MordorOrchid the Dungeon (0, 0, D) a needle of frenzy (8, 0, D) a needle of frenzy (6, 1, D) 2 steel tomahawks (7, 1, D) a curare-tipped needle (6, 2, D) 2 curare-tipped needles (6, 3, D) a steel tomahawk (6, 4, D) a +0 battleaxe a +0 chain mail a human corpse (21, 4, D) 2 large rocks (-1, 6, D) a +6 short sword of venom (2, 7, D) a +2 whip of holy wrath a +0 robe (6, 7, D) a +0 scimitar a red draconian corpse (14, 7, D) a +4 long sword of protection a +0 chain mail (15, 7, D) a +1 antimagic dagger (-30, 8, D) a +0 war axe (-28, 8, D) a plain deck of wonders (21, 8, D) a +3 trident of venom (-1, 9, D) a +2 quarterstaff of draining (1, 9, D) a needle of paralysis (-26, 10, D) a +2 antimagic rapier (-23, 10, D) 16 stones (2, 10, D) a needle of paralysis (3, 10, D) a +3 shortbow of flaming (5, 10, D) a +0 battleaxe a +0 cloak (-53, 11, D) a +6 ring of intelligence (-52, 11, D) a +6 ring of intelligence (-31, 11, D) 2 large rocks (-29, 11, D) a +4 dagger of flaming (-54, 12, D) a +6 ring of evasion (-53, 12, D) a +6 ring of dexterity (-52, 12, D) a +6 ring of evasion (-36, 12, D) a +1 glaive of freezing (-24, 12, D) a +0 short sword of venom (4, 13, D) a +0 short sword a +0 cloak a +0 longbow 52 arrows a +0 leather armour of magic resistance (9, 13, D) a +2 antimagic rapier (-42, 14, D) a +0 glaive a +0 chain mail (-28, 14, D) a +0 giant spiked club (-26, 14, D) a bolt (-25, 14, D) a +0 robe a +0 halberd (21, 14, D) a +0 longbow 50 arrows a +0 leather armour (22, 14, D) a +0 shortbow 19 arrows (-45, 15, D) a +0 arbalest 16 bolts of frost (-43, 15, D) a +0 long sword a +2 plate armour of fire resistance an uncursed ring of positive energy a +0 glaive a cursed +0 chain mail (-41, 15, D) a bolt of frost (-36, 15, D) a +0 robe (-33, 15, D) a cursed -1 arbalest a +0 dagger 25 bolts (-54, 16, D) a +0 halberd of draining a +0 chain mail (-44, 16, D) a +3 antimagic rapier a +0 war axe a cursed +0 chain mail (-37, 16, D) a +5 scimitar a +0 plate armour (-36, 16, D) a +0 plate armour a +0 scimitar (-32, 16, D) the +11 broad axe "Otihace" {flame, rC- Str+6 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+6). It affects your dexterity (+4). It makes you vulnerable to cold. a +0 leather armour (-31, 16, D) a +0 longbow 53 arrows a +0 leather armour a +0 battleaxe of freezing (-28, 16, D) a +1 war axe of flaming a +0 chain mail (-54, 17, D) a +0 scimitar a +0 chain mail (-53, 17, D) a +1 scimitar of slicing (-50, 17, D) a +0 whip a +0 cloak (-41, 17, D) a +0 halberd a +0 scale mail (-40, 17, D) a +0 long sword a cursed +0 plate armour (-37, 17, D) a +0 battleaxe a +0 chain mail a +0 broad axe a +0 plate armour (-30, 17, D) a +0 giant club a +0 giant club (-28, 17, D) a +0 giant club (-27, 17, D) a +3 dagger of venom (-8, 17, D) a +2 scythe of flaming (-1, 17, D) a +4 scythe of slicing (2, 17, D) the ring of Voopt {Wiz rElec Str+5} [ring of wizardry] It improves your spell success rate. It affects your strength (+5). It insulates you from electricity. (3, 17, D) the ring of Fauvyr Julua {rC+ MP+9 Int-5 Stlth+} [ring of magical power] It affects your intelligence (-5). It protects you from cold. It affects your magic capacity (+9). It makes you more stealthy. (4, 17, D) the ring "Epet" {rPois rC- rN+ Dex+4 Stlth+} [ring of