MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 club a +0 dagger (2, 0, D:1) a +0 dagger (1, 10, D:1) a +0 club a +0 club (16, 11, D:1) a +0 hand axe (-16, 12, D:1) a stone (-8, 16, D:1) a +0 dagger of draining (-4, 19, D:1) a +0 whip (17, 22, D:1) a cursed +0 club (5, 41, D:1) 13 stones (27, 43, D:1) a +0 club (3, 46, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (21, 4, D:2) a +0 club a +0 robe (-3, 9, D:2) a +0 whip (11, 14, D:2) a +0 club (16, 14, D:2) a +0 ring mail (10, 15, D:2) a +0 spear (22, 15, D:2) a +0 flail (21, 17, D:2) 16 stones a +0 club a +0 hunting sling (-19, 32, D:2) a +0 club (-18, 33, D:2) a +0 mace a +0 ring mail (17, 33, D:2) 18 stones (-5, 34, D:2) a +0 club (11, 34, D:2) a stone (13, 34, D:2) a +0 spear 2 stones a +0 short sword (10, 35, D:2) a stone (8, 44, D:2) 15 bolts of flame (19, 47, D:2) a +0 club (-7, 52, D:2) a +0 large shield Level 3 of the Dungeon (0, 0, D:3) a +0 club (31, 3, D:3) a +0 scale mail a +0 mace (6, 4, D:3) a +0 leather armour (-11, 8, D:3) a +0 helmet (30, 9, D:3) a +0 chain mail a +0 whip (1, 10, D:3) a +0 club (33, 10, D:3) a +0 ring mail (-11, 16, D:3) a +0 war axe (8, 16, D:3) a +0 short sword (16, 27, D:3) a +0 spear (-12, 29, D:3) a +0 long sword (-15, 30, D:3) 2 stones (-6, 30, D:3) a +0 club (-5, 31, D:3) a +0 club (15, 31, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) the +0 helmet of the Sky {*Contam rF+ Stlth+} It protects you from fire. It causes magical contamination when unequipped. It makes you more stealthy. (0, 4, D:4) 22 sling bullets (10, 4, D:4) a +0 dagger a +0 robe (-15, 5, D:4) a +0 giant club (4, 5, D:4) a +0 giant spiked club (9, 5, D:4) a +0 mace a +0 leather armour (8, 6, D:4) a cursed +0 mace a +0 ring mail a +1 hand axe of chopping (7, 7, D:4) a +0 dagger a +0 robe (5, 41, D:4) 14 bolts (-10, 42, D:4) a +0 scale mail a +0 dagger a +0 ring mail a +0 hand axe (-9, 42, D:4) a +0 dagger a +0 leather armour of positive energy Level 5 of the Dungeon (0, 0, D:5) a +1 trident of piercing (10, 1, D:5) a +0 giant spiked club (9, 2, D:5) 26 stones (25, 9, D:5) a cursed +0 centaur barding (-18, 16, D:5) a +0 long sword (-3, 17, D:5) a +0 dagger (-3, 19, D:5) a +0 dagger (-3, 20, D:5) a +0 ring mail (0, 20, D:5) a +0 leather armour a +0 hand axe a +0 dagger (16, 24, D:5) a potion of degeneration (-19, 27, D:5) a +0 falchion a +0 war axe (-11, 27, D:5) 22 sling bullets (-3, 28, D:5) a +0 leather armour a +0 dagger (-19, 29, D:5) a +0 club (-3, 29, D:5) a +0 leather armour a +0 giant club (-3, 32, D:5) a +0 hand axe (10, 32, D:5) a +0 club a +0 mace (11, 32, D:5) a +0 dagger (-20, 33, D:5) a +3 short sword (14, 33, D:5) a +0 dagger a +0 robe (2, 34, D:5) a +0 whip (11, 34, D:5) a +0 robe a +0 dagger (-17, 37, D:5) 11 arrows of flame (9, 43, D:5) a +0 giant club (21, 46, D:5) a stone (23, 46, D:5) a +0 short sword 2 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow 18 arrows (2, 1, D:6) an arrow (3, 1, D:6) an arrow (-7, 3, D:6) a cursed -2 giant club (2, 4, D:6) a +0 short sword (3, 4, D:6) a +0 dagger a +0 robe (4, 4, D:6) a +0 short sword (7, 4, D:6) a +0 dagger a +0 robe (8, 15, D:6) 19 sling bullets (-29, 17, D:6) a +0 dagger (20, 19, D:6) a +0 robe (-34, 30, D:6) 20 stones (-23, 34, D:6) a +4 chain mail of cold resistance (-5, 39, D:6) a +0 dagger a +0 robe (-3, 39, D:6) a +0 flail (-4, 40, D:6) a +0 hand axe a +0 ring mail (-31, 44, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) 2 arrows of frost (-5, 2, D:7) a +0 shortbow 11 arrows of frost (-4, 2, D:7) an arrow of frost (-21, 10, D:7) 23 arrows (3, 25, D:7) a +0 giant spiked club (-5, 28, D:7) 2 potions of poison (-49, 31, D:7) 11 sling bullets (11, 35, D:7) a +0 rapier (-57, 36, D:7) a +0 spear a +0 ring mail (-18, 37, D:7) a +0 rapier (-47, 40, D:7) a cursed +0 leather armour (-34, 45, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 trident (33, 3, D:8) a +0 giant club (49, 3, D:8) the cursed +0 pair of gloves of Joy {-Tele +Fly rElec Int+2} It affects your intelligence (+2). It insulates you from electricity. It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. (20, 4, D:8) a +0 halberd (28, 4, D:8) a +0 halberd (-12, 5, D:8) a potion of poison (17, 5, D:8) a +0 whip (18, 5, D:8) a +0 club a +0 hand axe a +0 whip