MordorOrchid the Dungeon (3, 1, D) a +5 triple sword (unseen) (3, 3, D) 1000 sling bullets (unseen) (4, 1, D) a +5 quick blade a +5 rapier a +5 dagger (4, 2, D) a +5 giant spiked club (unseen) (4, 3, D) a +5 bardiche a +5 demon trident (4, 4, D) a +5 executioner's axe (unseen) (4, 6, D) a +3 large shield (unseen) (4, 7, D) a +5 crystal plate armour (unseen) (7, 4, D) 42 fruits 4 bread rations 4 meat rations (7, 6, D) 2 potions of brilliance (unseen) (10, 0, D) the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (10, 4, D) an uncursed ring of flight (10, 5, D) a crystal ball of energy (11, 0, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 0, D) a +1 trident of venom (61, 2, D) a +0 dagger a +0 robe (61, 8, D) an uncursed staff of poison (61, 10, D) 10 gold pieces (62, 1, D) a +0 dagger a +0 robe a +0 dagger a +0 robe (62, 8, D) a +1 troll leather armour (62, 9, D) a book of Air (62, 10, D) 6 gold pieces (unseen) (62, 12, D) 23 gold pieces (63, 0, D) an uncursed ring of resist corrosion (63, 8, D) the +14 pearl dragon armour of the Flute {rF- rC++ rN+ Str+3} It affects your strength (+3). It makes you vulnerable to fire. It greatly protects you from cold. It protects you from negative energy. (67, 0, D) a crystal ball of energy (68, 2, D) a +0 shortbow 18 arrows (69, 1, D) a +0 arbalest 24 bolts (69, 2, D) a +0 shortbow 8 arrows (73, 1, D) the +5 war axe of Glory {freeze, *Corrode rElec rN+ Int+2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+2). It insulates you from electricity. It protects you from negative energy. It may corrode your equipment when you take damage.