stealth] It affects your dexterity (+4). It makes you vulnerable to cold. It protects you from poison. It protects you from negative energy. It makes you more stealthy. (16, 17, D) a +0 scimitar (-47, 18, D) a +0 great sword a +1 shortbow of flaming a +0 plate armour (-45, 18, D) a +5 quick blade (-43, 18, D) a +6 short sword of draining (-42, 18, D) a +0 halberd a +0 chain mail a +0 glaive (-30, 18, D) a +1 demon blade of draining a +0 robe (-20, 18, D) a +0 demon whip (-8, 18, D) a +0 cloak a +0 battleaxe (1, 18, D) the amulet of Code {+Rage rElec MP+9 Int+2 Dex-4} [amulet of rage] It affects your intelligence (+2). It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you go berserk. (3, 18, D) the ring of Xischis {rC+ EV+3} [ring of evasion] It affects your evasion (+3). It protects you from cold. (4, 18, D) the ring of Exkeohuu {*Contam +Blink rElec AC+5 Slay-4} [ring of protection] It affects your AC (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It lets you blink. It causes magical contamination when unequipped. (5, 18, D) the ring "Weimm" {rElec rF+ MP+9 Dex+6 Stlth-} [ring of protection from fire] It affects your dexterity (+6). It protects you from fire. It insulates you from electricity. It affects your magic capacity (+9). It makes you less stealthy. (6, 18, D) a potion of brilliance (8, 18, D) 2 potions of brilliance (-49, 19, D) a +0 glaive a +0 plate armour (-47, 19, D) a +1 great mace of protection a +0 chain mail (-45, 19, D) a +7 war axe of pain a +4 plate armour of cold resistance a +5 halberd a +0 chain mail (-44, 19, D) a +0 great sword a +4 chain mail (-43, 19, D) a +0 great sword a +3 plate armour of poison resistance (-42, 19, D) a cursed -3 glaive a +0 ring mail (-40, 19, D) a +3 antimagic rapier a +0 dire flail a cursed +0 plate armour (-39, 19, D) a +2 rapier of speed a +0 battleaxe a +0 scimitar a +0 chain mail a +0 arbalest a +0 great mace 2 bolts of frost a +0 chain mail (-38, 19, D) 4 needles of slowing (-37, 19, D) a +0 halberd a +0 chain mail (-33, 19, D) a large rock (-24, 19, D) a +4 quarterstaff of speed (-23, 19, D) a +0 giant club (21, 19, D) a +0 longbow 18 arrows a +0 leather armour (-54, 20, D) a +0 dire flail a +0 plate armour (-52, 20, D) a +0 great mace a +3 plate armour of cold resistance a +0 war axe a +0 plate armour (-45, 20, D) a manual of Translocations (-44, 20, D) a plain deck of summoning (-43, 20, D) a +3 dire flail of draining a +1 chain mail of cold resistance (-41, 20, D) a +0 scimitar (unseen) (-38, 20, D) a bolt of frost a large rock (-33, 20, D) an uncursed staff of poison (-32, 20, D) the +2 mace "Tumariug" {venom, *Noise +Inv rF+ rN+} It poisons the flesh of those it strikes. It protects you from fire. It protects you from negative energy. It lets you turn invisible. It may make noises in combat. (-31, 20, D) a +0 hand axe of electrocution (-27, 20, D) an arrow (-20, 20, D) a +1 greatsling of freezing (4, 20, D) a +0 long sword (-54, 21, D) a +0 chain mail (-53, 21, D) a +3 bardiche of distortion a +0 plate armour (-20, 21, D) the +6 hand axe of the Enemy {drain, Str+2} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+2). (-1, 21, D) a +3 vampiric rapier (1, 21, D) a +2 vampiric demon whip (3, 21, D) a +2 scythe of venom (5, 21, D) a +0 chain