MordorOrchid the Dungeon [Shop] Doehosao's General Store 17 stones (20 gold) a +4 broad axe of venom (321 gold) 19 stones (22 gold) a +0 robe (8 gold) [Shop] Perr's Armour Shoppe a +0 pair of gloves (49 gold) a +0 helmet (49 gold) a +0 pair of boots (49 gold) a +0 ring mail (44 gold) a +0 pair of boots (49 gold) a +0 chain mail (49 gold) a +0 leather armour of fire resistance (99 gold) a +0 robe (7 gold) a +1 pair of boots (126 gold) a +0 plate armour (253 gold) a +1 leather armour of cold resistance (154 gold) a +0 robe (7 gold) [Shop] Zinwub Lunt's Antique Armour Emporium a +0 robe (15 gold) a +0 pair of boots of stealth (99 gold) a +0 robe (15 gold) a +0 leather armour (44 gold) the +3 salamander hide armour {+Rage rF++} (990 gold) It greatly protects you from fire. It lets you go berserk. a +0 ring mail (88 gold) the cursed +1 scale mail of Voskunn {+Fly rC+++ rN+ Dex-2} (198 gold) It affects your dexterity (-2). It renders you almost immune to cold. It protects you from negative energy. It lets you fly. It has a curse placed upon it. a cursed +0 pair of boots (99 gold) a +3 leather armour of cold resistance (44 gold) a +0 ring mail (88 gold) [Shop] Maimen's Book Shoppe a book of Burglary (900 gold) a book of Enchantments (600 gold) an Akashic Record (1324 gold) a book of Death (840 gold) a book of Annihilations (1324 gold) a book of Power (540 gold) a book of Spatial Translocations (780 gold) a book of Battle (480 gold) (0, 0, D) 3 needles of sleeping (24, 0, D) a +0 trident (43, 0, D) the +7 giant club of Gluttony {speed, rF- Int+11 SInv} Attacks with this weapon are significantly faster. It affects your intelligence (+11). It makes you vulnerable to fire. It lets you see invisible. (1, 1, D) a +0 shortbow a +3 falchion of flaming 17 arrows a +0 robe (21, 1, D) a +0 antimagic demon blade (33, 1, D) 7 needles of frenzy (41, 1, D) a cursed +0 chain mail a +0 long sword a +0 plate armour a +0 broad axe a +0 plate armour a +0 war axe (33, 2, D) a cursed -3 glaive a +0 ring mail (-1, 3, D) a +3 battleaxe of electrocution (41, 3, D) a +0 plate armour a +0 great mace a +0 chain mail a +0 war axe a +1 antimagic great mace (21, 4, D) a cursed +0 robe a +0 spear (33, 4, D) 3 needles of sleeping (13, 5, D) a +1 battleaxe of freezing (21, 5, D) a +0 robe a cursed -3 trident a +0 robe a +0 war axe (41, 5, D) a +0 chain mail a +0 great mace (13, 6, D) a +3 battleaxe of chopping (21, 6, D) a +0 robe a +0 halberd a +0 robe a cursed -1 spear a +0 trident a +0 flail a +0 battleaxe (33, 6, D) a +0 giant spiked club a +0 giant spiked club a +5 antimagic broad axe (41, 6, D) a +0 plate armour a +0 war axe (45, 6, D) a +2 dire flail of crushing 12 needles of sleeping (-1, 7, D) a +1 vampiric demon trident (37, 7, D) 4 needles of confusion (1, 8, D) a +3 antimagic great sword an arrow (25, 8, D) a +0 chain mail a +0 great sword a +0 plate armour a +0 long sword a +1 quarterstaff of protection (25, 9, D) a +0 plate armour a +0 glaive a +0 plate armour a +0 glaive a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 plate armour a +0 great mace a +0 chain mail a +0 long sword a +0 shield a +0 plate armour a +0 long sword (27, 9, D) a +0 robe a +1 demon blade of draining (33, 9, D) a +0 fire dragon armour (5, 10, D) an uncursed ring of wizardry (33, 10, D) a +4 dire flail of crushing a +0 swamp dragon armour (19, 11, D) a +0 plate armour a +0 battleaxe of pain a +0 large shield a +0 plate armour a +0 long sword (25, 11, D) a +0 antimagic great mace (29, 11, D) an uncursed ring of poison resistance (37, 11, D) 4 needles of slowing (-7, 12, D) a +0 club (1, 12, D) a +0 plate armour a +0 war axe (9, 12, D) the +7 giant club "Qieceum" {holy, rF- rN+ Str+2 Stlth+} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your strength (+2). It makes you vulnerable to fire. It protects you from negative energy. It makes you more stealthy. (21, 12, D) a +0 robe a +0 spear a +4 antimagic giant club (27, 12, D) a +0 large shield a +4 long sword of holy wrath (33, 12, D) 3 needles of sleeping (-7, 13, D) a +0 halberd a +0 ring mail (-3, 13, D) a +0 flail (11, 13, D) a +0 short sword a +0 scale mail (15, 13, D) a +0 halberd (21, 13, D) a +0 halberd (41, 13, D) the ring "Izimel" {rPois MR+ Dex+2} [ring of protection from magic] It affects your dexterity (+2). It protects you from poison. It affects your resistance to hostile enchantments. (-5, 14, D) 3 silver tomahawks (1, 14, D) a +0 robe a +0 dagger a +0 robe a +0 dagger (3, 14, D) a +0 ring mail 25 sling bullets a +0 quarterstaff a +0 hunting sling (9, 14, D) a +0 robe a +0 trident of protection a +7 antimagic giant spiked club (13, 14, D) a +0 robe a +0 halberd (15, 14, D) a +0 pair of gloves a +0 rapier of electrocution a +1 antimagic dire flail a +1 cloak (19, 14, D) a +0 plate armour a +2 long sword (21, 14, D) a +0 robe a +0 spear (23, 14, D) a +0 plate armour a +3 demon trident a +1 robe of cold resistance (29, 14, D) the amulet "Posoiwno" {rCorr rPois} [amulet of resist corrosion] It protects you from acid and corrosion. It protects you from poison. (41, 14, D) a +8 quick blade (-3, 15, D) a scroll of random uselessness (1, 15, D) a +0 mace of holy wrath (5, 15, D) a +3 vampiric broad axe (11, 15, D) a +0 hand axe (13, 15, D) a +2 antimagic battleaxe a +4 dire flail of draining (19, 15, D) a +0 chain mail a +0 glaive (25, 15, D) a +0 plate armour a +0 bardiche a +0 plate armour a +0 bardiche (27, 15, D) a +5 executioner's axe of chopping (33, 15, D) a +0 scimitar (41, 15, D) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 16, D) a +0 war axe of venom (5, 16, D) a +3 quick blade (9, 16, D) a +0 trident (11, 16, D) a +0 flail (13, 16, D) a +0 robe a +0 dagger 13 arrows a +0 shortbow a +0 great sword of flaming (19, 16, D) a cursed +0 chain mail a +1 great mace (21, 16, D) a +0 robe a +0 halberd (25, 16, D) a +1 chain mail of fire resistance a +3 dire flail (33, 16, D) a +0 dire flail a +0 mace (41, 16, D) a +0 dagger a +0 robe (1, 17, D) a +0 short sword (5, 17, D) a +1 great mace of draining (11, 17, D) a +0 plate armour a +0 hand axe (19, 17, D) a +0 chain mail a +2 long sword a +5 demon whip of draining (21, 17, D) a +2 hand axe of venom a +2 battleaxe of electrocution a +2 antimagic dire flail (25, 17, D) a +4 giant club (33, 17, D) a +0 hand axe a +0 mace a +0 short sword a +0 hand axe (37, 17, D) the +9 quarterstaff "Muaguviwne" {crush, rElec rPois rC- Str+4} It inflicts extra damage upon your enemies. It affects your strength (+4). It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. (-7, 18, D) a +2 antimagic