2, D) 22 bolts a +0 arbalest (15, 3, D) 21 bolts a cursed -3 arbalest (15, 4, D) a bolt (15, 29, D) a +0 ring mail (15, 30, D) a +0 trident (16, -17, D) a cursed +0 chain mail a +0 war axe (16, -16, D) a +0 giant spiked club 4 tomahawks of dispersal (16, -1, D) a +2 hand axe of flaming (16, 13, D) a +3 antimagic short sword (16, 15, D) a +3 mace of crushing (16, 21, D) a +0 hand axe a +0 leather armour a +0 buckler a +0 long sword (16, 22, D) a +0 mace a +0 chain mail (16, 26, D) a +0 robe a +0 dagger (16, 27, D) a +4 dagger of venom (17, -16, D) a +0 chain mail a +0 great sword (17, -10, D) a +0 large shield a +3 long sword of holy wrath (17, 14, D) a +0 short sword a +0 short sword a +0 dagger a +0 leather armour of magic resistance a +0 giant club a +2 long sword of holy wrath a +0 large shield (17, 21, D) a +1 antimagic quarterstaff (17, 26, D) a +0 club (17, 41, D) a +4 chain mail (17, 42, D) a +0 helmet (17, 43, D) a +4 quarterstaff of speed (17, 44, D) a +2 war axe of pain (17, 45, D) a +2 dire flail of holy wrath (18, 6, D) a +0 chain mail a +2 shortbow of flaming a +6 short sword of protection (18, 9, D) 4 large rocks (18, 17, D) an uncursed staff of wizardry (18, 25, D) a +0 whip (18, 27, D) a +0 robe a +0 dagger (18, 41, D) a +0 cloak (18, 42, D) a +0 pair of gloves (18, 44, D) a +2 halberd of venom (18, 45, D) the +2 scimitar "Dragonslayer" {freeze, Int+3 Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). It affects your dexterity (+4). (19, -18, D) a +0 dagger (19, 6, D) a cursed +0 robe an uncursed staff of wizardry (19, 28, D) a +1 short sword of speed (20, -19, D) a +0 robe a +0 chain mail a +1 dagger of venom a +0 long sword (20, -18, D) a +0 ring mail a +0 hand axe (20, 3, D) a cursed -1 robe a +0 quarterstaff (20, 17, D) a +1 demon blade of venom a +0 long sword a +3 rapier of venom (21, 3, D) a +0 chain mail a +3 scimitar of flaming (21, 16, D) a +0 trident (21, 36, D) a cursed -2 battleaxe a +0 chain mail (22, -20, D) a +0 flail a +0 plate armour (22, -15, D) a +3 antimagic short sword (22, 6, D) a +1 hand crossbow of velocity (22, 15, D) a +0 dagger (22, 17, D) the +5 great sword of Doxiammu {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). (22, 19, D) 16 stones (22, 30, D) a +1 vampiric spear (22, 37, D) a +0 trident (22, 44, D) a +0 dagger (23, -19, D) a pearl dragon hide (23, -9, D) a +0 club (23, 3, D) a cursed +0 long sword (23, 18, D) an uncursed staff of poison (23, 30, D) a +1 dagger of venom (23, 33, D) a +0 spear a +1 trident of piercing a +2 dagger a +5 antimagic dagger (24, -3, D) a +0 leather armour (24, 6, D) a +0 scimitar (24, 7, D) a +2 short sword of draining (24, 28, D) a +0 plate armour a +0 great sword (25, -20, D) a +1 demon trident of venom (25, -16, D) the +8 mace "Wusaask" {crush, Fragile +Rage rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. It lets you go berserk. It will be destroyed if unequipped. (25, -3, D) an uncursed staff of energy (26, -18, D) a +0 trident (26, -3, D) a +0 dagger of electrocution (26, 6, D) a +0 plate armour a +0 great sword (26, 7, D) a +0 chain mail a +0 plate armour a +1 demon whip a +3 halberd of flaming (27, -19, D) the +12 short sword "Goirghull" {pierce, *Drain +Inv rF+ Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It protects you from fire. It lets you turn invisible. It causes draining when unequipped. (27, -1, D) a +0 giant club (28, -3, D) a +0 robe (28, 8, D) a +0 robe the cursed +0 mace of Pyromania {elec, *Noise *Confuse rN+++ MR+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It renders you almost immune to negative energy. It affects your resistance to hostile enchantments. It may make noises in combat. It may confuse you when you take damage. It has a curse placed upon it. (29, 3, D) a +3 rapier of electrocution (30, -18, D) a +3 demon whip of pain (30, -11, D) a +2 antimagic mace (30, -10, D) a +0 chain mail a +0 hand axe (30, -7, D) the amulet of Terra Nullius {Spirit MR++ Int-2 Dex+2 Slay+2} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your intelligence (-2). It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It affects your resistance to hostile enchantments. 