mail a +0 battleaxe (6, 21, D) a +0 chain mail a +1 great mace (-53, 22, D) a +0 hand axe a +0 plate armour a +0 halberd a +2 scale mail of poison resistance (-17, 22, D) a +1 great sword of flaming (5, 22, D) a +0 long sword (-46, 23, D) an uncursed staff of summoning (-45, 23, D) a lamp of fire (-20, 23, D) a +1 greatsling of freezing (5, 23, D) a +0 scimitar (-54, 24, D) a +0 morningstar a +0 plate armour a +0 broad axe a cursed +0 plate armour a +0 trident a cursed +0 chain mail a cursed -3 war axe a +0 trident (-53, 24, D) a +0 dire flail a +2 chain mail of poison resistance a +0 dire flail a +0 chain mail a +0 battleaxe a +0 plate armour (-46, 24, D) 10 poisoned needles (-30, 24, D) a +0 robe a +0 spear (-25, 24, D) a +3 antimagic short sword (-20, 24, D) a +0 battleaxe a +0 robe (-19, 24, D) a +0 ring mail a +0 triple sword of electrocution (-12, 24, D) 28 bolts a +0 arbalest (-5, 24, D) a +2 dagger of venom (-4, 24, D) a +0 robe a +3 sacred scourge of holy wrath (-3, 24, D) a +0 animal skin a +0 flail (-2, 24, D) a +7 antimagic quick blade (0, 24, D) a storm dragon hide (-54, 25, D) a +0 great mace a +0 arbalest 23 bolts the +2 scale mail of Juyhail {rF+ Int+4 Stlth+} It affects your intelligence (+4). It protects you from fire. It makes you more stealthy. a +0 chain mail a +0 war axe a +0 chain mail a +0 war axe 10 stones a +0 flail a cursed +0 chain mail a +0 dagger a +0 robe (-53, 25, D) a +0 dire flail a +0 plate armour a +0 bardiche a +0 chain mail a +1 great sword of slicing a +0 chain mail a +0 halberd a +0 plate armour (-51, 25, D) a +5 dire flail of holy wrath a cursed +0 plate armour (-50, 25, D) a +0 dire flail a +0 chain mail (-48, 25, D) a +4 war axe of freezing (-47, 25, D) a +0 dagger (-46, 25, D) a +0 long sword (-54, 26, D) a +0 chain mail a +0 halberd (-52, 26, D) an uncursed staff of wizardry a +0 robe a +0 dagger a +0 robe a +1 mace of draining a +0 scale mail (-51, 26, D) a +0 mace a +0 chain mail a +5 falchion of electrocution (-50, 26, D) a cursed +0 glaive 5 tomahawks a +0 chain mail a cursed ring of loudness (-49, 26, D) a +3 ring of intelligence (-46, 26, D) 27 sling bullets (-45, 26, D) a +2 leather armour of cold resistance (-24, 26, D) 24 arrows a +0 shortbow the +7 hand axe of Exchange {chop, Str+4 Int+5} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+5). (-7, 26, D) a +0 robe a +3 whip of holy wrath (-6, 26, D) a +0 halberd (18, 26, D) a +2 whip of holy wrath a +0 robe (-51, 27, D) 15 poisoned needles (-49, 27, D) an uncursed ring of poison resistance (-48, 27, D) a +0 flail of holy wrath (-46, 27, D) a potion of cure mutation (-12, 27, D) a bolt (-11, 27, D) a +0 short sword a +3 dagger of holy wrath (-51, 28, D) a +0 cloak (-50, 28, D) 12 poisoned needles (-49, 28, D) an uncursed amulet of regeneration (-48, 28, D) 23 stones (-47, 28, D) a +0 short sword (-45, 28, D) a meat ration (-36, 28, D) a +0 lajatang of venom (-34, 28, D) a +0 dagger (-26, 28, D) a +0 scimitar (-49, 29, D) a +0 helmet (-48, 29, D) a +2 scale mail of cold resistance (-47, 29, D) a +1 antimagic broad axe (-31, 29, D) an uncursed staff of power (-49, 30, D) an uncursed amulet of resist mutation (-46, 30, D) a potion of flight (-32, 30, D) a +0 rapier of freezing (-12, 30, D) a +0 spear a +0 robe