MordorOrchid the Dungeon (10, 1, D) the +6 Majin-Bo {vamp, Archmagi MP+6 Int+6} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your intelligence (+6). It affects your magic capacity (+6). the +15 heavy crossbow "Sniper" {velocity, SInv} Any bolt fired from it inflicts extra damage. It enhances your eyesight. the +10 dark maul {crush} It inflicts extra damage upon your enemies. the cursed +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. It has a curse placed upon it. (11, 1, D) the +7 great mace "Firestarter" {flame, inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +14 plutonium sword {Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, +Rage rPois rF+ AC+5} It affects your AC (+5). It protects you from fire. It protects you from poison. It lets you go berserk. the cursed +9 Sword of Zonguldrok {reap, Curse} If a monster killed with it leaves a corpse in good enough shape, the corpse will be animated as a zombie friendly to the killer. It may re-curse itself when equipped. It has a curse placed upon it. the cursed +13 Scythe of Curses {drain, Curse} A truly terrible weapon, it drains the life of those it strikes. It may re-curse itself when equipped. It has a curse placed upon it. the +0 Sword of Power the +1 Mace of Variability {chaos} Each time it hits an enemy it has a different, random effect. the +7 Singing Sword the +7 longbow "Piercer" {penet, EV-2} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your evasion (-2). (19, 1, D) an uncursed staff of poison (21, 1, D) a +0 leather armour (22, 1, D) a +1 robe of magic resistance (23, 1, D) a +0 spear (still there?) a book of Burglary (still there?) (24, 1, D) an uncursed ring of flight (25, 1, D) an uncursed staff of air (27, 1, D) an uncursed staff of conjuration (28, 1, D) a +2 spear of piercing the +3 ring mail "Toilimap" {Str-4 Dex+5} It affects your strength (-4). It affects your dexterity (+5). the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). (29, 1, D) a book of Annihilations (39, 1, D) a +6 ring of strength the +8 broad axe of a Hundred Dances {venom, rC+ Str+6} It poisons the flesh of those it strikes. It affects your strength (+6). It protects you from cold. (42, 1, D) a +0 dire flail of holy wrath (49, 1, D) the +6 great sword of Juoq Ameic {drain, Dex+2} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+2). (51, 1, D) a book of Enchantments (52, 1, D) an uncursed staff of poison (53, 1, D) an uncursed ring of stealth (54, 1, D) a phial of floods (55, 1, D) a +2 ring of protection (62, 1, D) an uncursed staff of power (63, 1, D) a plain deck of wonders (68, 1, D) a +1 great mace of draining (69, 1, D) a +0 helmet (3, 2, D) a +5 triple sword (unseen) (4, 2, D) a +5 quick blade (unseen) (19, 2, D) a book of Clouds (20, 2, D) the Volume of the Quantum Blaze Spells Type Level a - Throw Flame Conjuration/Fire 2 b - Blink Translocation 2 c - Inner Flame Hexes/Fire 3 d - Gell's Gravitas Hexes/Translocation 3 e - Portal Projectile Translocation 3 f - Fireball Conjuration/Fire 5 (21, 2, D) a +0 spear (22, 2, D) a scroll of brand weapon (23, 2, D) a plain deck of wonders (24, 2, D) a +0 trident (25, 2, D) an uncursed ring of protection from cold (26, 2, D) a book of Clouds (27, 2, D) a +2 spear of venom (28, 2, D) a plain deck of defence (41, 2, D) the +8 demon blade "Bloodbane" {slice, *Rage +Rage Stlth-} It inflicts extra damage upon your enemies. It lets you go berserk. It may make you go berserk in combat. It makes you less stealthy. (50, 2, D) a +3 leather armour of fire resistance (51, 2, D) a lantern of shadows (54, 2, D) a book of Conjurations (55, 2, D) a crystal ball of energy (62, 2, D) the cursed +0 helmet "Nitus" {MR+ Str-3 Slay+3} It affects your strength (-3). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It has a curse placed upon it. (73, 2, D) a +2 trident of piercing (75, 2, D) a book of the Earth (3, 3, D) a +5 lajatang (4, 3, D) a +5 giant spiked club a +5 giant club a +5 great mace a +5 demon whip (25, 3, D) the ring "Peota" {rF- MR+ Str+4 SInv} [ring of see invisible] It affects your strength (+4). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. It enhances your eyesight. (26, 3, D) 15 steel javelins (3, 4, D) 1000 sling bullets a +5 greatsling a +5 hunting sling a +5 longbow 1000 arrows a +5 shortbow a +5 triple crossbow a +5 arbalest 1000 bolts a +5 hand crossbow (4, 4, D) a +5 bardiche (unseen) (8, 4, D) a +0 leather armour a +0 war axe (10, 4, D) a disc of storms (25, 4, D) a +0 trident a +2 plate armour of fire resistance (26, 4, D) a +2 vampiric spear a +0 leather armour (27, 4, D) a +2 demon trident of flaming a cursed +0 robe a +0 scythe of venom a +0 leather armour a cursed -3 trident 6 poisoned tomahawks a tomahawk (28, 4, D) a +4 glaive of pain (29, 4, D) a +1 demon trident of flaming a +0 leather armour (4, 5, D) a +5 executioner's axe a +5 battleaxe (10, 5, D) a +6 ring of strength a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity an uncursed ring of flight (26, 5, D) a +0 longbow a +0 quarterstaff 11 arrows (27, 5, D) a +0 trident a tomahawk an arrow (28, 5, D) 2 arrows (29, 5, D) a +0 trident a +0 leather armour a +2 morningstar of protection a +0 leather armour a +0 spear a +0 leather armour (10, 6, D) an uncursed staff of energy a crystal ball of energy (27, 6, D) an arrow (29, 6, D) an arrow (4, 7, D) a +3 large shield a +3 shield a +3 buckler (26, 7, D) a lantern of shadows (28, 7, D) a +0 trident a +0 robe (29, 7, D) a +0 rapier a +0 robe a tomahawk (4, 8, D) a +5 crystal plate armour a +5 shadow dragon armour a +5 storm dragon armour a +5 ice dragon armour a +5 fire dragon armour a +5 plate armour (30, 9, D) a tomahawk (47, 9, D) a +0 robe an uncursed staff of energy a +0 robe a +0 robe (48, 9, D) a storm dragon hide (61, 9, D) an uncursed ring of stealth (62, 9, D) a +1 scimitar of slicing (63, 9, D) a phial of floods (70, 9, D) An Introduction to Hermeneutics Spells Type Level a - Shock Conjuration/Air 1 b - Flame Tongue Conjuration/Fire 1 c - Freeze Ice 1 d - Pain Necromancy 1 e - Beastly Appendage Transmutation 1 (71, 9, D) a cursed amulet of inaccuracy (72, 9, D) a +4 short sword of holy wrath (48, 10, D) a +0 robe a +0 robe (72, 10, D) a +2 dagger of venom (73, 12, D) a steam dragon hide (3, 13, D) a +0 leather armour (5, 13, D) a +1 hand axe of chopping (6, 13, D) a steel javelin (7, 13, D) a +0 shortbow 24 arrows (8, 13, D) a book of Air (9, 13, D) 5 large rocks a +1 broad axe of draining (10, 13, D) a +2 chain mail of fire resistance (11, 13, D) an uncursed staff of fire (12, 13, D) an uncursed staff of air (49, 13, D) a book of Maledictions (50, 13, D) a +0 spear of freezing (51, 13, D) a +0 robe of magic resistance (53, 13, D) a book of Minor Magic (54, 13, D) an uncursed staff of wizardry (55, 13, D) the cursed +1 robe of Gubi {MR+} It affects your resistance to hostile enchantments. It has a curse placed upon it. (2, 14, D) The Tome of Greatest Risks and Utility Spells Type Level a - Ring of Flames Charms/Fire 7 b - Orb of Destruction Conjuration 7 c - Darkness Hexes 7 d - Dragon Form Transmutation 7 (3, 14, D) a plain deck of changes (4, 14, D) a box of beasts (5, 14, D) a +1 ring of evasion (6, 14, D) a +0 spear a +1 longbow of flaming 17 steel javelins a +0 leather armour a +2 quarterstaff of protection (7, 14, D) a +0 longbow 30 arrows a +0 leather armour a +0 spear a +0 leather armour a book of Flames (8, 14, D) an uncursed ring of positive energy (9, 14, D) 4 large rocks the cursed +0 shortbow of Untruth {flame, Dex+3} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+3). It has a curse placed upon it. (10, 14, D) a +1 fire dragon armour (11, 14, D) a +2 broad axe of electrocution (50, 14, D) a book of Maledictions (51, 14, D) a +1 rapier of venom (52, 14, D) the +0 plate armour "Migupty" {+Blink rC+ Str-3} It affects your strength (-3). It protects you from cold. It lets you blink. (53, 14, D) an uncursed ring of magical power (54, 14, D) a +5 glaive of chopping (55, 14, D) the Disquisition on Changing Spells Type Level a - Beastly Appendage Transmutation 1 b - Ice Form Ice/Transmutation 4 c - Dragon Form Transmutation 7 (3, 15, D) an uncursed amulet of clarity (4, 15, D) a +2 spear of piercing (5, 15, D) an uncursed staff of conjuration a +0 arbalest 18 bolts the +11 shortbow of Gozag's Whim {flame, rPois} It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from poison. (6, 15, D) a +1 spear of freezing a +0 leather armour a +1 flail of holy wrath (7, 15, D) an arrow a +1 spear of piercing 17 silver javelins a +0 leather armour an uncursed ring of see invisible a +0 arbalest (8, 15, D) 3 large rocks a +2 antimagic demon blade (10, 15, D) the ring of the Cast Vote {Int+3 Dex+2 Stlth-} [ring of loudness] It affects your intelligence (+3). It affects your dexterity (+2). It makes you less stealthy. (11, 15, D) a disc of storms (12, 15, D) a book of the Sky (36, 15, D) the +1 scale mail of Amelioration {rElec rC+ Str+4} It affects your strength (+4). It protects you from cold. It insulates you from electricity. (38, 15, D) a +1 hand crossbow of flaming (41, 15, D) a +1 leather armour of cold resistance (42, 15, D) a +2 shortbow of flaming (5, 16, D) a +0 longbow 36 arrows a +0 leather armour a +0 longbow 18 arrows of flame a +0 leather armour the amulet of the Assorted Wishes {+Rage MR++ MP+9 Dex-2 Slay+3} [amulet of rage] It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It affects your magic capacity (+9). It lets you go berserk. 2 large rocks (6, 16, D) 5 large rocks a +0 longbow a +0 leather armour of cold resistance (7, 16, D) a cursed -2 longbow 8 arrows of dispersal a +0 leather armour a +0 longbow of flaming 25 arrows a +0 leather armour a large rock a +0 triple crossbow of flaming 21 bolts (8, 16, D) an uncursed staff of wizardry (unseen) (9, 16, D) 3 large rocks (35, 16, D) a cursed staff of power (36, 16, D) a phial of floods (37, 16, D) a +1 dagger of venom (39, 16, D) a plain deck of summoning (40, 16, D) the +9 glaive of Innocence {freeze, rElec Str+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+4). It insulates you from electricity. (42, 16, D) an uncursed staff of earth (43, 16, D) a legendary deck of changes (5, 17, D) a +0 longbow a cursed -1 leather armour a +0 longbow 38 arrows a +0 leather armour (6, 17, D) 7 large rocks 23 arrows (7, 17, D) a large rock the cursed +1 quarterstaff of Somewhere Else {crush, rF+ Dex+2} It inflicts extra damage upon your enemies. It affects your dexterity (+2). It protects you from fire. It has a curse placed upon it. a +0 shortbow 25 arrows (8, 17, D) a +0 shortbow 19 arrows (19, 17, D) a +0 