MordorOrchid the Dungeon [Shop] Lenegara's Armour Shop a +0 leather armour (28 gold) a +0 large shield (63 gold) a +0 robe (9 gold) a +0 helmet (63 gold) a +2 scale mail of magic resistance (294 gold) a +0 pair of gloves (63 gold) a +0 robe (9 gold) a +0 robe (9 gold) [Shop] Sikh's Gadget Boutique a wand of flame (31/48) (165 gold) a wand of random effects (17/48) (95 gold) a crystal ball of energy (200 gold) [Shop] Wehunkoe's Antique Weapon Shop a +0 spear (51 gold) a +0 hand axe (51 gold) a +0 short sword (51 gold) a +2 great sword of slicing (368 gold) a +0 club (17 gold) a +0 flail (59 gold) (0, 0, D) a +0 giant club a +0 club (0, 2, D) a +1 scale mail (0, 3, D) a +0 pair of gloves (0, 4, D) a +0 pair of gloves (0, 5, D) a +2 scimitar of freezing a +4 quarterstaff of speed a +2 halberd of protection a +1 broad axe of chopping (0, 6, D) an uncursed staff of energy (0, 7, D) 2 scrolls of amnesia (0, 37, D) a cursed +0 robe a +2 dagger of draining 20 arrows a +0 shortbow (0, 42, D) a +0 short sword (0, 44, D) an arrow (2, -4, D) a +1 antimagic great sword (2, 11, D) a +0 dagger a +0 robe a putrid demonspawn corpse (2, 12, D) a +0 great sword a +0 ring mail a putrid demonspawn corpse (2, 14, D) a +1 demon whip of flaming a +0 scale mail a putrid demonspawn corpse (2, 16, D) a +1 demon whip of freezing a +0 plate armour a +1 large shield of protection a +0 mace a +0 ring mail an infernal demonspawn corpse (2, 17, D) a +6 antimagic lajatang (2, 42, D) a +2 whip of holy wrath a +0 robe 2 large rocks (2, 43, D) a +3 whip of holy wrath a +0 robe a +3 great sword of flaming a +2 fire dragon armour (2, 44, D) a +3 whip of holy wrath a +0 robe (2, 47, D) 4 tomahawks of returning (4, -12, D) a +0 pair of gloves (4, -11, D) a +0 pair of gloves (4, -10, D) a +0 pair of boots (4, -9, D) a +0 helmet (4, -3, D) a scroll of random uselessness (4, 2, D) the +4 giant club of Mandamus {drain, rPois} A truly terrible weapon, it drains the life of those it strikes. It protects you from poison. (4, 8, D) a +4 executioner's axe of chopping (4, 34, D) the +8 scimitar of Fedhas's Envy {freeze, Str+8 Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+8). It affects your intelligence (+4). (4, 35, D) a scroll of random uselessness (6, -11, D) a +2 demon trident of flaming (6, -5, D) 5 tomahawks of returning (8, 0, D) a +0 plate armour a +0 long sword a +0 chain mail a +0 flail (8, 1, D) a +0 chain mail a +0 long sword a +0 chain mail a +0 long sword a +0 plate armour a +0 long sword (8, 9, D) a +0 chain mail a +0 mace (8, 18, D) a +0 chain mail a +0 scimitar (8, 20, D) a +0 chain mail a +0 halberd a +0 chain mail a +0 hand axe a +0 chain mail a +0 mace a +0 glaive (8, 22, D) a +0 plate armour a +0 plate armour a +0 chain mail a +2 chain mail of cold resistance a +0 chain mail a +0 chain mail 16 bolts a +0 mace a +0 long sword a +0 great sword a +0 great mace a +0 flail a +0 battleaxe a +0 arbalest a +5 hunting sling of evasion (8, 23, D) a +4 antimagic great mace a +0 chain mail a +0 long sword (8, 24, D) a +0 chain mail a +0 long sword a +0 chain mail a +0 trident a +0 plate armour a +0 battleaxe (8, 25, D) a +0 plate armour a +0 war axe (8, 27, D) a +0 plate armour a +0 glaive of protection (8, 31, D) a +0 robe a cursed +0 dagger a +0 chain mail a +2 antimagic halberd (8, 32, D) a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 trident a +3 antimagic lajatang (8, 33, D) a cursed +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a cursed -3 trident (8, 34, D) a +0 plate armour a +0 scimitar (8, 36, D) a +0 short sword (8, 37, D) a +0 leather armour a +0 mace (8, 38, D) a +0 scale mail a +0 club a +0 plate armour a +0 battleaxe (8, 39, D) a +0 robe a +0 