MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It lets you see invisible. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (11, 1, D) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (62, 1, D) an uncursed ring of stealth (68, 1, D) a +4 arbalest of flaming (69, 1, D) a +2 glaive of pain (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) an uncursed amulet of faith (73, 2, D) a +0 arbalest 16 bolts (75, 2, D) a +0 shortbow 22 arrows (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a disc of storms (74, 4, D) an arrow (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) a +0 robe a +6 ring of strength a +6 ring of dexterity an uncursed ring of flight (10, 6, D) an uncursed staff of energy a crystal ball of energy (61, 6, D) a hell hound corpse (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 plate armour (61, 9, D) a cursed -3 ring of slaying (62, 9, D) the +7 bardiche of the Fool {venom, rN+ Dex+2 SInv} It poisons the flesh of those it strikes. It affects your dexterity (+2). It protects you from negative energy. It lets you see invisible. (70, 9, D) a book of Burglary (71, 9, D) the Disquisition on the Escort Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Lightning Spire Summoning/Air 4 c - Summon Forest Summoning/Translocation 5 d - Dragon's Call Summoning 9 (72, 9, D) a book of Callings the +8 whip "Snakebite" {curare, rPois} It poisons the flesh of those it strikes. It protects you from poison. (62, 10, D) an uncursed ring of flight (70, 10, D) an uncursed staff of earth (70, 12, D) a +2 short sword of speed a +0 robe a spriggan skeleton a wolf corpse (72, 12, D) a black bear corpse (72, 13, D) a wolf corpse (71, 17, D) an uncursed ring of protection from magic (72, 17, D) a book of Frost (73, 17, D) a +6 ring of intelligence the Papyrus of the Entourage Spells Type Level a - Summon Small Mammal Summoning 1 b - Summon Guardian Golem Hexes/Summoning 3 c - Recall Summoning/Translocation 3 d - Dragon's Call Summoning 9 (71, 18, D) a book of Death (73, 18, D) an uncursed ring of stealth (71, 21, D) a +0 hand axe a cursed +0 chain mail a +0 dagger a +0 robe an orc corpse (72, 21, D) a +0 whip a +0 dagger a +0 robe an orc corpse (73, 21, D) a +0 ring mail (71, 22, D) a +0 dagger a +0 robe (72, 27, D) a scroll of brand weapon (73, 27, D) a plain deck of summoning (71, 28, D) a +0 short sword of draining (72, 28, D) a +3 shortbow of flaming (73, 28, D) the Collected Works on Darkness and Aid Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Vampiric Draining Necromancy 3 d - Control Undead Necromancy 4 e - Deflect Missiles Charms/Air 6 (73, 32, D) an uncursed staff of fire