battleaxe (5, 18, D) a +0 executioner's axe (9, 18, D) a +0 trident a +2 antimagic great mace (11, 18, D) a +0 plate armour a +0 hand axe a +2 plate armour of fire resistance a +0 great sword (13, 18, D) a +0 leather armour 19 arrows a +0 shortbow a +0 arbalest a +2 battleaxe of freezing (17, 18, D) a +3 ring of dexterity a +2 ring of protection (25, 18, D) a +0 chain mail a +0 battleaxe a +0 chain mail a +0 battleaxe a +0 plate armour a cursed -2 great mace (37, 18, D) a +6 antimagic giant club (41, 18, D) a +0 dagger a +0 robe (1, 19, D) a +0 leather armour a +0 flail a +0 club (5, 19, D) a +0 shortbow of freezing (9, 19, D) a +3 scythe of slicing a +0 trident (11, 19, D) a +1 hand axe of chopping (13, 19, D) a +0 buckler a +0 robe a +4 quick blade (21, 19, D) a +0 robe a +2 trident of protection a +0 robe a +4 trident of freezing (25, 19, D) a +0 chain mail a +0 broad axe (33, 19, D) a +0 flail (37, 19, D) a +0 halberd (41, 19, D) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe (-5, 20, D) a +0 demon trident (-3, 20, D) a +2 morningstar of protection (3, 20, D) 2 sling bullets (5, 20, D) a +1 lajatang (21, 20, D) the +2 giant spiked club of Lusapn {holy, +Rage Dex+3} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+3). It lets you go berserk. (25, 20, D) a +0 chain mail a +0 halberd (29, 20, D) the +5 demon trident of Watchfulness {freeze, rElec Str+3 Dex+6} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+6). It insulates you from electricity. the +7 trident "Wisues" {antimagic, rElec Str-5 Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-5). It affects your intelligence (+4). It insulates you from electricity. (3, 21, D) the +5 hunting sling of Excruciating Pain {venom, rPois} It poisons the ammo it fires. It protects you from poison. (5, 21, D) a +3 dire flail (13, 21, D) a +0 arbalest (21, 21, D) a +0 robe a +2 rapier of speed a +0 robe a +0 rapier a +0 robe a +1 rapier of freezing (23, 21, D) a +1 chain mail of fire resistance a +3 great sword (29, 21, D) the +5 bardiche of Waazoluf {elec, rElec rC- MR+ Int-2} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (-2). It makes you vulnerable to cold. It insulates you from electricity. It affects your resistance to hostile enchantments. (41, 21, D) a +0 dagger a +0 robe (5, 22, D) a +1 battleaxe (13, 22, D) a +2 great sword of flaming (17, 22, D) a +1 demon whip of venom (21, 22, D) a +0 leather armour a +0 spear a +0 robe a +0 rapier (23, 22, D) a +5 antimagic great mace (25, 22, D) a +0 chain mail a +1 great sword of freezing (29, 22, D) a +5 longbow of velocity (41, 22, D) a +0 dagger a +0 robe (1, 23, D) a cursed -3 flail (9, 23, D) a +0 club (13, 23, D) a +0 chain mail a +0 great sword (17, 23, D) a +2 glaive of freezing (21, 23, D) a +2 great mace of draining (29, 23, D) a +5 broad axe of freezing (1, 24, D) a +0 mace a +0 leather armour (5, 24, D) a +0 cloak (9, 24, D) a +0 mace a +4 antimagic great mace a +0 naga barding a +0 morningstar (17, 24, D) the +2 glaive of Dumoppef {flame, SInv} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It lets you see invisible. (21, 24, D) a +0 robe a +0 rapier of venom (25, 24, D) a +6 dire flail of protection (29, 24, D) a +5 executioner's axe of electrocution (33, 24, D) 7 silver tomahawks (5, 25, D) a +2 