Monsterracer Level 1 of the Dungeon (0, 0, D:1) a stone (2, 3, D:1) a +0 dagger (3, -4, D:1) a stone (4, -4, D:1) 3 stones (6, -13, D:1) a +0 club (11, -17, D:1) a cursed -2 mace (18, 12, D:1) a +0 club (39, 7, D:1) a +0 club a cursed +0 club (44, -20, D:1) 9 stones (48, -7, D:1) a +0 club (49, -4, D:1) 15 arrows 14 stones Level 2 of the Dungeon (0, 47, D:2) a +0 ring mail (1, 41, D:2) a +0 hand axe (3, 53, D:2) a +0 robe (5, 41, D:2) a +0 club (5, 56, D:2) 5 large rocks (8, 28, D:2) 6 stones a +0 dagger a +0 hunting sling (10, 19, D:2) 19 stones (14, 28, D:2) a cursed -2 club a +0 club (17, 31, D:2) a +0 ring mail (19, 43, D:2) a +0 club (21, 1, D:2) a +0 short sword (21, 2, D:2) a +0 club (22, 29, D:2) a +0 club (24, 5, D:2) a +0 mace (42, 20, D:2) a +0 whip (48, 11, D:2) 16 stones (52, 30, D:2) a +0 dagger (54, 16, D:2) 14 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, 10, D:3) a +0 dagger (11, -3, D:3) a +0 dagger (13, 9, D:3) 7 gold pieces (15, -7, D:3) 18 stones (21, 16, D:3) a scroll of fear (21, 20, D:3) a potion of curing (28, -13, D:3) a +0 leather armour the +2 halberd "Kear" {flame, rElec} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. (33, 10, D:3) 8 arrows (36, 0, D:3) a +0 dagger (36, 5, D:3) a +0 flail (46, 21, D:3) a +0 short sword a +0 whip a +0 club a +0 hand axe a +0 club (46, 22, D:3) a +0 ring mail (47, 21, D:3) a cursed -2 short sword Level 4 of the Dungeon (0, 0, D:4) 12 gold pieces (1, -28, D:4) an uncursed ring of attention a -2 ring of dexterity (1, -26, D:4) a +0 club (3, -32, D:4) a +0 club a +0 leather armour (6, 4, D:4) a scroll of enchant weapon (7, -26, D:4) a ration (17, -2, D:4) a scroll of teleportation (20, -19, D:4) 10 gold pieces (22, -10, D:4) 5 large rocks (31, -8, D:4) a +0 mace (38, -2, D:4) 15 arrows Level 5 of the Dungeon [Shop] Vupn's Antique Weapon Emporium a +0 hunting sling (37 gold) a +0 rapier (100 gold) a +0 dagger (50 gold) the +4 hand crossbow "Aveg" {flame, rElec rPois rN+} (1217 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It protects you from poison. It protects you from negative energy. a +0 whip (62 gold) a +0 flail (87 gold) a +0 falchion (75 gold) a +1 battleaxe of flaming (467 gold) [Shop] Naegeras's Food Shoppe a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) a ration (60 gold) [Shop] Weanga's Weapon Boutique a +1 short sword of freezing (148 gold) a +0 spear (36 gold) a +1 war axe of chopping (146 gold) a +2 trident of flaming (219 gold) a +0 short sword (36 gold) a +0 hunting sling (18 gold) a +0 flail (42 gold) a +4 long sword of draining (339 gold) 12 stones (14 gold) a +0 spear (36 gold) a +0 rapier (48 gold) (0, 0, D:5) a +0 robe (5, 36, D:5) a +0 flail (11, 25, D:5) a +3 vampiric spear (13, 46, D:5) 18 arrows (25, 28, D:5) a +4 dagger a +0 rapier (29, 6, D:5) a +0 short sword (34, 12, D:5) 4 arrows a +0 shortbow (35, 23, D:5) 2 arrows (36, 12, D:5) a +0 scale mail a tomahawk a +0 club a +0 mace (37, 10, D:5) 3 arrows (37, 23, D:5) an arrow (39, 11, D:5) 2 arrows (40, 11, D:5) a tomahawk (41, 12, D:5) an arrow (43, 27, D:5) a +0 robe (43, 28, D:5) 17 bolts (53, 19, D:5) 6 poisoned needles Level 6 of the Dungeon (0, 0, D:6) 16 arrows (1, 1, D:6) 6 poisoned needles (17, -5, D:6) an arrow (18, -10, D:6) 21 arrows a +0 shortbow (18, 9, D:6) a +0 chain mail (27, 10, D:6) a +0 hand axe (28, 10, D:6) a +0 dagger a +0 robe (29, 13, D:6) 4 silver tomahawks (30, 16, D:6) a tomahawk of returning (31, 32, D:6) a +0 robe (34, 32, D:6) a +0 battleaxe a +0 robe (35, -19, D:6) a +0 plate armour (35, 32, D:6) a +1 spear a +0 robe (40, -11, D:6) a +0 chain mail Level 7 of the Dungeon (0, 0, D:7) 23 stones (0, 14, D:7) a +0 dagger (3, 19, D:7) 15 stones (6, -3, D:7) a +0 whip (15, -16, D:7) a +0 scale mail (17, 27, D:7) 23 stones (19, 9, D:7) a cursed +0 quarterstaff (21, -1, D:7) a +0 club (23, 14, D:7) a +0 giant club (24, -20, D:7) 18 sling bullets (38, -13, D:7) an arrow (38, -6, D:7) a +0 shortbow 11 arrows (39, -6, D:7) an arrow (40, -6, D:7) an arrow (41, 31, D:7) a +0 giant spiked club (47, -12, D:7) a +0 war axe Level 8 of the Dungeon (2, 17, D:8) a +0 scythe a cursed +0 robe (3, 17, D:8) a +0 scythe a +0 robe (4, 17, D:8) a +0 scythe a +0 robe (19, 19, D:8) 13 stones (19, 23, D:8) a +0 club (26, 5, D:8) a +1 whip of freezing a +0 robe a cursed +0 animal skin (27, -19, D:8) a +3 war axe a +0 plate armour (30, -9, D:8) a +0 helmet (32, 24, D:8) a +0 flail (33, 22, D:8) 26 arrows a +0 shortbow (34, 20, D:8) an arrow (38, 38, D:8) a +0 shortbow 27 arrows (40, 21, D:8) a +0 robe a +1 dagger of distortion (41, 33, D:8) 12 stones (52, 10, D:8) an arrow (53, 6, D:8) a +0 shortbow 11 arrows (53, 9, D:8) a +0 ring mail (53, 10, D:8) a +0 whip (53, 19, D:8) the +10 mace "Ithulaum" {flame, MR+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. (54, 6, D:8) an arrow (59, 6, D:8) 17 poisoned needles Level 9 of the Dungeon (0, 0, D:9) a +0 falchion (2, 3, D:9) a +0 hand axe (5, 24, D:9) 29 stones (6, 40, D:9) a +0 robe a +0 dagger (7, 39, D:9) a +0 spear (8, 39, D:9) 26 sling bullets a +0 quarterstaff a +0 hunting sling (13, 20, D:9) a cursed -2 club a +0 halberd (14, 3, D:9) a +0 chain mail (17, 30, D:9) a +0 ring mail a +0 spear (17, 45, D:9) 18 sling bullets (22, 17, D:9) a +0 long sword a +0 scale mail (23, 37, D:9) a +0 ring mail a cursed -3 trident (24, 37, D:9) a +2 hand axe of chopping a +0 ring mail a +0 club (24, 38, D:9) a +0 ring mail (24, 39, D:9) a +0 hand axe (25, 19, D:9) a +0 robe (29, 41, D:9) a +0 club (unseen) (29, 42, D:9) a +0 hand axe (40, 36, D:9) a cursed -2 shortbow 24 arrows (44, 24, D:9) a +0 ring mail Level 10 of the Dungeon (9, -18, D:10) a +0 pair of boots (11, -26, D:10) 25 stones (13, 0, D:10) 20 stones (13, 1, D:10) a +0 whip (15, -46, D:10) a +0 club (19, -37, D:10) a +0 robe (23, 0, D:10) a +0 quarterstaff (28, -36, D:10) a +0 chain mail (28, -24, D:10) a +2 halberd of chopping a +0 plate armour (29, -24, D:10) a +0 war axe (33, -25, D:10) a +0 trident of venom (34, -3, D:10) a +0 giant spiked club (37, -50, D:10) 3 javelins (39, -26, D:10) a +0 club a cursed +0 leather armour (40, -26, D:10) a +0 hand axe a +0 ring mail (40, -24, D:10) a +0 club (41, -23, D:10) 6 curare-tipped needles (49, -40, D:10) a +0 leather armour (51, -21, D:10) a +0 dagger (51, -9, D:10) a +0 shortbow 18 arrows (52, -37, D:10) a +0 short sword a +0 dagger a +1 dagger of freezing (53, -37, D:10) a +0 hand axe a +0 short sword a +0 chain mail (53, -10, D:10) an arrow (60, -23, D:10) a +0 giant club (61, -20, D:10) a +0 robe (65, -13, D:10) 21 arrows Level 11 of the Dungeon [Shop] Xynuri's Armour Shop a +0 robe (11 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) a +0 ring mail (64 gold) a +0 plate armour (368 gold) a +2 plate armour of poison resistance (592 gold) a +0 leather armour (32 gold) a +0 ring mail (64 gold) the +1 ring mail of the Jolly Wonders {rPois rC+} (435 gold) It protects you from cold. It protects you from poison. a +0 scale mail (64 gold) [Shop] Ydoemuec's Jewellery Boutique a cursed ring of magical power (255 gold) an uncursed ring of ice (375 gold) a cursed +3 amulet of reflection (190 gold) an uncursed ring of ice (375 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of wizardry (450 gold) an uncursed amulet of the acrobat (450 gold) the amulet "Gazatep" {Spirit Str+3 Int+4} (775 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your intelligence (+4). the amulet "Salan" {Gourm +Blink MR+ Dex-3} (649 gold) [amulet of the gourmand] It allows you to eat raw meat even when not hungry. It affects your