Dungeon Sprint DCSS version 0.17-a0-1485-g22cb0ee (webtiles) character file. 1808 MordorOrchid the Cleaver (level 8, -2/65 HPs) Began as a Mummy Fire Elementalist on July 5, 2015. Was the Champion of Makhleb. Slain by a sphinx (10 damage) ... in the Dungeon (Sprint V: "Ziggurat Sprint"). The game lasted 00:10:36 (576 turns). MordorOrchid the Cleaver (Mummy Fire Elementalist) Turns: 576, Time: 00:10:36 Health: -2/65 AC: 28 Str: 21 XL: 8 Next: 84% Magic: 11/12 EV: 4 Int: 16 God: Makhleb [******] Gold: 0 SH: 26 Dex: 18 Spells: 1 memorised, 10 levels left rFire . . . SeeInvis + o - +14 obsidian axe {chop, +Fly Str+3 SInv *Curse} (curse) rCold + + . Clarity . w - +5 gold dragon armour rNeg + + + SustAt . p - +18 shield of the gong {rElec rN+ MR+ EV-5} rPois ∞ Gourm . (no helmet) rElec + Spirit . l - +2 cloak {+Inv} rCorr . Warding . (no gloves) rMut . NoTele + (no boots) MR ++... (no amulet) Stlth .......... m - +6 ring of strength h - +6 ring of dexterity @: phasing (expiring), stone skin, shielded, flying, mesmerised, very slightly contaminated, invisible, very resistant to hostile enchantments, extremely unstealthy A: no food or potions, fire vulnerability, cold resistance 1, negative energy resistance 3, torment resistance, unbreathing a: Minor Destruction, Lesser Servant of Makhleb, Major Destruction, Greater Servant of Makhleb, Renounce Religion, Turn Visible, Stop Flying You were in the Dungeon. You worshipped Makhleb. Makhleb was exalted by your worship. You were not hungry. You visited 1 branch Inventory: Hand weapons o - the cursed +14 obsidian axe (weapon) {chop, +Fly Str+3 SInv *Curse} (You found it in the Dungeon) It inflicts extra damage upon your enemies. It affects your strength (+3). It lets you see invisible. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. x - a +5 broad axe Armour a - a +0 robe l - a +2 cloak of invisibility (worn) p - the +18 shield of the gong (worn) {rElec rN+ MR+ EV-5} (You found it in the Dungeon) It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. w - a +5 gold dragon armour (worn) Magical staves z - an uncursed staff of wizardry Jewellery h - a +6 ring of dexterity (left hand) j - a +6 ring of intelligence k - a +6 ring of intelligence m - a +6 ring of strength (right hand) y - an uncursed ring of see invisible B - the ring "Imorch" {Wiz Str+3 Int+4 SInv} (You found it in the Dungeon) [ring of wizardry] It improves your spell success rate. It affects your strength (+3). It affects your intelligence (+4). It lets you see invisible. D - a +4 ring of evasion Magical devices d - a wand of disintegration (5) e - a wand of fire (2) f - a wand of cold (5) g - a wand of draining (5) Scrolls c - 3 scrolls of blinking q - 4 scrolls of amnesia r - 3 scrolls of recharging s - 7 scrolls of fog t - 5 scrolls of identify u - 5 scrolls of remove curse v - 2 scrolls of fear Books b - a book of Flames Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Conjure Flame Conjuration/Fire 3 d - Inner Flame Hexes/Fire 3 e - Sticky Flame Conjuration/Fire 4 f - Fireball Conjuration/Fire 5 Miscellaneous i - a plain deck of defence {drawn: 4} n - a disc of storms A - a phantom mirror C - a sack of spiders E - a legendary deck of defence {drawn: 1} F - a stone of tremors Skills: - Level 6.4 Fighting - Level 10.9 Axes - Level 9.3 Armour - Level 1.5 Dodging - Level 1.5 Stealth - Level 2.0 Spellcasting - Level 0.7 Conjurations - Level 2.4 Fire Magic - Level 6.2 Invocations + Level 2.8 Evocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Flame Tongue Conj/Fire #.... 100% 1 N/A Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Vehumet Xom Yredelemnul Zin The Shining One Beogh Jiyva Lugonu Innate Abilities, Weirdness & Mutations You do not eat or drink. Your flesh is vulnerable to fire. You are immune to poison. Your flesh is cold resistant. You are immune to negative energy. You are immune to unholy pain and torment. You can survive without breathing. Message History You hit the yaktaur but do no damage. You open a gate to Pandemonium! A demon appears! You catch the helpless orc knight completely off-guard! You hit the orc knight. The orc knight is lightly wounded. You slash the vault guard! The vault guard is heavily wounded. Visions of slaying the yaktaur flood into your mind. The sphinx mumbles some strange words. The sphinx is healed somewhat. The vault guard hits you with a long sword. * * * LOW HITPOINT WARNING * * * You block the orc knight's attack. PANG! You block the vault guard's attack. PTOANNNG! You block the vault guard's attack. PANG! The sphinx hits you! You die... ▓.........