Dungeon Sprint DCSS version 0.18-a0-1123-gbd92598 (webtiles) character file. 6 MordorOrchid the Magician (level 1, 10/13 HPs) Began as a Mummy Air Elementalist on Jan 19, 2016. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:48 (66 turns). MordorOrchid the Magician (Mummy Air Elementalist) Turns: 66, Time: 00:00:48 Health: 10/13 AC: 2 Str: 11 XL: 1 Next: 75% Magic: 0/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . d - +0 dagger rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.7 Spellcasting * Level 0.7 Conjurations + Level 2.5 Air Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air #... 12% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History The zap hits the worker ant. The worker ant is lightly wounded. The zap misses the orc. The zap misses the quokka. The zap hits the hound. The hound is moderately wounded. The worker ant closely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You miscast Shock. Nothing appears to happen. The worker ant completely misses you. The worker ant barely misses you. Casting: Shock Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (lightly wounded) You miscast Shock. Wisps of vapour drift from your hands. The worker ant bites you. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓+▓ ▓.▓ ▓.▓ ▓h▓ ▓r▓ ▓o▓ ▓a▓ ▓@▓ ▓.▓ ▓.▓ ▓.▓ ▓%▓ ▓÷▓ ▓.▓ ▓.▓ ▓†▓ You could see a hound, a worker ant, an orc and a quokka. Vanquished Creatures 2 goblins (D) A hobgoblin (D) A giant newt (D) A kobold (D) A rat (D) 6 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid the Mummy Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 7 | D | Reached skill level 3 in Spellcasting 60 | D | Noticed a hound 60 | D | Noticed a worker ant 66 | D | Quit the game Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 4 Cast: Shock || 5