MordorOrchid the Dungeon (7, 1, D) a +6 ring of dexterity a +1 dagger (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). (unseen) (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. Dithmenos disapproves of the use of such an item. (unseen) (19, 1, D) the +3 hand axe of Intimidation {flame, rElec Int+4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It affects your dexterity (+4). It insulates you from electricity. Dithmenos disapproves of the use of such an item. (20, 1, D) the +5 scale mail of Vetwoz {-Cast rN+ Dex+5} It affects your dexterity (+5). It protects you from negative energy. It prevents spellcasting. (21, 1, D) Zaul's Volume of Virous Summoning Spells Type Level a - Summon Butterflies Summoning 1 b - Summon Ice Beast Ice/Summoning 4 c - Alistair's Intoxication Transmutation/Poison 4 d - Summon Demon Summoning 5 e - Poisonous Cloud Conjuration/Poison/Air 6 (22, 1, D) the +5 glaive of Xoesuni {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. Dithmenos disapproves of the use of such an item. (23, 1, D) an uncursed ring of sustain abilities (24, 1, D) 4 scrolls of enchant armour (25, 1, D) a Fen Folio (26, 1, D) a stone of tremors (27, 1, D) an uncursed staff of fire (28, 1, D) an uncursed ring of sustain abilities (29, 1, D) a book of Frost (35, 1, D) 2 potions of heal wounds (36, 1, D) the +4 triple sword of Hacking and Slashing {flame, Int+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). Dithmenos disapproves of the use of such an item. (37, 1, D) a +2 robe of magic resistance (38, 1, D) a +0 trident an uncursed staff of earth (39, 1, D) a crystal ball of energy (40, 1, D) a cursed staff of wizardry a necrophage corpse (skeletalised by now) (41, 1, D) a +2 robe of magic resistance (42, 1, D) a +0 trident (still there?) 2 potions of haste (still there?) (49, 1, D) a +2 great sword of holy wrath (50, 1, D) an uncursed staff of death (51, 1, D) a +1 chain mail of magic resistance (52, 1, D) a +6 ring of strength an uncursed staff of air (53, 1, D) Fioppock's Collected Works on the Rocks Spells Type Level a - Statue Form Transmutation/Earth 6 b - Shatter Earth 9 (54, 1, D) the +4 spear "Ovopny Olev" {distort, rElec rPois MP-9 Dex+3} It warps and distorts space around it. Unwielding it can cause banishment or high damage. It affects your dexterity (+3). It insulates you from electricity. It protects you from poison. It affects your magic capacity (-9). (55, 1, D) a Young Poisoner's Handbook (61, 1, D) a +0 dagger a +0 robe (62, 1, D) a +0 dagger a +0 robe (63, 1, D) a +0 dagger the +3 plate armour of Eternity {-Tele +Fly rF+ Str+4} It affects your strength (+4). It protects you from fire. It lets you fly. It prevents most forms of teleportation. (67, 1, D) a +4 plate armour of positive energy (69, 1, D) a +0 flail a +0 chain mail a +4 quarterstaff of crushing (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 dagger (19, 2, D) a +3 ring mail of fire resistance (20, 2, D) the +7 mace of Lizeh {drain, Int+2} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+2). (21, 2, D) a +8 rod of inaccuracy (14/14) (22, 2, D) a Young Poisoner's Handbook (23, 2, D) a +6 ring of protection (24, 2, D) an uncursed staff of earth (25, 2, D) a +0 vampiric dagger (26, 2, D) a cursed staff of air (27, 2, D) a crystal ball of energy (28, 2, D) a +2 war axe of electrocution (29, 2, D) a +2 glaive of pain (36, 2, D) an uncursed staff of power (37, 2, D) a phantom mirror (39, 2, D) a sack of spiders (40, 2, D) a plain deck of changes (41, 2, D) a +2 antimagic demon trident (still there?) a +4 dagger of venom (still there?) (42, 2, D) an uncursed staff of conjuration (49, 2, D) a cursed ring of loudness (50, 2, D) the ring "Pistruunka" {rElec MR++ Int-4 SInv Stlth+} [ring of see invisible] It affects your intelligence (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It enhances your eyesight. It makes you more stealthy. (51, 2, D) a manual of Axes (52, 2, D) a +4 vampiric hand axe (53, 2, D) a plain deck of defence (54, 2, D) a disc of storms (55, 2, D) a crystal ball of energy (62, 2, D) a +0 flail the cursed +0 eveningstar "Hyod" {drain, rPois rC+++ Str-5 Int-5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (-5). It renders you almost immune