MordorOrchid the Dungeon [Shop] Jikumm's General Store a +0 spear (33 gold) 19 stones (20 gold) 14 poisoned arrows (61 gold) a +0 leather armour (22 gold) a +0 short sword (33 gold) [Shop] Xoownude's Book Shoppe Wapraeh's Volume of Feathery Confrontation (768 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Static Discharge Conjuration/Air 3 c - Fireball Conjuration/Fire 5 d - Silence Hexes/Air 5 e - Bolt of Cold Conjuration/Ice 6 a book of Burglary (900 gold) a book of Beasts (660 gold) a book of Geomancy (420 gold) a book of Clouds (540 gold) a book of Callings (360 gold) a book of Minor Magic (240 gold) Lehudib's Disquisition on Conjuration (644 gold) Spells Type Level a - Searing Ray Conjuration 2 b - Mephitic Cloud Conjuration/Poison/Air 3 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Irradiate Conjuration/Transmutation 5 [Shop] Juan Zae's Armour Emporium a +0 helmet of see invisible (126 gold) a +2 ring mail of fire resistance (231 gold) a +0 leather armour (22 gold) a +0 cloak (49 gold) a +0 ring mail (44 gold) a +2 ring mail of cold resistance (231 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 scale mail (44 gold) a +0 leather armour (22 gold) a +0 robe (7 gold) [Shop] Ireshett's Book Shoppe a book of Debilitation (520 gold) a book of Fire (845 gold) a book of Burglary (975 gold) a book of Clouds (585 gold) a book of Minor Magic (260 gold) a book of Battle (520 gold) a Young Poisoner's Handbook (520 gold) a book of Power (585 gold) a book of Necromancy (390 gold) a book of Flames (455 gold) a book of Enchantments (650 gold) (0, 0, D) a +0 trident (2, 0, D) a sea snake skeleton (4, 0, D) a +0 spear (13, 0, D) a spiny frog skeleton (17, 0, D) a swamp dragon corpse (20, 0, D) a torpor snail corpse (0, 2, D) a troll hide {Snorg} (-1, 4, D) a +0 triple sword (0, 4, D) a +1 war axe of electrocution (1, 4, D) a +3 broad axe (2, 4, D) a +0 triple crossbow of velocity (4, 4, D) a +3 dire flail (5, 4, D) the +5 lajatang "Luutrithi" {flame, *Rage +Inv rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It protects you from fire. It lets you turn invisible. It may make you go berserk in combat. (6, 4, D) a +1 great mace (8, 4, D) a +1 large shield (9, 4, D) a +1 ice dragon armour (10, 4, D) a +1 large shield (11, 4, D) a +1 ring mail of fire resistance (12, 4, D) a +2 plate armour (25, 4, D) a fire dragon hide (30, 4, D) an arrow (31, 4, D) an arrow (32, 4, D) a +0 flail a +0 chain mail (33, 4, D) a +0 dagger a +0 robe a +0 shortbow 21 arrows (34, 4, D) a +0 whip a +0 robe (39, 4, D) a troll hide (-2, 8, D) a cursed +0 chain mail a +0 war axe a +0 war axe a +0 leather armour (-1, 8, D) a +0 dagger a +0 robe (0, 8, D) a +0 whip a +0 leather armour a +0 dagger a +0 robe (1, 8, D) a +0 mace of crushing a +0 plate armour (3, 8, D) a +0 club (4, 8, D) a +0 flail a +0 plate armour a +0 dagger a cursed +0 robe (6, 8, D) a +0 giant club (7, 8, D) a +0 scale mail a +0 dagger a +0 robe (8, 8, D) a troll hide (10, 8, D) a +0 plate armour a +0 plate armour a cursed -2 scimitar a +0 battleaxe (12, 8, D) a +0 short sword a +0 plate armour (14, 8, D) a +0 war axe a +0 chain mail a +0 dire flail a +0 chain mail (15, 8, D) a +0 battleaxe a +0 robe (16, 8, D) a +0 dagger a +0 chain mail a +2 scimitar of slicing a +0 chain mail a +0 dagger of freezing a +0 robe (17, 8, D) a +0 hand axe a +0 plate armour (18, 8, D) a +0 hand axe (24, 8, D) a troll hide (25, 8, D) a +0 giant club (28, 8, D) a troll hide (30, 8, D) a troll hide (32, 8, D) a +0 giant club (35, 8, D) a cursed -3 giant club (39, 8, D) a +0 robe (40, 8, D) a +0 giant club (-5, 10, D) a +4 vampiric great sword a +0 chain mail (36, 12, D) a +0 dagger (37, 12, D) 27 arrows (43, 12, D) a +0 helmet (-9, 16, D) a +0 whip a +0 leather armour a cursed -1 club (25, 16, D) a +0 shortbow 20 arrows of frost (27, 16, D) the +2 scimitar "Bapis" {slice, *Confuse rElec MP+9 Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It insulates you from electricity. It affects your magic capacity (+9). It may confuse you when you take damage. a +4 quarterstaff of speed a +2 halberd of freezing a +2 dire flail of protection the +1 broad axe "Dokaus" {venom, +Blink Int+3} It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you blink. (29, 16, D) a +0 centaur barding (30, 16, D) a +1 chain mail (31, 16, D) a -2 dagger (35, 16, D) 2 arrows (41, 16, D) a +0 shortbow 26 arrows (43, 16, D) a +0 hand axe a +0 leather armour