quarterstaff of crushing (20, 17, D) a +0 falchion of slicing (21, 17, D) the +3 mace of Floods {freeze, rPois Str+3 Int+3 Stlth-} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+3). It protects you from poison. It makes you less stealthy. (22, 17, D) an uncursed staff of air (23, 17, D) an uncursed staff of earth (24, 17, D) the ring of Xuel {rF++ rC- Str+4} [ring of strength] It affects your strength (+4). It greatly protects you from fire. It makes you vulnerable to cold. (25, 17, D) a +2 shortbow of flaming (26, 17, D) the cursed +1 scimitar "Sugg" {slice, rPois} It inflicts extra damage upon your enemies. It protects you from poison. It has a curse placed upon it. (27, 17, D) an uncursed amulet of regeneration (28, 17, D) an uncursed staff of cold (36, 17, D) a +0 antimagic war axe a +0 animal skin (61, 17, D) Sif Muna's Almanac of Displacement Spells Type Level a - Gell's Gravitas Hexes/Translocation 3 b - Portal Projectile Translocation 3 c - Warp Weapon Charms/Translocation 5 (62, 17, D) a plain deck of destruction (63, 17, D) the Incunabulum of Conjuration and the Rocks Spells Type Level a - Searing Ray Conjuration 2 b - Stone Arrow Conjuration/Earth 3 c - Bolt of Magma Conjuration/Fire/Earth 5 d - Iron Shot Conjuration/Earth 6 (64, 17, D) a +5 morningstar of holy wrath (71, 17, D) an uncursed staff of cold (72, 17, D) the ring "Ohuwnune" {Wiz Dex+3} [ring of wizardry] It improves your spell success rate. It affects your dexterity (+3). (73, 17, D) a +3 plate armour of magic resistance (5, 18, D) a +0 longbow a +3 ring mail of poison resistance a +0 shortbow 62 arrows a cursed staff of summoning a +0 arbalest 20 bolts (6, 18, D) 3 large rocks 8 arrows (7, 18, D) a +0 longbow (unseen) (19, 18, D) a +2 mace of protection (20, 18, D) the +2 ring mail of Dithmenos's Envy {-Cast rN+ MR- rCorr} It protects you from negative energy. It affects your resistance to hostile enchantments. It prevents spellcasting. It protects you from acid and corrosion. (21, 18, D) the ring of the Hero {MR- AC+4 Str+4 SInv} [ring of protection] It affects your AC (+4). It affects your strength (+4). It affects your resistance to hostile enchantments. It enhances your eyesight. (22, 18, D) a +4 chain mail of cold resistance (24, 18, D) a +2 great sword of flaming (26, 18, D) a crystal ball of energy (27, 18, D) a +1 battleaxe of freezing (29, 18, D) the Guide on the Damaging Snowflakes Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Throw Icicle Conjuration/Ice 4 c - Ice Form Ice/Transmutation 4 d - Summon Ice Beast Ice/Summoning 4 e - Ozocubu's Refrigeration Ice 6 (33, 18, D) an uncursed staff of wizardry a +0 robe (62, 18, D) an uncursed ring of wizardry (63, 18, D) the Papyrus of Lethal Cold Spells Type Level a - Sting Conjuration/Poison 1 b - Throw Frost Conjuration/Ice 2 c - Ozocubu's Armour Charms/Ice 3 d - Throw Icicle Conjuration/Ice 4 e - Ice Form Ice/Transmutation 4 f - Simulacrum Ice/Necromancy 6 (64, 18, D) an uncursed staff of air (71, 18, D) a +5 scimitar of protection (6, 19, D) a +0 longbow a +0 leather armour a large rock a bolt 32 arrows (19, 19, D) 3 large rocks (20, 19, D) a large rock (23, 19, D) an uncursed amulet of regeneration (24, 19, D) the cursed +0 ring mail "Qiwevvuk" {rF+ rN+} It protects you from fire. It protects you from negative energy. It has a curse placed upon it. (25, 19, D) a +0 dire flail of holy wrath (33, 19, D) a +1 flail of holy wrath a cursed +0 robe (34, 19, D) a +0 quarterstaff a +0 animal skin (3, 20, D) 2 large rocks 2 arrows (18, 20, D) a large rock (34, 20, D) a +0 robe a +2 rapier of venom a +5 hand crossbow a +0 robe a +0 buckler (72, 20, D) a +0 dire flail a +0 robe (17, 21, D) a +0 giant spiked club (20, 21, D) a large rock (34, 21, D) an uncursed staff of conjuration a +0 robe a +2 dagger of freezing a +1 robe of magic resistance a +0 robe a +0 robe (35, 21, D) an uncursed staff of poison a +0 robe (-1, 22, D) an arrow (17, 22, D) 4 large rocks (18, 22, D) a +0 dire flail a +0 dire flail (19, 22, D) a +0 giant club (20, 22, D) 2 large rocks (21, 22, D) a large rock (17, 23, D) a cursed -3 giant club (19, 23, D) a large rock (17, 24, D) a +3 battleaxe of freezing an uncursed ring of teleport control 3 large rocks a +0 great sword of flaming a +0 great sword of flaming (18, 24, D) a +2 great sword of flaming (19, 24, D) a cursed -3 dire flail a +0 dire flail a +0 great mace a +0 dire flail (17, 25, D) 8 large rocks (18, 25, D) a +0 dire flail a +0 dire flail a +1 great sword of flaming (19, 25, D) the +2 glaive "Bishrowoavue" {elec, Int+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your intelligence (+5). a cursed ring of loudness (50, 25, D) the +5 dagger "Jupe" {freeze, Int+4} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+4). (51, 25, D) an uncursed staff of fire (52, 25, D) the Grimoire of the Frostbite Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Ensorcelled Hibernation Hexes/Ice 2 c - Metabolic Englaciation Hexes/Ice 5 d - Freezing Cloud Conjuration/Ice/Air 6 (54, 25, D) a book of Callings (17, 26, D) a +0 giant club 3 large rocks (50, 26, D) a +0 buckler of reflection (51, 26, D) a +2 plate armour of fire resistance (52, 26, D) a +0 halberd of venom (53, 26, D) the +7 morningstar "Bung" {crush, Int+7} It inflicts extra damage upon your enemies. It affects