MordorOrchid Level 1 of the Dungeon (0, 0, D:1) a +0 whip (-5, 2, D:1) a +0 dagger (1, 6, D:1) a +0 dagger (-16, 11, D:1) a stone (-16, 12, D:1) a stone (-15, 13, D:1) a +1 chain mail of positive energy (3, 13, D:1) a cursed -2 club (-43, 20, D:1) 10 sling bullets (-35, 23, D:1) a +0 club (-26, 23, D:1) a +0 leather armour (-4, 31, D:1) a +0 club (-1, 31, D:1) a +0 helmet (2, 39, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a stone (-11, 1, D:2) a +0 robe (15, 1, D:2) a +0 dagger a stone (3, 2, D:2) a stone (6, 3, D:2) a stone (15, 3, D:2) a stone (16, 5, D:2) a stone (21, 7, D:2) a +0 club (0, 15, D:2) 19 poisoned needles (25, 20, D:2) a +0 dagger (20, 23, D:2) a +0 dagger (10, 28, D:2) a +0 hunting sling (-3, 29, D:2) a +0 club (0, 44, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) 3 stones (27, 2, D:3) a cursed +0 club (1, 3, D:3) a stone (2, 5, D:3) a stone (-8, 11, D:3) a cursed -3 dagger (-3, 25, D:3) 17 stones (11, 28, D:3) a +0 ring mail (5, 30, D:3) a +0 club (-9, 39, D:3) 12 silver sling bullets (0, 41, D:3) 23 stones Level 4 of the Dungeon (38, 1, D:4) 17 stones (24, 5, D:4) a +0 dagger (39, 11, D:4) 20 sling bullets (40, 24, D:4) the +10 rapier "Jedael" {elec, +Blink +Rage MP-9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (-9). It lets you blink. It lets you go berserk. (39, 28, D:4) 9 stones (11, 30, D:4) a cursed +0 falchion (27, 30, D:4) a +0 dagger 3 stones (7, 34, D:4) a +0 dagger a +0 robe (9, 34, D:4) a +0 club a +0 dagger a +0 robe (10, 34, D:4) a +0 hand axe (14, 44, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a cursed +0 ring mail (-35, 10, D:5) a +0 giant club (-13, 11, D:5) a +0 chain mail (-13, 24, D:5) a +0 chain mail (-12, 24, D:5) a cursed -1 club (-1, 25, D:5) a +0 robe (3, 25, D:5) 30 bolts (1, 26, D:5) a +0 club (6, 26, D:5) a +0 leather armour (-19, 27, D:5) a +0 club (1, 27, D:5) a +2 dagger of venom (3, 27, D:5) a +0 leather armour (1, 28, D:5) a +0 falchion (-33, 29, D:5) 2 potions of degeneration (-12, 30, D:5) a +0 club (-7, 30, D:5) a cursed -3 flail (-6, 30, D:5) a +0 whip a +0 mace a +0 leather armour a +0 dagger (-35, 31, D:5) a wand of digging (0) (-13, 34, D:5) a +0 short sword a +0 leather armour a +0 dagger (-5, 34, D:5) 15 silver bolts (-9, 35, D:5) a +0 club (-8, 35, D:5) a +0 halberd (-9, 36, D:5) a +0 club a +0 ring mail (4, 36, D:5) a +0 club (-12, 37, D:5) a +0 spear a +0 leather armour a +0 short sword (12, 37, D:5) a +0 scale mail (-10, 38, D:5) a +0 hunting sling (-2, 38, D:5) a +0 trident a +0 ring mail (2, 38, D:5) a +0 club (-8, 39, D:5) a +0 falchion (-29, 40, D:5) a +0 scale mail (-8, 40, D:5) a cursed -2 spear (-7, 40, D:5) a +0 whip (-13, 41, D:5) a +0 dagger (-42, 44, D:5) a +0 short sword (10, 45, D:5) 22 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (unseen) (1, 0, D:6) a curare-tipped needle (2, 0, D:6) a curare-tipped needle