MordorOrchid the Dungeon (7, 1, D) a +0 leather armour a +0 war axe (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (unseen) (19, 1, D) a quicksilver dragon armour (21, 1, D) the cursed +1 plate armour of the Invisible Hand {+Blink Dex+9} It affects your dexterity (+9). It lets you blink. It has a curse placed upon it. (22, 1, D) a +1 cloak of poison resistance (23, 1, D) a fan of gales (26, 1, D) a +2 scale mail of cold resistance (29, 1, D) a box of beasts (35, 1, D) an uncursed staff of summoning (36, 1, D) a plain deck of wonders (37, 1, D) a lamp of fire (39, 1, D) a book of Envenomations (40, 1, D) an uncursed staff of cold (41, 1, D) 9 bolts of frost a +0 arbalest (49, 1, D) a +1 ring mail of cold resistance (50, 1, D) an uncursed staff of air (51, 1, D) a stone of tremors (53, 1, D) a +4 war axe of freezing (54, 1, D) an uncursed staff of earth (55, 1, D) an uncursed staff of fire (62, 1, D) a +3 morningstar of holy wrath (63, 1, D) a +1 dagger of venom (68, 1, D) the Disquisition on Aid Spells Type Level a - Song of Slaying Charms 2 b - Shroud of Golubria Charms/Translocation 2 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 (69, 1, D) a +2 shortbow of velocity (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (21, 2, D) a stone of tremors (23, 2, D) the Compendium of Captivating Confrontation Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Inner Flame Hexes/Fire 3 c - Tukima's Dance Hexes 3 d - Fulminant Prism Conjuration/Hexes 4 e - Bolt of Magma Conjuration/Fire/Earth 5 (25, 2, D) a scroll of brand weapon (28, 2, D) a scroll of brand weapon (29, 2, D) an uncursed staff of summoning (36, 2, D) a +0 arbalest 21 bolts a +0 arbalest an uncursed ring of stealth (37, 2, D) a book of the Earth (38, 2, D) 3 large rocks 2 bolts of frost a plain deck of changes (39, 2, D) a scroll of brand weapon (42, 2, D) Xozxio's Reference Book on Helpful Conjuration Spells Type Level a - Control Teleport Charms/Translocation 4 b - Warp Weapon Charms/Translocation 5 c - Lightning Bolt Conjuration/Air 5 d - Poisonous Cloud Conjuration/Poison/Air 6 (49, 2, D) a stone of tremors (50, 2, D) a +5 war axe of chopping (52, 2, D) an uncursed staff of poison (53, 2, D) an uncursed staff of fire (55, 2, D) an uncursed staff of poison (62, 2, D) a +2 robe of resistance (73, 2, D) an ornate deck of changes (75, 2, D) the cursed +0 great mace of the Madman {crush, Stlth+} It inflicts extra damage upon your enemies. It makes you more stealthy. It has a curse placed upon it. (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club (unseen) (21, 3, D) a +0 cloak of invisibility (36, 3, D) a cursed -2 arbalest a large rock 12 bolts 3 steel javelins (37, 3, D) 11 bolts of frost a +0 arbalest a large rock a steel javelin a +2 falchion of flaming (43, 3, D) a bolt (51, 3, D) a +0 robe (unseen) (3, 4, D) 1000 sling bullets (unseen) (4, 4, D) a +5 bardiche (unseen) (10, 4, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity (35, 4, D) 3 large rocks an arrow (36, 4, D) 6 large rocks a +0 leather armour 24 arrows 4 steel javelins a +0 longbow (37, 4, D) a +0 leather armour a +2 spear of freezing a +1 falchion of electrocution a +0 arbalest 21 bolts 3 steel javelins an arrow (38, 4, D) a bolt of frost (52, 4, D) an uncursed ring of protection from magic an uncursed ring of stealth (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) an uncursed ring of flight (17, 5, D) a +0 great mace of venom an uncursed ring of flight a +1 scimitar of electrocution a +4 vampiric great sword a +6 blowgun (18, 5, D) the +3 lajatang "Waexugie" {slice, rElec Stlth+} It inflicts extra damage upon your enemies. It insulates you from electricity. It makes you more stealthy. a +4 blowgun of evasion (33, 5, D) a bolt of frost (35, 5, D) a large rock 5 bolts 2 arrows (36, 5, D) 12 arrows a +0 longbow an uncursed ring of sustain abilities (37, 5, D) an arrow (38, 5, D) 25 arrows a +0 shortbow a +0 shortbow a +4 rapier of draining (53, 5, D) a +0 scale mail a +6 antimagic trident (54, 5, D) a +0 chain mail a javelin a +0 glaive (56, 5, D) 4 scrolls of amnesia a +6 ring of dexterity a manual of Unarmed Combat (7, 6, D) a scroll of holy word (10, 6, D) an uncursed staff of energy a crystal ball of energy (18, 6, D) a +4 ring of protection the +8 demon blade "Leech" {vamp, rN+ AC-2 EV-2 Str-2 Int-2 Dex-2} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your AC (-2). It affects your evasion (-2). It affects your strength (-2). It affects your intelligence (-2). It affects your dexterity (-2). It protects you from negative energy. an uncursed staff of air (33, 6, D) an arrow (51, 6, D) a +0 ring mail a +0 long