Dungeon Crawl Stone Soup version 0.24.0-13-gcf9b3192b9 (webtiles) character file. Game seed: 3880394385203506977, levelgen mode: deterministic 13 Monsterracer the Stinger (level 2, 0/23 HPs) Began as a Ghoul Venom Mage on Nov 7, 2019. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (511 turns). Monsterracer the Stinger (Ghoul Venom Mage) Turns: 511, Time: 00:00:14 Health: 0/23 AC: 2 Str: 11 XL: 2 Next: 37% Magic: 0/3 EV: 12 Int: 10 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg + + + Faith . a - +0 robe rPois ∞ Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.00/turn (no ring) MPRegen 0.08/turn (no ring) @: rotting A: rotting body, claws 1, carnivore, cold resistance 1, negative energy resistance 3, inhibited regeneration, torment resistance, unbreathing a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions d - 3 potions of curing {unknown} Comestibles c - a ration Skills: + Level 1.0 Fighting - Level 1.7 Dodging - Level 2.1 Stealth * Level 1.7 Unarmed Combat - Level 1.7 Spellcasting - Level 0.7 Conjurations - Level 3.0 Poison Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger j - Sting Conj/Pois #... 16% 1 ##..... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Poisonous Vapours Pois/Air #..... 26% 2 ###.... Mephitic Cloud Conj/Pois/Air #....... 50% 3 ####... Olgreb's Toxic Radiance Pois #....... 67% 4 #####.. Venom Bolt Conj/Pois #......... 99% 5 ######. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your body is rotting away. You thrive on raw meat. You are immune to poison. You have sharp fingernails. You are carnivorous and can eat meat at any time. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You do not regenerate when monsters are visible. You are immune to unholy pain and torment. You can survive without breathing. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You scratch the jackal but do no damage. The jackal misses you. The jackal bites you but does no damage. You scratch the jackal. The jackal is heavily wounded. The jackal bites you. You scratch the jackal but do no damage. The jackal is heavily wounded. The jackal misses you. You closely miss the jackal. The jackal closely misses you. You miss the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You completely miss the jackal. The jackal bites you but does no damage. Unknown command. You scratch the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You miss the jackal. The jackal is moderately wounded. The jackal closely misses you. Unknown command. You barely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. You completely miss the jackal. The jackal is moderately wounded. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You scratch the jackal. The jackal is heavily wounded. The jackal barely misses you. Unknown command. You scratch the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal barely misses you. You closely miss the jackal. The jackal is severely wounded. The jackal barely misses you. Casting: Sting (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal is severely wounded. You kill the jackal! Casting: Sting (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded) The sting hits the jackal but does no damage. The jackal is poisoned. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Unknown command. Casting: Sting (safe; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 16% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, poisoned) The sting hits the jackal. The jackal looks even sicker. The jackal is severely wounded. The jackal misses you. You scratch the jackal but do no damage. The jackal is severely wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You closely miss the jackal. The jackal is almost dead. The jackal bites you. You die... #... ... #... #.# #... #... #..# ... #..######.# ##.........# #........# ###.#.####h# #........#@# #.#.#.##.#.# #.#.#....#.# #.#.#.#..#.# ######.#......#.. ................. ########......... #)....####. #.##### You could see a jackal. Vanquished Creatures An ooze (D:1) A hobgoblin (D:1) 2 jackals (D:1) A ball python (D:1) A bat (D:1) 4 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Monsterracer the Ghoul Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 171 | D:1 | Reached skill level 1 in Unarmed Combat 171 | D:1 | Reached XP level 2. HP: 15/22 MP: 3/3 417 | D:1 | Reached skill level 1 in Fighting 498 | D:1 | HP: 11/23 [jackal (1)] 503 | D:1 | HP: 4/23 [jackal (3)] 508 | D:1 | HP: 3/23 [jackal (1)] 510 | D:1 | HP: 1/23 [jackal (2)] 511 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: minmay_arrival_four_loops, layout_loops_corners Skill XL: | 1 2 | ---------------+-------+----- Unarmed Combat | 1 | 1.7 Fighting | 1 | 1.0 Dodging | | 1.7 Stealth | | 2.1 Spellcasting | | 1.7 Conjurations | | 0.7 Poison Magic | | 3.0 Action || total -------------------------++------- Melee: Unarmed || 57 Cast: Sting || 3 Stab: Sleeping || 3 Armor: Robe || 7 Dodge: Dodged || 42