MordorOrchid the Dungeon (7, 1, D) 3 potions of berserk rage (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) an uncursed staff of earth (63, 1, D) an uncursed amulet of rage (67, 1, D) an uncursed staff of earth (69, 1, D) a book of Transfigurations (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (60, 2, D) a +0 shortbow 14 arrows (61, 2, D) a +0 short sword (62, 2, D) a +0 short sword a +0 leather armour a +0 buckler a +2 hand crossbow of flaming (63, 2, D) a +0 short sword (73, 2, D) a book of Flames (75, 2, D) an uncursed staff of energy (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (62, 3, D) an arrow (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (64, 4, D) an arrow (4, 5, D) a +5 executioner's axe a +5 battleaxe (7, 5, D) 42 fruits 4 bread rations (10, 5, D) a +6 ring of strength a +6 ring of dexterity an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (63, 9, D) the cursed ring of Cuyrych {MP+9 Int-3} [ring of intelligence] It affects your intelligence (-3). It affects your magic capacity (+9). It has a curse placed upon it. (70, 9, D) a +3 quarterstaff of protection (71, 9, D) a +0 war axe (72, 9, D) an uncursed staff of wizardry (70, 10, D) a crystal ball of energy (72, 10, D) an uncursed staff of poison (61, 12, D) a +0 club a +0 chain mail (62, 12, D) a +0 dagger of venom a +0 robe a +0 club a +0 scale mail a +0 hand axe (61, 17, D) a book of Frost (62, 17, D) a +0 dagger (63, 17, D) a +0 club (64, 17, D) an uncursed staff of earth (71, 17, D) the ring "Baycs" {+Fly rElec MP+9 Dex-4} [ring of flight] It affects your dexterity (-4). It insulates you from electricity. It affects your magic capacity (+9). It lets you fly. (73, 17, D) an uncursed staff of power (63, 18, D) a manual of Stealth a book of Power (64, 18, D) the cursed +0 plate armour "Vyoru" {rC+} It protects you from cold. It has a curse placed upon it. (71, 18, D) a book of the Warp (62, 21, D) a +0 long sword of draining a +0 leather armour (63, 21, D) a +0 whip a +0 dagger a +0 robe a +0 flail an orc skeleton (64, 21, D) an uncursed staff of air (62, 22, D) a +0 hand axe a +0 leather armour an orc skeleton (64, 22, D) a +0 club a +0 chain mail (61, 27, D) a +3 plate armour of fire resistance (62, 27, D) a +2 short sword of holy wrath (64, 27, D) Iskenderun's Collected Works on Conjuration and Fire Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Sticky Flame Conjuration/Fire 4 c - Delayed Fireball Conjuration/Fire 7 d - Orb of Destruction Conjuration 7 (65, 27, D) the +6 great sword of Kachyrosum {antimagic, rElec Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your intelligence (+4). It insulates you from electricity. (72, 27, D) a +0 leather armour (62, 28, D) a +2 leather armour of cold resistance (63, 28, D) a +6 ring of dexterity a +6 ring of strength (71, 28, D) a book of Power (72, 28, D) an uncursed staff of death (62, 31, D) a +0 morningstar (64, 31, D) a +0 mace of holy wrath (71, 31, D) the +7 hand axe "Orb Guardian's Bane" {chop, rPois MP+9} It inflicts extra damage upon your enemies. It protects you from poison. It affects your magic capacity (+9). (64, 32, D) a +0 flail (50, 37, D) Huerho's Tome of the Oath Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Metabolic Englaciation Hexes/Ice 5 c - Invisibility Hexes 6 (51, 37, D) the +10 greatsling of Equilibrium {venom, Int+3 Dex+2 SInv Stlth-} It poisons the ammo it fires. It affects your intelligence (+3). It affects your dexterity (+2). It lets you see invisible. It makes you less stealthy. (52, 37, D) the +2 hat of the Bear Spirit {Spirit, +Rage rN+ MR++} It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you go berserk. (53, 37, D) a +2 shortbow of velocity (54, 37, D) an uncursed staff of wizardry (59, 37, D) a disc of storms (61, 37, D) a book of Summonings (69, 37, D) a +0 hand axe of chopping (70, 37, D) a +0 scythe of slicing (71, 37, D) the +1 robe of Altruism {Dex+6} It affects your dexterity (+6). (72, 37, D) a +2 ring mail of fire resistance (73, 37, D) an uncursed staff of energy (49, 38, D) an uncursed staff of earth (50, 38, D) a book of Cantrips (51, 38, D) a +0 dire flail (52, 38, D) a +2 scale mail of cold resistance (53, 38, D) a phial of floods (inert) (59, 38, D) a +2 hunting sling of flaming (60, 38, D) a +6 halberd of flaming (61, 38, D) a +2 ring mail of positive energy (62, 38, D) a +2 robe of fire resistance (71, 38, D) a +4 ring of strength (72, 38, D) a +0 trident (73, 38, D) a phial of floods (inert) (60, 39, D) the cursed +1 greatsling of Disarray {freeze, rPois MR+ MP+9} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It protects you from poison. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It has a curse placed upon it. (69, 41, D) a large rock a hippogriff skeleton (61, 42, D) an uncursed staff of wizardry (69, 42, D) 2 large rocks a +0 trident a cyclops skeleton (70, 42, D) a +0 trident (71, 42, D) a +0 trident an arrow a +1 hand axe of venom a large rock a merfolk skeleton (72, 42, D) a +0 shortbow 16 arrows (70, 43, D) 7 arrows (71, 43, D) a +0 trident a cursed -3 trident a merfolk skeleton