sword the ring "Tiorueg" {MP-9 Str+4 Int+3 Stlth+} [ring of stealth] It affects your strength (+4). It affects your intelligence (+3). It affects your magic capacity (-9). It makes you more stealthy. a cursed +0 scimitar a +0 chain mail a +0 shield of reflection (52, 6, D) a +0 ring mail a +4 hunting sling of flaming a +2 quarterstaff of speed a +3 ring of protection a +2 battleaxe of venom a +0 leather armour 25 sling bullets (53, 6, D) a +0 shield a +1 plate armour of magic resistance a +0 war axe of chopping (55, 6, D) a wand of heal wounds (0) a potion of degeneration (4, 7, D) a +3 large shield a +3 shield a +3 buckler (33, 7, D) an arrow (34, 7, D) a large rock an arrow (51, 7, D) a +0 ring mail a +2 chain mail of fire resistance a +0 flail of protection (52, 7, D) 2 sling bullets (53, 7, D) a +0 short sword the ring of Immorality {+Inv Str+2} [ring of invisibility] It affects your strength (+2). It lets you turn invisible. (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (33, 8, D) a steel javelin (52, 8, D) a javelin (33, 9, D) a steel javelin (37, 9, D) a bolt (62, 9, D) a lantern of shadows (63, 9, D) the +8 orange crystal plate armour {Archmagi, Int+3 Clar SustAb} It affects your intelligence (+3). It sustains your strength, intelligence and dexterity. It protects you against confusion. (70, 9, D) an uncursed staff of death (71, 9, D) an uncursed staff of summoning (72, 9, D) an uncursed staff of air (52, 10, D) 3 javelins (62, 10, D) a +2 hand crossbow of flaming (70, 10, D) the cursed +0 mace "Caimit" {freeze, +Inv rC++ Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It greatly protects you from cold. It lets you turn invisible. It has a curse placed upon it. (72, 10, D) a +0 shortbow of flaming (62, 11, D) a +0 glaive (2, 13, D) the amulet "Hushre Gock" {rMut rN+} [amulet of resist mutation] It protects you from mutation. It protects you from negative energy. (3, 13, D) an Akashic Record (4, 13, D) a +8 quick blade (5, 13, D) an uncursed ring of poison resistance (6, 13, D) the Reference Book on Evil Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Simulacrum Ice/Necromancy 6 (7, 13, D) an uncursed staff of earth (9, 13, D) a book of Flames (10, 13, D) a +1 arbalest of flaming (11, 13, D) a scroll of brand weapon (12, 13, D) a +0 hunting sling of freezing (49, 13, D) a +3 scale mail of magic resistance (50, 13, D) a +2 mace of protection (53, 13, D) a book of Battle (54, 13, D) a Young Poisoner's Handbook (2, 14, D) the +6 arbalest of Naunidoigiw {freeze, rElec Str+5 Dex+4} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+5). It affects your dexterity (+4). It insulates you from electricity. (3, 14, D) a lamp of fire (4, 14, D) a +4 short sword of electrocution (6, 14, D) a +0 whip (7, 14, D) a +1 battleaxe of venom (8, 14, D) 15 poisoned javelins (10, 14, D) a cursed staff of fire (11, 14, D) an ornate deck of defence (12, 14, D) a book of Air (50, 14, D) the cursed +0 ring mail "Xuidghic" {Dex+2} It affects your dexterity (+2). It has a curse placed upon it. (51, 14, D) a crystal ball of energy (52, 14, D) a +0 trident (54, 14, D) an uncursed staff of cold (2, 15, D) an uncursed staff of energy (3, 15, D) a +0 buckler of protection (4, 15, D) Qeskin's Grimoire of Snow Spells Type Level a - Ozocubu's Armour Charms/Ice 3 b - Throw Icicle Conjuration/Ice 4 c - Ozocubu's Refrigeration Ice 6 (5, 15, D) the +2 quarterstaff of Defenestration {crush, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (6, 15, D) a +0 glaive of venom (7, 15, D) a +6 giant spiked club (8, 15, D) a Grand Grimoire (9, 15, D) a +0 great sword (10, 15, D) a +1 scythe of venom (11, 15, D) a +0 halberd of venom (12, 15, D) a +2 ring mail of cold resistance (35, 15, D) a +0 mace of protection (36, 15, D) a scroll of brand weapon (37, 15, D) a +0 rapier (38, 15, D) an uncursed staff of cold (39, 15, D) a box of beasts (40, 15, D) an uncursed ring of stealth (41, 15, D) a +4 falchion of holy wrath (42, 15, D) a +0 long sword (43, 15, D) the Collected Works on Congealing Confrontation Spells Type Level a - Throw Icicle Conjuration/Ice 4 b - Condensation Shield Ice 4 c - Iskenderun's Battlesphere Conjuration/Charms 5 d - Spellforged Servitor Conjuration/Summoning 7 (35, 16, D) a +0 shortbow a +0 long sword 19 arrows a plain deck of defence (36, 16, D) a +0 short sword a +0 leather armour a +1 vampiric demon whip (37, 16, D) a +0 short sword (38, 16, D) a +1 hand axe of chopping (39, 16, D) the cursed +1 ring mail of Mamairu {rF+} It protects you from fire. It has a curse placed upon it. (40, 16, D) the ring "Abruff" {+Fly Int+3} [ring of flight] It affects your intelligence (+3). It