chain mail of magic resistance (17, 25, D) a +4 great mace (25, 25, D) a +0 plate armour a cursed -1 great sword a +0 plate armour a +0 battleaxe (33, 25, D) a +0 cloak a +0 whip a +1 antimagic battleaxe (1, 26, D) a +5 antimagic mace (5, 26, D) a +1 cloak (9, 26, D) a +0 battleaxe (13, 26, D) a +0 ring mail a +0 great mace an arrow (15, 26, D) a +3 antimagic dire flail (17, 26, D) a +7 broad axe (25, 26, D) a +0 plate armour a cursed -3 long sword a +2 chain mail of cold resistance a +0 long sword (29, 26, D) a +5 lajatang of protection (41, 26, D) a +0 antimagic executioner's axe a +1 great mace of protection (5, 27, D) a +1 pair of gloves of dexterity (9, 27, D) a +2 antimagic great mace (17, 27, D) a +4 demon trident (21, 27, D) a +0 leather armour a +0 spear (33, 27, D) a +0 cloak a +0 cloak a +0 rapier (41, 27, D) a +0 rapier a +0 leather armour a +0 rapier a +0 short sword a +0 leather armour a +0 short sword (1, 28, D) a +0 chain mail a +0 mace a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe a +0 chain mail a +0 dire flail a cursed -2 arbalest (5, 28, D) a +2 plate armour (13, 28, D) a +0 rapier a +0 robe a +0 dagger 3 arrows (21, 28, D) a +0 robe a +0 rapier a +0 leather armour a +2 spear of flaming (33, 28, D) a +0 hand axe (41, 28, D) a +0 short sword a +0 leather armour a +0 short sword (1, 29, D) a +0 plate armour a +0 war axe (3, 29, D) a +2 battleaxe of freezing (5, 29, D) a +2 plate armour (9, 29, D) 7 steel tomahawks 4 poisoned tomahawks (11, 29, D) a +2 battleaxe of flaming (13, 29, D) 2 arrows (29, 29, D) the ring of the Heavens {rF+ MR++ Int-5 Dex+2 SInv} [ring of see invisible] It affects your intelligence (-5). It affects your dexterity (+2). It protects you from fire. It affects your resistance to hostile enchantments. It lets you see invisible. (41, 29, D) a +0 long sword (-3, 30, D) a +0 whip a +0 robe a +1 dire flail of protection an arrow a +0 giant spiked club a +0 mace (13, 30, D) a +0 chain mail a +2 halberd of chopping (29, 30, D) a +6 chain mail (1, 31, D) a +0 chain mail a +0 glaive a +0 chain mail a +0 hand axe (5, 31, D) a +0 swamp dragon armour (13, 31, D) an arrow (25, 31, D) a +2 chain mail of magic resistance a +0 war axe (29, 31, D) a +1 cloak of poison resistance (33, 31, D) a +0 trident (1, 32, D) a +0 leather armour a +0 mace a +0 ring mail (25, 32, D) a +0 plate armour a +0 glaive a +0 shield a +0 plate armour a +0 long sword (29, 32, D) a +2 pair of boots (37, 32, D) a +5 antimagic trident (41, 32, D) a +0 leather armour 10 arrows of dispersal a +0 longbow a +0 rapier a +0 short sword (1, 33, D) a +0 plate armour a +0 mace a +0 chain mail a +0 hand axe a +0 flail (11, 33, D) a +0 scimitar a +0 chain mail (13, 33, D) a +0 buckler a +0 leather armour a +0 scimitar a +0 short sword a +1 shortbow of evasion 27 arrows a +0 shortbow a +4 battleaxe of electrocution a +2 antimagic battleaxe (17, 33, D) a +1 swamp dragon armour (21, 33, D) the +5 giant club of Classification {vamp, Str+4 Int+3 Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (+4). It affects your intelligence (+3). It makes you more stealthy. (29, 33, D) a +0 hat of magic resistance (33, 33, D) a +6 antimagic battleaxe (41, 33, D) a +0 ring mail a +0 long sword a +0 leather armour 14 arrows of frost a +0 longbow