Dungeon Crawl Stone Soup version 0.18-a0-1468-gaf180a1 (webtiles) character file. 9 MordorOrchid the Magician (level 2, -3/19 HPs) Began as a Vampire Wizard on Mar 1, 2016. Slain by a worm (8 damage) ... on level 2 of the Dungeon. The game lasted 00:03:32 (702 turns). MordorOrchid the Magician (Vampire Wizard) Turns: 702, Time: 00:03:33 Health: -3/19 AC: 2 Str: 6 XL: 2 Next: 6% Magic: 0/6 EV: 12 Int: 20 God: Gold: 31 SH: 0 Dex: 12 Spells: 4 memorised, 0 levels left rFire . . . SeeInvis + g - +0 club rCold . . . Gourm . a - +0 robe rNeg + . . Faith . (no shield) rPois . Spirit . b - +0 hat rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... (no amulet) Stlth ++........ (no ring) (no ring) @: repel missiles, not resistant to hostile enchantments, unstealthy A: fangs 3, see invisible, unbreathing a: no special abilities You were on level 2 of the Dungeon. You were not thirsty. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons g - a +0 club (weapon) i - a +0 hunting sling Missiles e - 52 stones (quivered) Armour a - a +0 robe (worn) b - a +0 hat (worn) Scrolls f - a scroll of noise {unknown} j - a scroll of fear {unknown} Potions d - a potion of blood Books c - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Skills: * Level 2.3 Dodging - Level 3.0 Stealth + Level 3.3 Spellcasting * Level 0.8 Conjurations - Level 1.0 Summonings - Level 0.7 Translocations You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 12% 1 None b - Blink Tloc N/A 17% 2 ##..... d - Call Imp Summ #....... 17% 2 ##..... r - Repel Missiles Chrm/Air #..... 24% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have razor-sharp teeth. You have supernaturally acute eyesight. You can survive without breathing. Message History Your crimson imp barely misses the worm. The worm bites you. You hit the worm. You bite the worm. The worm is heavily wounded. Your crimson imp hits the worm. You hit the worm. The worm is severely wounded. Your crimson imp hits the worm. The worm bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Your crimson imp blinks! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worm Aim: a worm (severely wounded) The magic dart hits the worm. The worm is severely wounded. The worm bites you! You die... ####### ....... .....# #########$....## #@w....5........ ################ You could see a worm and a friendly crimson imp. Vanquished Creatures A bat (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) 3 giant newts (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MordorOrchid the Vampire Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 314 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/6 650 | D:2 | Learned a level 2 spell: Repel Missiles 654 | D:2 | Learned a level 2 spell: Blink 657 | D:2 | Learned a level 2 spell: Call Imp 702 | D:2 | Slain by a worm Vault maps used: D:1: minmay_arrival_hallway D:2: nemelex_dance_club_becter Action || total -------------------------++------- Melee: Club || 22 Cast: Magic Dart || 21 Call Imp || 2 Repel Missiles || 1 Use: Potion || 1