a +0 flail (-11, 30, D) a +2 rapier of venom a +0 glaive (-9, 30, D) a +0 hand axe a +0 shortbow (-3, 30, D) a bolt (2, 30, D) a +0 long sword (10, 30, D) a +0 flail of protection (-11, 31, D) 8 bolts a +0 arbalest (-10, 31, D) a +0 battleaxe a +2 antimagic short sword (-7, 31, D) a +0 dire flail (-6, 31, D) a +0 chain mail a +0 long sword a +5 antimagic rapier (-5, 31, D) 2 bolts (-4, 31, D) 2 bolts (-2, 31, D) a cursed +0 chain mail a +0 war axe (0, 31, D) a +0 ring mail a +0 long sword (2, 31, D) a +0 chain mail 14 bolts a +0 war axe a +0 arbalest (3, 31, D) 22 bolts a +0 arbalest (5, 31, D) a +4 short sword of flaming (10, 31, D) a +0 cloak a +0 long sword (11, 31, D) a +0 mace (13, 31, D) a gold dragon hide (16, 31, D) a +0 spear (19, 31, D) a +2 antimagic rapier a +2 antimagic dagger (20, 31, D) a +6 quick blade (-35, 32, D) a +3 dagger of freezing (-33, 32, D) a +2 broad axe of freezing (-18, 32, D) a +0 great mace a +0 plate armour (-17, 32, D) a +3 ring of strength (-12, 32, D) a +0 ring mail a +0 long sword a +0 robe a +1 rapier of venom (-11, 32, D) a +0 leather armour a +0 short sword (20, 32, D) a +0 chain mail a +4 demon whip (-18, 33, D) a +2 rapier of distortion (-12, 33, D) a +0 robe (-9, 33, D) a +3 longbow (-8, 33, D) a +3 longbow (-2, 33, D) a +3 giant spiked club (-1, 33, D) a +4 dagger of freezing (3, 33, D) a +0 plate armour a +0 halberd a +0 short sword (4, 33, D) a cursed +0 plate armour a +0 long sword a bolt (10, 33, D) a +0 leather armour (17, 33, D) a +4 ring mail (18, 33, D) a +4 ring mail (20, 33, D) a +1 vampiric short sword (21, 33, D) a +0 hand axe (-18, 34, D) 2 meat rations (-17, 34, D) an uncursed staff of summoning (-9, 34, D) a +3 battleaxe (-8, 34, D) a +5 broad axe (-2, 34, D) a +3 giant spiked club (-1, 34, D) a +3 arbalest (1, 34, D) a +0 robe a +0 dagger (4, 34, D) a +0 chain mail a cursed +0 great mace (5, 34, D) a cursed +0 chain mail a +0 long sword a +0 plate armour 14 bolts of frost a cursed -1 battleaxe a +0 arbalest a +1 chain mail of cold resistance a +0 broad axe a bolt (6, 34, D) a +5 hunting sling of flaming (10, 34, D) a +0 hat (17, 34, D) a +6 chain mail of positive energy (18, 34, D) a +1 pair of gloves (-17, 35, D) 2 meat rations (5, 35, D) a +0 chain mail a cursed -3 dire flail a +0 leather armour a +0 long sword a bolt (-52, 36, D) a +2 quarterstaff (-51, 36, D) a +2 mace (-50, 36, D) a +2 trident (-46, 36, D) 7 meat rations (-24, 36, D) a +1 hand crossbow of freezing 200 arrows the +1 trident of Revolt {antimagic, rElec rF+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from fire. It insulates you from electricity. a +5 quick blade a +4 fire dragon armour a +3 storm dragon armour a +3 shadow dragon armour 8 silver tomahawks 7 poisoned tomahawks the +10 dagger "Agumnyim" {flame, Str+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+2). 