Monsterracer Level 1 of the Dungeon (0, 0, D:1) a +0 short sword a stone (14, 29, D:1) 16 bolts (15, 33, D:1) a +0 short sword (23, 36, D:1) a +0 club (27, 28, D:1) a +0 short sword (28, 35, D:1) a +0 leather armour (31, -6, D:1) 22 stones (36, 22, D:1) 20 stones (43, 24, D:1) a +0 dagger (43, 29, D:1) 15 stones (45, 23, D:1) a +0 club (54, 10, D:1) a +0 club (54, 15, D:1) 23 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (3, -13, D:2) a +0 club (10, -4, D:2) a +0 helmet a +0 club (14, -17, D:2) 11 poisoned needles (24, -26, D:2) a +0 robe (26, -31, D:2) a +0 whip (35, -10, D:2) a +0 dagger (39, -30, D:2) 28 stones (41, -9, D:2) a +0 club (44, -41, D:2) a +0 short sword (48, -6, D:2) a +0 dagger (48, 3, D:2) a cursed -1 dagger (49, -41, D:2) a +0 club (50, -12, D:2) a +0 club (50, -11, D:2) a +0 quarterstaff (57, -35, D:2) a +0 club a +0 leather armour a +0 club (58, -35, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +0 dagger of Pousasez {vamp, rElec rF+ Int+3} (3030 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+3). It protects you from fire. It insulates you from electricity. It has a curse placed upon it. the +9 whip "Qirryd" {flame, +Fly rC+ MR+} (7120 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from cold. It affects your resistance to hostile enchantments. It lets you fly. the +1 leather armour of Ryehup {Regen+} (1400 gold) It increases your rate of regeneration. the +7 dagger of a Gauntlet {pierce, rPois} (4920 gold) It inflicts extra damage upon your enemies. It protects you from poison. (0, 0, D:3) 2 stones (0, 16, D:3) a +0 leather armour (3, -7, D:3) a stone (8, 11, D:3) a +0 robe (11, -17, D:3) a +0 dagger (11, -9, D:3) 2 stones (13, -13, D:3) a cursed +0 dagger 3 stones (13, 2, D:3) a +0 dagger (14, 3, D:3) 3 stones (15, 4, D:3) a stone (21, 8, D:3) a +0 leather armour (24, 17, D:3) 18 stones (27, 24, D:3) a +2 helmet (38, 12, D:3) a +0 dagger a +0 robe (40, 12, D:3) a +0 flail a +0 leather armour a +2 mace of holy wrath a +0 club a +0 ring mail (43, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (4, 16, D:4) a +0 shortbow 16 arrows (4, 31, D:4) 16 sling bullets (7, 12, D:4) 21 stones (7, 23, D:4) a +0 ring mail (13, 28, D:4) a +0 ring mail (13, 34, D:4) 21 stones (19, 30, D:4) 21 sling bullets (21, 31, D:4) 17 bolts (22, 32, D:4) a +0 robe a +0 dagger (22, 33, D:4) a +0 club (23, 32, D:4) a +0 dagger (25, 31, D:4) a +0 giant spiked club a +0 whip a +0 whip (27, 40, D:4) a +0 robe (28, 9, D:4) 15 arrows (29, 38, D:4) a +0 ring mail (30, 10, D:4) 14 stones (36, 14, D:4) a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (11, -1, D:5) a +0 hand axe a +0 leather armour (13, 34, D:5) 25 stones (17, -1, D:5) 15 sling bullets (23, 40, D:5) a +0 morningstar (24, 18, D:5) a +0 war axe (29, 40, D:5) 16 arrows (34, 2, D:5) a cursed +0 robe (54, 0, D:5) a +0 robe (58, 6, D:5) a +0 short sword (60, 2, D:5) 14 stones (63, 19, D:5) a +0 falchion (66, 20, D:5) 13 bolts (67, 22, D:5) a +0 dagger Level 6 of the Dungeon [Shop] Afyr's Gadget Emporium a fan of gales (480 gold) a wand of