lets you fly. (41, 16, D) a +3 rapier (42, 16, D) a +0 long sword of holy wrath (43, 16, D) a stone of tremors (19, 17, D) an uncursed staff of air (20, 17, D) an uncursed staff of death (21, 17, D) an uncursed staff of air (22, 17, D) a +0 leather armour of fire resistance (23, 17, D) the Collected Works on Torrid Attacks Spells Type Level a - Sting Conjuration/Poison 1 b - Iskenderun's Mystic Blast Conjuration 4 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Fireball Conjuration/Fire 5 e - Irradiate Conjuration/Transmutation 5 (25, 17, D) a manual of Spellcasting (26, 17, D) an uncursed staff of energy (27, 17, D) a lantern of shadows (28, 17, D) an uncursed staff of conjuration (29, 17, D) a stone of tremors (61, 17, D) a +2 chain mail of magic resistance (63, 17, D) a +3 hunting sling of freezing (71, 17, D) the cursed +1 trident "Demonbane" {drain, MP+9 Str-5 Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (-5). It affects your intelligence (+3). It affects your magic capacity (+9). It has a curse placed upon it. (72, 17, D) a +1 trident of piercing (18, 18, D) a +0 short sword (19, 18, D) Coepunt's Reference Book on the Dusty Compass Spells Type Level a - Blink Translocation 2 b - Stoneskin Transmutation/Earth 2 c - Recall Summoning/Translocation 3 d - Passwall Transmutation/Earth 3 e - Bolt of Magma Conjuration/Fire/Earth 5 f - Summon Forest Summoning/Translocation 5 (20, 18, D) an uncursed staff of fire (21, 18, D) a crystal ball of energy (22, 18, D) the +4 dagger "Cilom" {pierce, MR- Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). It affects your resistance to hostile enchantments. (23, 18, D) an uncursed staff of energy (24, 18, D) an uncursed staff of fire (25, 18, D) a plain deck of changes (26, 18, D) a +2 morningstar of draining (27, 18, D) a +0 long sword (29, 18, D) a +0 trident of piercing (37, 18, D) a +1 short sword of electrocution (51, 18, D) a +2 spear of venom a +0 leather armour (53, 18, D) a +0 trident a +6 hunting sling of evasion (62, 18, D) a +3 mace of holy wrath (63, 18, D) the +2 robe "Exu Luam" {-Cast Int+4 Dex+3 Slay+2 SInv} It affects your intelligence (+4). It affects your dexterity (+3). It affects your accuracy and damage with ranged weapons and melee attacks (+2). It enhances your eyesight. It prevents spellcasting. (64, 18, D) a plain deck of summoning (73, 18, D) a +2 quarterstaff of draining (2, 19, D) the +10 whip of Paper {vamp, *Rage +Rage rN+ Dex+4} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (+4). It protects you from negative energy. It lets you go berserk. It may make you go berserk in combat. a +2 shortbow of freezing 21 arrows a +3 scale mail an uncursed ring of see invisible (23, 19, D) a +0 dagger (24, 19, D) the +7 Sceptre of Torment (25, 19, D) a +0 dagger (34, 19, D) a +0 rapier a +0 ring mail (35, 19, D) a +0 short sword a +0 long sword 2 poisoned arrows (36, 19, D) a +0 rapier a +5 falchion of electrocution a +0 short sword (37, 19, D) a +2 spear of piercing a +0 shortbow 6 poisoned arrows a +0 short sword a +0 longbow 18 arrows (50, 19, D) a +1 morningstar of protection (51, 19, D) a +2 trident of holy wrath a +0 leather armour (20, 20, D) an arrow (34, 20, D) a cursed -2 short sword a +0 ring mail a +0 buckler (35, 20, D) a poisoned arrow an arrow (36, 20, D) an arrow a +0 rapier a +0 rapier a +0 leather armour (51, 20, D) 2 large rocks (52, 20, D) 2 large rocks (-1, 21, D) 3 arrows (1, 21, D) 8 arrows (19, 21, D) a +0 long sword a +0 ring mail a cursed -1 long sword a +0 shortbow 10 poisoned arrows a +0 scale mail a +0 longbow a +0 leather armour 27 arrows (20, 21, D) a +0 short sword a +0 shortbow 17 arrows a +0 short sword a +0 leather armour the +9 long sword of Qaur {slice, Str+2} It inflicts extra damage upon your enemies. It affects your strength (+2). a +0 short sword a +0 short sword a +0 leather armour a +0 dagger a +0 chain mail (21, 21, D) a +0 longbow 23 arrows a +0 leather armour a cursed -3 short sword a +0 ring mail (36, 21, D) a +5 quick blade a +0 long sword a +4 ring mail a +0 scimitar (61, 21, D) a +0 rapier a +0 robe (62, 21, D) a +0 spear (63, 21, D) a +0 spear a cursed +0 buckler (-1, 22, D) a +2 battleaxe of electrocution a +0 robe an arrow (0, 22, D) a +4 demon blade of flaming a +1 longbow of flaming 6 arrows a +0 plate armour a +5 ring of protection (20, 22, D) 5 arrows (21, 22, D) a +0 short sword a cursed -1 long sword a +0 ring mail a cursed ring of loudness a +0 scimitar an uncursed amulet of regeneration a +0 longbow 22 arrows a +0 leather armour a +2 scimitar of holy wrath a +0 robe (26, 22, D) a +0 dagger a +0 leather armour (61, 22, D) a +0 spear a +0 short sword the +11 blowgun "Aluydan" {evade, Contam rF+ MR+++ MP+9} It affects your evasion (+5 to EV). It protects you from fire. