Dungeon Crawl Stone Soup version 0.17-a0-913-g36eb389 (webtiles) character file. 18 MordorOrchid the Magician (level 2, -2/17 HPs) Began as an Octopode Wizard on May 3, 2015. Slain by a worm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:04:28 (1243 turns). MordorOrchid the Magician (Octopode Wizard) Turns: 1243, Time: 00:04:29 Health: -2/17 AC: 1 Str: 6 XL: 2 Next: 66% Magic: 1/6 EV: 12 Int: 20 God: Gold: 58 SH: 0 Dex: 10 Spells: 3 memorised, 3 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Clarity . (no shield) rNeg . . . SustAb . a - +0 hat rPois . Gourm . (no amulet) rElec . Spirit . (no ring) rCorr . Warding . (no ring) rMut . Stasis . (no ring) MR ..... (no ring) Stlth +++....... (no ring) (no ring) (no ring) (no ring) @: very slightly contaminated, not resistant to hostile enchantments, fairly stealthy A: almost no armour, amphibious, 8 rings, constrict 8, camouflage 1, gelatinous body 1 a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Missiles d - 3 stones (quivered) Armour a - a +0 hat (worn) Scrolls e - a scroll of identify {unknown} k - a scroll of immolation {unknown} l - a scroll of remove curse {unknown} Potions g - a potion of lignification {unknown} i - a potion of curing {unknown} Books b - a book of Minor Magic Spells Type Level a - Magic Dart Conjuration 1 b - Blink Translocation 2 c - Call Imp Summoning 2 d - Repel Missiles Charms/Air 2 e - Slow Hexes 2 f - Conjure Flame Conjuration/Fire 3 g - Mephitic Cloud Conjuration/Poison/Air 3 Comestibles c - 2 bread rations f - 2 chunks of flesh h - 4 fruits j - a meat ration Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 3.5 Spellcasting * Level 1.3 Conjurations - Level 1.0 Summonings * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Magic Dart Conj #... 10% 1 None b - Blink Tloc N/A 14% 2 ##..... c - Call Imp Summ #....... 17% 2 ##..... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. You can use your tentacles to constrict eight enemies at once. Your skin changes colour to match your surroundings (Stealth). Your rubbery body absorbs attacks (AC +1). Message History You tentacle-slap the worm but do no damage. You grab the worm. The worm is lightly wounded. You constrict the worm. You completely miss the worm. The worm is lightly wounded. You constrict the worm. The worm closely misses you. You tentacle-slap the worm. The worm is moderately wounded. You constrict the worm. Your shadow imp disappears in a puff of smoke! The worm closely misses you. You tentacle-slap the worm but do no damage. You squeeze the worm! The worm is heavily wounded. You constrict the worm. You tentacle-slap the worm but do no damage. The worm is heavily wounded. You constrict the worm. The worm bites you. You die... ############### #...w.5†......# #(###########.# #(# ##.# ## #w# #