5 tomahawks (-23, 36, D) 4 potions of brilliance a wand of digging (5) 8 potions of cure mutation a +5 hand crossbow of velocity 40 arrows (-12, 36, D) a +0 chain mail a +0 vampiric war axe a +11 antimagic quick blade (-11, 36, D) a +0 trident (-6, 36, D) a +0 short sword a +0 leather armour (3, 36, D) a +0 chain mail a +0 dire flail (5, 36, D) a +0 plate armour of magic resistance 6 bolts a +0 war axe a +0 arbalest (6, 36, D) a +0 chain mail a +0 long sword of flaming (20, 36, D) a +0 robe a +0 spear a +0 robe a +0 quarterstaff (-52, 37, D) a +2 hand axe (-50, 37, D) a +2 falchion of flaming (-46, 37, D) 2 scrolls of vulnerability 5 scrolls of amnesia (-45, 37, D) an uncursed staff of energy (-27, 37, D) 2 javelins of penetration (-24, 37, D) 3 scrolls of identify a scroll of enchant weapon 3 scrolls of enchant armour (-23, 37, D) the ring "Vimawit" {MR++ Slay+5 Stlth-} [ring of slaying] It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It makes you less stealthy. the ring "Asuj" {+Blink rPois rN+} [ring of positive energy] It protects you from poison. It protects you from negative energy. It lets you blink. the ring "Vypuel" {+Inv rF- rN+ Int+7} [ring of invisibility] It affects your intelligence (+7). It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. (-11, 37, D) a +2 demon whip (-12, 38, D) a +5 antimagic rapier (20, 38, D) a +0 robe a +2 spear of piercing (-54, 39, D) a +0 flail (-53, 39, D) a +0 flail a +0 chain mail (-50, 39, D) a +2 rapier of draining 10 stones a +0 dagger of electrocution (-47, 39, D) a +3 antimagic short sword (-33, 39, D) a javelin of penetration (-31, 39, D) the cursed +0 large shield of the Original Sin {Stlth+} It makes you more stealthy. It has a curse placed upon it. a +3 eudemon blade of holy wrath (10, 39, D) a +0 scimitar a +0 chain mail a cursed +0 buckler (21, 39, D) a +4 antimagic dagger (-34, 40, D) 2 javelins of penetration (-22, 40, D) a +6 antimagic rapier a +3 short sword of freezing the +3 morningstar of Gozag's Anger {freeze, rPois rF+ rN++ Str-2} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-2). It protects you from fire. It protects you from poison. It greatly protects you from negative energy. a +4 rapier of flaming a +4 rapier of venom a +3 dagger of holy wrath 4 poisoned needles the +3 dagger of Patience {pierce, rElec rN+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from negative energy. 8 needles of slowing (-9, 40, D) a +0 mace of protection (-8, 40, D) a +2 hand axe of chopping (-7, 40, D) the +8 scimitar "Orb Guardian's Regret" {venom, +Rage rElec MP-9} It poisons the flesh of those it strikes. It insulates you from electricity. It affects your magic capacity (-9). It lets you go berserk. (-6, 40, D) a +3 great sword (7, 40, D) 50 bolts (8, 40, D) 50 bolts (10, 40, D) a +1 trident of venom (12, 40, D) a +2 leather armour of cold resistance (13, 40, D) a +2 chain mail of magic resistance (15, 40, D) a +1 pair of gloves (16, 40, D) a +1 pair of boots (17, 40, D) a +1 pair of gloves (18, 40, D) a +4 ring mail (-48, 41, D) a +0 dagger (-33, 41, D) 2 javelins of penetration a +0 robe a +0 dagger (-32, 41, D) a +0 leather armour 10 javelins of penetration a +0 spear (-31, 41, D) a +3 antimagic short sword (-9, 41, D) a +0 quarterstaff (-6, 41, D) a +3 longbow (-4, 41, D) a +1 flail of draining (-3, 41, D) a +0 dagger of flaming (7, 41, D) 50 bolts (8, 41, D) 50 bolts (10, 41, D) a +0 battleaxe a +0 plate armour of poison resistance (12, 41, D) a +2 scale mail of fire resistance (13, 41, D) a +0 chain mail of poison resistance (16, 41, D) a +7 scale mail (17, 41, D) a +1 large shield (18, 41, D) a +1 pair of gloves (20, 41, D) a +3 hunting sling