a +0 rapier a +2 executioner's axe of chopping (1, 34, D) a +0 plate armour a +0 long sword a +0 chain mail a +0 short sword a +0 chain mail a +0 battleaxe (13, 34, D) a +0 short sword (17, 34, D) a +1 mottled dragon armour (37, 34, D) a +1 short sword of holy wrath the +1 hand axe "Qips" {venom, rF+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It protects you from fire. (41, 34, D) a cursed +0 ring mail a +0 long sword (-3, 35, D) a +2 antimagic battleaxe (1, 35, D) a +0 plate armour a +0 long sword a +0 arbalest (7, 35, D) a +0 animal skin (13, 35, D) a +0 long sword (17, 35, D) a +0 naga barding of cold resistance (25, 35, D) a +6 antimagic broad axe a +2 antimagic battleaxe (29, 35, D) a +2 pair of boots (33, 35, D) a +0 cloak a +5 long sword of slicing a +0 mace a +4 war axe of flaming a +0 cloak a +0 rapier a storm dragon hide (-3, 36, D) a +1 antimagic battleaxe (17, 36, D) a +2 chain mail of cold resistance (25, 36, D) a +0 robe a +0 dagger a +4 antimagic battleaxe (29, 36, D) the +4 chain mail of Hysteria {rPois rC+ Str+4} It affects your strength (+4). It protects you from cold. It protects you from poison. (1, 37, D) a +0 chain mail a +0 glaive (13, 37, D) a +0 ring mail a +0 great mace (25, 37, D) a +0 great sword of flaming a cursed -1 rapier (33, 38, D) a +2 cloak a +2 cloak (45, 38, D) a +2 antimagic dire flail (-1, 39, D) a +0 animal skin a -1 spear (1, 39, D) a +0 chain mail a +0 long sword (13, 39, D) a +0 robe a +0 whip a +7 antimagic battleaxe (25, 39, D) a +0 plate armour a +0 long sword the +6 giant club of Order {venom, Str+2 Int+3} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+3). 5 needles of slowing (41, 39, D) a +0 chain mail a +0 short sword (13, 40, D) a +0 ring mail a +4 long sword (33, 40, D) 4 needles of frenzy (41, 40, D) a +0 long sword a +0 scale mail a +2 rapier of speed (-7, 41, D) 2 scrolls of amnesia (-3, 41, D) a +0 trident (5, 41, D) a +0 robe a +0 robe a +0 whip a +3 antimagic great mace a +0 giant club (9, 41, D) a +0 great sword a +0 scale mail (19, 41, D) a +4 dagger of electrocution (25, 41, D) a +0 scale mail a +0 long sword (37, 41, D) a +0 cloak (-7, 42, D) an uncursed staff of energy (9, 42, D) a +1 antimagic great mace (25, 42, D) a +0 robe a +0 short sword a +0 robe a +0 great sword of flaming a +0 short sword (33, 42, D) a +0 cloak a cursed +0 long sword a +0 long sword a fire dragon hide (-7, 43, D) a +2 scimitar of distortion the +4 quarterstaff of Quantum Leap {flame, Dex+3 Stlth+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It makes you more stealthy. a +2 halberd of protection a +1 broad axe of chopping a +2 rapier of venom (25, 43, D) a +0 scale mail a cursed -1 morningstar a +0 buckler a +0 leather armour a +0 long sword a scroll of random uselessness (41, 43, D) 5 needles of paralysis (-7, 44, D) a +0 pair of gloves (1, 44, D) a +9 dire flail of holy wrath a +0 chain mail a +2 mace of venom (9, 44, D) a +0 chain mail (21, 44, D) the +5 giant spiked club of Niomp {antimagic, rC+ Str-3 Int+4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-3). It affects your intelligence (+4). It protects you from cold. (25, 44, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (-7, 45, D) a +5 antimagic great mace a +0 helmet (5, 45, D) a +0 arbalest (21, 