random effects (24) (156 gold) a phial of floods (480 gold) a wand of paralysis (5) (84 gold) a wand of digging (4) (192 gold) a lamp of fire (480 gold) a lightning rod (4/4) (480 gold) a wand of flame (20) (132 gold) a wand of enslavement (9) (132 gold) a wand of polymorph (7) (108 gold) (0, 0, D:6) a +0 club (2, 4, D:6) a +0 giant spiked club (3, -31, D:6) a +0 hunting sling (16, 3, D:6) a +0 flail a +0 scale mail (17, -7, D:6) a +0 flail (17, 4, D:6) a +0 trident a +0 ring mail a +0 trident a +0 chain mail (19, -24, D:6) 23 arrows (24, 5, D:6) 28 bolts (38, -4, D:6) 10 sling bullets (44, -27, D:6) a +0 war axe (45, -20, D:6) 16 poisoned needles (49, 14, D:6) a cursed +0 robe (52, -34, D:6) a +0 club a +0 dagger a +0 robe (52, -33, D:6) a +0 club (54, -35, D:6) a +0 trident Level 7 of the Dungeon [Shop] Lewnas's Gadget Shoppe a wand of flame (12) (84 gold) a box of beasts (240 gold) a lamp of fire (480 gold) a wand of digging (4) (192 gold) a wand of flame (21) (138 gold) a crystal ball of energy (240 gold) a wand of iceblast (11) (180 gold) a box of beasts (240 gold) a crystal ball of energy (240 gold) a phantom mirror (360 gold) a box of beasts (240 gold) a phantom mirror (360 gold) (8, -8, D:7) a cursed +3 falchion a +0 robe a +0 dire flail a +0 chain mail (16, 8, D:7) a +0 giant spiked club a +0 leather armour a +0 flail a +0 leather armour a +0 flail a +0 chain mail a +0 long sword (20, 7, D:7) 15 arrows (20, 13, D:7) 27 stones (21, 8, D:7) an uncursed staff of fire (21, 26, D:7) 13 poisoned needles (24, 1, D:7) the +7 dagger of Koror {pierce, Int+3} It inflicts extra damage upon your enemies. It affects your intelligence (+3). (26, 16, D:7) 23 stones (27, -17, D:7) 22 stones (28, 21, D:7) 6 sling bullets (29, 25, D:7) 21 arrows (31, 12, D:7) a +0 leather armour (34, 21, D:7) a +0 quarterstaff (43, 26, D:7) a +0 robe a +0 dagger (43, 31, D:7) a +0 short sword a +0 ring mail (49, -5, D:7) a +0 trident (60, 15, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (2, -3, D:8) a +0 trident (3, 4, D:8) a +0 falchion (4, 4, D:8) a +0 dagger a +0 robe a cursed -1 dagger a +0 robe a +0 giant club (4, 25, D:8) a +0 hand axe (5, 4, D:8) 15 arrows a +0 shortbow (5, 17, D:8) a +0 robe a +0 dagger (5, 18, D:8) a +0 short sword (6, 6, D:8) a +0 robe a +0 dagger (12, 10, D:8) a +0 robe a +0 dagger a +0 dagger a +0 robe a +0 glaive a +0 plate armour (12, 31, D:8) a +0 naga barding (13, 10, D:8) an uncursed ring of stealth (14, 9, D:8) a cursed +0 robe a +0 dagger (16, 3, D:8) a +0 flail a +0 scale mail a +2 hand axe of draining (16, 5, D:8) a +0 scale mail a +0 short sword (18, -2, D:8) a +0 giant spiked club (18, 3, D:8) 2 javelins of returning (30, 0, D:8) a +0 flail (31, 15, D:8) a +5 scimitar a cursed -2 robe (32, 6, D:8) a +0 long sword (32, 15, D:8) a +0 ring mail (unseen) (33, 13, D:8) a +0 battleaxe a +0 robe (33, 14, D:8) a +0 great sword a +0 robe (33, 15, D:8) a +5 falchion a +0 robe (42, 15, D:8) 15 sling bullets Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (6, -54, D:9) 33 arrows (8, -34, D:9) a +0 long sword (12, -20, D:9) a +0 giant club (15, -20, D:9) +0 steam dragon scales (16, -48, D:9) a +0 club (22, -58, D:9) 8 curare-tipped needles (29, -51, D:9) a +0 helmet (35, -15, D:9) a cursed -1 quarterstaff (37, -37, D:9) a +0 naga barding (41, -39, D:9) a cursed +0 pair of gloves (45, -49, D:9) a +0 spear (50, -35, D:9) a +0 dagger (55, -55, D:9) +0 steam dragon scales (59, -43, D:9) a +0 giant spiked club a cursed +0 giant spiked club (62, -1, D:9) a +0 hunting sling (64, -36, D:9) a +0 long sword (66, -4, D:9) 18 stones Level 10 of the Dungeon (0, 0, D:10) a +0 hand axe (3, 10, D:10) a +0 flail (5, -16, D:10) a +0 short sword (9, -9, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (10, -28, D:10) a +6 trident of protection a +0 scale mail a +0 shield (10, -10, D:10) a +3 dagger a +0 chain mail (10, -9, D:10) a +0 falchion (10, 9, D:10) 15 stones (11, -28, D:10) a +0 flail (11, -27, D:10) a +0 flail (12, -27, D:10) a +0 halberd a +3 shortbow 8 arrows (14, -28, D:10) an arrow (14, -12, D:10) 18 gold pieces (15, -29, D:10) an arrow (15, -7, D:10) a stone (16, -30, D:10) an arrow (16, -14, D:10) a cursed ring of attention (17, -30, D:10) a cursed +0 trident (18, -9, D:10) a +0 club a +0 dagger 8 stones (19, -9, D:10) a +0 whip (19, -8, D:10) a +0 whip 2 stones (20, 7, D:10) 8 bolts (22, -26, D:10) a +0 club (25, -23, D:10) a +0 mace of draining (27, -32, D:10) an uncursed ring of poison resistance (33, -6, D:10) a +0 whip (34, -5, D:10) a +0 spear the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 15 poisoned needles Level 2 of the Lair of Beasts (14, -20, Lair:2) a +0 ring mail (14, -19, Lair:2) a +0 leather armour (16, -7, Lair:2) a +0 short sword (19, -13, Lair:2) 25 stones Level 3 of the Lair of Beasts (0, 17, Lair:3) 18 arrows (7, 3, Lair:3) 7 gold pieces (12, 35, Lair:3) 27 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand crossbow (1, -42, Lair:4) a +0 cloak a +0 pair of gloves (8, -18, Lair:4) 8 gold pieces (21, -36, Lair:4) a +0 hand axe (unseen) (32, -3, Lair:4) 21 sling bullets (36, -32, Lair:4) a +0 dire flail (37, -32, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (17, -18, Lair:5) a cursed +0 chain mail (24, 0, Lair:5) a +0 quarterstaff (28, -18, Lair:5) a porcupine corpse (skeletalised by now) (29, -17, Lair:5) a +0 scimitar (35, -18, Lair:5) 2 javelins of returning (46, -28, Lair:5) a porcupine corpse (skeletalised by now) (53, -32, Lair:5) a +0 ring mail (55, -25, Lair:5) 19 stones Level 6 of the Lair of Beasts (0, 0, Lair:6) a yak corpse (skeletalised by now) (2, -10, Lair:6) a +0 dagger (2, 2, Lair:6) a black mamba corpse (skeletalised by now) (4, 2, Lair:6) a rime drake corpse (11, -9, Lair:6) a +5 hand axe of venom the cursed +1 halberd of Corruption {chop, *Rage rElec rC+ rN+} It inflicts extra damage upon your enemies. It protects you from cold. It insulates you from electricity. It protects you from negative energy. It may make you go berserk in combat. It has a curse placed upon it. the +2 helmet of Ocrir {MR++ Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. a +0 war axe