Dungeon Sprint DCSS version 0.18-a0-1123-gbd92598 (webtiles) character file. 4 MordorOrchid the Magician (level 1, -1/13 HPs) Began as a Mummy Fire Elementalist on Jan 19, 2016. Slain by a centaur (9 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:01:20 (153 turns). MordorOrchid the Magician (Mummy Fire Elementalist) Turns: 153, Time: 00:01:21 Health: -1/13 AC: 2 Str: 11 XL: 1 Next: 58% Magic: 5/5 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 1 memorised, 6 levels left rFire x . . SeeInvis . e - +0 short sword (elec) rCold + . . Gourm . a - +0 robe rNeg + + + Faith . (no shield) rPois ∞ Spirit . (no helmet) rElec . Dismiss . (no cloak) rCorr . Reflect . (no gloves) SustAt . Harm . (no boots) MR ..... NoTele + (no amulet) Stlth ++........ (no ring) (no ring) @: not resistant to hostile enchantments, unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: no special abilities You were in the Dungeon. You were not hungry. You visited 1 branch Inventory: Hand Weapons d - a +0 club e - a +0 short sword of electrocution (weapon) Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Skills: - Level 1.5 Dodging - Level 1.5 Stealth * Level 3.6 Spellcasting * Level 0.7 Conjurations + Level 2.4 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 14% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History Things that are here: a club; a rat corpse You start resting. Magic restored. You start resting. HP restored. Okay, then. You open the door. A giant gecko, 2 adders, a quokka and a centaur come into view. The centaur shouts! The centaur misses you. There is an open door here. You hit the centaur. There is a sudden explosion of sparks! The centaur is severely wounded. The centaur hits you. The centaur closely misses you. You hit the centaur but do no damage. The centaur is severely wounded. The centaur hits you. The centaur hits you! Ouch! That really hurt! You die... ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ +SSlrc@....)'..†<▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a centaur, 2 adders, a giant gecko and a quokka. Vanquished Creatures A goblin (D) 2 kobolds (D) A giant newt (D) A rat (D) 5 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid the Mummy Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 6 | D | Reached skill level 3 in Spellcasting 150 | D | Noticed a centaur 153 | D | Slain by a centaur Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Club || 4 Short sword || 2 Cast: Flame Tongue || 4