Monzz Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 6, D:1) a +0 dagger (0, 8, D:1) a +0 spear (6, -7, D:1) a cursed -1 club (6, 15, D:1) a +0 robe (12, 14, D:1) a +0 hand axe (13, 25, D:1) 19 sling bullets (16, 7, D:1) 12 stones (20, 25, D:1) a +0 dagger (30, 39, D:1) a +0 club (32, 32, D:1) 21 stones (33, 31, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (4, 5, D:2) a +0 dagger (12, -4, D:2) a +0 club (12, 0, D:2) a +0 dagger (14, 1, D:2) a +0 hunting sling (17, -13, D:2) a cursed +0 club (24, -13, D:2) a +0 club (32, 4, D:2) 18 stones (34, -30, D:2) a +0 hunting sling (47, -22, D:2) a +0 club (67, 9, D:2) a stone (68, 6, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (8, -6, D:3) a +0 whip of venom (10, -14, D:3) 15 arrows (13, -24, D:3) a +0 club 18 stones (14, -26, D:3) a stone (15, -28, D:3) a +0 club (15, -27, D:3) a stone (29, -16, D:3) a +0 short sword (30, -48, D:3) a +0 spear (36, -34, D:3) 22 stones (37, -49, D:3) a +0 dagger (38, -49, D:3) a cursed +0 club (39, -36, D:3) a +0 ring mail (39, -27, D:3) a +0 club (40, -26, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 robe (11, 1, D:4) 15 stones (12, 4, D:4) the +3 hunting sling of Fedhas's Hatred {freeze, rPois Str+3 Dex+2} It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your dexterity (+2). It protects you from poison. (30, 30, D:4) a scroll of teleportation (32, 15, D:4) 18 bolts (34, 16, D:4) 25 arrows