MordorOrchid the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 dagger (4, 2, D) a +1 dagger (still there?) a +1 dagger (still there?) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (7, 4, D) 4 meat rations (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (10, 4, D) a +6 ring of strength a +6 ring of dexterity an uncursed ring of flight (10, 5, D) an uncursed staff of energy a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (49, 24, D) a +5 ring of dexterity (49, 42, D) a wyvern corpse (50, 24, D) a +0 shortbow of flaming (50, 25, D) the ring "Oleoschie" {rN+ MP+9 Str+6 Dex-2 SInv} [ring of positive energy] It affects your strength (+6). It affects your dexterity (-2). It protects you from negative energy. It affects your magic capacity (+9). It lets you see invisible. (50, 36, D) a +0 halberd of venom (50, 37, D) a +5 arbalest of velocity (50, 41, D) a wyvern corpse (51, 24, D) a scroll of brand weapon (51, 25, D) a stone of tremors (51, 36, D) the +0 great sword of Qoumunga {freeze, rElec MR+ Dex+3 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you see invisible. (51, 37, D) a +4 dagger of venom (52, 24, D) an uncursed ring of resist corrosion (52, 25, D) an uncursed staff of air (52, 36, D) a +2 hand axe of chopping (52, 37, D) a +3 battleaxe of flaming (52, 44, D) a fire dragon hide 7 chunks of flesh a fire dragon skeleton (53, 24, D) a fan of gales (53, 25, D) a cursed staff of air (53, 36, D) an uncursed staff of fire (53, 37, D) an uncursed ring of flight (54, 24, D) a box of beasts (54, 25, D) a +9 rod of clouds (11/11) (54, 36, D) the cursed +0 pair of gloves of the Pure Realms {rPois Int+2} It affects your intelligence (+2). It protects you from poison. It has a curse placed upon it. (54, 38, D) an ice dragon hide 5 chunks of flesh (55, 24, D) a book of Battle (55, 43, D) a swamp dragon corpse (59, 36, D) a +0 halberd (59, 37, D) an uncursed staff of earth (59, 42, D) a +0 scimitar (59, 43, D) the cursed +2 mace of the Fray {flame, *Contam rPois Int+8 Dex-5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+8). It affects your dexterity (-5). It protects you from poison. It causes magical contamination when unequipped. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (unseen) (60, 31, D) a +5 mace of protection (60, 36, D) an ornate deck of changes (60, 37, D) a book of Unlife (60, 40, D) a +5 morningstar of flaming a +0 chain mail (60, 41, D) a +0 dagger a +0 robe a human corpse (skeletalised by now) (61, 0, D) a +0 dagger (still there?) a crystal ball of energy (still there?) (61, 8, D) a +2 arbalest of velocity (61, 16, D) a +5 ring of intelligence (61, 26, D) a +0 long sword (still there?) a +2 rapier of holy wrath (still there?) (61, 36, D) a +0 robe (62, 0, D) a +0 long sword (still there?) an uncursed staff of wizardry (still there?) (62, 1, D) a +0 dagger a +3 ring mail of cold resistance (62, 8, D) a +2 hand axe of freezing (62, 9, D) a +3 whip of venom (62, 16, D) Maco's Compendium of Boosting Dark Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Sublimation of Blood Necromancy 2 c - Regeneration Charms/Necromancy 3 d - Excruciating Wounds Charms/Necromancy 5 e - Dispel Undead Necromancy 5 (62, 17, D) a plain deck of changes (62, 26, D) a +0 long sword (still there?) a +4 vampiric scimitar (still there?) (62, 27, D) the Incunabulum of Unstable Darkness Spells Type Level a - Beastly Appendage Transmutation 1 b - Vampiric Draining Necromancy 3 c - Dispel Undead Necromancy 5 d - Blade Hands Transmutation 5 e - Death Channel Necromancy 6 (62, 36, D) a book of Cantrips (62, 37, D) a +0 robe (62, 44, D) a +1 great sword of freezing (unseen) (63, 16, D) a +0 buckler a +0 robe a +0 rapier a +0 robe a +0 short sword the Disquisition on Nocuous Slavery Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Small Mammal Summoning 1 c - Summon Guardian Golem Hexes/Summoning 3 d - Olgreb's Toxic Radiance Poison 4 e - Alistair's Intoxication Transmutation/Poison 5 f - Shadow Creatures Summoning 6 (63, 26, D) the Volume of Crystal Spells Type Level a - Conjure Flame Conjuration/Fire 3 b - Ignite Poison Fire/Transmutation/Poison 3 c - Sticky Flame Conjuration/Fire 4 d - Iron Shot Conjuration/Earth 6 (63, 27, D) the +7 Sceptre of Torment (63, 37, D) a book of Debilitation (64, 16, D) a +2 trident of protection (64, 17, D) a +0 spear an uncursed staff of energy (64, 26, D) the Reference Book on Aerial Arcane Weapons Spells Type Level a - Sting Conjuration/Poison 1 b - Shock Conjuration/Air 1 c - Static Discharge Conjuration/Air 3 d - Force Lance Conjuration/Translocation 4 e - Iskenderun's Mystic Blast Conjuration 4 (64, 27, D) a +0 long sword an uncursed staff of cold an elf corpse (skeletalised by now) (67, 0, D) a cursed staff of cold (68, 0, D) a +2 long sword of holy wrath (69, 0, D) an uncursed staff of wizardry (69, 35, D) a +0 long sword (unseen) (70, 8, D) a +2 trident of pain (70, 9, D) a +2 hunting sling of freezing (70, 36, D) an uncursed staff of fire (70, 37, D) the Compendium of Aerial Companions Spells Type Level a - Summon Lightning Spire Summoning/Air 4 b - Spellforged Servitor Conjuration/Summoning 7 c - Tornado Air 9 (71, 8, D) a book of Maledictions a plain deck of changes (71, 16, D) the +10 broad axe of the Jolly Wonders {venom, rC+} It poisons the flesh of those it strikes. It protects you from cold. (71, 17, D) an uncursed ring of sustain attributes (71, 26, D) the +7 rapier "Aguesu Tuhi" {drain, rN+ Str-5 SInv} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It protects you from negative energy. It lets you see invisible. (71, 27, D) an uncursed staff of power (71, 36, D) an uncursed ring of ice (71, 37, D) an uncursed staff of death (72, 8, D) a legendary deck of wonders (72, 9, D) a +2 pair of gloves of dexterity (72, 16, D) a +2 ring of strength (72, 17, D) a crystal ball of energy (72, 26, D) a book of Battle (72, 27, D) an uncursed staff of energy (72, 31, D) a +0 quarterstaff (72, 32, D) a +0 robe (unseen) (72, 36, D) a +0 short sword (still there?) an uncursed staff of fire (still there?) (72, 37, D) a +0 long sword a +0 leather armour (73, 1, D) a +0 dagger (still there?) the +3 leather armour "Suttekor" {*Confuse MP+9 Dex+7} (still there?) It affects your dexterity (+7). It affects your magic capacity (+9). It may confuse you when you take damage. (73, 17, D) a disc of storms (73, 27, D) a +1 hand crossbow of flaming (73, 36, D) the +5 trident of Incongruity {flame, rPois Str+6 Int+2 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+6). It affects your intelligence (+2). It protects you from poison. It makes you more stealthy. Dithmenos disapproves of the use of such an item. (73, 37, D) an arrow (still there?) a +0 rapier (still there?) (73, 39, D) a +0 longbow a +0 short sword 3 arrows of dispersal a +0 leather armour an elf corpse (skeletalised by now) (74, 38, D) a +0 shortbow (still there?) an arrow (still there?) (74, 41, D) a sea snake corpse (skeletalised by now) (75, 1, D) a +0 scale mail (still there?) a +1 rapier of draining (still there?) (75, 27, D) a +0 dagger a +0 robe a +0 buckler (75, 35, D) an arrow (75, 36, D) an arrow (75, 37, D) an arrow