your intelligence (+7). (54, 26, D) the cursed +0 chain mail "Munuv" {MR- Regen+ Int+6 Dex+2} It affects your intelligence (+6). It affects your dexterity (+2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. It has a curse placed upon it. (61, 27, D) the cursed +1 robe of Payxt {Str+6 Int+2} It affects your strength (+6). It affects your intelligence (+2). It has a curse placed upon it. (64, 27, D) a plain deck of changes (65, 27, D) the +4 battleaxe "Vefazul" {chop, *Rage +Inv rF+} It inflicts extra damage upon your enemies. It protects you from fire. It lets you turn invisible. It may make you go berserk in combat. (71, 27, D) a +3 chain mail of cold resistance (73, 27, D) a +3 ring of protection (62, 28, D) an uncursed staff of fire (63, 28, D) an uncursed ring of poison resistance (71, 28, D) the +1 chain mail "Ysimuatuh" {rElec rF+ Regen+} It protects you from fire. It insulates you from electricity. It increases your rate of regeneration. (72, 28, D) a +0 dagger (73, 28, D) the +8 bow of Krishna "Sharnga" {speed, Dex+3 SInv} Attacks with this weapon are significantly faster. It affects your dexterity (+3). It enhances your eyesight. (34, 29, D) the ring of Abstinence {MR+ Int+3} [ring of protection from magic] It affects your intelligence (+3). It affects your resistance to hostile enchantments. (35, 29, D) a book of Hinderance (36, 29, D) a +1 battleaxe of freezing (38, 29, D) a +2 short sword of venom (39, 29, D) a +2 helmet of see invisible (40, 29, D) a manual of Stealth (41, 29, D) a +2 long sword of venom (42, 29, D) a book of Beasts (43, 29, D) a +3 chain mail of fire resistance (44, 29, D) Borgnjor's Papyrus of Dark Rites Spells Type Level a - Pain Necromancy 1 b - Sublimation of Blood Necromancy 2 c - Cigotuvi's Embrace Necromancy 5 (35, 30, D) a +0 halberd of protection (36, 30, D) the cursed +1 quarterstaff "Keaq" {vamp, +Blink rF+ Dex-3} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your dexterity (-3). It protects you from fire. It lets you blink. It has a curse placed upon it. (37, 30, D) a +5 blowgun (38, 30, D) a book of Changes (39, 30, D) a +1 quarterstaff of speed (40, 30, D) an uncursed ring of flight (42, 30, D) the amulet "Hylas" {Inacc Dex+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your dexterity (+4). (43, 30, D) a plain deck of changes (49, 30, D) a +0 trident (63, 30, D) a +0 giant club a +0 giant club (72, 30, D) a +0 short sword a +0 ring mail (73, 30, D) a +0 dagger of electrocution a +0 leather armour (71, 31, D) a +0 short sword a +0 longbow 11 arrows a cursed +0 leather armour (72, 31, D) a +0 long sword a +0 leather armour (73, 31, D) a +0 scimitar a cursed +0 leather armour (1, 32, D) a +0 spear (3, 32, D) a +0 leather armour (6, 32, D) a book of the Sky (8, 32, D) the +0 pair of gloves of Supple Strength {+Inv rF- rN+ rCorr} It makes you vulnerable to fire. It protects you from negative energy. It lets you turn invisible. It protects you from acid and corrosion. the ring "Ysosuw" {rF+ MR+} [ring of protection from fire] It protects you from fire. It affects your resistance to hostile enchantments. (10, 32, D) a +0 leather armour (11, 32, D) a sack of spiders (12, 32, D) a book of Control (63, 32, D) a cursed -1 giant spiked club (64, 32, D) a +0 giant spiked club (6, 33, D) a cursed staff of fire (7, 33, D) a royal jelly (8, 33, D) the +5 ring mail of Eternal Night {rF+++ MR+} It renders you almost immune to fire. It affects your resistance to hostile enchantments. (9, 33, D) a disc of storms (10, 33, D) a book of Power (13, 33, D) a crystal ball of energy (19, 33, D) a stone of tremors (21, 33, D) an uncursed staff of conjuration (22, 33, D) a book of Ice (23, 33, D) an uncursed staff of air (24, 33, D) a lantern of shadows (25, 33, D) a sack of spiders (28, 33, D) an uncursed staff of conjuration (38, 33, D) a plain deck of defence {drawn: 7} the +3 hand axe of the Countless Ghosts {chop, +Inv rF++ Stlth+} It inflicts extra damage upon your enemies. It greatly protects you from fire. It lets you turn invisible. It makes you more stealthy. 4 scrolls of amnesia (64, 33, D) a +0 giant spiked club (65, 33, D) a +0 giant spiked club (5, 34, D) an ornate deck of changes (6, 34, D) a +1 hunting sling of flaming (7, 34, D) a plain deck of war (10, 34, D) a manual of Crossbows (13, 34, D) a plain deck of summoning (20, 34, D) an uncursed staff of fire (21, 34, D) a book of Minor Magic (23, 34, D) a +0 pair of boots of stealth (24, 34, D) a disc of storms (25, 34, D) a box of beasts (27, 34, D) a +4 dire flail of holy wrath (28, 34, D) a +0 robe (29, 34, D) a crystal ball of energy (21, 35, D) Iskenderun's Reference Book on Confrontation Spells Type Level a - Throw Frost Conjuration/Ice 2 b - Venom Bolt Conjuration/Poison 5 c - Conjure Ball Lightning Conjuration/Air 6 d - Spellforged Servitor Conjuration/Summoning 7 (23, 35, D) a book of the Warp (24, 35, D) a +0 dagger (27, 35, D) a +5 rapier of distortion (4, 36, D) a +2 vampiric spear the cursed +0 plate armour of Eriskaik {Int+7} It affects your intelligence (+7). It has a curse placed upon it. (1, 37, D) 3 large rocks (2, 37, D) an arrow (3, 37, D) an arrow (49, 37, D) a legendary deck of wonders (51, 37, D) a +0 scythe of venom (54, 37, D) a +6 short sword of venom (60, 37, D) a +3 antimagic broad axe (61, 