45, D) a +4 quarterstaff of crushing (25, 45, D) a +0 scale mail a +0 mace 11 arrows (41, 45, D) a +4 antimagic broad axe (-7, 46, D) a +2 ring mail (1, 46, D) a +0 plate armour a +2 long sword of draining (5, 46, D) a +7 antimagic giant spiked club a +4 antimagic giant club (25, 47, D) a +0 dagger (49, 47, D) the +4 Staff of Dispater (-7, 48, D) a +0 robe a cursed -3 dagger a +0 dagger a +0 club (1, 48, D) a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword a +0 plate armour a +0 mace (21, 48, D) a +1 antimagic battleaxe a +4 antimagic great mace (49, 48, D) 2 silver tomahawks the +6 Sword of Cerebov {flame} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. a +0 cloak of invisibility a +0 hat of intelligence (-3, 49, D) a large rock (1, 49, D) a +0 plate armour a +0 long sword (5, 49, D) a +0 robe a +0 whip (9, 49, D) a +10 antimagic battleaxe (17, 49, D) a +2 antimagic flail a +3 large shield a +2 large shield (37, 49, D) a +3 battleaxe of freezing (-7, 50, D) a +0 giant club (-3, 50, D) a +0 spear (-1, 50, D) a +6 antimagic battleaxe (1, 50, D) a +0 demon whip (5, 50, D) a +0 robe a +0 dagger of draining a +0 ring mail a cursed -2 bardiche (21, 50, D) a swamp dragon hide a swamp dragon hide (45, 50, D) a +0 chain mail a +0 long sword (-3, 51, D) a +0 ring mail (1, 51, D) a +0 plate armour a +0 hand axe (7, 51, D) a +0 scale mail (25, 51, D) a +0 leather armour a +0 great mace (33, 51, D) a +4 ring of protection an uncursed ring of fire (-3, 52, D) a +0 club (33, 52, D) a +3 antimagic dire flail (-1, 53, D) a +0 robe a +0 giant spiked club (25, 53, D) a +2 triple crossbow of flaming (33, 53, D) a +0 cloak a +0 rapier a +3 battleaxe of freezing (1, 54, D) a +3 antimagic trident (33, 54, D) a +2 battleaxe of flaming (-7, 55, D) a +0 giant club (7, 55, D) a +2 whip of holy wrath a +0 robe (21, 55, D) a swamp dragon hide (25, 55, D) a shadow dragon hide (31, 55, D) 6 needles of slowing (33, 55, D) a +0 halberd a +0 trident a cursed +0 scimitar (25, 56, D) a shadow dragon hide (33, 56, D) a +0 glaive (-7, 57, D) a +0 shield a +0 leather armour a cursed -3 war axe a cursed -2 shortbow a cursed -3 longbow 33 arrows (25, 57, D) a +2 robe of cold resistance (29, 57, D) a +0 trident (-3, 58, D) a +0 helmet (25, 58, D) a +3 shortbow of freezing a +0 leather armour of poison resistance (33, 58, D) a +0 trident (37, 58, D) a +8 antimagic giant club (41, 58, D) the +8 giant club "Tusiuckeep" {flame, +Rage MR- Int+2 Dex+7} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+7). It affects your resistance to hostile enchantments. It lets you go berserk. (-3, 59, D) a +0 cloak (25, 59, D) an uncursed staff of air (29, 59, D) a crystal ball of energy (31, 59, D) a +0 dire flail a +0 scale mail a +0 scale mail (-3, 60, D) a +0 pair of boots (3, 60, D) a +0 demon whip (-5, 61, D) a +1 halberd of chopping (7, 62, D) a +2 demon whip (7, 63, D) 3 needles of slowing (25, 63, D) a +3 ring mail of poison resistance (1, 66, D) a +3 great mace of crushing (31, 66, D) a +2 antimagic hand axe (6, 67, D) a +6 antimagic giant club (17, 67, D) 11 needles of slowing an ice dragon hide 3 potions of brilliance (21, 67, D) 11 tomahawks 70 bolts 4 needles of slowing 14 bolts of flame 11 curare-tipped needles 5 needles of sleeping 17 needles of confusion