a +0 leather armour (31, 6, D:8) a +0 spear (34, 8, D:8) a +0 robe a +0 dagger (26, 10, D:8) a +0 chain mail a +0 flail (6, 11, D:8) a +0 halberd (-8, 13, D:8) a +0 scale mail (-5, 16, D:8) a +0 trident a cursed +0 chain mail (2, 17, D:8) a cursed -1 dagger a stone (2, 18, D:8) a stone a +0 falchion of flaming (4, 24, D:8) a +0 dagger (-16, 28, D:8) a +0 ring mail a +0 hunting sling 19 sling bullets a +1 quarterstaff of protection (-3, 30, D:8) a +0 robe a +0 dagger (-2, 30, D:8) a +0 plate armour a +0 short sword (-4, 31, D:8) a +0 dagger a +0 flail (32, 31, D:8) a +0 giant club (7, 34, D:8) a +0 giant club (-9, 43, D:8) a +0 mace a +0 ring mail a +0 hand axe a +0 plate armour (-7, 43, D:8) a cursed +0 scale mail (28, 46, D:8) a +0 whip (11, 48, D:8) a +0 short sword (30, 48, D:8) a +0 halberd (42, 50, D:8) a +0 robe (39, 57, D:8) 14 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 halberd (10, 0, D:9) a +0 ring mail (23, 5, D:9) a +0 broad axe (-15, 12, D:9) a +0 club (-7, 15, D:9) a +0 robe a +0 dagger (39, 16, D:9) a crystal ball of energy (12, 21, D:9) 30 stones (30, 25, D:9) 17 stones (26, 28, D:9) a +0 long sword (-20, 31, D:9) a +0 leather armour (0, 33, D:9) a +0 giant club (11, 35, D:9) an arrow (14, 36, D:9) an arrow (15, 37, D:9) an arrow (18, 40, D:9) a +0 shortbow 7 arrows (-11, 42, D:9) a +0 flail (-10, 42, D:9) a +0 mace (-13, 44, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) a +4 scimitar of flaming (-23, 2, D:10) 19 arrows a +0 shortbow a potion of poison (-13, 2, D:10) a +0 dire flail (-48, 4, D:10) a +0 robe (-21, 4, D:10) an arrow (-20, 6, D:10) an arrow (6, 6, D:10) a +0 club (-19, 7, D:10) an arrow (-16, 9, D:10) an arrow (5, 25, D:10) a +0 longbow (-44, 28, D:10) 24 stones (-36, 29, D:10) a +0 war axe (-47, 30, D:10) an uncursed ring of see invisible (-28, 30, D:10) a +0 battleaxe a +0 plate armour (-28, 31, D:10) a +0 mace (-19, 34, D:10) a +0 long sword a +0 shortbow 13 arrows of dispersal (4, 37, D:10) a +0 flail (5, 37, D:10) 14 stones (-23, 38, D:10) 18 bolts (-8, 38, D:10) 24 arrows (11, 45, D:10) a +0 flail (10, 46, D:10) a +0 spear (18, 53, D:10) a +0 whip of venom a +0 whip of electrocution a +0 robe (-41, 54, D:10) a +0 chain mail Level 11 of the Dungeon [Shop] Avaev's Weapon Shoppe a +0 dagger of venom (66 gold) the +3 halberd of the Four Runes {venom, rElec rF- Str+4 SInv} (591 gold) It poisons the flesh of those it strikes. It affects your strength (+4). It makes you vulnerable to fire. It insulates you from electricity. It lets you see invisible. a +4 morningstar of protection (402 gold) a +0 scimitar (60 gold) a +0 hand crossbow (52 gold) 22 stones (33 gold) 11 stones (16 gold) a +4 greatsling (555 gold) (0, 0, D:11) 26 sling bullets (-2, 2, D:11) 21 stones (14, 6, D:11) a +0 giant club (15, 6, D:11) a +0 giant spiked club (14, 17, D:11) a stone (16, 17, D:11) a stone (15, 18, D:11) a stone (16, 19, D:11) 2 stones (16, 21, D:11) a stone (16, 22, D:11) a +0 dagger of flaming (16, 23, D:11) 3 stones a +0 club (-13, 24, D:11) a stone (37, 24, D:11) the +8 quarterstaff of Fortitude {elec, rF+ Str-3 Int+6} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (-3). It affects your intelligence (+6). It protects you from fire. (-14, 25, D:11) a +0 dagger 3 stones a +0 flail a +0 dagger a +0 robe (-13, 25, D:11) a +2 chain mail of fire resistance (29, 30, D:11) a +0 leather armour (18, 31, D:11) a potion of degeneration (25, 32, D:11) a +0 robe (30, 33, D:11) a +0 dagger (-18, 34, D:11) a +0 plate armour (-17, 41, D:11) a +0 scale mail (-11, 47, D:11) a +0 flail a +0 robe a cursed +2 great sword of freezing a +0 robe (-10, 47, D:11) a cursed +0 war axe a +0 robe a +0 short sword a +0 plate armour Level 12 of the Dungeon (0, 0, D:12) 19 gold pieces (3, 2, D:12) a potion of curing (0, 3, D:12) a +0 spear a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed ring of wizardry an uncursed amulet of resist mutation (1, 0, Lair:1) a potion of cure mutation 7 slices of pizza a royal jelly 2 beef jerkies a book of the Tempests a book of Debilitation a book of Clouds a book of Fire a book of Unlife a book of Maledictions a book of the Dragon (0, 1, Lair:1) a scroll of enchant armour (1, 1, Lair:1) a crystal ball of energy a plain deck of war