▓..)....▓ ▓.▓.....▓.▓.▓...▓.▓ ▓.........▓.......▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ ▓...8©8...▓..8©8..▓ ▓..|})[}..▓...=...▓ ▓...|)c...▓...")..▓ ▓....o....▓.......▓ ▓....p@p..▓......÷▓ ▓....ppH..▓.÷.....▓ ▓.....p.4.▓....÷..▓ ▓.▓.....▓.▓.▓...▓.▓ ▓....(....▓.......▓ ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a sphinx, 5 vault guards, an orc knight, a yaktaur and a friendly sixfirhy. Vanquished Creatures A small abomination (D) 3 jumping spiders (D) 3 hell hounds (D) A water moccasin (D) A phantom (D) A necrophage (D) A scorpion (D) A crimson imp (D) 3 iron imps (D) An orc wizard (D) 3 adders (D) A shadow imp (D) 2 white imps (D) 2 ufetubi (D) 2 orcs (D) A bat skeleton (D) 3 bat zombies (D) A giant cockroach zombie (D) A jackal skeleton (D) A quokka skeleton (D) 33 creatures vanquished. Vanquished Creatures (collateral kills) A large abomination (D) An adder (D) A shadow imp (D) A ball python (D) 4 creatures vanquished. Grand Total: 37 creatures vanquished Notes Turn | Place | Note -------------------------------------------------------------- 0 | D | MordorOrchid the Mummy Fire Elementalist began the quest for the Orb. 0 | D | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D | Found a roughly hewn altar of Beogh. 0 | D | Found a viscous altar of Jiyva. 0 | D | Found a corrupted altar of Lugonu. 0 | D | Found a white marble altar of Elyvilon. 0 | D | Found a sparkling altar of Nemelex Xobeh. 3 | D | Found a burning altar of Makhleb. 3 | D | Found a deep blue altar of Sif Muna. 3 | D | Found a bloodstained altar of Trog. 3 | D | Found an iron altar of Okawaru. 21 | D | Found a radiant altar of Vehumet. 23 | D | Found a shimmering altar of Xom. 45 | D | Became a worshipper of Makhleb the Destroyer 49 | D | Entered arena 1. 49 | D | Noticed a necrophage 49 | D | Noticed a phantom 51 | D | Killed a necrophage 51 | D | Reached skill level 4 in Axes 51 | D | Reached XP level 2. HP: 19/19 MP: 5/5 51 | D | Reached XP level 3. HP: 24/24 MP: 6/6 51 | D | Reached XP level 4. HP: 30/30 MP: 7/7 56 | D | Killed a phantom 56 | D | Reached skill level 6 in Axes 56 | D | Reached XP level 5. HP: 35/35 MP: 8/8 74 | D | Entered arena 2. 74 | D | Noticed an orc wizard 77 | D | Acquired Makhleb's first power 81 | D | Killed an orc wizard 81 | D | Acquired Makhleb's second power 88 | D | Entered arena 3. 88 | D | Noticed an iron imp 88 | D | Noticed a small abomination 88 | D | Noticed a large abomination 92 | D | Killed an iron imp 93 | D | Killed a small abomination 93 | D | Reached skill level 7 in Axes 93 | D | Reached skill level 8 in Armour 93 | D | Reached XP level 6. HP: 41/41 MP: 9/9 93 | D | Killed a large abomination 93 | D | Reached skill level 9 in Armour 93 | D | Reached XP level 7. HP: 46/46 MP: 10/10 94 | D | Acquired Makhleb's third power 99 | D | Got the ring "Imorch" {Wiz Str+3 Int+4 SInv} 106 | D | Entered arena 4. 106 | D | Noticed a jumping spider 106 | D | Noticed a scorpion 106 | D | Noticed a jumping spider 106 | D | Noticed a jumping spider 109 | D | Killed a jumping spider 112 | D | Killed a scorpion 114 | D | Killed a jumping spider 114 | D | Acquired Makhleb's fourth power 114 | D | Reached XP level 8. HP: 51/61 MP: 11/11 124 | D | Killed a jumping spider 124 | D | Reached skill level 5 in Fighting 124 | D | Reached skill level 10 in Axes 124 | D | Reached skill level 5 in Invocations 149 | D | Entered arena 5. 149 | D | Noticed a crimson imp 152 | D | Killed a crimson imp 152 | D | Acquired Makhleb's fifth power 161 | D | Entered arena 6. 161 | D | Noticed a hell hound 161 | D | Noticed an iron imp 161 | D | Noticed a hell hound 165 | D | Killed a hell hound 168 | D | Killed a hell hound 170 | D | Killed an iron imp 260 | D | Entered arena 7. 260 | D | Noticed a water moccasin 264 | D | Killed a water moccasin 477 | D | Entered arena 8. 477 | D | Noticed a hell hound 477 | D | Noticed an iron imp 482 | D | Killed a hell hound 485 | D | Killed an iron imp 567 | D | Entered arena 9. 567 | D | Noticed a vault guard 567 | D | Noticed a vault guard 567 | D | Noticed a yaktaur 567 | D | Noticed a vault guard 567 | D | Noticed a sphinx 567 | D | Noticed a vault guard 567 | D | Noticed an orc knight 567 | D | Noticed a vault guard 576 | D | Slain by a sphinx Vault maps used: D: sprint_v Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Broad axe | | 11 | 36 || 47 Abil: Evoke Invisibilit | | | 4 || 4 Evoke Flight | | | 4 || 4 Evoke: Wand | 1 | 1 | 3 || 5 Deck | | | 5 || 5 Use: Scroll | | | 1 || 1 Stab: Invisible | | | 11 || 11