MordorOrchid the Dungeon (0, 8, D) a +0 leather armour a +0 mace (0, 9, D) a +0 leather armour (0, 12, D) a +0 club (0, 13, D) a +0 chain mail a +0 antimagic hand axe (0, 17, D) a +0 rapier (1, 6, D) a +0 ring mail a +0 hand axe a +0 plate armour a +0 long sword (1, 17, D) a +0 leather armour (2, 3, D) a +2 hand axe (2, 6, D) a +0 robe a +0 club (2, 9, D) a +1 hand axe of chopping (2, 10, D) a +2 quarterstaff of protection (2, 12, D) a +3 chain mail (3, 3, D) a +2 mace (3, 4, D) a +2 quarterstaff (3, 6, D) a +0 great sword a +0 chain mail (3, 12, D) a +3 ring mail (4, 4, D) a +2 falchion (4, 6, D) a +0 halberd (5, 3, D) a +0 mace (6, 20, D) a +0 flail (6, 21, D) a +0 club (8, 3, D) 7 meat rations (8, 4, D) 2 scrolls of vulnerability (8, 19, D) a +0 giant club (8, 21, D) a +0 dagger a +0 robe a +1 morningstar of crushing (9, 6, D) a +0 club (9, 9, D) a +0 whip a +0 ring mail (13, -5, D) a +0 spear (13, 10, D) a +0 plate armour a +0 trident (16, -5, D) a +0 leather armour (16, 7, D) a +0 scimitar (17, 19, D) a +0 pair of gloves (17, 20, D) a +4 scale mail (17, 21, D) a +4 quarterstaff of speed (17, 22, D) a +2 morningstar of crushing (17, 23, D) a +2 halberd of venom (18, -5, D) a book of the Warp (18, 20, D) a +0 helmet (18, 21, D) a +2 scimitar of flaming (18, 23, D) a +2 war axe of freezing (19, -10, D) a +0 robe a cursed -1 rapier (19, 8, D) a +0 chain mail a +0 glaive a +0 short sword a +0 short sword (20, -10, D) an uncursed staff of death (21, 15, D) a +0 robe a +0 dagger (22, -3, D) a book of Party Tricks (22, 8, D) a +1 flail of protection (22, 13, D) a +0 animal skin a +0 spear a +0 club (22, 14, D) a +0 robe a +0 dagger (22, 15, D) a +0 short sword (25, -4, D) the Compendium of the Rocks Spells Type Level a - Passwall Transmutation/Earth 2 b - Leda's Liquefaction Hexes/Earth 4 (25, 6, D) a +0 plate armour a +0 leather armour a +0 chain mail a cursed -2 dire flail (26, 6, D) a +0 scimitar (26, 8, D) 2 sling bullets (27, 6, D) a +0 chain mail a +0 trident (30, 5, D) a cursed +0 robe a cursed -1 spear (31, 3, D) 20 sling bullets a +0 quarterstaff a +0 hunting sling (32, 13, D) a +0 great sword of flaming (36, -9, D) a +0 robe a +1 short sword of electrocution (36, 8, D) a +0 plate armour a +0 long sword (37, 1, D) a +4 chain mail of cold resistance (38, 21, D) a +0 hand axe (40, 16, D) a +0 spear (42, -6, D) a +0 flail (42, -2, D) a +0 robe a +0 trident (42, 0, D) a +0 cloak of magic resistance (42, 4, D) a cursed -1 trident (42, 6, D) a +0 plate armour a +0 short sword (43, -6, D) a +0 dire flail (43, 3, D) a +0 battleaxe (43, 6, D) a +0 plate armour (43, 7, D) a +0 dagger (43, 18, D) a +0 dagger a +0 scale mail (44, -2, D) a +2 dagger (44, 13, D) a +1 robe (still there?) a +1 robe (still there?) a +0 dagger (still there?) (45, -3, D) a +0 large shield a cursed +0 plate armour a +0 broad axe (45, 0, D) a +5 broad axe (45, 1, D) a +3 great sword (45, 7, D) a +3 giant spiked club (45, 8, D) a +3 glaive (46, 1, D) a +2 mace of protection (46, 7, D) a +3 glaive (46, 8, D) a +3 lajatang (47, -3, D) a +0 chain mail a +0 great mace (47, 7, D) a +3 double sword (47, 8, D) a +5 dire flail (48, -2, D) a +0 chain mail a +0 war axe (48, 7, D) a +2 rapier of venom (48, 8, D) a +4 hunting sling of evasion (50, -3, D) a +0 plate armour a +0 arbalest (50, -2, D) a +0 shield a +2 plate armour of fire resistance a +0 chain mail a +0 dire flail (50, 1, D) a +0 shortbow (50, 7, D) the +3 hunting sling of Duty {velocity, +Fly rPois MR+++ Str-5} Any stone fired from it inflicts extra damage. It affects your strength (-5). It protects you from poison. It affects your resistance to hostile enchantments. It lets you fly. (50, 8, D) a +2 broad axe of flaming (51, -2, D) a +0 arbalest a +0 trident of piercing a +2 leather armour of cold resistance (51, 7, D) a +2 battleaxe of electrocution (51, 8, D) the cursed +0 morningstar of Dust {freeze, *Drain rElec rC+ Str+8} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It protects you from cold. It insulates you from electricity. It causes draining when unequipped. It has a curse placed upon it. (51, 23, D) 22 bolts (52, -2, D) a +0 