37, D) an uncursed staff of fire (62, 37, D) the +9 glaive of the Nine Runes {speed, rF+ Int+5 Stlth-} Attacks with this weapon are significantly faster. It affects your intelligence (+5). It protects you from fire. It makes you less stealthy. (63, 37, D) a +2 spear of distortion (69, 37, D) an uncursed ring of flight (70, 37, D) a plain deck of changes (71, 37, D) an uncursed staff of summoning (72, 37, D) an uncursed staff of death (73, 37, D) an uncursed staff of wizardry (1, 38, D) a +0 longbow 40 arrows a cursed +0 leather armour 4 large rocks (3, 38, D) an arrow (4, 38, D) a +0 shortbow 18 arrows (24, 38, D) a +0 hand axe (26, 38, D) a +0 long sword a +0 plate armour (49, 38, D) a +5 vampiric dagger (50, 38, D) a book of Air (53, 38, D) a +4 broad axe of chopping (59, 38, D) an uncursed staff of energy (62, 38, D) a book of Debilitation (63, 38, D) the +7 hand axe "Conservator" {chop, Str+7} It inflicts extra damage upon your enemies. It affects your strength (+7). (70, 38, D) the amulet "Musixt" {Inacc Int+4} [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). (71, 38, D) an uncursed staff of earth (73, 38, D) an uncursed ring of wizardry (0, 39, D) a wand of disintegration (4) (1, 39, D) a +2 vampiric short sword a +0 shortbow 24 arrows (2, 39, D) the cursed +1 dagger of Conflict {freeze, rN+ MP-9 Str+6 Stlth+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It protects you from negative energy. It affects your magic capacity (-9). It makes you more stealthy. It has a curse placed upon it. a +0 shortbow 32 arrows (3, 39, D) 2 bolts a +0 longbow a +0 leather armour a +0 longbow 72 arrows a +0 leather armour (23, 39, D) a +6 rod of destruction (9/9) (24, 39, D) a +0 robe the cursed +1 flail of Welfare {drain, +Rage rN++ Dex+3 Stlth-} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+3). It greatly protects you from negative energy. It lets you go berserk. It makes you less stealthy. It has a curse placed upon it. a +0 robe a +0 long sword (25, 39, D) a +0 war axe a +0 plate armour a +0 long sword (-1, 40, D) 19 poisoned javelins a +1 spear of piercing a +3 blowgun a +2 chain mail of cold resistance (0, 40, D) a +3 spear of freezing a +0 leather armour an uncursed ring of poison resistance (1, 40, D) a +7 spear of venom a +0 leather armour a +0 arbalest a +3 great sword of holy wrath 18 bolts a poisoned javelin the +5 morningstar "Tattletale" {drain, Str+5} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+5). 14 silver javelins a cursed +0 leather armour (2, 40, D) a +0 arbalest an uncursed ring of poison resistance 6 bolts a +0 shortbow an uncursed staff of fire 15 arrows (3, 40, D) a poisoned javelin (24, 40, D) the +5 spear of Ynu Zoez {flame, Str-5 Int+5} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (-5). It affects your intelligence (+5). the ring of Qepliole {+cTele rF- MR+ Int+6} [ring of teleport control] It can be evoked for teleport control. It affects your intelligence (+6). It makes you vulnerable to fire. It affects your resistance to hostile enchantments. a cursed +3 spear a +0 robe (25, 40, D) a +2 short sword a +0 robe (27, 40, D) a cursed +3 flail a +3 chain mail of cold resistance (-1, 41, D) an arrow (1, 41, D) a +2 great sword of holy wrath a +0 shortbow a +0 arbalest a +3 flail of crushing 16 silver bolts 2 silver javelins a +0 shortbow a +1 spear of flaming 2 bolts a cursed staff of poison a +0 longbow 47 arrows (2, 41, D) a +0 arbalest 25 bolts a +1 great sword of electrocution a +0 shortbow 20 arrows a silver bolt 2 large rocks (3, 41, D) a +0 longbow a cursed +0 leather armour a +0 shortbow 39 arrows the ring "Moiff" {MR+ Int-2 Dex+5 Stlth+} [ring of protection from magic] It affects your intelligence (-2). It affects your dexterity (+5). It affects your resistance to hostile enchantments. It makes you more stealthy. 3 silver bolts (4, 41, D) 2 large rocks a bolt an uncursed staff of air a +0 arbalest 7 bolts of flame 2 arrows (1, 42, D) 2 silver bolts 8 arrows 5 large rocks (2, 42, D) a cursed -1 longbow a +0 leather armour a +0 arbalest 2 arrows of frost a +0 hand axe of flaming a +0 shortbow a +7 halberd of protection a +0 longbow 76 arrows (3, 42, D) a bolt 2 large rocks 5 arrows of frost 7 arrows a +2 antimagic spear a +0 leather armour (4, 42, D) a +0 arbalest a +3 rod of the swarm (7/9) a +0 arbalest 29 bolts an uncursed staff of air a +0 longbow 20 arrows (5, 42, D) 5 large rocks a +0 shortbow 18 arrows (24, 42, D) a +1 vampiric long sword a +0 chain mail (26, 42, D) a +0 dagger a cursed +0 robe (-1, 43, D) a silver bolt an arrow (3, 43, D) a +0 longbow 13 arrows of frost a +0 leather armour (0, 44, D) an arrow a bolt (1, 44, D) an arrow (26, 44, D) a +0 battleaxe a +0 plate armour (41, 44, D) a +0 trident (25, 45, D) a wand of heal wounds (0) a +2 short sword of speed a +0 robe (26, 46, D) a +0 great mace a +0 chain mail a potion of blood (58, 48, D) the +6 hand axe "Goanocko" {freeze, Int+3} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+3). (59, 48, D) a +1 great mace of holy wrath (60, 48, D) a +1 hat of magic resistance (61, 48, D) an uncursed amulet of rage (62, 48, D) a plain deck of summoning (64, 48, D) Xoipn's Incunabulum of Aerial Conjuration Spells Type Level a - Shock Conjuration/Air 1 b - Magic Dart Conjuration 1 c - Stone Arrow Conjuration/Earth 