dexterity (-3). It affects your resistance to hostile enchantments. It lets you blink. a cursed -2 ring of evasion (30 gold) an uncursed amulet of magic regeneration (450 gold) an uncursed ring of wizardry (450 gold) [Shop] Qaituak's Jewellery Emporium a +4 ring of intelligence (405 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of poison resistance (300 gold) an uncursed ring of protection from magic (375 gold) a cursed ring of attention (67 gold) an uncursed ring of positive energy (300 gold) a cursed -2 ring of protection (30 gold) a cursed ring of attention (67 gold) an uncursed amulet of harm (450 gold) (0, 0, D:11) a +0 war axe (15, 1, D:11) 8 poisoned needles (17, -13, D:11) a scroll of identify (19, 25, D:11) a +0 shortbow 17 arrows (27, 26, D:11) a ration (35, -3, D:11) a +0 spear (43, 12, D:11) 14 gold pieces (44, 10, D:11) 9 gold pieces (44, 11, D:11) 10 gold pieces (45, 10, D:11) a ration (45, 13, D:11) a ration (46, -3, D:11) 25 stones (46, 11, D:11) a ration (47, 11, D:11) a ration (48, -3, D:11) a +0 dagger (48, 0, D:11) a +0 ring mail (48, 1, D:11) a +0 trident a +0 leather armour (49, 0, D:11) a +0 mace a +0 leather armour (60, -16, D:11) a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 curare-tipped needles (7, 7, Lair:1) 15 stones (7, 26, Lair:1) a +0 scale mail (8, 2, Lair:1) 19 stones (13, 20, Lair:1) a +0 pair of boots (21, 41, Lair:1) 13 arrows (30, 26, Lair:1) 18 poisoned needles (40, 8, Lair:1) the +7 mace of Wyrd {venom, rC- rN+++ SInv Stlth-} It poisons the flesh of those it strikes. It makes you vulnerable to cold. It renders you almost immune to negative energy. It lets you see invisible. It makes you less stealthy. (65, 17, Lair:1) a +0 robe Level 2 of the Lair of Beasts (1, 13, Lair:2) a +0 ring mail (1, 18, Lair:2) a +0 robe (15, 7, Lair:2) 27 bolts (20, 0, Lair:2) 18 sling bullets (23, 50, Lair:2) 22 gold pieces (24, 50, Lair:2) 14 gold pieces (24, 51, Lair:2) a crystal ball of energy (25, 51, Lair:2) a book of the Earth (26, 50, Lair:2) 23 sling bullets (26, 52, Lair:2) 14 gold pieces (26, 54, Lair:2) an uncursed staff of wizardry (27, 50, Lair:2) a ration (27, 51, Lair:2) a potion of haste (27, 53, Lair:2) a +3 plate armour of cold resistance (38, 40, Lair:2) 20 sling bullets (48, 0, Lair:2) a +0 quarterstaff (59, 5, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) 20 arrows (1, -29, Lair:3) a +0 whip (3, -8, Lair:3) a +0 chain mail (5, 5, Lair:3) a +0 leather armour (7, -52, Lair:3) 22 stones (8, -6, Lair:3) 18 stones (29, -42, Lair:3) 21 stones (40, -8, Lair:3) a +0 battleaxe (50, -6, Lair:3) 18 arrows (54, 3, Lair:3) a +0 hunting sling Level 4 of the Lair of Beasts (11, 9, Lair:4) a +0 leather armour (12, 40, Lair:4) a +0 spear (20, 31, Lair:4) a +0 helmet (21, 16, Lair:4) 18 sling bullets (37, 29, Lair:4) a +0 ring mail a Gauntlet (0, 0, Gauntlet) a potion of curing (2, 0, Gauntlet) a +0 pair of boots (19, -9, Gauntlet) the ring "Vykkon" {-Tele MR+ Str+6 Int+2 Dex+4} [ring of protection from magic] It affects your strength (+6). It affects your intelligence (+2). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It prevents most forms of teleportation. (19, -7, Gauntlet) a scroll of fear (19, 2, Gauntlet) a +4 shortbow (19, 5, Gauntlet) 41 gold pieces (19, 17, Gauntlet) a wand of paralysis (7) (19, 19, Gauntlet) a ration (19, 31, Gauntlet) 20 bolts (27, 8, Gauntlet) a +0 plate armour (28, 8, Gauntlet) the cursed +0 pair of boots "Remuiz" {rElec rPois rF+} It protects you from fire. It insulates you from electricity. It protects you from poison. It has a curse placed upon it. (30, 14, Gauntlet) a potion of curing (31, 8, Gauntlet) a potion of agility (31, 14, Gauntlet) an uncursed ring of protection from magic (51, 11, Gauntlet) a +0 chain mail (unseen)