of flaming (21, 41, D) a +0 long sword (-48, 42, D) a +7 double sword of electrocution (-46, 42, D) a +1 trident of piercing (-45, 42, D) a +0 hand axe of chopping (-48, 43, D) a +1 flail of protection (-46, 43, D) a +1 flail of crushing (-46, 44, D) a +1 long sword of flaming (-45, 44, D) a +1 quarterstaff of speed (-12, 44, D) a +0 hand axe (-10, 44, D) a +2 ring of dexterity (-2, 44, D) 20 stones (0, 44, D) a +0 scale mail (10, 44, D) the ring "Seofage" {rElec rF- EV+6 Str+7} [ring of evasion] It affects your evasion (+6). It affects your strength (+7). It makes you vulnerable to fire. It insulates you from electricity. (13, 44, D) the ring of Surprise {*Drain +Blink rF+ EV+6 Str+3} [ring of evasion] It affects your evasion (+6). It affects your strength (+3). It protects you from fire. It lets you blink. It causes draining when unequipped. (14, 44, D) the ring of the Final Chapter {*Contam rF+++ rN+ Str+5} [ring of positive energy] It affects your strength (+5). It renders you almost immune to fire. It protects you from negative energy. It causes magical contamination when unequipped. (15, 44, D) the ring "Kugoat" {Fire Str+4} [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your strength (+4). It protects you from fire. It makes you vulnerable to cold. (21, 44, D) a +0 plate armour a +5 scimitar of flaming (-46, 45, D) a +3 ring mail (-45, 45, D) a +3 chain mail (-31, 45, D) a +0 trident (-2, 45, D) a +0 quarterstaff (3, 45, D) a book of Annihilations (5, 45, D) a +5 antimagic quarterstaff (10, 45, D) the ring "Kigipos" {rElec rN+ Str+6 Int+3 Slay-4} [ring of strength] It affects your strength (+6). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It insulates you from electricity. It protects you from negative energy. (11, 45, D) a +3 ring of protection (12, 45, D) the ring "Vebeizaz" {rPois Dex+4} [ring of poison resistance] It affects your dexterity (+4). It protects you from poison. (13, 45, D) the ring of Mujuuwn {Wiz -Tele rF++ SInv} [ring of wizardry] It improves your spell success rate. It greatly protects you from fire. It lets you see invisible. It prevents most forms of teleportation. (19, 45, D) a +0 plate armour a +5 demon whip (-31, 46, D) a +1 short sword of venom (18, 46, D) a +0 short sword (19, 46, D) a +0 robe a +3 plate armour a +2 broad axe a +0 chain mail a +5 great sword of flaming (-8, 47, D) a +0 halberd (unseen) (3, 47, D) a Young Poisoner's Handbook (4, 47, D) a +0 robe a +0 whip (5, 47, D) a Necronomicon (15, 47, D) a +0 robe a +0 whip a +0 long sword a +0 short sword (16, 47, D) a cursed -3 scimitar (18, 47, D) a +0 plate armour a +0 great mace a +0 chain mail a +5 war axe (-29, 48, D) a +2 trident of protection (-16, 48, D) a +0 trident a +0 scale mail 4 large rocks (-4, 48, D) a +0 cloak (3, 48, D) a manual of Stealth (5, 48, D) a book of the Tempests (17, 48, D) a +0 dagger (18, 48, D) a cursed -3 long sword a +0 plate armour a +2 scimitar (20, 48, D) an uncursed staff of energy (-24, 49, D) a +0 giant spiked club (-15, 49, D) a +0 club (3, 49, D) a book of Flames (4, 49, D) a +0 robe a +0 halberd (5, 49, D) a book of Transfigurations (21, 49, D) a crystal ball of energy (-48, 50, D) a +0 bardiche a +0 chain mail (-45, 50, D) a +0 dagger (unseen) (-26, 50, D) a +0 