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It causes magical contamination when unequipped. a +0 robe (20, 23, D) a +0 long sword a +0 buckler (21, 23, D) a cursed -2 shortbow a +0 leather armour a +0 short sword a +0 shortbow 37 arrows a +0 rapier (33, 23, D) a poisoned arrow (49, 25, D) a +1 quarterstaff of draining (50, 25, D) a +0 demon blade of venom (51, 25, D) an uncursed staff of poison (52, 25, D) a book of Burglary (55, 25, D) a +0 hand axe of electrocution (50, 26, D) a +0 long sword (51, 26, D) a +2 antimagic halberd (52, 26, D) a +4 vampiric spear (53, 26, D) an uncursed ring of magical power (17, 27, D) an uncursed ring of ice (61, 27, D) a +2 flail of crushing (62, 27, D) a book of Alchemy (63, 27, D) the ring of Ogaf Gei {Int+3 Stlth+} [ring of intelligence] It affects your intelligence (+3). It makes you more stealthy. (64, 27, D) a phial of floods (72, 27, D) an uncursed staff of conjuration (73, 27, D) a +0 helmet an uncursed amulet of rage (62, 28, D) a +2 scimitar of flaming (63, 28, D) an uncursed staff of cold (64, 28, D) a +3 ring of dexterity (71, 28, D) a phial of floods (72, 28, D) a +3 falchion of electrocution (73, 28, D) the +4 ring mail of Moblooh {Stlth+} It makes you more stealthy. (34, 29, D) a crystal ball of energy (36, 29, D) a lantern of shadows (37, 29, D) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (39, 29, D) an uncursed staff of summoning (40, 29, D) a scroll of brand weapon (41, 29, D) an Akashic Record (44, 29, D) a +0 robe (51, 29, D) a cursed -3 broad axe a +0 plate armour a +2 shield (35, 30, D) a +1 scale mail of fire resistance (36, 30, D) a +0 leather armour a +0 spear the Volume of Attacks Spells Type Level a - Static Discharge Conjuration/Air 3 b - Conjure Flame Conjuration/Fire 3 c - Stone Arrow Conjuration/Earth 3 d - Mephitic Cloud Conjuration/Poison/Air 3 e - Fulminant Prism Conjuration/Hexes 4 (37, 30, D) a +0 trident (38, 30, D) an uncursed staff of death (39, 30, D) a +4 blowgun (40, 30, D) an uncursed staff of summoning (42, 30, D) an uncursed staff of conjuration (52, 30, D) a +0 broad axe a +0 chain mail (53, 30, D) a +0 great mace a +0 plate armour (36, 31, D) a +0 leather armour 4 javelins a +2 spear of venom (37, 31, D) 2 javelins (50, 31, D) 3 large rocks (51, 31, D) a +0 great sword a +0 plate armour a +0 long sword a +0 plate armour a +0 great mace a +0 chain mail (52, 31, D) a +0 chain mail a +0 long sword a +0 chain mail a +0 great mace a +0 plate armour (53, 31, D) a +0 bardiche a +0 chain mail (65, 31, D) a cursed -3 spear a +0 blowgun 2 curare-tipped needles (70, 31, D) a +0 dire flail a +0 leather armour (71, 31, D) a +4 bardiche a +0 plate armour (1, 32, D) an uncursed staff of energy (2, 32, D) an ornate deck of wonders (3, 32, D) the +0 cloak of Mysticism {Int+7} It affects your intelligence (+7). (4, 32, D) an uncursed ring of sustain abilities (5, 32, D) the +7 dagger of the Trees {flame, rElec rF+ Str-4 Dex+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-4). It affects your dexterity (+4). It protects you from fire. It insulates you from electricity. (9, 32, D) a book of Ice (10, 32, D) a +0 demon whip (11, 32, D) 4 scrolls of enchant weapon (12, 32, D) a +0 quarterstaff of draining (13, 32, D) Viekargh's Guide on Transmutation Spells Type Level a - Beastly Appendage Transmutation 1 b - Ignite Poison Fire/Transmutation/Poison 3 c - Ice Form Ice/Transmutation 4 d - Irradiate Conjuration/Transmutation 5 e - Hydra Form Transmutation 6 (35, 32, D) 2 tomahawks (36, 32, D) 2 tomahawks a +6 short sword of speed 7 javelins (37, 32, D) a +0 trident a +0 leather armour a +0 trident 2 javelins (38, 32, D) 2 javelins a +1 hand crossbow of flaming a +0 leather armour a +0 trident a +4 spear of venom (40, 32, D) 2 royal jellies a box of beasts {used: 1} an uncursed ring of ice (52, 32, D) a cursed +0 glaive a +0 plate armour (63, 32, D) a +0 quarterstaff a +0 robe (71, 32, D) a +0 great sword a +0 chain mail (1, 33, D) a +3 hand crossbow of evasion (2, 33, D) a +4 falchion of holy wrath (3, 33, D) a book of Hinderance (4, 33, D) a +1 robe of resistance (6, 33, D) an uncursed amulet of guardian spirit (7, 33, D) a +2 hunting sling of flaming (8, 33, D) an uncursed staff of cold (9, 33, D) a +3 shortbow of velocity (10, 33, D) a scroll of brand weapon (12, 33, D) the +6 shortbow of Doom {venom, +Blink rC+ SInv} It poisons the ammo it fires. It protects you from cold. It enhances your eyesight. It lets you blink. (13, 33, D) the +6 long sword of Fedhas's Whim {slice, rElec Str+2 Dex+4} It inflicts extra damage upon your enemies. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. (19, 33, D) a +3 dagger of draining (20, 33, D) a +0 dagger (21, 33, D) a phial of floods (22, 33, D) a +0 hand axe (23, 33, D) an uncursed staff of fire (26, 33, D) a +0 flail (29, 33, D) 4 scrolls of enchant weapon (35, 33, D) a javelin (36, 33, D) a javelin a +5 rapier of venom a +0 robe (37, 33, D) a +1 rapier of speed a +3 leather armour of poison resistance 4 javelins (71, 33, D) 5 large rocks (1, 34, D) the +6 battleaxe "Lifebane" {antimagic, Str+3} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your strength (+3). (2, 34, D) the +7 great mace "Undeadhunter" {disrupt, rN+} It protects you from negative energy. (4, 34, D) a +3 great sword of holy wrath (5, 34, D) a cursed amulet of inaccuracy (6, 34, D) a +4 rod of shadows (12/12) a +8 rod of shadows (12/12) a +5 falchion of protection (7, 34, D) a plain deck of changes (8, 34, D) a +6 blowgun (9, 34, D) an uncursed staff of poison (10, 34, D) an uncursed staff of cold (11, 34, D) a book of Ice (12, 34, D) the +13 sword of the Doom Knight {pain, -Cast MR+} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your resistance to hostile enchantments. It prevents spellcasting. (13, 34, D) a +8 halberd of distortion (19, 34, D) a +1 plate armour of magic resistance (20, 34, D) a +3 short sword of draining (21, 34, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (22, 34, D) a plain deck of defence (23, 34, D) a book of Debilitation (24, 34, D) a +0 dagger (25, 34, D) a sack of spiders (26, 34, D) an uncursed amulet of faith (29, 34, D) an uncursed staff of earth (35, 34, D) a +0 trident a javelin (36, 34, D) a +0 robe a +1 rapier of flaming (37, 34, D) a +0 robe a +1 rapier of venom an uncursed amulet of stasis (52, 34, D) 2 large rocks (72, 34, D) a large rock (21, 35, D) a book of the Warp (22, 35, D) a +0 long sword (23, 35, D) a royal jelly (24, 35, D) a plain deck of defence (26, 35, D) a crystal ball of energy (27, 35, D) a book of Transfigurations (33, 35, D) 3 tomahawks (36, 35, D) a javelin (0, 37, D) a +2 antimagic demon whip a +0 scale mail (1, 37, D) a +2 glaive of protection an uncursed ring of magical power (19, 37, D) a +3 halberd of flaming a +1 robe of resistance (49, 37, D) a book of Summonings (51, 37, D) a +5 broad axe of venom (52, 37, D) an uncursed staff of power (53, 37, D) an uncursed staff of death (59, 37, D) the cursed +0 leather armour of the Game of Life {rN+} It protects you from negative energy. It has a curse placed upon it. (61, 37, D) an uncursed ring of protection from cold a phial of floods (63, 37, D) a book of Death (69, 37, D) a +4 great mace of protection (71, 37, D) a manual of Transmutations (72, 37, D) a book of Callings (73, 37, D) a book of Enchantments (0, 38, D) a +0 scale mail a cursed ring of loudness a +0 battleaxe of chopping a +3 longbow of evasion 16 arrows a +0 plate armour (18, 38, D) an uncursed staff of conjuration a +0 chain mail the ring "Nez Beom" {rPois SInv} [ring of see invisible] It protects you from poison. It enhances your eyesight. 2 large rocks (19, 38, D) a +0 long sword a +0 chain mail a +0 dagger an uncursed staff of cold a +0 leather armour a +0 great mace a +0 chain mail a +0 dagger a +3 leather armour of fire resistance a +2 broad axe of flaming a +0 war axe a +2 plate armour of cold resistance (20, 38, D) a +0 short sword a +0 plate armour a +0 mace a +0 leather armour a +1 quarterstaff of protection an uncursed amulet of faith 3 large rocks a +0 war axe a +0 plate armour a +2 hand axe of chopping a +0 ring mail a +0 flail a +0 leather armour (49, 38, D) the cursed +0 leather armour of Dishonour {rC+ MR+ Str+5 Dex-4} It affects your strength (+5). It affects your dexterity (-4). It protects you from cold. It affects your resistance to hostile enchantments. It has a curse placed upon it. (50, 38, D) the Collected Works on the Birds and Orientation Spells Type Level a - Repel Missiles Charms/Air 2 b - Blink Translocation 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Summon Lightning Spire Summoning/Air 4 f - Phase Shift Translocation 5 (52, 38, D) an uncursed staff of fire (53, 38, D) a fan of gales (61, 38, D) a +4 ring of protection (71, 38, D) a box of beasts (1, 39, D) a +0 demon whip (18, 39, D) a +2 mace of holy wrath a +0 leather armour a cursed -1 flail (19, 39, D) 5 large rocks a tomahawk (20, 39, D) 3 large rocks a +0 falchion of electrocution a +0 plate armour a +0 dagger of holy wrath (19, 40, D) a +0 short sword a tomahawk the ring of a Thousand Planets {rC+ rN+ MR+ MP+9 Str-2 Dex+4} [ring of positive