MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (61, 1, D) an uncursed staff of poison (62, 1, D) the +1 ring mail "Bilamirch" {rElec rC- Int+3} It affects your intelligence (+3). It makes you vulnerable to cold. It insulates you from electricity. (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +0 animal skin a +0 short sword a +5 dagger (62, 2, D) an uncursed staff of power (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (66, 3, D) a ball python corpse (67, 3, D) a water moccasin corpse (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (74, 4, D) a +0 short sword (75, 4, D) a +0 hand axe a +5 shortbow of flaming a +0 chain mail (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (7, 6, D) 4 scrolls of amnesia (10, 6, D) an uncursed staff of energy a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (62, 9, D) a crystal ball of energy (63, 9, D) a plain deck of defence (70, 9, D) a +0 rapier of holy wrath (72, 9, D) a +1 mace of protection (62, 10, D) an uncursed staff of wizardry (72, 10, D) the cursed +1 ring mail "Seny" {rC+ Dex+4} It affects your dexterity (+4). It protects you from cold. It has a curse placed upon it. (60, 12, D) a +3 antimagic flail (68, 14, D) a +1 short sword of flaming (70, 17, D) a +4 dagger of protection (71, 17, D) a crystal ball of energy (72, 17, D) the +4 hand crossbow of Karma {speed, Int+4 SInv Stlth-} Attacks with this weapon are significantly faster. It affects your intelligence (+4). It enhances your eyesight. It makes you less stealthy. (71, 18, D) a stone of tremors (72, 18, D) a +2 great sword of slicing (73, 18, D) an uncursed ring of ice