to cold. It protects you from poison. It has a curse placed upon it. (75, 2, D) a +3 vampiric spear (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (66, 3, D) a +0 dagger (unseen) (68, 3, D) a +0 dagger a +0 robe (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche a +5 demon trident (73, 4, D) a +0 long sword a +0 leather armour (74, 4, D) a +0 scimitar a +0 chain mail (4, 5, D) a +5 executioner's axe a +5 battleaxe a +5 broad axe (7, 5, D) 4 meat rations (10, 5, D) an uncursed ring of flight (10, 6, D) a crystal ball of energy (4, 7, D) a +3 large shield a +3 shield (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 plate armour (62, 9, D) a +1 spear of venom (63, 9, D) a +1 quarterstaff of protection (70, 9, D) a sack of spiders (70, 10, D) a +4 trident of venom (72, 10, D) the +7 dire flail of Responsibility {venom, rElec rF++ Str-4 SInv} It poisons the flesh of those it strikes. It affects your strength (-4). It greatly protects you from fire. It insulates you from electricity. It enhances your eyesight. (27, 13, D) a +1 battleaxe of freezing (unseen) (52, 13, D) an Akashic Record (54, 13, D) a phantom mirror (51, 14, D) a crystal ball of energy (52, 14, D) a +2 arbalest of freezing (53, 14, D) an uncursed amulet of the gourmand (55, 14, D) a Grand Grimoire (36, 15, D) an uncursed staff of earth (37, 15, D) a +2 battleaxe of freezing (still there?) Sif Muna's Handbook of Aid (still there?) Spells Type Level a - Infusion Charms 1 b - Spectral Weapon Hexes/Charms 3 c - Control Teleport Charms/Translocation 4 d - Iskenderun's Battlesphere Conjuration/Charms 5 (38, 15, D) a +2 plate armour of poison resistance (40, 15, D) an uncursed ring of protection from fire (42, 15, D) a +2 hand crossbow of evasion (43, 15, D) a book of Ice (35, 16, D) a +2 rapier of flaming (36, 16, D) a +2 falchion of slicing (37, 16, D) a +0 ring mail of positive energy (38, 16, D) an uncursed ring of wizardry (39, 16, D) the +8 short sword "Woboffu" {pierce, rC++ MR+++ Str-2 SInv} It inflicts extra damage upon your enemies. It affects your strength (-2). It greatly protects you from cold. It affects your resistance to hostile enchantments. It enhances your eyesight. (40, 16, D) Rusam's Compendium of Moulding and Conjuration Spells Type Level a - Passwall Transmutation/Earth 3 b - Spider Form Transmutation/Poison 3 c - Iskenderun's Mystic Blast Conjuration 4 d - Irradiate Conjuration/Transmutation 5 e - Blade Hands Transmutation 5 (41, 16, D) the +6 scythe of Desperation {vamp, Noisy rPois MR+++ Stlth+} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. It makes you more stealthy. (42, 16, D) 4 scrolls of enchant armour (43, 16, D) a +1 ring mail of cold resistance (19, 17, D) a +0 mace (still there?) a crystal ball of energy (still there?) (20, 17, D) the ring of Kisef {rN+ Str+3 Dex+3} [ring of dexterity] It affects your strength (+3). It affects your dexterity (+3). It protects you from negative energy. (21, 17, D) the cursed +0 pair of boots "Qeafez" {-Cast +Fly rPois Dex+6} It affects your dexterity (+6). It protects you from poison. It lets you fly. It prevents spellcasting. It has a curse placed upon it. (22, 17, D) a +0 flail the +2 buckler of Boredom {Dex+7} It affects your dexterity (+7). (23, 17, D) a book of Conjurations (24, 17, D) a book of Death (25, 17, D) a large rock (26, 17, D) a large rock (still there?) a +8 halberd (still there?) (27, 17, D) a +3 hand crossbow of evasion (28, 17, D) the ring of the Original Sin {Int+3 Slay+5} [ring of intelligence] It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+5). (29, 17, D) an uncursed ring of sustain abilities (61, 17, D) the +8 great sword "Doci" {freeze, Noisy rC- Dex+10 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+10). It makes you vulnerable to cold. It may make noises in combat. It makes you more stealthy. (62, 17, D) an ornate deck of changes (63, 17, D) an uncursed staff of poison (64, 17, D) an uncursed ring of see invisible (71, 17, D) a +0 shortbow 27 arrows (72, 17, D) a +0 long sword a +0 leather armour a cursed amulet of inaccuracy (73, 17, D) a +0 rapier (19, 18, D) a +1 cloak of invisibility (20, 18, D) the +1 scale mail of the Game of Kings {rF+ Int+2} It affects your intelligence (+2). It protects you from fire. (21, 18, D) a +3 leather armour of cold resistance (22, 18, D) a +3 short sword of draining (23, 18, D) the cursed +0 scale mail of Panentheism {Dex+4} It affects your dexterity (+4). It has a curse placed upon it. (24, 18, D) the Incunabulum of the Voyage Spells Type Level a - Recall Summoning/Translocation 3 b - Portal Projectile Translocation 3 c - Passage of Golubria Translocation 4 d - Warp Weapon Charms/Translocation 5 (25, 18, D) a +3 falchion of holy wrath (26, 18, D) an uncursed staff of conjuration (27, 18, D) a +2 long sword of slicing (28, 18, D) a box of beasts (29, 18, D) a +2 triple sword of holy wrath (62, 18, D) a +0 chain mail of fire resistance (63, 18, D) the ring of the First Mice {Ice +Blink Int+2 Slay-6} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your intelligence (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It makes you vulnerable to fire. It protects you from cold. It lets you blink. (71, 18, D) a +2 scale mail of magic resistance (72, 18, D) a +0 dagger a +0 ring mail a Grand Grimoire (73, 18, D) a +0 short sword a plain deck of changes (23, 19, D) an uncursed staff of death (24, 19, D) a book of Enchantments (25, 19, D) the cursed -1 helmet of the Sailor {Str+4 Dex+3} It affects your strength (+4). It affects your dexterity (+3). It has a curse placed upon it. (49, 25, D) the Grimoire of the Voyage Spells Type Level a - Recall Summoning/Translocation 3 b - Passage of Golubria Translocation 4 c - Warp Weapon Charms/Translocation 5 (50, 25, D) an uncursed staff of power (51, 25, D) a lantern of shadows (52, 25, D) a +1 hunting sling of flaming (53, 25, D) a +5 war axe of chopping (54, 25, D) a cursed staff of summoning (55, 25, D) a book of Beasts (50, 26, D) the +5 mace "Ofiptebi" {crush, Str+3 Int+7} It inflicts extra damage upon your enemies. It affects your strength (+3). It affects your intelligence (+7). (51, 26, D) an uncursed ring of positive energy (52, 26, D) a book of Geomancy (53, 26, D) an uncursed staff of fire (54, 26, D) an uncursed ring of sustain abilities (61, 27, D) a book of Transfigurations (62, 27, D) the Catalogue of Good Luck and the Birds Spells Type Level a - Repel Missiles Charms/Air 2 b - Swiftness Charms/Air 2 c - Flight Charms/Air 3 (63, 27, D) a +6 ring of intelligence (64, 27, D) an uncursed staff of summoning (65, 27, D) an uncursed staff of wizardry (71, 27, D) a +0 scimitar a +0 long sword a +0 leather armour the +4 scale mail of the Imp {-Tele rElec rPois} It insulates you from electricity. It protects you from poison. It prevents most forms of teleportation. (72, 27, D) a +0 long sword a fan of gales (73, 27, D) a +0 rapier a +0 chain mail (62, 28, D) the +5 chain mail of Konec {MP+9 Str+6} It affects your strength (+6). It affects your magic capacity (+9). (63, 28, D) a +0 hand axe a +0 robe (64, 28, D) the Catalogue of Mutagenic Good Luck Spells Type Level a - Infusion Charms 1 b - Beastly Appendage Transmutation 1 c - Shroud of Golubria Charms/Translocation 2 d - Spectral Weapon Hexes/Charms 3 e - Statue Form Transmutation/Earth 6 f - Ring of Flames Charms/Fire 7 (72, 28, D) a +0 long sword a +0 scale mail a +1 vampiric scimitar (73, 28, D) a +0 scimitar a +3 shortbow of freezing (34, 29, D) a phantom mirror (35, 29, D) an uncursed staff of death (36, 29, D) the +4 hunting sling of Vehiruod {flame, rF+} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. Dithmenos disapproves of the use of such an item. (37, 29, D) an uncursed staff of cold (38, 29, D) the +7 scythe "Pittuext" {speed, +Rage rF+ rC+ Int+5} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from fire. It protects you from cold. It lets you go berserk. (39, 29, D) a +1 hand axe of draining (40, 29, D) a +5 giant club (41, 29, D) a plain deck of changes (42, 29, D) a +0 rapier of electrocution (43, 29, D) a lamp of fire (44, 29, D) the +8 triple sword "Vihan" {slice, MR+ MP+9 Str-2 Dex+6} It inflicts extra damage upon your enemies. It affects your strength (-2). It affects your dexterity (+6). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (35, 30, D) an uncursed staff of energy (36, 30, D) the +8 battleaxe "Dinujer" {antimagic, Noisy rPois MR+ Str-4} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (-4). It protects you from poison. It affects your resistance to hostile enchantments. It may make noises in combat. (37, 30, D) Diclea's Grimoire of Congealing Talismans Spells Type Level a - Ensorcelled Hibernation Hexes/Ice 2 b - Ozocubu's Armour Charms/Ice 3 c - Flight Charms/Air 3 d - Condensation Shield Ice 4 e - Haste Charms 6 (38, 30, D) a book of the Earth (39, 30, D) a crystal ball of energy (40, 30, D) a +1 trident of piercing a griffon corpse (41, 30, D) a +5 halberd of venom (42, 30, D) Zodgh's Compendium of the Destructive Escort Spells Type Level a - Magic Dart Conjuration 1 b - Summon Small Mammal Summoning 1 c - Stone Arrow Conjuration/Earth 3 d - Shadow Creatures Summoning 5 e - Dragon's Call Summoning 9 (43, 30, D) a +1 spear of flaming 14 javelins a +0 leather armour a +3 chain mail of poison resistance (40, 31, D) a poisoned javelin (41, 31, D) a poisoned javelin (42, 31, D) 2 javelins (44, 31, D) a poisoned javelin (19, 33, D) a phial of floods (20, 33, D) the ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. (21, 33, D) an uncursed staff of wizardry (22, 33, D) a +1 halberd of freezing (23, 33, D) a +2 long sword of slicing (24, 33, D) the cursed +1 spear of Res Nullius {flame, -Tele MP+9 Dex+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+6). It affects your magic capacity (+9). It prevents most forms of teleportation. It has a curse placed upon it. Dithmenos disapproves of the use of such an item. (25, 33, D) a +3 ring of dexterity (19, 34, D) a +3 lajatang of pain (20, 34, D) a +0 blowgun of evasion (21, 34, D) a +1 pair of boots of stealth (22, 34, D) an uncursed staff of death (23, 34, D) a +1 hand crossbow of velocity (24, 34, D) an uncursed ring of protection from magic (25, 34, D) a plain deck of wonders (26, 34, D) an uncursed ring of ice (21, 35, D) Usuaf's Disquisition on Necromancy and Dislocation Spells Type Level a - Vampiric Draining Necromancy 3 b - Teleport Other Translocation 3 c - Animate Dead Necromancy 4 d - Passage of Golubria Translocation 4 e - Dispel Undead Necromancy 5 (22, 35, D) an uncursed staff of cold (23, 35, D) an uncursed staff of summoning (24, 35, D) a cursed staff of wizardry (25, 35, D) the ring of Gufruymp {+Inv rPois rC+ rN+ MR-} [ring of positive energy] It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you turn invisible. (26, 35, D) a +3 scale mail of cold resistance (42, 35, D) a javelin (45, 35, D) a javelin (38, 36, D) a poisoned javelin (49, 37, D) a +1 hand axe of chopping (50, 37, D) a +5 rapier (51, 37, D) a +1 robe the cursed +1 spear "Cewaur" {drain, +Inv} A truly terrible weapon, it drains the life of those it strikes. It lets you turn invisible. It has a curse placed upon it. (52, 37, D) a +4 scale mail of poison resistance (54, 37, D) the +3 battleaxe of Wiatiz {chop, rF- Int+3 SInv Stlth+} It inflicts extra damage upon your enemies. It affects your intelligence (+3). It makes you vulnerable to fire. It enhances your eyesight. It makes you more stealthy. (62, 37, D) an uncursed staff of conjuration (63, 37, D) a book of Summonings (70, 37, D) a cursed amulet of inaccuracy (71, 37, D) a wand of fire (5) an uncursed amulet of faith (72, 37, D) an uncursed ring of protection from magic (73, 37, D) an uncursed staff of power (50, 38, D) a book of Beasts (51, 38, D) the cursed +6 large shield of Ignorance {rN+ AC+2 EV+2 Int-6 Curse} It affects your AC (+2). It affects your evasion (+2). It affects your intelligence (-6). It protects you from negative energy. It may re-curse itself when equipped. It has a curse placed upon it. (53, 38, D) an uncursed staff of power (59, 38, D) an uncursed ring of stealth (61, 38, D) a +2 plate armour of cold resistance (62, 38, D) the Compendium of Shape Shifting and Clay Spells Type Level a - Beastly Appendage Transmutation 1 b - Stoneskin Transmutation/Earth 2 c - Ice Form Ice/Transmutation 4 d - Statue Form Transmutation/Earth 6 e - Dragon Form Transmutation 7 (63, 38, D) a +5 lajatang of distortion (70, 38, D) an uncursed staff of power (71, 38, D) a +2 flail of holy wrath (73, 38, D) a +1 war axe of electrocution (51, 39, D) a book of the Warp (71, 40, D) a book of Alchemy a book of Minor Magic a book of Maledictions