6 scrolls of identify (30, 7, D) a +0 plate armour a +0 chain mail a +1 broad axe a +1 lajatang of speed (30, 25, D) a scroll of enchant armour Oprog's Papyrus of the Assistive Birds Spells Type Level a - Static Discharge Conjuration/Air 3 b - Warp Weapon Charms/Translocation 5 c - Lightning Bolt Conjuration/Air 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. a book of Power a book of Battle the Grimoire of Warped Contamination Spells Type Level a - Shroud of Golubria Charms/Translocation 2 b - Blink Translocation 2 c - Teleport Other Translocation 3 d - Olgreb's Toxic Radiance Poison 4 e - Passage of Golubria Translocation 4 f - Summon Forest Summoning/Translocation 5 Trog disapproves of the use of such an item. 322 bolts the Handbook of Stolen Souls and the Traveller Spells Type Level a - Apportation Translocation 1 b - Sublimation of Blood Necromancy 2 c - Teleport Other Translocation 3 d - Animate Dead Necromancy 4 e - Warp Weapon Charms/Translocation 5 f - Dispel Undead Necromancy 5 Trog disapproves of the use of such an item. a book of Maledictions the +1 hand crossbow of Victory {venom, rF+ SInv} It poisons the ammo it fires. It protects you from fire. It lets you see invisible. 4 potions of brilliance 281 arrows a +0 shortbow of flaming the +10 short sword of Mix Ryrau {elec, *Confuse Str+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+5). It may confuse you when you take damage. 38 stones a +6 quick blade a +3 ring of strength (30, 26, D) 2 potions of flight a +2 robe of magic resistance 5 poisoned needles 3 potions of berserk rage 3 potions of haste 4 potions of magic a wand of flame (15/48) a wand of lightning (6/15) a wand of disintegration (7/24) 4 silver tomahawks (31, -18, D) a +4 antimagic short sword (31, -1, D) a +0 glaive (31, 0, D) the Tome of Moulding Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Petrify Transmutation/Earth 4 d - Blade Hands Transmutation 5 e - Hydra Form Transmutation 6 Trog disapproves of the use of such an item. (31, 3, D) a +0 halberd (31, 8, D) a +0 chain mail a +1 broad axe (31, 9, D) a +2 hunting sling of freezing (31, 26, D) the ring of Majing {+Fly MP+9 AC+6} [ring of protection] It affects your AC (+6). It affects your magic capacity (+9). It lets you fly. the amulet "Qizxid" {RegenMP Str+5 Dex-2 Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It affects your strength (+5). It affects your dexterity (-2). It makes you more stealthy. the ring of Tutotu {rF+ MR++ Int-4 Dex+4} [ring of protection from fire] It affects your intelligence (-4). It affects your dexterity (+4). It protects you from fire. It affects your resistance to hostile enchantments. the ring of the Imp {rC+ rN++ Slay-4 SInv} [ring of protection from cold] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. It greatly protects you from negative energy. It lets you see invisible. the ring of Rouq {Str+3 SInv} [ring of see invisible] It affects your strength (+3). It lets you see invisible. (31, 27, D) a +3 rapier of draining a +4 antimagic rapier (31, 38, D) a +2 double sword of slicing (32, 38, D) a +0 dagger (still there?) a needle of sleeping (still there?) (34, 7, D) 46 stones a +0 war axe (34, 8, D) a +5 antimagic rapier the +1 robe of the Abyss {rElec Dex-5 SInv} It affects your dexterity (-5). It insulates you from electricity. It lets you see invisible. (34, 9, D) a +0 hand axe (34, 29, D) a +0 robe a cursed -3 dagger (34, 42, D) a +0 long sword a +0 chain mail (35, 