3 d - Iskenderun's Mystic Blast Conjuration 4 e - Fireball Conjuration/Fire 5 f - Freezing Cloud Conjuration/Ice/Air 6 (65, 48, D) an uncursed staff of cold (67, 48, D) the +4 falchion of Death {flame, +Inv rElec rN+ Int-2} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (-2). It insulates you from electricity. It protects you from negative energy. It lets you turn invisible. (68, 48, D) a +0 battleaxe (69, 48, D) the +7 Sceptre of Torment (70, 48, D) a manual of Bows (71, 48, D) a plain deck of defence (72, 48, D) a book of Conjurations (73, 48, D) a sack of spiders (74, 48, D) an uncursed staff of conjuration (75, 48, D) a disc of storms (18, 49, D) an uncursed staff of air (19, 49, D) a +2 long sword of electrocution (20, 49, D) a +2 quarterstaff of draining (21, 49, D) a box of beasts (22, 49, D) an ornate deck of changes (23, 49, D) an uncursed amulet of resist mutation (24, 49, D) an uncursed staff of air (25, 49, D) a +3 ring of evasion (26, 49, D) a fan of gales (27, 49, D) the cursed +1 mace of Slow Death {flame, +Fly rPois rC- rN+++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It makes you vulnerable to cold. It protects you from poison. It renders you almost immune to negative energy. It lets you fly. It has a curse placed upon it. (28, 49, D) the cursed +1 flail "Xogeofeyw" {crush, rPois Str+4 Dex+3} It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It protects you from poison. It has a curse placed upon it. (29, 49, D) a +0 buckler of positive energy (30, 49, D) a +0 rod of shadows (11/11) (31, 49, D) an uncursed ring of poison resistance (32, 49, D) an uncursed staff of air (33, 49, D) an uncursed ring of invisibility (34, 49, D) a scroll of brand weapon (38, 49, D) the +1 helmet of Bukka {+Inv rElec} It insulates you from electricity. It lets you turn invisible. (39, 49, D) a +2 demon trident of venom (40, 49, D) an uncursed staff of fire (41, 49, D) a +2 hand crossbow of freezing (42, 49, D) a crystal ball of energy (43, 49, D) a +0 long sword (44, 49, D) a +2 short sword of venom (45, 49, D) a +3 ring of evasion (46, 49, D) a +3 ring mail of fire resistance (47, 49, D) a +0 leather armour (49, 49, D) a box of beasts (51, 49, D) a +0 dagger (52, 49, D) an uncursed staff of poison (53, 49, D) a book of Frost (54, 49, D) a sack of spiders (58, 49, D) a stone of tremors (59, 49, D) an uncursed staff of power (60, 49, D) Xuwk's Disquisition on Noxious Execration Spells Type Level a - Sting Conjuration/Poison 1 b - Corona Hexes 1 c - Tukima's Dance Hexes 3 d - Inner Flame Hexes/Fire 3 e - Olgreb's Toxic Radiance Poison 4 f - Discord Hexes 8 (62, 49, D) a box of beasts (63, 49, D) a book of Conjurations (64, 49, D) a +2 plate armour of cold resistance (65, 49, D) an uncursed ring of sustain abilities (66, 49, D) an uncursed ring of poison resistance (67, 49, D) a book of Minor Magic (68, 49, D) a +4 blowgun (71, 49, D) an uncursed staff of energy (72, 49, D) a book of Dreams (73, 49, D) a +3 ring of intelligence (74, 49, D) 3 royal jellies (75, 49, D) a +4 greatsling of freezing (18, 50, D) an uncursed staff of conjuration (19, 50, D) the +12 quarterstaff of Grontol {venom, rElec rPois rF+} It poisons the flesh of those it strikes. It protects you from fire. It insulates you from electricity. It protects you from poison. (20, 50, D) a +6 spear of freezing (21, 50, D) a box of beasts (22, 50, D) a +1 broad axe of freezing (23, 50, D) the +2 scimitar "Xaifuqix" {speed, rElec Int+2} Attacks with this weapon are significantly faster. It affects your intelligence (+2). It insulates you from electricity. (24, 50, D) an uncursed ring of fire (26, 50, D) a +1 quarterstaff of draining (27, 50, D) a +4 hunting sling of flaming (28, 50, D) an Akashic Record (30, 50, D) a book of Summonings (31, 50, D) an uncursed staff of cold (32, 50, D) a phial of floods (33, 50, D) an uncursed ring of poison resistance (34, 50, D) the +3 eveningstar of the Dozen Lives {antimagic, -Tele +Fly rC+ Stlth+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. It lets you fly. It prevents most forms of teleportation. It makes you more stealthy. (38, 50, D) the ring "Ilubemol" {SustAb rPois Dex+3} [ring of sustain abilities] It sustains your strength, intelligence and dexterity. It affects your dexterity (+3). It protects you from poison. a +2 scale mail of poison resistance (39, 50, D) a +0 short sword (40, 50, D) a plain deck of summoning (42, 50, D) a plain deck of changes (43, 50, D) a Fen Folio (44, 50, D) a Grand Grimoire (46, 50, D) a +2 shortbow of flaming (47, 50, D) an uncursed amulet of clarity (51, 50, D) a lamp of fire (52, 50, D) Sif Muna's Reference Book on Fetching Sinister Rites Spells Type Level a - Corpse Rot Necromancy 2 b - Confuse Hexes 3 c - Cause Fear Hexes 4 d - Cigotuvi's Embrace Necromancy 5 e - Simulacrum Ice/Necromancy 6 (53, 50, D) a phial of floods (54, 50, D) a +0 leather armour (58, 50, D) a +1 scale mail of magic resistance (59, 50, D) an uncursed ring of wizardry (60, 50, D) a book of the Warp (61, 50, D) a +5 giant spiked club (62, 50, D) the +1 scale mail of Kuri {rN++} It greatly protects you from negative energy. (63, 50, D) a book of Clouds (64, 50, D) a +2 scimitar of flaming (65, 50, D) a scroll of brand weapon (68, 50, D) an uncursed amulet of resist corrosion (69, 50, D) a