trident (-23, 50, D) a +0 trident of venom (-13, 50, D) a +5 arbalest of flaming a +0 short sword a +0 robe (-9, 50, D) a +0 trident (20, 50, D) an uncursed staff of power (3, 51, D) a book of Beasts (4, 51, D) a +0 robe a +0 dagger (5, 51, D) the Incunabulum of Scorching Attacks Spells Type Level a - Searing Ray Conjuration 2 b - Fulminant Prism Conjuration/Hexes 4 c - Force Lance Conjuration/Translocation 4 d - Bolt of Magma Conjuration/Fire/Earth 5 e - Fireball Conjuration/Fire 5 Trog disapproves of the use of such an item. (-51, 52, D) a +0 hand axe a +0 robe (-46, 52, D) a +0 hand axe a +0 ring mail (-42, 52, D) a cursed -3 club (-37, 52, D) a +0 helmet (-36, 52, D) a +3 plate armour (-32, 52, D) a +2 dagger a +2 dagger (-24, 52, D) a +0 whip (3, 52, D) a book of Beasts (5, 52, D) a book of Party Tricks (-37, 53, D) a +4 chain mail (-36, 53, D) a +4 chain mail (5, 53, D) the Incunabulum of Earthen Evil Magic Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Excruciating Wounds Charms/Necromancy 5 c - Dispel Undead Necromancy 5 d - Statue Form Transmutation/Earth 6 Trog disapproves of the use of such an item. (-41, 54, D) a +0 spear (-37, 54, D) a +4 quarterstaff of speed (-36, 54, D) a +1 broad axe of freezing (10, 54, D) the amulet of the Fool {rMut Dex+2} [amulet of resist mutation] It protects you from mutation. It affects your dexterity (+2). (11, 54, D) the amulet "Rian Yko" {Ward rN+ Str+5 Slay-5 Stlth+} [amulet of warding] It may prevent the melee attacks of summoned creatures. It affects your strength (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It makes you more stealthy. (12, 54, D) the amulet of Hetymmew {Stasis Int+3 Dex+2} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your intelligence (+3). It affects your dexterity (+2). (13, 54, D) the amulet of Verouk {Gourm +Blink rF+ MR+ Int+2 Slay-3} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-3). It protects you from fire. It affects your resistance to hostile enchantments. It lets you blink. (-37, 55, D) a +2 scimitar of flaming (-36, 55, D) a +2 halberd of venom (-18, 55, D) a +0 flail (7, 55, D) a +5 quarterstaff of draining (9, 55, D) the amulet of Temptation {Stasis rElec Str+3 Dex+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your strength (+3). It affects your dexterity (+4). It insulates you from electricity. (11, 55, D) the amulet "Ucamives" {+Rage +Inv rF- MP+9 Str+4} [amulet of rage] It affects your strength (+4). It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you turn invisible. It lets you go berserk. (12, 55, D) the amulet "Oqall" {Gourm *Corrode Str+3 Slay+2} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your strength (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It may corrode your equipment when you take damage. (14, 55, D) the ring "Enaubresae" {rC+ Stlth+} [ring of protection from cold] It protects you from cold. It makes you more stealthy. (17, 55, D) a +0 chain mail a +0 rapier (19, 55, D) a +1 long sword of freezing a +0 cloak (-42, 56, D) a +0 shortbow a +0 chain mail (-36, 56, D) a +2 dire flail of crushing (11, 56, D) an uncursed ring of positive energy a +5 ring of slaying (12, 56, D) the amulet of Deofet {Faith Dex+2} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+2).