9, D) a scroll of amnesia the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. an uncursed amulet of rage the +0 leather armour of Qaock {*Corrode MP+9 Dex+7 Stlth+} It affects your dexterity (+7). It affects your magic capacity (+9). It may corrode you when you take damage. It makes you more stealthy. (35, 10, D) a stone (35, 11, D) a +0 plate armour a +0 battleaxe (35, 43, D) a +0 giant club (36, 10, D) a +2 long sword of holy wrath a +0 plate armour a +0 large shield (36, 12, D) a +0 chain mail a +0 great mace of draining (36, 21, D) a +0 falchion of slicing (36, 22, D) a +2 rapier of electrocution (36, 24, D) a +5 ring of intelligence (37, 12, D) a +0 chain mail a +2 halberd of flaming (37, 21, D) an uncursed staff of summoning (37, 24, D) an uncursed staff of wizardry (38, 14, D) a +0 robe a +0 falchion of flaming 5 arrows a cursed +0 longbow (38, 29, D) a +4 antimagic rapier a +2 antimagic rapier a +2 antimagic rapier (39, 16, D) 3 tomahawks (40, 3, D) a cursed +0 cloak a +2 war axe of chopping (40, 7, D) a cursed -3 long sword (40, 29, D) a +2 scimitar of holy wrath a +0 large shield a +2 dire flail of venom a +0 great mace (41, 3, D) a +1 antimagic rapier (41, 12, D) a +0 robe a cursed +0 animal skin a +0 quarterstaff (41, 13, D) a +0 chain mail a +4 battleaxe (41, 15, D) a +1 chain mail of fire resistance a +0 long sword a +0 war axe (41, 16, D) a +5 antimagic short sword (41, 29, D) a +0 buckler a +0 short sword (42, 13, D) a +7 hunting sling of flaming (42, 14, D) a +0 plate armour a +0 buckler a +3 long sword of flaming a +1 dagger (42, 15, D) a cursed +0 leather armour a +0 robe a +0 whip a +0 dagger a +3 war axe of chopping a +0 chain mail (42, 16, D) a +0 short sword a +0 demon whip of venom (42, 21, D) a +0 chain mail a +0 antimagic dagger a cursed -1 halberd (42, 22, D) a +0 plate armour a +0 great sword (42, 23, D) a +0 plate armour a +0 great sword a +0 large shield a +0 plate armour a +0 war axe a +5 antimagic short sword (42, 24, D) a +3 rapier of holy wrath (42, 25, D) a +4 antimagic short sword (42, 26, D) a +0 plate armour a +0 great mace an uncursed staff of wizardry (42, 27, D) a +0 short sword a +0 cloak a +4 antimagic broad axe (42, 28, D) a +0 arbalest (43, -3, D) a +0 animal skin a +0 hand axe (43, 14, D) a +0 robe a +0 dagger a +2 antimagic hand axe (43, 15, D) a +0 hand axe a potion of flight (43, 17, D) a +0 leather armour a +0 whip a cursed +0 chain mail a +4 battleaxe (43, 18, D) a +0 chain mail a +1 glaive (43, 19, D) a +0 chain mail a +0 great mace of flaming (43, 20, D) a +0 cloak a +0 club (43, 21, D) a +0 short sword of distortion a +4 great mace of draining a +0 blowgun (43, 22, D) a +0 chain mail a +0 dagger of flaming an arrow a cursed -1 glaive (43, 24, D) a +0 chain mail a +0 rapier a +0 broad axe a +0 short sword (43, 26, D) a +2 antimagic trident (43, 28, D) a +0 arbalest (44, 16, D) a +0 plate armour a +1 glaive of flaming a +1 short sword of venom (44, 20, D) a +0 buckler a +0 short sword a +0 arbalest (45, 2, D) a +5 antimagic dagger (45, 15, D) a +0 long sword (45, 22, D) a +3 arbalest (45, 23, D) a +3 great sword (45, 29, D) a +3 great mace (45, 30, D) a +3 battleaxe (45, 35, D) a +0 battleaxe of freezing a +0 longbow a +0 plate armour (45, 36, D) a +4 lajatang of protection (45, 38, D) a +0 war axe a +0 plate armour a +0 hand axe (46, 15, D) a +0 chain mail a +3 demon trident of flaming (46, 19, D) a +0 robe a +0 lajatang (46, 20, D) a +0 plate armour a +0 long sword (46, 23, D) a +3 demon whip of venom (46, 27, D) a +0 shortbow (46, 29, D) a +2 war axe of chopping (46, 36, D) a +0 dagger a +0 robe (47, 15, D) a +0 chain mail a +3 war axe a +0 chain mail a +1 broad axe a +0 leather armour a +0 short sword (47, 16, D) a +0 plate armour a +1 great mace of pain a +0 long sword (47, 20, D) a +0 short