dagger (8, 42, D) a +0 plate armour a +0 short sword (10, -12, D) a +0 short sword of draining a +0 blowgun a +4 hunting sling of freezing (10, -7, D) a +2 ring mail of fire resistance a +0 trident a +0 animal skin a -2 spear (10, 6, D) a +0 robe a +0 dagger of protection (10, 26, D) a +9 antimagic quarterstaff (10, 28, D) a +1 antimagic great mace (10, 29, D) a +0 leather armour a +0 rapier (12, 3, D) a +0 whip a +0 robe (12, 4, D) a +2 flail of draining a +2 dire flail of protection (12, 7, D) a +3 falchion of distortion a +0 giant club a +2 rapier of venom a +2 ring of evasion (12, 18, D) a +1 large shield (12, 19, D) a +1 pair of gloves (12, 20, D) a +2 plate armour (12, 21, D) a +2 scale mail of cold resistance (12, 23, D) a +1 large shield (12, 26, D) a +1 lajatang (12, 27, D) the cursed +1 lajatang "Utataw" {freeze, +Rage Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It lets you go berserk. It has a curse placed upon it. (12, 28, D) a +3 quick blade (12, 29, D) a +4 giant club (12, 30, D) the +3 mace of the Stork {flame, Str+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+5). (12, 31, D) a +1 giant spiked club (12, 32, D) a +1 longbow (12, 33, D) a +1 battleaxe (15, 48, D) a +0 trident (16, -2, D) a silver javelin (16, 0, D) a silver javelin (16, 1, D) a silver javelin (unseen) (16, 4, D) a +4 antimagic great mace a +2 antimagic morningstar the +6 short sword of Accord {freeze, *Rage *Confuse rN+ Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+6). It protects you from negative energy. It may make you go berserk in combat. It may confuse you when you take damage. (16, 11, D) a +0 greatsling a +2 quarterstaff of protection 24 sling bullets (16, 12, D) a +0 trident a +0 spear (16, 14, D) a sling bullet (16, 15, D) a +1 fire dragon armour a +0 robe (16, 16, D) a +0 spear a cursed +0 robe (16, 18, D) a sling bullet (16, 20, D) a +4 antimagic triple sword (16, 21, D) a +1 antimagic dire flail a large rock a +0 halberd (16, 23, D) a +2 dagger of venom a +0 robe (16, 30, D) a +0 quarterstaff a +0 robe (16, 32, D) a +0 antimagic quarterstaff (18, -19, D) a wand of confusion (16/48) (18, 3, D) a +3 antimagic quarterstaff (18, 7, D) a +0 scimitar of flaming (18, 8, D) a cursed -3 broad axe a +2 plate armour of magic resistance a +0 shield (18, 34, D) a +3 broad axe of freezing a +0 chain mail a +0 shield (18, 44, D) a +0 demon whip (18, 46, D) a +0 dire flail a +0 dire flail (20, -8, D) a +0 shortbow a +0 short sword 16 arrows a +0 leather armour (20, -7, D) a +2 morningstar of holy wrath 2 arrows (20, -6, D) an arrow (20, -4, D) an arrow (20, 0, D) 2 arrows (20, 5, D) a +0 arbalest 10 bolts (20, 6, D) a +2 arbalest of evasion 14 bolts (20, 7, D) a +5 great mace of protection a +0 plate armour a cursed -2 dire flail a +0 ring mail (20, 8, D) 2 bolts an arrow a +0 halberd a +0 robe (20, 10, D) a +0 club a +0 robe 2 bolts a +0 war axe a +0 scale mail 2 arrows a +0 spear a cursed +0 robe (20, 11, D) 4 arrows (20, 12, D) a bolt a +0 shortbow 13 arrows a +0 war axe a +0 ring mail (20, 13, D) a +6 antimagic giant spiked club 3 arrows (20, 14, D) the +7 giant club of Undoing {flame, rPois rN+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. It protects you from negative energy. a +0 shortbow a +0 short sword 4 arrows a cursed +0 leather armour (20, 15, D) a +6 demon whip of venom a +0 chain mail a +1 large shield of poison resistance (20, 18, D) a +0 ring mail 2 arrows (20, 20, D) a +0 whip a +0 robe (20, 23, D) a +0 morningstar a +0 plate armour (20, 26, D) a +0 robe (20, 27, D) a +1 great sword of flaming (20, 28, D) a +0 robe (20, 31, D) a +0 robe a +1 dire flail of crushing a +0 dire flail a +0 flail a +0 robe a +0 dire flail a +0 dire flail (20, 33, D) a +2 dire flail of protection (20, 34, D) a +0 arbalest 20 bolts (20, 39, D) a +0 war axe a +0 ring mail a +0 shield a +0 war axe a +0 animal skin (20, 40, D) a +5 antimagic giant spiked club a +4 antimagic great mace 3 bolts (20, 41, D) a bolt (22, -19, D) 6 steel tomahawks (22, 5, D) a +2 scimitar of holy wrath a +0 large shield (22, 27, D) a +2 demon blade of venom a +2 robe of positive energy (24, 12, D) a +1 helmet (24, 13, D) a +1 cloak (24, 14, D) a +1 cloak (24, 15, D) a +1 pair of boots (24, 16, D) the +2 chain mail "Neffes" {Int+3} It affects your intelligence (+3). (24, 17, D) the +2 chain mail of Feewkoq {-Cast rN+ Int+4} It affects your intelligence (+4). It protects you from negative energy. It prevents spellcasting. (24, 19, D) 5 exploding tomahawks (24, 21, D) the +1 lajatang of Ycaclet {slice, Str+4 SInv} It inflicts extra damage upon your enemies. It affects your strength (+4). It lets you see invisible. (24, 22, D) a +0 triple sword of slicing (24, 23, D) the +6 scythe "Ogre's Curse" {drain, MR+} A truly terrible weapon, it drains the life of those it strikes. It affects your resistance to hostile enchantments. (24, 24, D) a +4 glaive (24, 25, D) a +4 great mace (24, 26, D) a +4 glaive (24, 32, D) a +6 ring of dexterity (24, 33, D) a +2 ring of protection (24, 34, D) an uncursed ring of wizardry (26, 0, D) a +6 ring of strength a wand of lightning (0/15) (26, 1, D) a +1 cloak a +3 rapier of electrocution a +0 pair of gloves (26, 21, D) a +7 antimagic giant club (26, 26, D) a +0 glaive a cursed +0 plate armour (28, -17, D) a +5 scimitar of holy wrath a +2 large shield (28, -6, D) 4 exploding tomahawks (28, 4, D) a +4 trident of piercing a +0 robe a +4 spear of freezing a +0 leather armour (28, 7, D) a +2 trident of flaming a +2 leather armour of fire resistance a +0 spear a +0 leather armour (28, 8, D) a +0 spear a +0 leather armour (28, 9, D) a +0 spear a +0 leather armour a +0 spear a +0 leather armour (28, 10, D) a +4 antimagic dire flail a +1 rapier of holy wrath a +0 robe (28, 11, D) a +1 demon trident of venom a +0 robe (28, 12, D) a +4 trident of freezing a +0 robe a +4 demon trident of flaming a +0 robe (28, 14, D) a +6 antimagic giant spiked club a +3 greatsling of freezing (28, 15, D) a +0 rapier of speed a +0 robe (28, 17, D) a +4 ring of evasion a +0 robe (28, 28, D) a swamp dragon hide a +1 dire flail of protection a +6 longbow of flaming (28, 34, D) a +0 trident (28, 36, D) a +3 antimagic great sword (still there?) a +3 antimagic great sword (still there?) a +0 war axe (still there?) (28, 38, D) a +0 club a +0 robe a +0 halberd a +0 robe a +0 short sword (28, 39, D) a +0 war axe a +0 short sword (28, 40, D) a +1 antimagic great mace a +0 whip a +0 flail a +0 robe a cursed -1 dire flail a +0 robe (28, 42, D) a +0 long sword a +4 antimagic dire flail (30, -12, D) a +4 dire flail of crushing (30, -7, D) a +7 antimagic giant spiked club a +5 long sword a +0 plate armour a +1 long sword of flaming a +0 chain mail a +0 dagger a +0 robe (30, -5, D) a +5 scimitar of distortion a +0 chain mail (30, -3, D) a +5 demon whip a +0 chain mail (30, -2, D) a +0 dagger a +0 robe (30, 10, D) a +0 trident (32, -15, D) an uncursed staff of fire (32, -12, D) the +7 trident of Foysits {pain, rPois Int+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+2). It protects you from poison. a +0 chain mail (32, -11, D) a +0 short sword the +2 leather armour "Qisule" {rC+} It protects you from cold. a +1 glaive (32, -8, D) a shadow dragon hide a cursed -2 battleaxe a +0 chain mail (32, -7, D) a +0 robe (32, -5, D) a +0 ring mail a +0 dire flail the +5 dire flail "Juosk" {crush, rPois rC- MR+} It inflicts extra damage upon your enemies. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. a +1 antimagic great mace (32, -4, D) a +0 chain mail (32, -3, D) a large rock (32, -1, D) a +0 plate armour (32, 0, D) a cursed +0 great mace a +0 plate armour (32, 4, D) a +0 short sword a +0 chain mail 6 arrows (32, 6, D) a +0 long sword a cursed +0 plate armour a +5 morningstar of protection a +1 chain mail of fire resistance (32, 7, D) a +0 arbalest 19 bolts (32, 8, D) a +0 battleaxe a +0 plate armour (32, 9, D) a +0 whip (32, 10, D) a +6 antimagic dire flail a +3 war axe of electrocution a +0 plate armour a +0 arbalest 17 bolts a +0 giant club (32, 11, D) a +3 dire flail of holy wrath a cursed -2 bardiche a +0 scale mail (32, 13, D) a bolt a +3 triple crossbow of flaming (32, 14, D) a swamp dragon hide the +4 giant club "Yriekk" {crush, *Rage +Blink rPois Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It protects you from poison. It lets you blink. It may make you go berserk in combat. 16 needles of sleeping (32, 17, D) a +0 war axe a +0 plate armour (32, 19, D) a +0 halberd a cursed +0 chain mail (32, 20, D) a +0 battleaxe a cursed +0 chain mail (32, 21, D) a +0 long sword a +0 plate armour (32, 22, D) a +0 war axe a +0 plate armour (32, 24, D) a +0 great mace a +0 chain mail a +0 battleaxe a +0 chain mail (32, 26, D) a +0 battleaxe a +4 chain mail a +0 broad axe a +0 chain mail (32, 27, D) a +7 quarterstaff of speed a +0 dire flail a +0 plate armour a +0 battleaxe a +0 plate armour (32, 29, D) a +0 great mace a +0 chain mail (32, 30, D) a +0 dire flail a +0 plate armour a +0 bardiche a +0 plate armour (32, 32, D) a +7 antimagic giant spiked club a +0 great mace a +0 plate armour (32, 37, D) a +0 great mace a +0 chain mail a +0 war axe a +0 chain mail a +0 great mace a +0 plate armour a +0 battleaxe a +0 chain mail (32, 38, D) a +0 battleaxe a +0 plate armour a +0 long sword a +0 plate armour a +0 battleaxe a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail a +0 great sword a +0 chain mail (32, 39, D) a +1 demon whip a +6 antimagic giant club (34, -4, D) a +1 great sword a +0 plate armour (34, 33, D) a +1 longbow of flaming 24 arrows a +0 centaur barding (36, -11, D) a crystal ball of energy (36, -1, D) 2 potions of lignification (36, 0, D) 3 tomahawks of returning an uncursed ring of fire a plain deck of war 6 potions of berserk rage (36, 13, D) a +4 gold dragon armour (36, 14, D) the +0 hat "Xinalow" {*Confuse Int+7} It affects your intelligence (+7). It may confuse you when you take damage. (36, 15, D) a +4 plate armour of positive energy (36, 16, D) a +4 swamp dragon armour (36, 17, D) a +0 gold dragon armour (36, 18, D) a +0 gold dragon armour (36, 22, D) a +5 demon whip of electrocution (36, 23, D) a +1 antimagic giant spiked club the +5 bardiche "Disixer" {chop, Int+5} It inflicts extra damage upon your enemies. It affects your intelligence (+5). (36, 24, D) a +5 triple crossbow of velocity (36, 25, D) a +5 great mace of venom (36, 26, D) a +5 executioner's axe of freezing (36, 28, D) a scroll of enchant weapon the +5 double sword "Zuatih" {holy, Int+5} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your intelligence (+5). (36, 30, D) a wand of iceblast (4/15) (36, 31, D) a wand of iceblast (7/15) (36, 32, D) a +1 ice dragon armour (36, 34, D) the ring of Pisuxeh {Wiz Fragile Str+10 Dex-2 Slay+6} [ring of wizardry] It improves your spell success rate. It affects your strength (+10). