MordorOrchid the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 2, D) a +5 lajatang (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 dagger (4, 2, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (4, 6, D) a +3 large shield a +3 shield (4, 7, D) a +5 crystal plate armour a +5 gold dragon armour a +5 storm dragon armour a +5 plate armour (6, 0, D) a +6 ring of strength a +6 ring of dexterity a +1 dagger (7, 4, D) 4 meat rations (10, 0, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (10, 4, D) an uncursed ring of flight (10, 5, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (61, 0, D) an uncursed amulet of faith (61, 8, D) the cursed +3 shortbow of Osun {venom, Str+4 Int+2} It poisons the ammo it fires. It affects your strength (+4). It affects your intelligence (+2). It has a curse placed upon it. (61, 10, D) a +0 scythe (unseen) (62, 0, D) a +2 antimagic war axe a river rat corpse (62, 1, D) an iguana corpse (62, 8, D) a +0 dagger (62, 9, D) an uncursed staff of earth (62, 12, D) a +0 short sword (unseen) (63, 0, D) an uncursed staff of conjuration (63, 8, D) a +0 dire flail (64, 9, D) a +3 rod of clouds (10/11) (unseen) (65, 11, D) an uncursed staff of power (unseen) (67, 0, D) a +3 arbalest 14 bolts a yaktaur corpse (68, 0, D) a +0 arbalest (still there?) a book of the Dragon (still there?) (69, 0, D) a +0 arbalest (still there?) a lamp of fire (still there?) (70, 8, D) a book of Changes (70, 9, D) the +7 Kryia's mail coat {DeviceHeal*2 rC+} It protects you from cold. (70, 11, D) a +4 dire flail of crushing (71, 8, D) a +2 hunting sling of flaming (72, 8, D) an uncursed staff of wizardry (72, 9, D) a +3 chain mail of fire resistance (73, 1, D) the +5 broad axe of Tartarus {venom, rF+ Int+4} It poisons the flesh of those it strikes. It affects your intelligence (+4). It protects you from fire. (75, 1, D) a +2 ring of evasion