MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. the +18 shield of the gong {rElec rN+ MR+ EV-5} It affects your evasion (-5). It insulates you from electricity. It protects you from negative energy. It affects your resistance to hostile enchantments. the cursed +14 obsidian axe {chop, +Fly Str+3 SInv Curse} It inflicts extra damage upon your enemies. It affects your strength (+3). It enhances your eyesight. It lets you fly. It may re-curse itself when equipped. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) the +8 chain mail of the Will of the Gods {rCorr Dex+4} It affects your dexterity (+4). It protects you from acid and corrosion. (63, 1, D) a +0 dagger (68, 1, D) a +0 trident (69, 1, D) a manual of Slings (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of strength a +6 ring of dexterity a +0 animal skin a +0 short sword a +5 dagger (51, 2, D) a plain deck of summoning (52, 2, D) a Fen Folio (53, 2, D) a +0 troll leather armour (62, 2, D) a cursed +0 dagger a +0 scimitar of protection a +0 ring mail a +0 dagger a +0 robe a box of beasts (63, 2, D) a +0 dagger a +0 robe (68, 2, D) a +1 great sword of slicing (73, 2, D) an uncursed staff of cold (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (68, 3, D) a +0 trident a +1 ring mail of fire resistance a +0 trident (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (10, 4, D) a disc of storms (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (61, 9, D) a +1 mace of holy wrath (62, 9, D) a +6 ring of dexterity (63, 9, D) a +4 falchion of draining (71, 9, D) an uncursed staff of death (72, 9, D) the +5 broad axe "Fyulaum" {elec, +Rage MR- SInv Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your resistance to hostile enchantments. It enhances your eyesight. It lets you go berserk. It makes you more stealthy. (62, 10, D) an uncursed amulet of the gourmand (70, 10, D) a plain deck of defence (49, 13, D) the +2 shield "Darechoxza" {+Blink rCorr Stlth-} It lets you blink. It protects you from acid and corrosion. It makes you less stealthy. (50, 13, D) a +1 war axe of chopping (51, 13, D) a +0 large shield a +4 mace of protection (52, 13, D) a +4 ring of strength a +0 war axe (54, 13, D) a +2 naga barding of cold resistance (55, 13, D) a cursed ring of poison resistance (53, 14, D) a +2 robe of resistance (54, 14, D) an uncursed staff of energy (61, 17, D) an uncursed staff of conjuration (63, 17, D) a lantern of shadows (64, 17, D) the +7 shadow dragon armour of the Barnacle {Regen+ MP+9 Int-3 Stlth++++} It affects your intelligence (-3). It affects your magic capacity (+9). It increases your rate of regeneration. It makes you much more stealthy. (72, 17, D) the +0 leather armour "Irghaymio" {rPois rF+ Int-5} It affects your intelligence (-5). It protects you from fire. It protects you from poison. (73, 17, D) a +1 trident of venom (63, 18, D) the +3 great sword of Zecome {flame, Int+3 Dex+2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It affects your dexterity (+2). (64, 18, D) a +1 trident of venom (71, 18, D) an uncursed staff of energy (72, 18, D) a +6 spear of venom (73, 18, D) a +5 quarterstaff of protection (57, 19, D) a +0 bardiche a cursed +0 plate armour a human corpse (57, 20, D) a +1 glaive of protection a +2 plate armour of cold resistance a +0 long sword of holy wrath a +0 plate armour a human corpse (56, 21, D) 7 silver tomahawks (57, 21, D) a +1 broad axe of flaming a +0 plate armour a cursed +0 large shield a human corpse (63, 21, D) a +2 antimagic dagger (53, 22, D) a large rock 2 bolts (54, 22, D) a +0 arbalest a +0 glaive a +0 chain mail a +0 arbalest 31 bolts a yaktaur corpse a human corpse a yaktaur corpse (55, 22, D) a +0 battleaxe a cursed +0 plate armour a +1 bardiche of protection a +0 chain mail 2 large rocks a bolt a human corpse a stone giant corpse (56, 22, D) a +0 broad axe a +0 chain mail (57, 22, D) a +3 antimagic dagger (49, 25, D) the cursed +1 great sword of Destruction {venom, rF- MR+ Str+2 Int+4} It poisons the flesh of those it strikes. It affects your strength (+2). It affects your intelligence (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It has a curse placed upon it. (50, 25, D) a +6 blowgun (52, 25, D) a +1 dire flail of crushing (53, 25, D) a +0 rapier of venom (54, 25, D) a +4 great sword of freezing (50, 26, D) a +4 battleaxe of chopping (52, 26, D) a +1 scimitar of slicing (53, 26, D) the +1 scale mail of Hioq Pec {rC+ Int-4 Dex-5 Stlth+} It affects your intelligence (-4). It affects your dexterity (-5). It protects you from cold. It makes you more stealthy. (54, 26, D) a +3 dagger of speed a manual of Invocations (61, 27, D) an uncursed staff of air (64, 27, D) the cursed +1 scale mail "Aqar" {Int+2 Slay+5 Stlth+} It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It makes you more stealthy. It has a curse placed upon it. (65, 27, D) the +8 quarterstaff of Valour {crush, MP+9 Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your magic capacity (+9). (71, 27, D) an uncursed staff of cold (72, 27, D) the +5 short sword of Faciot {pierce, +Rage rN+ Dex-5} It inflicts extra damage upon your enemies. It affects your dexterity (-5). It protects you from negative energy. It lets you go berserk. (73, 27, D) a +6 war axe of chopping (52, 28, D) a large rock (63, 28, D) an uncursed staff of air (71, 28, D) a +2 demon trident of electrocution (72, 28, D) a plain deck of defence (51, 30, D) a +0 mace (50, 31, D) a large rock (52, 31, D) 2 large rocks (56, 31, D) a large rock (60, 31, D) a +0 flail (unseen) (61, 31, D) a +0 battleaxe (60, 32, D) a +3 quarterstaff of speed (55, 34, D) a large rock (50, 37, D) a +2 chain mail of fire resistance (53, 37, D) an uncursed staff of air (54, 37, D) an uncursed staff of energy (59, 37, D) a +10 hunting sling (60, 37, D) a disc of storms (61, 37, D) the +1 helmet "Soenwoow" {MR- rCorr Int+3} It affects your intelligence (+3). It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (62, 37, D) an uncursed staff of poison (63, 37, D) an uncursed staff of conjuration (70, 37, D) an uncursed staff of power (71, 37, D) a +3 antimagic dagger an uncursed staff of fire (72, 37, D) a +1 whip of electrocution (73, 37, D) a +2 plate armour of fire resistance (52, 38, D) a +2 vampiric rapier (59, 38, D) a cursed staff of earth (62, 38, D) an uncursed staff of fire (63, 38, D) an uncursed staff of power (70, 38, D) the cursed +2 longbow of Xasiat {venom, -Tele rN+ Str+4} It poisons the ammo it fires. It affects your strength (+4). It protects you from negative energy. It prevents most forms of teleportation. It has a curse placed upon it. (71, 38, D) an uncursed staff of fire (73, 38, D) a +2 falchion of freezing (60, 39, D) a +1 antimagic rapier a +4 rapier of speed (70, 41, D) a +3 antimagic short sword