MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) a +3 hand crossbow of flaming (63, 1, D) a +2 glaive of pain (67, 1, D) a +0 mace a +0 leather armour an orc corpse (skeletalised by now) (68, 1, D) a cursed -2 short sword (still there?) an uncursed ring of stealth (still there?) (69, 1, D) a +1 helmet of intelligence (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 rapier a +5 dagger (73, 2, D) an orc corpse (skeletalised by now) (75, 2, D) a box of beasts (4, 3, D) a +5 giant spiked club (unseen) (74, 3, D) a +0 falchion (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (4, 5, D) a +5 executioner's axe (unseen) (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield (unseen) (4, 8, D) a +5 crystal plate armour (unseen) (63, 9, D) a +1 hand axe of flaming (70, 9, D) a scorpion corpse (71, 9, D) a +4 dagger of freezing (72, 9, D) the +9 flail "Tuploz Lica" {venom, +Blink} It poisons the flesh of those it strikes. It lets you blink. a scorpion corpse (61, 17, D) a +1 great mace of protection (62, 17, D) a +2 battleaxe of flaming (63, 17, D) a +2 lajatang of electrocution (64, 17, D) a +2 greatsling of freezing (71, 17, D) a cursed ring of loudness (72, 17, D) a +1 plate armour of cold resistance (73, 17, D) a +0 short sword of flaming (64, 18, D) a +2 robe of resistance (72, 18, D) a book of Transfigurations (73, 18, D) the cursed +1 robe "Qioh" {*Corrode rElec rF+ Dex+3} It affects your dexterity (+3). It protects you from fire. It insulates you from electricity. It may corrode your equipment when you take damage. It has a curse placed upon it. (73, 21, D) a +0 scimitar (72, 22, D) a harpy corpse (74, 22, D) a cursed -1 dagger a +0 robe a kobold corpse (71, 23, D) a +0 halberd (unseen) (73, 23, D) a +0 war axe a +0 chain mail a +0 large shield a human corpse (61, 27, D) a +2 dire flail of holy wrath (62, 27, D) a +0 whip a wand of heal wounds (2) (63, 27, D) an uncursed staff of death (64, 27, D) an uncursed staff of energy (65, 27, D) an uncursed staff of poison (71, 27, D) a +2 falchion of protection (unseen) (73, 27, D) a +0 long sword (still there?) an uncursed staff of earth (still there?) (62, 28, D) an uncursed staff of summoning (63, 28, D) a +0 glaive a +0 robe a +1 spear of piercing (64, 28, D) a box of beasts (71, 28, D) a +1 broad axe of chopping (72, 28, D) a +0 dagger a +0 robe (73, 28, D) a plain deck of defence (63, 29, D) a black mamba corpse (71, 29, D) a +0 flail (unseen) (72, 29, D) a +0 hand axe a +0 chain mail a +0 dagger a +0 robe an orc corpse (69, 37, D) the +10 Black Knight's horse barding {ponderous, rPois rN+} It protects you from poison. It protects you from negative energy. (70, 37, D) a +5 ring of strength (71, 37, D) a +0 long sword (73, 37, D) a +5 giant club (59, 38, D) a +3 leather armour of cold resistance (60, 38, D) a scroll of brand weapon (61, 38, D) the +3 crown of Dyrovepreva {rElec Int+2 SInv} It affects your intelligence (+2). It insulates you from electricity. It lets you see invisible. (62, 38, D) a book of Spatial Translocations (63, 38, D) a book of Callings (71, 38, D) a +2 lajatang of speed a +0 robe a naga corpse a water moccasin corpse (72, 38, D) a cursed staff of earth (73, 38, D) a phial of floods (69, 39, D) a +0 whip (unseen) (71, 39, D) a ball python corpse (still there?) a black mamba corpse (still there?) (72, 39, D) a ball python skeleton (70, 41, D) Das Qoa's Papyrus of Beguiling Spells Type Level a - Confusing Touch Hexes 2 b - Fulminant Prism Conjuration/Hexes 4 c - Cause Fear Hexes 4 a book of Flames an uncursed staff of cold a +5 quick blade