war axe (52, 0, D) a +3 longbow (52, 23, D) 18 poisoned needles (53, -3, D) a +0 chain mail a +0 bardiche a +0 great sword (53, 0, D) a +4 vampiric scythe (53, 1, D) a +3 lajatang (53, 7, D) a +1 dagger a +0 dagger of venom a +2 trident (53, 19, D) a book of Fire (53, 23, D) a +0 pair of boots (54, -2, D) a +0 plate armour (54, 20, D) a +0 leather armour (54, 21, D) a beef jerky (54, 22, D) a +0 pair of boots (55, 0, D) a +0 chain mail a +0 great mace (55, 1, D) a +2 vampiric spear (55, 3, D) a +0 chain mail a +0 long sword (56, -3, D) a +0 arbalest a +0 chain mail a +0 war axe (56, -2, D) a +0 robe a +0 dire flail (57, -2, D) a +0 arbalest (57, 1, D) a +0 buckler a +0 scimitar (58, -2, D) 16 bolts a +0 arbalest (58, 0, D) a +0 war axe (58, 2, D) a +0 long sword (59, -2, D) a +0 arbalest (60, -3, D) a crystal ball of energy (61, -3, D) 8 bread rations (62, 3, D) a +0 chain mail a +0 great mace (63, -3, D) 5 scrolls of amnesia 2 scrolls of enchant armour (63, 16, D) a +0 scimitar (63, 22, D) the amulet "Videtup" {Faith +Fly rElec} [amulet of faith] It allows you to gain divine favour quickly. It insulates you from electricity. It lets you fly. (64, -3, D) 4 potions of cure mutation (64, 0, D) a +4 fire dragon armour (64, 1, D) a +2 mottled dragon armour (64, 21, D) the amulet "Ymechot" {Dismiss *Drain rElec Int+4} [amulet of dismissal] It may teleport away creatures that harm you. It affects your intelligence (+4). It insulates you from electricity. It causes draining when unequipped. (64, 22, D) the amulet of the Turtle {Faith *Confuse Str+8} [amulet of faith] It allows you to gain divine favour quickly. It affects your strength (+8). It may confuse you when you take damage. (65, -3, D) a +2 robe of magic resistance 12 tomahawks a +2 robe of cold resistance (65, 0, D) a +0 leather armour (65, 1, D) a +1 pair of gloves (65, 19, D) a stone (65, 21, D) the amulet of the Twelve Beggars {Spirit Dex+3} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your dexterity (+3). (66, -2, D) a +0 robe a +0 whip (66, 7, D) a +0 cloak (66, 8, D) a +0 pair of boots of running (66, 22, D) the amulet "Nennist" {Faith rC++ Int+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+2). It greatly protects you from cold. (66, 23, D) the amulet of the Duchess {Spirit +Inv} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you turn invisible. (67, -3, D) 285 bolts a +1 hand crossbow of freezing (67, 7, D) a +2 chain mail of magic resistance (68, -3, D) a +0 long sword of holy wrath a +0 trident of piercing (69, -3, D) a book of Maledictions (69, 7, D) a +6 chain mail (69, 8, D) a +2 mottled dragon armour (70, -3, D) a +0 glaive (70, -2, D) a +0 cloak a +0 dagger (70, 8, D) a +4 ring mail (71, 0, D) a +1 helmet (71, 1, D) a +4 ice dragon armour (71, 5, D) a +0 short sword a +0 leather armour (71, 7, D) a +1 helmet (71, 8, D) the +0 robe of the Unseen Realm {-Cast +Inv Dex+4} It affects your dexterity (+4). It lets you turn invisible. It prevents spellcasting. (71, 17, D) a +3 ring of evasion (72, -3, D) a +0 robe a +0 spear (72, 0, D) a +4 ring mail (72, 1, D) a +6 chain mail (72, 4, D) a +0 dire flail (72, 7, D) a +1 helmet (72, 8, D) a +4 fire dragon armour (72, 13, D) a +0 club (73, -3, D) a +0 cloak a +0 rapier (73, -2, D) a +0 robe a cursed -1 dagger (74, -1, D) a +0 robe (74, 1, D) the amulet of Xokkiroq {Spirit rPois rF++} [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It greatly protects you from fire. It protects you from poison. (74, 2, D) a +3 ring of protection the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. the ring of Bextihyi {Ice +Inv MR- Int+9 Dex-5} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+9). It affects your dexterity (-5). It makes you vulnerable to fire. It protects you from cold. It affects your resistance to hostile enchantments. It lets you turn invisible. (74, 3, D) a +0 short sword a +1 battleaxe of freezing (74, 6, D) a +0 long sword a +2 long sword of holy wrath (74, 12, D) a +0 long sword (74, 15, D) an uncursed staff of energy (75, 6, D) a +0 halberd a white draconian corpse (75, 8, D) a +0 long sword (75, 21, D) a +0 short sword