MordorOrchid the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) an uncursed ring of flight (10, 5, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 8, D) the +7 shortbow of Fut Waid {freeze, *Corrode Str+4 Int+6} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+4). It affects your intelligence (+6). It may corrode your equipment when you take damage. (62, 0, D) a +2 shortbow of evasion (62, 1, D) a +1 rapier of electrocution (62, 8, D) a plain deck of wonders (62, 9, D) the +5 hunting sling of Zubleimn {speed, Fragile rC+ Int+3 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+3). It protects you from cold. It lets you see invisible. It will be destroyed if unequipped. (63, 0, D) a +1 whip of venom (63, 8, D) a +3 leather armour of cold resistance (67, 0, D) a book of the Warp (68, 0, D) a +2 falchion of flaming (68, 1, D) a +0 longbow a +0 short sword 19 arrows a +0 leather armour (68, 2, D) a +0 scimitar a +0 ring mail a +0 buckler 4 arrows a +0 short sword a cursed +0 scale mail (68, 3, D) an arrow (74, 0, D) a porcupine corpse (skeletalised by now) (75, 1, D) a scroll of brand weapon