Dungeon Sprint DCSS version 0.18-a0-1123-gbd92598 (webtiles) character file. 7 MordorOrchid the Magician (level 1, 7/13 HPs) Began as a Mummy Air Elementalist on Jan 19, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:42 (59 turns). MordorOrchid the Magician (Mummy Air Elementalist) Turns: 59, Time: 00:00:43 Health: 7/13 AC: 2 Str: 11 XL: 1 Next: 91% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . d - -1 club (curse) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a cursed -1 club (weapon) Armour a - a +0 robe (worn) Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.8 Spellcasting * Level 1.0 Conjurations + Level 2.6 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Kikubaaqudgha Vehumet Xom Yredelemnul Zin The Shining One Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded) The zap hits the scorpion. The scorpion appears unharmed. The scorpion is moderately wounded. The zap hits the shadow imp. The shadow imp is severely wounded. The zap hits the worker ant. The worker ant appears unharmed. The worker ant is moderately wounded. The scorpion stings you. You barely miss the scorpion. The scorpion is moderately wounded. The scorpion misses you. Read which item? (? for menu, Esc to quit) Blink to where? Press: ? - help, Dir - move target cursor, p - scorpion As you read the scroll of blinking, it crumbles to dust. You open the door. The worker ant barely misses you. Found six altars. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓.▓ ▓.▓ ▓†▓ ▓s▓ ▓.▓ ▓5▓ ▓.▓ ▓a▓ ▓@▓ ▓'▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ ▓_▓ You could see a scorpion, a worker ant and a shadow imp. Vanquished Creatures A bat skeleton (D) A goblin (D) A jackal (D) 2 bats (D) A giant gecko zombie (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid the Mummy Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 4 | D | Reached skill level 3 in Spellcasting 49 | D | Noticed a scorpion 49 | D | Noticed a worker ant 52 | D | Reached skill level 1 in Conjurations 58 | D | Found a glowing silver altar of Zin. 58 | D | Found a glowing golden altar of the Shining One. 58 | D | Found an ancient bone altar of Kikubaaqudgha. 58 | D | Found a basalt altar of Yredelemnul. 58 | D | Found a shimmering altar of Xom. 58 | D | Found a radiant altar of Vehumet. 59 | D | Quit the game Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 1 Cast: Shock || 6 Use: Scroll || 1