energy] It affects your strength (-2). It affects your dexterity (+4). It protects you from cold. It protects you from negative energy. It affects your resistance to hostile enchantments. It affects your magic capacity (+9). (20, 40, D) a +0 short sword a +2 ring mail of fire resistance a +0 hand axe (54, 40, D) a +0 spear (72, 40, D) a +0 rapier of electrocution (18, 41, D) a large rock (53, 41, D) a +0 rapier a +0 animal skin a +0 war axe a +0 animal skin (54, 41, D) a +0 quarterstaff a +0 robe (72, 41, D) a +6 hand axe of chopping (53, 42, D) a +1 vampiric lajatang a +0 robe (37, 43, D) a +1 demon trident of electrocution a +1 arbalest of flaming 20 bolts a +4 plate armour of poison resistance (38, 43, D) a +0 trident a +1 scythe of flaming (42, 43, D) a +0 trident a +0 demon trident a +0 scale mail (54, 43, D) a +0 robe (36, 44, D) a wand of fire (0) (37, 44, D) a cursed +0 scimitar a +0 chain mail of cold resistance (40, 44, D) a +1 vampiric demon blade a +0 chain mail a +0 trident a +4 demon trident of venom (42, 44, D) a +0 halberd a +0 plate armour (42, 45, D) a +0 trident (43, 45, D) a +2 demon whip of freezing (59, 48, D) a +0 ring mail of fire resistance (60, 48, D) a +0 quarterstaff (61, 48, D) a lantern of shadows (63, 48, D) a disc of storms (64, 48, D) an uncursed staff of fire (66, 48, D) a manual of Fire Magic (71, 48, D) a +0 quarterstaff (74, 48, D) a lamp of fire (18, 49, D) a sack of spiders (19, 49, D) a book of Hinderance (20, 49, D) a book of Callings (21, 49, D) an uncursed staff of energy (22, 49, D) a +6 hand axe of venom (23, 49, D) an uncursed staff of energy (24, 49, D) the +4 rapier of Corporal Punishment {freeze, Dex+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). (25, 49, D) a book of Minor Magic (26, 49, D) an uncursed ring of sustain abilities (27, 49, D) a scroll of brand weapon (28, 49, D) the +0 helmet of Riczapyika {rPois MR+} It protects you from poison. It affects your resistance to hostile enchantments. (29, 49, D) a +6 rapier of holy wrath (30, 49, D) a +3 rod of shadows (9/9) (31, 49, D) an uncursed ring of ice (32, 49, D) a +3 short sword of draining (33, 49, D) the ring "Quxtusis" {+Inv rPois Str+6 Dex+3} [ring of poison resistance] It affects your strength (+6). It affects your dexterity (+3). It protects you from poison. It lets you turn invisible. (34, 49, D) a +0 demon blade of venom (38, 49, D) an uncursed staff of wizardry (39, 49, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (40, 49, D) a +3 quarterstaff of speed (41, 49, D) a book of the Sky (42, 49, D) a Necronomicon (43, 49, D) a fan of gales (45, 49, D) a +0 quarterstaff of draining (46, 49, D) a +0 dagger of speed (47, 49, D) an uncursed staff of fire (48, 49, D) the +1 leather armour "Sujotwast" {rC+} It protects you from cold. (49, 49, D) a book of Callings (50, 49, D) a royal jelly (51, 49, D) a book of Transfigurations (52, 49, D) a book of Control (54, 49, D) a +0 spear of flaming (59, 49, D) a +4 rapier of holy wrath (60, 49, D) an uncursed staff of power (61, 49, D) a +2 rod of shadows (9/9) a scroll of brand weapon (62, 49, D) a +1 ring mail of poison resistance (63, 49, D) an uncursed staff of conjuration (65, 49, D) a lamp of fire (66, 49, D) a +3 leather armour of poison resistance (67, 49, D) a book of Dreams (71, 49, D) the Collected Works on Twisted Slavery Spells Type Level a - Summon Butterflies Summoning 1 b - Portal Projectile Translocation 3 c - Warp Weapon Charms/Translocation 5 d - Summon Mana Viper Hexes/Summoning 5 e - Monstrous Menagerie Summoning 6 (72, 49, D) a phial of floods (74, 49, D) the cursed ring of Shadows {Umbra +Inv rN+ SInv} [ring of invisibility] It protects you from negative energy. It enhances your eyesight. It lets you turn invisible. It has a curse placed upon it. (18, 50, D) the +6 rapier of Ecze {pierce, Noisy Int+4 Dex+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It affects your dexterity (+4). It may make noises in combat. (19, 50, D) a book of the Tempests (20, 50, D) a +2 flail of holy wrath (21, 50, D) the +4 morningstar of Moderation {crush, Int+9 Dex-5 SInv} It inflicts extra damage upon your enemies. It affects your intelligence (+9). It affects your dexterity (-5). It enhances your eyesight. (22, 50, D) the amulet "Rece" {rMut Int+2} [amulet of resist mutation] It protects you from mutation. It affects your intelligence (+2). (23, 50, D) the +7 scythe of Koimomadgh {drain, Int+3} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (+3). (24, 50, D) an uncursed staff of poison (25, 50, D) an uncursed staff of power (26, 50, D) a +0 scale mail of fire resistance (27, 50, D) the cursed +1 hand crossbow