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It will be destroyed if unequipped. (36, 35, D) the ring of the Final Decision {SustAt rPois rC- rN+ MR+} [ring of sustain attributes] It sustains your strength, intelligence and dexterity. It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. (36, 38, D) an uncursed ring of poison resistance (38, -4, D) a fire dragon hide {Xtahua} (38, 23, D) a +2 long sword a +0 buckler a +2 great mace of protection a +0 chain mail (40, -13, D) the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. (40, -9, D) a fire dragon hide (40, -8, D) a +0 scimitar (40, -7, D) the ring "Jiylong" {rPois EV+3} [ring of evasion] It affects your evasion (+3). It protects you from poison. (40, -6, D) a +2 cloak a +0 long sword (40, -5, D) a fire dragon hide a +0 cloak a +0 hand axe (40, -4, D) a +6 antimagic dire flail a +4 morningstar of protection (40, 0, D) a +0 short sword a +0 cloak a +0 long sword a +0 cloak (40, 3, D) a gold dragon hide a storm dragon hide (40, 5, D) a cursed -3 short sword (40, 11, D) a storm dragon hide (40, 12, D) a +0 dire flail (40, 14, D) a +0 dire flail a +0 cloak a +0 long sword a +0 mace (40, 15, D) a +9 antimagic giant club (40, 18, D) a +0 dire flail (40, 19, D) a +0 war axe (40, 21, D) a +0 trident (40, 23, D) a +3 lajatang of speed (40, 34, D) a fire dragon hide a +0 trident (40, 35, D) a +0 hand axe a +0 short sword a cursed -3 hand axe a +0 scimitar (40, 41, D) a cursed -1 broad axe a +0 plate armour (40, 42, D) a +2 antimagic dire flail (40, 43, D) a +0 halberd a +0 robe (44, -4, D) a +1 antimagic giant spiked club (44, 10, D) a +1 cloak a +0 short sword a +0 war axe (44, 12, D) a +0 cloak (44, 14, D) a +2 dire flail of draining (44, 29, D) a +0 war axe (44, 31, D) a +3 antimagic giant spiked club (48, -6, D) the +8 giant spiked club of Trauma {speed, rPois} Attacks with this weapon are significantly faster. It protects you from poison. (48, -5, D) the +8 giant spiked club "Qeebb" {freeze, Str+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+2). (48, 1, D) a +2 great mace of protection (48, 7, D) a +2 antimagic dire flail (48, 11, D) a +0 leather armour a +0 rapier (48, 12, D) a +0 short sword (48, 13, D) a +0 long sword a +0 short sword (48, 14, D) a +1 shortbow of flaming 16 arrows (48, 15, D) a +0 long sword (48, 16, D) a +1 scimitar of draining a cursed -1 rapier a +0 ring mail (48, 17, D) a +0 short sword a +0 short sword a +0 leather armour a +0 short sword a +0 short sword a +3 leather armour a +0 short sword a cursed -3 short sword a +0 leather armour (48, 18, D) a +0 rapier a +0 leather armour (48, 19, D) a +0 quick blade a +0 quick blade a +0 ring mail a +0 longbow 52 arrows a +0 leather armour (48, 26, D) a +0 dagger a +0 robe (48, 29, D) a +0 antimagic dire flail (48, 30, D) a +5 dagger a +0 robe (48, 31, D) a +0 dagger a +0 robe (48, 32, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (48, 33, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a cursed +0 robe (48, 34, D) a +1 antimagic quarterstaff (48, 39, D) a +0 long sword a +0 plate armour (48, 41, D) a +0 glaive a +0 chain mail a +0 broad axe a +0 chain mail (48, 42, D) a +0 war axe a +0 chain mail (48, 43, D) a +0 long sword a +0 plate armour (48, 44, D) a +0 battleaxe a +0 chain mail (48, 45, D) a +1 great sword a +0 plate armour a +0 battleaxe a +0 chain mail (48, 46, D) a +3 antimagic giant spiked club (48, 47, D) a +0 broad axe a +0 chain mail (50, 19, D) a +2 great mace of protection (50, 20, D) 5 steel tomahawks (52, -10, D) a +0 great sword a +0 chain mail (52, -2, D) a +3 mace a +0 robe (52, 44, D) the +8 giant spiked club of Darph {venom, Str+3 Dex+7} It poisons the flesh of those it strikes. It affects your strength (+3). It affects your dexterity (+7). a +2 antimagic quarterstaff (56, 1, D) a +0 long sword (56, 2, D) an uncursed amulet of guardian spirit (56, 8, D) the +7 Sceptre of Asmodeus (56, 14, D) an uncursed ring of see invisible