MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed ring of protection from magic (62, 1, D) a book of Changes (63, 1, D) an Akashic Record (67, 1, D) an uncursed ring of wizardry (68, 1, D) a manual of Long Blades (69, 1, D) a +4 whip of venom (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the +4 blowgun "Horghuly" {speed, rF+ Int+6 Dex+4} Attacks with this weapon are significantly faster. It affects your intelligence (+6). It affects your dexterity (+4). It protects you from fire. (75, 2, D) an uncursed ring of stealth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a +6 ring of strength a +6 ring of dexterity (74, 4, D) the +7 shortbow of Forced Transition {velocity, MR+} Any arrow fired from it inflicts extra damage. It affects your resistance to hostile enchantments. (75, 4, D) a +0 mace a draconian corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 helmet (still there?) a +0 helmet (still there?) a +5 crystal plate armour (still there?) a +5 shadow dragon armour (still there?) a +5 storm dragon armour (still there?) a +5 ice dragon armour (still there?) a +5 fire dragon armour (still there?) a +5 plate armour (still there?) (61, 9, D) a +1 scale mail of poison resistance (63, 9, D) an uncursed amulet of stasis (72, 10, D) a +0 war axe (70, 11, D) a cursed +0 shortbow the +3 flail of Cheibriados's Envy {freeze, Str+4 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It makes you less stealthy. 22 arrows a centaur corpse (71, 11, D) a +0 shortbow 23 arrows a centaur corpse (72, 11, D) a +2 lajatang of distortion a +0 arbalest 21 bolts a yaktaur corpse (62, 12, D) a river rat corpse (71, 12, D) 3 arrows (72, 12, D) a +2 morningstar of flaming a +0 shortbow 14 arrows a +0 arbalest 18 bolts a centaur skeleton (71, 13, D) 2 arrows (71, 14, D) an arrow (71, 17, D) an uncursed staff of earth (72, 17, D) a +1 ring mail of cold resistance (73, 17, D) the Reference Book on Contamination Spells Type Level a - Sting Conjuration/Poison 1 b - Spider Form Transmutation/Poison 3 c - Poisonous Cloud Conjuration/Poison/Air 6 (71, 18, D) an uncursed amulet of the gourmand (72, 18, D) the +6 falchion "Fylut" {slice, MR++ Str+3} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your resistance to hostile enchantments. (73, 18, D) a +4 hand axe of draining