of Deopaun {flame, Str-5 Int+7 Dex+3 SInv} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+7). It affects your dexterity (+3). It enhances your eyesight. It has a curse placed upon it. (28, 50, D) a +4 blowgun (29, 50, D) a +0 falchion of protection (30, 50, D) a +2 hand crossbow of evasion (31, 50, D) a +6 mace of protection (32, 50, D) a +3 leather armour of cold resistance (33, 50, D) the ring of Kaujoj {rPois rC+ Dex+4} [ring of protection from cold] It affects your dexterity (+4). It protects you from cold. It protects you from poison. (34, 50, D) the +2 robe of Geufys {-Tele Dex+3 SInv} It affects your dexterity (+3). It enhances your eyesight. It prevents most forms of teleportation. (38, 50, D) a +1 arbalest of freezing (39, 50, D) a +2 flail of crushing (40, 50, D) a book of Maledictions (41, 50, D) a +1 lajatang of speed (43, 50, D) a plain deck of wonders (44, 50, D) a +0 falchion of flaming (45, 50, D) an ornate deck of wonders (46, 50, D) a +2 scale mail of fire resistance (47, 50, D) the ring of Fuech {MR+ Int+4 Dex+2 Stlth+} [ring of stealth] It affects your intelligence (+4). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It makes you more stealthy. (48, 50, D) a book of Summonings (49, 50, D) an uncursed ring of protection from cold (50, 50, D) a plain deck of summoning (51, 50, D) the +1 scimitar of Yduohid {speed, Dex+4} Attacks with this weapon are significantly faster. It affects your dexterity (+4). (53, 50, D) a +6 hunting sling of evasion (54, 50, D) a +2 chain mail of fire resistance (58, 50, D) a scroll of brand weapon (62, 50, D) a +1 chain mail of poison resistance (63, 50, D) a +0 quarterstaff (64, 50, D) a book of Death (65, 50, D) a +2 falchion of protection (68, 50, D) a +3 chain mail of fire resistance (69, 50, D) the +9 shortbow "Leupoafo" {venom, rF+ Str+3 Dex-4} It poisons the ammo it fires. It affects your strength (+3). It affects your dexterity (-4). It protects you from fire. (72, 50, D) a manual of Shields (0, 51, D) a +3 vampiric dagger (1, 51, D) a stone of tremors (2, 51, D) a +2 long sword of holy wrath (3, 51, D) an uncursed ring of protection from fire (4, 51, D) a +3 hunting sling of flaming (5, 51, D) a book of Envenomations (6, 51, D) a +4 blowgun of evasion (7, 51, D) the amulet of Irigram {Gourm +Fly rPois Int-5 Dex+4} [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your intelligence (-5). It affects your dexterity (+4). It protects you from poison. It lets you fly. a book of Conjurations (8, 51, D) a +0 battleaxe of freezing (9, 51, D) an uncursed ring of magical power (10, 51, D) a +3 scale mail of poison resistance (11, 51, D) a sack of spiders (12, 51, D) a disc of storms (13, 51, D) a +3 hand crossbow of velocity (18, 51, D) a +3 plate armour of fire resistance (19, 51, D) an uncursed staff of fire (20, 51, D) an uncursed amulet of regeneration (22, 51, D) an uncursed staff of conjuration (23, 51, D) the +1 halberd of Severance {chop, rF+ MP+9 SInv} It inflicts extra damage upon your enemies. It protects you from fire. It affects your magic capacity (+9). It enhances your eyesight. (24, 51, D) a +2 leather armour of fire resistance (25, 51, D) a Young Poisoner's Handbook (26, 51, D) the +3 cloak of Diekh {rPois MR+ Str-5 Dex+9} It affects your strength (-5). It affects your dexterity (+9). It protects you from poison. It affects your resistance to hostile enchantments. (27, 51, D) a +3 quarterstaff of protection (28, 51, D) an uncursed staff of summoning (29, 51, D) a disc of storms (30, 51, D) an uncursed ring of ice (31, 51, D) a cursed +4 iron rod (10/10) (32, 51, D) a phial of floods (33, 51, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (34, 51, D) a +1 dire flail of crushing (39, 51, D) a +3 flail of holy wrath (40, 51, D) the ring of Okawaru's Benevolence {rPois MP+9} [ring of magical power] It protects you from poison. It affects your magic capacity (+9). (41, 51, D) a +3 chain mail of positive energy (42, 51, D) an uncursed ring of stealth (43, 51, D) a manual of Earth Magic (44, 51, D) an uncursed ring of positive energy (45, 51, D) an uncursed staff of fire (46, 51, D) a +2 scale mail of cold resistance (47, 51, D) a +2 robe of magic resistance (50, 51, D) an uncursed staff of energy (51, 51, D) a scroll of brand weapon (52, 51, D) the cursed +3 robe of Folly {Archmagi, MR-- Int+5 Curse} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It may re-curse itself when equipped. It has a curse placed upon it. (53, 51, D) a +2 arbalest of flaming (54, 51, D) an uncursed staff of summoning (62, 51, D) an uncursed staff of air (63, 51, D) a +2 rod of the swarm (12/12) a +0 leather armour