sword (47, 39, D) a +0 whip a +0 ring mail (47, 42, D) a +6 greatsling of freezing (48, 12, D) a +0 dire flail a +0 dire flail (48, 22, D) a +1 triple sword of draining (48, 23, D) a +3 double sword (48, 29, D) a +5 broad axe of electrocution (48, 30, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (48, 39, D) a +0 war axe (48, 41, D) a +2 dagger of chaos a +0 robe (48, 45, D) a +0 giant spiked club a +0 giant spiked club (49, 10, D) a +0 robe a cursed -2 dagger a cursed +0 halberd a +0 chain mail (49, 11, D) a +0 club a +0 rapier of protection (49, 12, D) a +0 plate armour a +0 scimitar (49, 13, D) a +0 long sword a +3 antimagic short sword (49, 23, D) a +5 quick blade (49, 24, D) a +5 quick blade a +2 short sword of speed a +2 dagger of electrocution (49, 29, D) a +1 bardiche (49, 30, D) a +3 giant spiked club (50, 8, D) a +0 plate armour a +3 war axe (50, 11, D) a +0 hand axe (50, 19, D) a +0 centaur barding a +2 longbow of flaming (50, 41, D) a +0 trident of flaming (51, 22, D) the +10 sword of Jihad {holy, *Rage rN+ EV+3 Stlth-} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your evasion (+3). It protects you from negative energy. It may make you go berserk in combat. It makes you less stealthy. (51, 43, D) a +0 spear (52, 20, D) a +0 dire flail (52, 42, D) an uncursed ring of poison resistance (53, 19, D) a +0 plate armour a +0 glaive (53, 20, D) a +0 chain mail a cursed -2 great mace a +0 chain mail (53, 22, D) a +2 flail of holy wrath (53, 41, D) a +1 chain mail of magic resistance (54, 3, D) the ring of the Hero {*Drain EV-6 Str+4 SInv} [ring of evasion] It affects your evasion (-6). It affects your strength (+4). It lets you see invisible. It causes draining when unequipped. (54, 9, D) a +0 fire dragon armour a +3 war axe of flaming (54, 10, D) a +1 scythe of distortion (54, 13, D) a +0 chain mail a +2 war axe a +0 plate armour a +5 great sword of flaming (54, 43, D) a stone of tremors (55, -18, D) the +0 glaive "Qakur" {antimagic, Dex+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your dexterity (+4). (55, -17, D) a scroll of magic mapping (55, 2, D) the ring "Varoxeag" {*Drain rC+ MR+ Int+3 Dex+6} [ring of intelligence] It affects your intelligence (+3). It affects your dexterity (+6). It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (55, 3, D) the ring of Ziubod Fatwu {rN+ MP-9 Int+2 Dex+4 Slay+2} [ring of positive energy] It affects your intelligence (+2). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from negative energy. It affects your magic capacity (-9). (55, 6, D) the ring of Surprise {+Fly rPois rF+ Str+9 Int-5} [ring of protection from fire] It affects your strength (+9). It affects your intelligence (-5). It protects you from fire. It protects you from poison. It lets you fly. (55, 7, D) the ring "Uvuir" {*Drain rPois rF++ AC-3} [ring of protection] It affects your AC (-3). It greatly protects you from fire. It protects you from poison. It causes draining when unequipped. (55, 12, D) a +0 dire flail (55, 13, D) a +0 robe a +0 giant club a +0 dagger a +3 antimagic dagger (56, -20, D) a +1 arbalest of evasion (56, -19, D) the cursed +1 spear of Arrival {pierce, rElec rPois rC+++ Stlth-} It inflicts extra damage upon your enemies. It renders you almost immune to cold. It insulates you from electricity. It protects you from poison. It makes you less stealthy. It has a curse placed upon it. (56, -17, D) a +1 antimagic short sword (56, 1, D) the amulet of Temptation {Inacc Dex+4 Stlth+} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). It makes you more stealthy. (56, 6, D) the ring of the Pariah {rF- rC+ Str+6} [ring of protection from cold] It affects your strength (+6). It makes you vulnerable to fire. It protects you from cold. (56, 7, D) the ring "Deuhal" {rCorr +Blink} [ring of resist corrosion] It