MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (63, 1, D) a +2 pair of boots of stealth (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (62, 2, D) the +8 mithril axe "Arga" {speed, MR+ Str+2} Attacks with this weapon are significantly faster. It affects your strength (+2). It affects your resistance to hostile enchantments. (73, 2, D) a +2 hand crossbow of flaming (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (63, 3, D) a cursed -2 flail a +0 robe (69, 3, D) a river rat corpse (skeletalised by now) (70, 3, D) a river rat corpse (skeletalised by now) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (62, 4, D) an adder corpse (skeletalised by now) (69, 4, D) a wolf corpse (skeletalised by now) (4, 5, D) a +5 executioner's axe a +5 battleaxe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield a +3 buckler (4, 8, D) a +0 animal skin a +0 hand axe a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) the ring of Neekia {+Fly rF- rC- Int+3 SInv} [ring of see invisible] It affects your intelligence (+3). It makes you vulnerable to fire. It makes you vulnerable to cold. It enhances your eyesight. It lets you fly. (62, 9, D) a +1 helmet of see invisible (63, 9, D) an uncursed staff of summoning (70, 9, D) a +3 ring of evasion (62, 10, D) the +3 buckler "Huostuh" {Int+8} It affects your intelligence (+8). (70, 10, D) an uncursed ring of sustain abilities (72, 10, D) the +6 morningstar of Governance {speed, rF+} Attacks with this weapon are significantly faster. It protects you from fire. (71, 11, D) a +4 mace of protection (61, 12, D) a hell hound corpse (skeletalised by now) (70, 12, D) a +1 hand axe of electrocution (71, 12, D) 7 needles of slowing (62, 17, D) a +1 plate armour of poison resistance (71, 17, D) a +2 whip of holy wrath (72, 17, D) a +4 quarterstaff of crushing (73, 17, D) an uncursed staff of earth (62, 18, D) the +7 triple crossbow "Qyetzui" {velocity, rC+ Str-3 Dex+3} Any bolt fired from it inflicts extra damage. It affects your strength (-3). It affects your dexterity (+3). It protects you from cold. (63, 18, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (72, 18, D) a +2 vampiric great sword (73, 18, D) a +0 helmet of intelligence (62, 27, D) a lantern of shadows (72, 27, D) a +0 dagger (73, 27, D) a +2 ring of strength (73, 28, D) a +0 dagger (72, 29, D) a +1 antimagic lajatang (71, 30, D) a +0 spear (61, 32, D) a +1 rapier of protection (71, 33, D) a black bear corpse (skeletalised by now) (72, 33, D) a wolf corpse (skeletalised by now) (71, 34, D) the +3 quick blade of Quick Death {holy, Dex+2} It has been blessed by the Shining One to cause great damage to the undead and demons. It affects your dexterity (+2). a +0 robe a spriggan corpse (skeletalised by now) (73, 34, D) an uncursed staff of cold a +0 robe a spriggan corpse (skeletalised by now) (59, 37, D) an uncursed staff of wizardry (60, 37, D) a book of Air (61, 37, D) the +2 leather armour of Ragufaco {MR+ Regen+} It affects your resistance to hostile enchantments. It increases your rate of regeneration. (62, 37, D) a stone of tremors (69, 37, D) a plain deck of wonders (70, 37, D) the +5 battleaxe of Instinct {pain, rC- MR+ MP+9 Int+3} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+3). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (71, 37, D) an uncursed staff of air (72, 37, D) the +9 morningstar of Uncertain Death {crush, SInv} It inflicts extra damage upon your enemies. It enhances your eyesight. (73, 37, D) a +3 quarterstaff of protection (59, 38, D) a scroll of brand weapon (60, 38, D) a +0 flail of protection (61, 38, D) an uncursed staff of energy (62, 38, D) a sack of spiders (63, 38, D) a lamp of fire (70, 38, D) an ornate deck of escape (72, 38, D) an uncursed staff of death (59, 41, D) a +0 short sword (unseen) (60, 41, D) a +0 scimitar (unseen) (72, 41, D) a polar bear corpse (71, 42, D) a +3 antimagic short sword