Dungeon Sprint DCSS version 0.18-a0-1078-gebb93d0 (webtiles) character file. 55 MordorOrchid the Magician (level 3, 1/21 HPs) Began as an Octopode Air Elementalist on Jan 14, 2016. Was an Initiate of Vehumet. Quit the game in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:02:55 (450 turns). MordorOrchid the Magician (OpAE) Turns: 450, Time: 00:02:55 Health: 1/21 AC: 1 Str: 7 XL: 3 Next: 93% Magic: 11/11 EV: 12 Int: 21 God: Vehumet [......] Gold: 0 SH: 0 Dex: 15 Spells: 1 memorised, 15 levels left rFire . . . SeeInvis . p - +2 halberd (venom) rCold . . . Gourm . (shield currently unavailable) rNeg . . . Faith . (helmet restricted) rPois . Spirit . (no amulet) rElec . Dismiss . s - +3 ring of intelligence rCorr . Reflect . t - +3 ring of dexterity SustAt . Harm . (no ring) MR ..... NoTele + (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: Renounce Religion You were in the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were not hungry. You visited 1 branch Inventory: Hand Weapons c - a cursed -1 short sword j - a +0 dagger p - a +2 halberd of venom (weapon) q - a +2 rapier of draining r - a +2 scimitar of holy wrath Magical Staves o - an uncursed staff of energy Jewellery s - a +3 ring of intelligence (left tentacle) t - a +3 ring of dexterity (right tentacle) Wands n - a wand of cold (6/15) Scrolls h - 2 scrolls of blinking l - 3 scrolls of remove curse m - 2 scrolls of amnesia Potions d - 3 potions of heal wounds e - a potion of invisibility f - 4 potions of magic g - a potion of berserk rage k - 4 potions of curing Books a - a book of Air Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Charms/Air 2 c - Repel Missiles Charms/Air 2 d - Static Discharge Conjuration/Air 3 e - Lightning Bolt Conjuration/Air 5 Comestibles b - a bread ration i - a chunk of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 7.0 Spellcasting * Level 1.0 Conjurations - Level 3.0 Air Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Shock Conj/Air ###. 4% 1 None Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Pakellas Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant spiked club (lightly wounded) The bolt of cold hits the hill giant. The hill giant is heavily wounded. The bolt of cold hits the hippogriff. The hippogriff is heavily wounded. The hippogriff screeches! The bolt of cold hits the wraith. The wraith resists. The wraith is lightly damaged. This wand has 6 charges left. The jelly quivers. The crimson imp shouts! The hill giant hits you with a giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crimson imp blinks! You see here a +1 scale mail of cold resistance. You see here a +0 pair of gloves. You see here a +0 helmet. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ o..§J.'WH[C@)...'___________ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a hill giant, a hippogriff, a wraith and a jelly. Vanquished Creatures A crimson imp (D) An adder (D) An adder skeleton (D) An orc (D) A bat skeleton (D) A goblin (D) 2 hobgoblins (D) 2 giant newts (D) 10 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid the Octopode Air Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 11/11 MP: 3/3 202 | D | Noticed a crimson imp 206 | D | Reached skill level 4 in Spellcasting 206 | D | Reached XP level 2. HP: 17/17 MP: 1/7 226 | D | Reached skill level 5 in Spellcasting 238 | D | Killed a crimson imp 238 | D | Reached skill level 7 in Spellcasting 238 | D | Reached XP level 3. HP: 7/21 MP: 1/11 253 | D | Found a glowing silver altar of Zin. 253 | D | Found a glowing golden altar of the Shining One. 253 | D | Found an ancient bone altar of Kikubaaqudgha. 253 | D | Found a basalt altar of Yredelemnul. 253 | D | Found a shimmering altar of Xom. 253 | D | Found a radiant altar of Vehumet. 254 | D | Found an iron altar of Okawaru. 255 | D | Found a burning altar of Makhleb. 256 | D | Found a deep blue altar of Sif Muna. 257 | D | Found a bloodstained altar of Trog. 258 | D | Found a sparkling altar of Nemelex Xobeh. 259 | D | Found a white marble altar of Elyvilon. 260 | D | Found a roughly hewn altar of Beogh. 261 | D | Became a worshipper of Vehumet 262 | D | Found a viscous altar of Jiyva. 263 | D | Found a corrupted altar of Lugonu. 264 | D | Found a blossoming altar of Fedhas. 265 | D | Found a snail-covered altar of Cheibriados. 266 | D | Found a shadowy altar of Dithmenos. 267 | D | Found a stormy altar of Qazlal. 268 | D | Found an opulent altar of Gozag. 269 | D | Found a sacrificial altar of Ru. 270 | D | Found an oddly glowing altar of Pakellas. 443 | D | Noticed a wraith 443 | D | Noticed a hippogriff 443 | D | Noticed a hill giant 445 | D | HP: 1/21 [hill giant/giant spiked club (20)] 450 | D | Quit the game Vault maps used: D: linesprint Action || total -------------------------++------- Melee: Unarmed || 5 Dagger || 14 Halberd || 1 Cast: Shock || 9 Evoke: Wand || 1 Use: Potion || 2 Stab: Sleeping || 1