lets you blink. (56, 12, D) a +1 great sword of flaming (56, 20, D) a +0 chain mail a +0 short sword (57, -20, D) the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (57, -19, D) a scroll of magic mapping (57, -18, D) a meat ration (57, -8, D) a +0 short sword a +0 long sword a +0 cloak a +4 falchion of flaming a +0 shortbow 28 arrows a +0 robe a +0 dagger a +0 leather armour (57, 0, D) the ring "Tymakol" {rElec rN+ Str+3 SInv} [ring of see invisible] It affects your strength (+3). It insulates you from electricity. It protects you from negative energy. It lets you see invisible. (57, 1, D) the ring "Wotoujyw" {*Contam *Corrode +Fly rC+ Int+4 Slay+6} [ring of protection from cold] It affects your intelligence (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It protects you from cold. It lets you fly. It causes magical contamination when unequipped. It may corrode you when you take damage. (57, 6, D) the ring of Grace {Int+7 Slay-3 Stlth-} [ring of loudness] It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It makes you less stealthy. (57, 7, D) the ring of Gili {Wiz rElec Int+2 Dex+3 Stlth+} [ring of wizardry] It improves your spell success rate. It affects your intelligence (+2). It affects your dexterity (+3). It insulates you from electricity. It makes you more stealthy. (57, 20, D) a +4 shortbow of flaming a +3 antimagic rapier (57, 41, D) a book of the Earth (57, 44, D) the Catalogue of Flamy Stolen Souls Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Sublimation of Blood Necromancy 2 c - Excruciating Wounds Charms/Necromancy 5 d - Ring of Flames Charms/Fire 7 Trog disapproves of the use of such an item. (58, -19, D) the +8 scimitar of Debt {drain, rElec rN+} A truly terrible weapon, it drains the life of those it strikes. It insulates you from electricity. It protects you from negative energy. (58, -18, D) a plain deck of defence (58, -17, D) a +1 scimitar of slicing (58, -7, D) a +1 rapier of protection a +6 rapier of venom a +0 dagger of flaming a +8 quick blade (58, 3, D) the amulet "Yheutyruak" {Dismiss Int+3} [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (+3). (58, 6, D) the ring of Meshewogh {*Contam rF- Str+5 Int+8 Stlth+} [ring of stealth] It affects your strength (+5). It affects your intelligence (+8). It makes you vulnerable to fire. It causes magical contamination when unequipped. It makes you more stealthy. (58, 7, D) the amulet "Foighor" {Faith rF++ rC- Int+4 Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+4). It affects your dexterity (+2). It greatly protects you from fire. It makes you vulnerable to cold. (58, 20, D) an arrow (58, 35, D) a +6 quick blade (59, -19, D) a +3 scale mail of cold resistance (59, -18, D) a stone of tremors (59, -17, D) a +0 club (59, -8, D) a +0 trident (59, -7, D) a +2 demon whip of electrocution (59, 0, D) the ring "Bounkotz" {rN+ Int-3} [ring of intelligence] It affects your intelligence (-3). It protects you from negative energy. (59, 1, D) the amulet "Buigaupt" {Reflect Int+7 Slay-6 SH+4} [amulet of reflection] It shields you and reflects attacks. It affects your intelligence (+7). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It affects your SH (+4). (59, 3, D) the ring "Nid Rei" {rN+ MR+} [ring of protection from magic] It protects you from negative energy. It affects your resistance to hostile enchantments. (59, 19, D) a +0 leather armour 22 arrows a cursed +0 longbow (59, 20, D) an arrow (59, 25, D) a +0 plate armour a +0 great sword a +0 arbalest (59, 26, D) 3 arrows (59, 33, D) a +3 short sword of venom (59, 37, D) the Catalogue of Confrontation Spells Type Level a - Iskenderun's Mystic Blast Conjuration 4 b - Fireball Conjuration/Fire 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Poisonous Cloud Conjuration/Poison/Air 6 Trog disapproves of the use