Dungeon Crawl Stone Soup version 0.18-a0-993-g4a3b7c7 (webtiles) character file. 16 MordorOrchid the Magician (level 2, 6/17 HPs) Began as an Octopode Wizard on Jan 4, 2016. Quit the game on level 2 of the Dungeon. The game lasted 00:02:21 (924 turns). MordorOrchid the Magician (Octopode Wizard) Turns: 924, Time: 00:02:21 Health: 6/17 AC: 1 Str: 6 XL: 2 Next: 54% Magic: 1/6 EV: 12 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 4 memorised, 1 level left rFire . . . SeeInvis . k - -2 dagger (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 hat rPois . Spirit . (no amulet) rElec . Dismiss . (no ring) rCorr . Reflect . (no ring) SustAt . Harm . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: lethally poisoned (6 -> 0), repel missiles, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons k - a cursed -2 dagger (weapon) Missiles h - 15 arrows Armour a - a +0 hat (worn) Scrolls d - 2 scrolls of teleportation {unknown} f - 2 scrolls of magic mapping {unknown} j - 2 scrolls of fear {unknown} Potions e - a potion of mutation {unknown} i - a potion of agility {unknown} Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 3 bread rations g - a meat ration l - 3 chunks of flesh Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 3.5 Spellcasting * Level 1.4 Conjurations - Level 1.0 Summonings - Level 1.0 Translocations You had one spell level left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None b - Blink Tloc N/A 17% 2 ##..... c - Call Imp Summ #....... 17% 2 ##..... r - Repel Missiles Chrm/Air #..... 24% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (resting) The magic dart hits the bat. You kill the bat! An adder comes into view. The adder bites you. You are poisoned. The adder poisons you! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. Your crimson imp says, "I commit to your service, my grandiloquent and awesome ban!" You feel sick. The adder closely misses you. Casting: Call Imp Confirm with . or Enter, or press ? or * to list all spells. A beastly little devil appears in a puff of flame. The adder bites you. Your crimson imp hits the adder. You feel sick. The adder bites you. Your crimson imp blinks! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) # # .# # #.# # ##.. # ..# . ###!# .$ #ยง5.# ##K #S#.# . .. #@##.# # ## #.# #.. # # #.# #.# #.####.####.# #.)...5.....# ####.....##.# #.......# #.#.....# #.#.<...# You could see an adder and 2 friendly crimson imps. Vanquished Creatures A giant cockroach (D:1) 4 goblins (D:1) 2 hobgoblins (D:1) 4 bats A giant newt (D:1) 3 rats (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------------------------------------------------------------- 0 | D:1 | MordorOrchid the Octopode Wizard began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 391 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 395 | D:1 | Learned a level 2 spell: Repel Missiles 399 | D:1 | Learned a level 2 spell: Blink 402 | D:1 | Learned a level 2 spell: Call Imp 924 | D:2 | Quit the game Vault maps used: D:1: minmay_arrival_solitary_statue D:2: feat_on_display Action || total -------------------------++------- Melee: Unarmed || 3 Dagger || 16 Cast: Magic Dart || 22 Call Imp || 2 Repel Missiles || 1 Stab: Sleeping || 1