an uncursed staff of earth (64, 51, D) a +4 trident of freezing (65, 51, D) a +0 short sword of venom (66, 51, D) a plain deck of changes (69, 51, D) a book of Clouds (0, 52, D) a +0 scimitar of holy wrath (1, 52, D) an uncursed ring of protection from cold (2, 52, D) an uncursed staff of wizardry (3, 52, D) 2 large rocks an uncursed staff of death (4, 52, D) a +0 battleaxe of freezing (5, 52, D) a +1 trident of freezing (8, 52, D) a +3 spear (10, 52, D) a +0 greatsling of evasion (11, 52, D) a +2 arbalest of flaming (13, 52, D) a book of the Earth (14, 52, D) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. (22, 52, D) a +2 pair of boots of running (39, 52, D) a +1 robe of fire resistance (unseen) (44, 52, D) a +2 whip of electrocution (45, 52, D) a +5 broad axe of venom (47, 52, D) a +2 halberd of flaming (48, 52, D) the ring "Wabra" {Ice -Tele rPois MR- Str+3} [ring of ice] It enhances your ice magic, and weakens your fire magic. It affects your strength (+3). It makes you vulnerable to fire. It protects you from cold. It protects you from poison. It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (59, 52, D) a +0 flail (61, 52, D) the cursed +1 hand axe "Isuopsy" {venom, MP+9} It poisons the flesh of those it strikes. It affects your magic capacity (+9). It has a curse placed upon it. a +0 leather armour a +1 vampiric double sword (63, 52, D) a +2 whip of pain (unseen) (64, 52, D) an uncursed staff of earth (0, 53, D) an uncursed ring of protection from magic (1, 53, D) the cursed +1 plate armour "Hesexei" {rF+} It protects you from fire. It has a curse placed upon it. (2, 53, D) an uncursed amulet of faith (3, 53, D) a large rock a book of Party Tricks (4, 53, D) 4 large rocks a +2 hunting sling of flaming (5, 53, D) a sack of spiders (6, 53, D) a +4 giant spiked club (7, 53, D) a +1 longbow of freezing (8, 53, D) a stone of tremors (9, 53, D) an uncursed staff of wizardry (10, 53, D) a +0 arbalest of velocity (11, 53, D) a +2 quarterstaff of speed (12, 53, D) an uncursed staff of conjuration (13, 53, D) a +2 plate armour of poison resistance (14, 53, D) a book of the Tempests (59, 53, D) a +0 flail a +0 robe a +1 rapier of holy wrath (60, 53, D) a +1 broad axe of electrocution a +2 crystal plate armour (62, 53, D) an uncursed amulet of stasis (63, 53, D) a +0 flail of protection the cursed +1 leather armour of Bijiwek {rElec MR+ Int+5 Dex-2} It affects your intelligence (+5). It affects your dexterity (-2). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (0, 54, D) 4 large rocks (2, 54, D) a +0 giant club a +0 giant spiked club 3 large rocks (39, 54, D) an uncursed staff of air a +0 robe a +1 war axe of venom a +0 robe (58, 54, D) the +2 scimitar of the Radish {elec, MP+9} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your magic capacity (+9). a +3 spear of piercing (59, 54, D) the +2 great sword "Coot" {elec, -Tele rPois MR+ SInv} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It enhances your eyesight. It prevents most forms of teleportation. a +1 longbow of freezing a +1 hand axe of venom (62, 54, D) an uncursed staff of wizardry (66, 54, D) a +3 glaive of freezing (-1, 55, D) a +0 giant club (0, 55, D) a +1 glaive of chopping a +3 ring of intelligence a large rock a +0 giant club (1, 55, D) a +0 great sword of flaming 3 large rocks (6, 55, D) 3 large rocks (39, 55, D) a +0 robe (58, 55, D) an uncursed amulet of guardian spirit (61, 55, D) a +1 robe of positive energy a +1 war axe of electrocution (62, 55, D) a +2 arbalest of flaming a +1 mace of holy wrath a +0 robe a +0 flail a +0 leather armour (-1, 56, D) a +9 rod of destruction (10/10) a +2 battleaxe of freezing a +2 great sword of flaming 2 large rocks a +2 great sword of flaming (0, 56, D) a +0 giant club a +0 dire flail a cursed -3 dire flail a +0 battleaxe of freezing a +0 great sword of flaming a +2 ring of intelligence a +1 battleaxe of freezing a +0 great sword of flaming a +2 great sword of flaming 2 large rocks (1, 56, D) a +0 dire flail a +0 dire flail a +0 dire flail a cursed -2 dire flail 6 large rocks (6, 56, D) a +0 great mace a cursed -3 dire flail (60, 56, D) a +2 broad axe of chopping a +2 hand crossbow of freezing (65, 56, D) a +1 scimitar of protection a +1 ring of protection (-1, 57, D) 6 large rocks (0, 57, D) a +0 giant club a +2 great sword of flaming a +1 great mace of draining a +0 dire flail a large rock (1, 57, D) a +0 dire flail a +0 dire flail of holy wrath a +0 giant club 4 large rocks (4, 57, D) a +0 battleaxe of freezing (0, 58, D) a +0 dire flail a +0 dire flail (2, 58, D) a large rock (-1, 60, D) a large rock (39, 61, D) a +2 scimitar of draining a +0 robe