of such an item. (59, 40, D) a book of Necromancy (60, -20, D) a +2 robe of magic resistance (60, -19, D) 4 tomahawks 2 potions of haste (60, -18, D) an uncursed staff of earth (60, -17, D) a +0 hand axe (60, 20, D) a +2 halberd of flaming (60, 23, D) a +1 vampiric broad axe (60, 28, D) a +0 plate armour a +2 great sword of slicing (61, -20, D) a +0 cloak (61, -19, D) a +3 chain mail of poison resistance (61, -17, D) a +0 dagger (61, -15, D) a +4 antimagic war axe the +1 quarterstaff of Hedonism {holy, rElec rN+ Str-4} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (-4). It insulates you from electricity. It protects you from negative energy. (61, -9, D) a +1 dagger of venom (61, 20, D) a +0 scale mail a +0 long sword (61, 27, D) a +0 arbalest (62, -19, D) a +0 whip (62, -18, D) a +3 ring of protection (62, -7, D) 4 large rocks (62, 26, D) a +0 arbalest (63, -19, D) an uncursed staff of fire (63, -17, D) a +2 greatsling of flaming (63, -6, D) a +1 antimagic short sword (63, 33, D) the ring "Ufotebogh" {Ice MP+9 Str-4 Dex+4 Slay+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (-4). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It makes you vulnerable to fire. It protects you from cold. It affects your magic capacity (+9). (63, 44, D) the ring of Zyfu {Ice Str+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. (64, -17, D) a +3 hand axe of chopping (64, 19, D) a +2 trident of venom (64, 44, D) the amulet "Ysur" {Reflect rN+ Str+4 Int-3 SH+2} [amulet of reflection] It shields you and reflects attacks. It affects your strength (+4). It affects your intelligence (-3). It protects you from negative energy. It affects your SH (+2). (64, 45, D) the amulet of Qutig {RegenMP Stlth+} [amulet of magic regeneration] It increases your magic regeneration. It makes you more stealthy. (65, -20, D) a +4 antimagic dagger (65, -18, D) 4 javelins (65, -17, D) a stone of tremors (65, -15, D) a +2 rapier of draining a +4 short sword of protection (65, -9, D) a +2 executioner's axe of pain (65, 20, D) a +0 halberd (65, 33, D) the ring of Finality {rC- AC+6 Str+4} [ring of protection] It affects your AC (+6). It affects your strength (+4). It makes you vulnerable to cold. (65, 34, D) a +3 ring of evasion (65, 44, D) the ring of Ronimet {MR+ MP+9 Int+9} [ring of protection from magic] It affects your intelligence (+9). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (65, 45, D) the amulet "Vitujen" {Spirit Stlth+} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It makes you more stealthy. (66, -20, D) a +1 rod of ignition (14/14) (66, -17, D) a +2 scimitar of flaming (66, -3, D) a +0 whip a +1 cloak (66, 19, D) a +0 ring mail a +0 dagger (66, 22, D) a +0 leather armour of poison resistance (66, 33, D) the ring "Utotroov" {rC+ Dex+3 SInv} [ring of see invisible] It affects your dexterity (+3). It protects you from cold. It lets you see invisible. (66, 34, D) the ring "Awekh" {Fragile rElec rC+ MR- Int+5 Stlth+} [ring of protection from cold] It affects your intelligence (+5). It protects you from cold. It insulates you from electricity. It affects your resistance to hostile enchantments. It will be destroyed if unequipped. It makes you more stealthy. (67, -20, D) a manual of Axes (67, -18, D) a hydra corpse (skeletalised by now) (67, -14, D) a golden dragon corpse (skeletalised by now) (67, 20, D) an arrow (67, 33, D) an uncursed ring of protection from fire (67, 34, D) the amulet of Ru's Hatred {Faith *Drain rElec rF+++ rC-} [amulet of faith] It allows you to gain divine favour quickly. It renders you almost immune to fire. It makes you vulnerable to cold. It insulates you from electricity. It causes draining when unequipped. (67, 43, D) the amulet of Huutwenyi {Faith Str+5} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+5). (67, 44, D) the ring "Pouckof" {rN+ Dex+2} [ring of positive energy] It affects your dexterity (+2). It protects you from negative energy. (68, -20, D) a cursed -2 short sword (68, -18, D) a +0 flail (68, -17, D) a +1 robe of magic resistance (68, 22, D) a +3 shadow dragon armour (68, 23, D) a +5 plate armour (68, 29, D) the +8 gold dragon armour of Shadows and Fog {rPois rF+ rC+ Dex+3} It affects your dexterity (+3). It protects you from fire. It protects you from cold. It protects you from poison. (68, 30, D) a +5 plate armour (68, 33, D) the ring "Poju" {Ice Str+3 Int+4} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It affects your intelligence (+4). It makes you vulnerable to fire. It protects you from cold. (68, 34, D) the ring "Ecweq" {Ice *Drain MR+ Int+5 Dex+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+5). It affects your dexterity (+3). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It causes draining when unequipped. (69, -19, D) a +0 robe (69, -18, D) an ornate deck of escape (69, -15, D) a +4 short sword of venom (69, -5, D) a +3 demon whip of electrocution a +0 robe (69, 19, D) a +3 hand crossbow of velocity a +4 rapier of draining a +4 rapier of flaming (69, 22, D) a +4 ring mail (69, 23, D) a +6 plate armour of ponderousness (69, 30, D) a +4 ice dragon armour (70, -20, D) a +0 war axe (70, -19, D) 4 stones (70, -18, D) a meat ration (70, -17, D) a +4 chain mail of cold resistance (71, -20, D) 27 stones (71, -18, D) an uncursed ring of wizardry (71, 2, D) a cursed -1 scimitar (71, 22, D) a +1 large shield (71, 29, D) a +2 gold dragon armour (71, 30, D) a +1 large shield (72, -20, D) a +1 leather armour of cold resistance (72, -19, D) a +4 antimagic dagger (72, -18, D) a +0 hand axe of freezing (72, -17, D) a meat ration (72, -14, D) a +2 antimagic dagger a +8 quick blade (72, 20, D) a +0 robe (72, 22, D) a +3 storm dragon armour (72, 23, D) a +1 pair of gloves (72, 29, D) a +1 pair of gloves (72, 30, D) a +1 helmet (72, 36, D) an arrow (73, -20, D) 12 arrows (73, -19, D) a scroll of magic mapping (73, -18, D) the +3 scale mail of a bailey {+Inv rCorr} It lets you turn invisible. It protects you from acid and corrosion. (73, -17, D) a +2 robe of magic resistance (73, 20, D) a +5 dagger of holy wrath (73, 33, D) a +1 long sword of holy wrath a +0 leather armour (74, -14, D) a +3 antimagic dagger (74, 2, D) the amulet "Lovadd" {Regen+ Dex+3} [amulet of regeneration] It affects your dexterity (+3). It increases your rate of regeneration. the ring of Attitude {rF+ rC+} [ring of protection from fire] It protects you from fire. It protects you from cold. a +0 robe of magic resistance a +2 robe of cold resistance the +7 captain's cutlass {speed, disarm} Attacks with this weapon are significantly faster. (74, 3, D) a +0 plate armour a +0 dire flail a +0 long sword a +10 plate armour of ponderousness (74, 19, D) a +0 robe (74, 21, D) a +0 robe a +0 whip a cursed -2 rapier a +0 robe a +0 flail a +0 robe a +0 dagger an arrow (74, 26, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (74, 27, D) a +0 robe a +0 flail (74, 28, D) a +2 antimagic dagger (74, 30, D) an arrow (74, 37, D) an uncursed staff of energy (74, 38, D) a wand of lightning (5/15) (74, 39, D) an uncursed staff of power (75, -14, D) a +2 short sword of venom (75, -11, D) a +0 cloak a +3 great sword of protection (75, -7, D) a +1 antimagic short sword (75, -5, D) a +3 short sword of venom (75, 3, D) a +0 robe a +0 dagger a +0 chain mail a +0 glaive (75, 4, D) a +0 robe a +0 dagger (75, 6, D) a +2 scythe of venom a +0 chain mail a +0 great sword (75, 10, D) a +4 rapier of venom (75, 16, D) a +2 dagger of venom (75, 22, D) a +0 short sword (75, 29, D) a +0 ring mail (still there?) a +0 long sword (still there?) (75, 33, D) 2 arrows (75, 38, D) a crystal ball of energy (76, 3, D) a +0 mace