MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 club (21, 4, D:1) a +0 naga barding (-1, 17, D:1) a +0 club (1, 30, D:1) a +0 dagger (28, 37, D:1) a +0 club (19, 40, D:1) a +0 dagger (46, 49, D:1) a +0 scale mail Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve a +2 hand axe of chopping (1650 gold) the +7 whip "Kamnih" {flame, rElec rC+} (6050 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It insulates you from electricity. the cursed ring "Julet" {rPois rF+ EV-3} (1470 gold) [ring of evasion] It affects your evasion (-3). It protects you from fire. It protects you from poison. It has a curse placed upon it. the ring of Xom's Ringing Laughter {Fire rElec rN+ Int+2 Dex+5} (5790 gold) [ring of fire] It enhances your fire magic, and weakens your ice magic. It affects your intelligence (+2). It affects your dexterity (+5). It protects you from fire. It makes you vulnerable to cold. It insulates you from electricity. It protects you from negative energy. (0, 0, D:2) a +0 whip (-17, 10, D:2) a +0 club (-5, 13, D:2) a +0 dagger (-3, 20, D:2) a +0 club (-20, 21, D:2) a +0 dagger (0, 21, D:2) a +0 leather armour (-8, 25, D:2) a +0 dagger (-41, 33, D:2) a +0 short sword (-2, 35, D:2) a +0 short sword (-29, 50, D:2) a +0 dagger a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour a +0 dagger (-5, 2, D:3) a +0 leather armour (15, 5, D:3) a +0 club (17, 12, D:3) a kobold corpse (skeletalised by now) (2, 30, D:3) a +0 quarterstaff (0, 37, D:3) a cursed +0 dagger (16, 39, D:3) a +0 flail (17, 39, D:3) a +0 war axe (19, 39, D:3) a +0 short sword (19, 41, D:3) a +0 mace a +0 leather armour (20, 41, D:3) a +0 club (29, 44, D:3) a +0 short sword (52, 48, D:3) a +0 dagger (26, 49, D:3) a +0 leather armour (36, 51, D:3) a +0 hunting sling (15, 59, D:3) a +0 hunting sling a +0 dagger (52, 60, D:3) a +0 hand axe