book of Unlife (70, 50, D) a +0 shortbow of flaming (71, 50, D) a book of Party Tricks (72, 50, D) the cursed +0 helmet of Jorghumu {Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It has a curse placed upon it. (73, 50, D) a book of Battle (75, 50, D) a +6 falchion of slicing (0, 51, D) a +0 long sword (3, 51, D) a +6 shortbow of flaming (4, 51, D) a +0 short sword (5, 51, D) a crystal ball of energy (6, 51, D) a +0 scale mail of positive energy (7, 51, D) a +2 hunting sling of flaming (8, 51, D) a +0 dagger (9, 51, D) a book of Annihilations (10, 51, D) an uncursed amulet of stasis (12, 51, D) an uncursed staff of air (13, 51, D) a plain deck of summoning (14, 51, D) a box of beasts (18, 51, D) the amulet of the Eagle {Stasis rF+ Dex+4} [amulet of stasis] It prevents you from being teleported, slowed, hasted or paralysed. It affects your dexterity (+4). It protects you from fire. (19, 51, D) a lamp of fire (20, 51, D) a +3 ring of intelligence (21, 51, D) the cursed +0 pair of boots "Socah" {Str+3 Int+4} It affects your strength (+3). It affects your intelligence (+4). It has a curse placed upon it. (22, 51, D) a book of Minor Magic (23, 51, D) a book of Callings (24, 51, D) the +8 trident of the Octopus King {venom, rElec rPois MR+} It poisons the flesh of those it strikes. It insulates you from electricity. It protects you from poison. It affects your resistance to hostile enchantments. (25, 51, D) a +1 double sword of slicing (26, 51, D) a plain deck of defence (27, 51, D) a +4 great sword of freezing (28, 51, D) a +2 battleaxe of freezing (29, 51, D) a manual of Earth Magic (30, 51, D) a +5 ring of intelligence (31, 51, D) a book of Death (32, 51, D) a book of Cantrips (33, 51, D) a +2 crystal plate armour (34, 51, D) a plain deck of summoning (39, 51, D) the amulet of Riycoeni {Faith +Inv rF+ Stlth+} [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It lets you turn invisible. It makes you more stealthy. (40, 51, D) a scroll of enchant armour (42, 51, D) a +0 dagger a +0 halberd of chopping (43, 51, D) a book of Transfigurations (44, 51, D) a manual of Crossbows (45, 51, D) a +1 helmet of see invisible (47, 51, D) a +2 shortbow of flaming (48, 51, D) a +0 arbalest of flaming (49, 51, D) the cursed +0 pair of boots "Yzifaut" {rPois rF+ Str-2} It affects your strength (-2). It protects you from fire. It protects you from poison. It has a curse placed upon it. (50, 51, D) a +0 dagger (51, 51, D) a manual of Hexes (52, 51, D) a +1 hunting sling of evasion (53, 51, D) a +0 leather armour (54, 51, D) a +0 dagger (63, 51, D) the cursed +0 plate armour "Roid" {+Inv Int+2} It affects your intelligence (+2). It lets you turn invisible. It has a curse placed upon it. (64, 51, D) the +2 morningstar "Heutetamm" {crush, *Rage +Blink rC+ MP+9} It inflicts extra damage upon your enemies. It protects you from cold. It affects your magic capacity (+9). It lets you blink. It may make you go berserk in combat. (65, 51, D) a +3 broad axe of flaming (66, 51, D) the +6 scale mail of Patience {+Fly rPois Regen+ Int+3} It affects your intelligence (+3). It protects you from poison. It lets you fly. It increases your rate of regeneration. (67, 51, D) a +1 chain mail of magic resistance (68, 51, D) a box of beasts (69, 51, D) the +5 long sword of Fate {slice, rElec Dex+4} It inflicts extra damage upon your enemies. It affects your dexterity (+4). It insulates you from electricity. (0, 52, D) an uncursed staff of summoning (1, 52, D) an uncursed staff of energy (2, 52, D) a +0 leather armour (3, 52, D) a +0 leather armour (4, 52, D) the cursed +0 scale mail of Xocywn {Int+6} It affects your intelligence (+6). It has a curse placed upon it. (5, 52, D) a book of Power (6, 52, D) a book of Enchantments (7, 52, D) a Fen Folio (8, 52, D) a +0 rapier (10, 52, D) a +0 dagger (11, 52, D) a +4 antimagic hand axe (12, 52, D) an uncursed staff of cold (13, 52, D) an uncursed staff of summoning (38, 52, D) a +0 scimitar (39, 52, D) 19 arrows (still there?) a +0 shortbow (still there?) (40, 52, D) a +2 dagger of draining (41, 52, D) 19 javelins of returning (44, 52, D) a book of Air (45, 52, D) a +0 short sword (still there?) a plain deck of defence (still there?) (66, 52, D) a +0 scimitar of flaming (0, 53, D) a +0 short sword an uncursed ring of protection from cold a +0 longbow 36 arrows a +0 leather armour the +4 ring mail of Tinaaptu {+Inv Dex+6} It affects your dexterity (+6). It lets you turn invisible. (1, 53, D) an uncursed staff of summoning (2, 53, D) a legendary deck of defence (3, 53, D) a +0 long sword a +2 hunting sling of flaming (5, 53, D) a +3 war axe of flaming a +0 ring mail (6, 53, D) the ring "Guonef" {+Fly rPois Str+3 Stlth+} [ring of stealth] It affects your strength (+3). It protects you from poison. It lets you fly. It makes you more stealthy. (7, 53, D) a +0 dagger (8, 53, D) a book of Maledictions (9, 53, D) a book of Annihilations (12, 53, D) a +0 rapier (13, 53, D) a +1 chain mail of magic resistance (14, 53, D) a +0 long sword (38, 53, D) a +0 leather armour (unseen) (39, 53, D) a +0 short sword (unseen) (40, 53, D) a +0 leather armour (unseen) (41, 53, D) a +0 short sword (42, 53, D) a +0 dagger (still there?) a javelin (still there?) (-1, 54, D) a +4 flail of draining (2, 54, D) a cursed -1 scimitar (3, 54, D) a +0 long sword (6, 54, D) an uncursed staff of earth a +0 rapier (37, 54, D) a +0 leather armour (unseen) (38, 54, D) a +0 long sword (still there?) a cursed -1 long sword (still there?) the +8 quarterstaff "Umneh" {venom, Str+6} (still there?) It poisons the flesh of those it strikes. It affects your strength (+6). (39, 54, D) a +0 short sword a +1 ring mail of fire resistance a +0 short sword a +0 leather armour a +0 dagger a +0 ring mail a +0 dagger a +0 scimitar a +0 leather armour a +1 quarterstaff of crushing a +0 ring mail (40, 54, D) a +0 rapier a +0 leather armour a cursed -1 rapier a +0 leather armour 50 arrows a +0 longbow a +0 leather armour the ring "Zeedu" {+Fly Dex+3} [ring of flight] It affects your dexterity (+3). It lets you fly. a +0 halberd of venom (41, 54, D) a +0 leather armour (unseen) (43, 54, D) a +0 ring mail (unseen) (-1, 55, D) a +0 rapier a +1 buckler of cold resistance a +0 long sword a +0 leather armour (0, 55, D) a +3 spear of freezing a +0 chain mail (2, 55, D) a +0 long sword (4, 55, D) a +0 long sword (5, 55, D) a +0 rapier a +0 short sword (37, 55, D) a +0 scale mail (unseen) (38, 55, D) a +0 rapier 7 arrows 4 arrows of frost a +0 rapier a +0 leather armour (39, 55, D) a +0 rapier a +0 leather armour a +0 rapier a +0 short sword a +0 leather armour a +0 long sword a +0 rapier a +0 rapier a +0 rapier a +0 rapier an uncursed amulet of resist corrosion a cursed -2 ring of strength an uncursed amulet of the gourmand a +2 leather armour of positive energy the +1 scale mail of Freedom {Regen+ Str+4 Dex-3} It affects your strength (+4). It affects your dexterity (-3). It increases your rate of regeneration. (40, 55, D) a +0 leather armour a +0 dagger a +0 scimitar a +2 flail of crushing 5 arrows (41, 55, D) a +0 leather armour 35 arrows a cursed -2 longbow a +4 ring mail a +3 short sword of draining (43, 55, D) 20 arrows a +0 short sword a +0 shortbow a +0 long sword a +2 scale mail of positive energy (-1, 56, D) a +0 short sword a +0 ring mail a +0 dagger a cursed -2 scale mail a +2 rapier of flaming a +0 scale mail (0, 56, D) a +0 rapier a +0 rapier a +3 ring mail of cold resistance a +0 scimitar a +0 rapier a +0 rapier a +0 leather armour (1, 56, D) a +4 mace of holy wrath (2, 56, D) a +0 long sword a cursed -1 leather armour a +4 ring of strength (6, 56, D) a +0 long sword (7, 56, D) the ring "Jobat" {Dex+2 Slay+3} [ring of slaying] It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). a +2 long sword of protection (19, 56, D) a +0 battleaxe of freezing (37, 56, D) an arrow (38, 56, D) a +0 rapier a +0 leather armour a +0 rapier a +3 short sword of electrocution an arrow (39, 56, D) a +0 leather armour 44 arrows a +0 longbow 18 arrows of frost a +0 longbow the +2 ice dragon armour "Xecraiweu" {rElec rF- rC++} It makes you vulnerable to fire. It greatly protects you from cold. It insulates you from electricity. (40, 56, D) a +0 longbow the +6 scale mail "Ampatire" {-Tele rC+++ rN+ Str-3} It affects your strength (-3). It renders you almost immune to cold. It protects you from negative energy. It prevents most forms of teleportation. 34 arrows (42, 56, D) a +0 rapier (63, 56, D) a cursed -3 dagger a cursed +0 robe the amulet of Rebbalag {Faith Dex+3} [amulet of faith] It allows you to gain divine favour quickly. It affects your dexterity (+3). (65, 56, D) the +9 long sword "Valud" {venom, rElec MR+ Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. the +3 shortbow of the Last Runes {venom, rPois Dex+7 Stlth-} It poisons the ammo it fires. It affects your dexterity (+7). It protects you from poison. It makes you less stealthy. (0, 57, D) a +0 short sword a +0 short sword a cursed +0 leather armour a +0 rapier a +0 rapier a +0 leather armour an uncursed ring of protection from cold a +0 rapier a +0 rapier a +0 leather armour a +0 long sword a +0 short sword a +0 antimagic short sword a +0 leather armour a +0 quick blade a +0 quick blade a cursed +0 leather armour a +1 rapier of venom a +0 rapier a +2 ice dragon armour (1, 57, D) a +0 long sword a +0 dagger (2, 57, D) the +5 falchion of Courage {freeze, MP+9 Str-4 Int+7 SInv} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (-4). It affects your intelligence (+7). It affects your magic capacity (+9). It enhances your eyesight. (3, 57, D) a +0 long sword (6, 57, D) an uncursed staff of conjuration a +0 shortbow 8 arrows a +0 chain mail (18, 57, D) a +2 rod of destruction (11/11) (38, 57, D) a +0 short sword a +0 leather armour a +0 short sword (40, 57, D) a +0 short sword an uncursed ring of flight (64, 57, D) the +8 short sword of Fragile Peace {antimagic, rC+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It protects you from cold. a +0 chain mail an uncursed amulet of stasis (0, 58, D) a +0 rapier a +1 leather armour of poison resistance (37, 58, D) an arrow (63, 58, D) a +5 morningstar of protection (6, 59, D) the +7 glaive "Syggecs" {chop, rPois Int+4} It inflicts extra damage upon your enemies. It affects your intelligence (+4). It protects you from poison. (37, 59, D) 2 arrows (63, 59, D) a +0 robe (61, 60, D) the +5 demon whip "Spellbinder" {antimagic, MR+} It disrupts the flow of magical energy around spellcasters and certain magical creatures (including the wielder). It affects your resistance to hostile enchantments.